Its explicit Word of Jim that they did.Some wizards are able to keep up with specialized skills in the modern world, that is not the same thing as wizards as a group being able to play Illuminati with all of human civilization, no one working with just regular human brains, a few hundred to a few thousand people tops, some of them hermits who are not even trying can do that. That said given that Cold War WoD... I think Jim Butcher might think they could because he fundamentally does not understand among other things international relations. The US had always known the Russians were also afraid of all out war. Nixon used Madman Theory.
That they have been doing this since before the Renaissance. Heck, that they are responsible FOR the Renaissance in the Dresden Files universe.
Its not relevant to Dresden's plot, because the Dresden Files is an urban fantasy series, not epic fantasy.
Quote from: chadu on February 22, 2010, 04:57:13 PM
Our biggest issue: why don't wizards just WIN (in pre-complex tech eras)? I argued for the sliding scale of "born in X, advanced tech shows up in Y" idea… but it's not satisfying.
They kinda /do/ win. It's one reason the White Council thinks of itself as something so ohmygodmighty important. But bear in mind a few things:
1) The White Council /exists/ in order to limit the power of wizards. These days, it's mostly about keeping wizards out of the black magic–but in the past, it was also to keep wizards out of politics. They would show up as advisers, rarely (most "court wizards" were charlatans or underpowered schmucks), but the Council itself was very much against getting