Hmmph... this junior is a good seed [Cultivation Management Quest]

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Sooo, if possible, could we all just change the topic right now?
I know most of Noble Knowledge's stuff will be various poison or divination things, but if past map threadmarks have been any indication, they probably have a few vassals that play against theme. Maybe Wood aspected Cultivators who have secret techniques to navigate the Maze, or perhaps some poor righteous people holed up in their bunker palace ever since the Maze enveloped them, now having learned to subsist underground.
Interesting notion.

Honestly, it depends on how big the Maze is, and if Noble Knowledge managed to get to everyone who was trapped within.

Then again, with the landscales which we're working with (the Golden Devils, for instance, at game start held about twice the land-mass of earth), there could definitely be a lot of hiding places to take advantage of for a prospective minor sect.

Wood cultivators do probably have an advantage, yeah, as do other poison-aspected types. Considering what Noble Knowledge delves into traditionally, having an innate resistance to all of those poisons being thrown about is generally a useful thing to have.
 
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Sooo, if possible, could we all just change the topic right now?

Interesting notion.

Honestly, it depends on how big the Maze is, and if Noble Knowledge managed to get to everyone who was trapped within.

Then again, with the landscales which we're working with (the Golden Devils, for instance, at game start held about twice the land-mass of earth), there could definitely be a lot of hiding places to take advantage of for a prospective minor sect.

Wood cultivators do probably have an advantage, yeah, as do other poison-aspected types. Considering what Noble Knowledge delves into traditionally, having an innate resistance to all of those poisons being thrown about is generally a useful thing to have.
That maze is so huge, I wouldn't be surprised if there was a minor secret realm in there somewhere.
 
I'm pretty hyped for the Noble Knowledge map post. What kind of stuff do you guys think will be in it?
I'm hoping to get information that makes it morally acceptable to trade knowledge with them. You make one zombie plague...
Why dont we take both of nascents and jiao and go gank either the old devil or the other devil bee nascents ? Basicly have our new nascent ambush whoever jiao is fighting hopefully would be the basic plan and after that if they dont get super injured go after the other early nascent and atleast wound her even if killing her isnt possible and then try to wound the old devil ? Or if the devil bee nascents arent fast enough we could try to kill old devil with 3v1 advantage instead is another option for a devil bee raid ? This mostly possible since we have a secret nascent currently is my thought.

I also dont mind the plan of giving land to the flood dragon gang but my thought is , we do devil bee raid first for points with the righteous powers to mitigate the fallout of kinda crippling jingshen and going back on the treaty we made at the end of the war ? I honestly think this would the best sequence of actions to take , murder a devil bee nascent , preferably old devil and if not then atleast one the early nascents maybe even both if things go great . Then do the jingshen invasion to make jiao self suistanable and we would have a allied nascent soul available wich would be massive anyway in keeping the doomclock of jingshen having 3 nascents abit useless honestly thanks to that?
You mean Old Cannibal and Yao. Jiao is Old Jingshen's daughter.
 
Alright, to inject some fresh air into this salt mine.

1. Heavenly Stars are expected in the upcoming Trials. Big headache there.
Young Bhrigu is up to something since the Sage Bhrigu is hinting at an upcoming confrontation. Besides what we've seen of that arrogant prick means he can't let being defeated go. Aasmi's Pride demands revenge for the humiliation of her defeat. Probably new recruits at Core level. Legate Jin Muyi has a big target on his bushy head for foiling the hunters.

2. Deep Lore utility. Sell to Altar Lord? Weaponise as a memetic weapon? Trigger a tribulation in a prepared location to eat Heaven's strength?

3. Old Cannibal's plans: strike at Yu clan and obliterate them to set up his new sect? Run wild poking at the South and being a distracting pain in the ass?

4. Our Second Elder needs her beat-stick. Manuel's got his cleaver. Our lady of Sacrifice needs a scourge for maximum effect. I hear Gravebronze infused with Nascent owl parts is in vogue.

5. Strength Purity Sect is courting us. Let's court them back. I hear they've got a winsome lass called Scarletglyph who likes the idea of a disicple paired with lovely bronze flesh, maybe she'd personally prefer well seasoned expertise

2. "Sell to Altar Lord" is a no-go. Sharing that information is pretty directly lethal. The Heavens will smite you. This makes it difficult to use as a memetic weapon, too. We do not want Manuel to suicide. Sadly, one tribulation's worth of strength isn't going to eat all that much... and I really have no idea how we'd prepare a location hard enough. I think the answer is just "be aware of it, and act on it".

3. Not see why Old Cannibal needs to wipe out anyone to set up his new sect. As far as he's concerned, his current location is pretty ideal. It's easily defensible, it has best access to the Really Good Bees, and it's right next door to the best feasting the Virtuous Flipper Region has to offer. Similarly, he doesn't seem like the "obliterate" type. y guess is that he's going to run around doing a bunch of feasting wherever he can catch someone vulnerable (or make the vulnerable) and then come back to try to take us out once he feels that he's powered up enough to handle the personal nightmare that is Manuel. In the meantime, he's hoping to actually convert one or both of his new girls to his way of seeing things.
 
The Noble Knowledge's Great Spirit Maze reminds me of my plan for the future of our clan.

Once I get to Nascent Soul as a genius arrays user who will specialise in Dao effects with a 13th Heavenstage Emperor's Pillar due to the whole Sathariel and Chasek Aathiel parts of the Sitra Ahra I can make my own Great Spirit Maze.

It will certainly be very very expensive, I'm guessing something like ten nascent actions of mine on it with ten wealth each time for just the basics with more for each expansion.

Still having our own Great Spirit Maze basically removes the threat of the "Righteous" Powers coalitioning us.

The Great Spirit Maze wouldn't protect us from the trials due to the 5th sea butchering Spirit Severing cultivators so most of it would have to be shifted into a sub dimension when the trials occur.
 
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2. "Sell to Altar Lord" is a no-go. Sharing that information is pretty directly lethal. The Heavens will smite you. This makes it difficult to use as a memetic weapon, too. We do not want Manuel to suicide. Sadly, one tribulation's worth of strength isn't going to eat all that much... and I really have no idea how we'd prepare a location hard enough. I think the answer is just "be aware of it, and act on it".

3. Not see why Old Cannibal needs to wipe out anyone to set up his new sect. As far as he's concerned, his current location is pretty ideal. It's easily defensible, it has best access to the Really Good Bees, and it's right next door to the best feasting the Virtuous Flipper Region has to offer. Similarly, he doesn't seem like the "obliterate" type. y guess is that he's going to run around doing a bunch of feasting wherever he can catch someone vulnerable (or make the vulnerable) and then come back to try to take us out once he feels that he's powered up enough to handle the personal nightmare that is Manuel. In the meantime, he's hoping to actually convert one or both of his new girls to his way of seeing things.
How immediately lethal? Does a record upon the world draw attention or is the trigger another subject of heaven becoming aware of the information?
 
We're not even sure we'd get the chance to destroy anyone with us. The moment Manuel would begin to speak he could just evaporate into dust.
 
I don't see why the current Golden Devil's being the equivalent of Abraham Gancwajch in collaboration with genocidal enthusiasts changes the Righteous Path's past and current ideological and political commitment to genocide.

I'm pretty sure that most if not all people that were involved in the last crusade against the Golden Devils are long dead. We have to be wary of the possibility, but I personaly find it hard to be resentful to someone for the actions of their ancestors.

Also, comparing anything to the Nazis doesn't tend to show the strenght of an arguement and is generaly considered very poor taste...
 
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I'm pretty sure that most if not all people that were involved in the last crusade against the Golden Devils are long dead. We have to be wary of the possibility, but I personaly find it hard to be resentful to someone for the actions of their forefather.
Golden Devils are actually still killed on sight for karmic luck by most Righteous Powers. That's what happens to a lot of our sect members, actually, in Secret Realms. They end up getting chased by Righteous sect members in the chaos. My own Seed got wounded in Qiguai back in Turn 4 for this reason.

Manuel even remarked in his Lecture in Turn 10 how it was astounding that due to the recent war, Devils could go peacefully to the warfront to assist without being harassed or killed.

So, while the people who formed the Devil-Punishing Coalition might be dead, the sort of sentiments that gave rise to the crusade are very alive.

I strongly agree with your second statement though. That was just unpleasant.
 
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So which of our Stork Clans do you think will end up the most powerful? Longevity Stork Clan has the best land, but a lot of their secret recipes and techniques don't seem to work well in the desert. Fortune Stork Clans have middling land, but with a bit of good Fortune they might find something to make up the difference, like we found Cloud Caves in Cannibal lands. Fecundity Stork Clans have bad land, but in 60-80 years or so they should have a massive amount of Qi Condensation to use, which could help with their land development.
 
Golden Devils are actually still killed on sight for karmic luck by most Righteous Powers. That's what happens to a lot of our sect members, actually, in Secret Realms. They end up getting chased by Righteous sect members in the chaos. My own Seed got wounded in Qiguai back in Turn 4 for this reason.

Manuel even remarked in his Lecture in Turn 10 how it was astounding that due to the recent war, Devils could go peacefully to the warfront to assist without being harassed or killed.

So, while the people who formed the Devil-Punishing Coalition might be dead, the sort of sentiments that gave rose to the crusade are very alive.

I strongly agree with your second statement though. That was just unpleasant.

The underlying racism is pretty undefensible and the action for murdering for personal gain is pretty messed up.
 
I wonder what kind of plot coupons await in the Foundation Building levels of the Cloud demon caves. Considering how good the one in the Qi Condensation levels was, I have high hopes.
 
So which of our Stork Clans do you think will end up the most powerful? Longevity Stork Clan has the best land, but a lot of their secret recipes and techniques don't seem to work well in the desert. Fortune Stork Clans have middling land, but with a bit of good Fortune they might find something to make up the difference, like we found Cloud Caves in Cannibal lands. Fecundity Stork Clans have bad land, but in 60-80 years or so they should have a massive amount of Qi Condensation to use, which could help with their land development.
My personal estimate of the matter is that the Longevity Stork Clan will do the best in the long run. Their life-extending methods mean that their top-cultivators will have more time to attain higher cultivation.

And considering we're in a world where the power of the head honchos matters a whole lot, that's very important.

It also helps that they have the best land, ofc.
 
My personal estimate of the matter is that the Longevity Stork Clan will do the best in the long run. Their life-extending methods mean that their top-cultivators will have more time to attain higher cultivation.

And considering we're in a world where the power of the head honchos matters a whole lot, that's very important.

It also helps that they have the best land, ofc.
Yeah, I could see them ending up with the most Core Formation Elders, but I also desperately want the Fortune Storks to improve their Luck Methods.
 
I wonder what kind of plot coupons await in the Foundation Building levels of the Cloud demon caves. Considering how good the one in the Qi Condensation levels was, I have high hopes.
I'm rather excited as well.

It seems like we'll find out soon enough, with Jin Muyi heading into the Caves with 3 LSTs. With his FE 16 cultivation, I'd imagine that clearing out the top realm for FE in order to get the Plot Coupon will be quite doable.
Yeah, I could see them ending up with the most Core Formation Elders, but I also desperately want the Fortune Storks to improve their Luck Methods.
Fair enough.

In the end, lifespan treasures are less of an immediate benefit than a powerful burst of fortune, and we already have plenty lifespan methods as-is.

Fortune, on the other hand, is a new vector of benefit entirely.

I guess we could directly invest into the Fortune Stork Clan to speed things up?
 
I'm rather excited as well.

It seems like we'll find out soon enough, with Jin Muyi heading into the Caves with 3 LSTs. With his FE 16 cultivation, I'd imagine that clearing out the top realm for FE in order to get the Plot Coupon will be quite doable.

Fair enough.

In the end, lifespan treasures are less of an immediate benefit than a powerful burst of fortune, and we already have plenty lifespan methods as-is.

Fortune, on the other hand, is a new vector of benefit entirely.

I guess we could directly invest into the Fortune Stork Clan to speed things up?
Yeah, investing in the Fortune Storks sounds pretty good after we kick Jingshen's teeth in, but I am worried about what kind of message it would send to the other vassals, like "If you hold out on us, you can get extra benefits from us later" is not really what we want them thinking, so maybe the best way to get fortune methods would be to very publically pamper the Longevity Storks and maybe some other vassals too? Maybe that would convince the Fortune Storks that cooperation is in their best interest.
 
with a 13th Heavenstage Emperor's Pillar
You can't have both. There's the King's Path(alternate FB, branching off at the end of QC) and the Emperor's Path(Alternate CF, branching off at the end of FB), and they're exclusive to each other. The rest of that idea is really cool though. I like it a lot.
 
You can't have both. There's the King's Path(alternate FB, branching off at the end of QC) and the Emperor's Path(Alternate CF, branching off at the end of FB), and they're exclusive to each other. The rest of that idea is really cool though. I like it a lot.
Pretty sure you can do 12th heavenstage to Emperor, though, can't you?
 
You can't have both. There's the King's Path(alternate FB, branching off at the end of QC) and the Emperor's Path(Alternate CF, branching off at the end of FB), and they're exclusive to each other. The rest of that idea is really cool though. I like it a lot.
Nah you can actually have a golden ending if a seed manages to be pure unorthodox and make it to nascent. Good luck with that though cause that's a lotta word count and good fate roll's :V
 
Nah you can actually have a golden ending if a seed manages to be pure unorthodox and make it to nascent. Good luck with that though cause that's a lotta word count and good fate roll's :V
Point is, the Emperor's Path requires that you not be going Single Pillar. They're structurally distinct, in big ways.

It's what princey was doing
Before he died anyways
Okay. Are we allowed to ask why you killed him off?
 
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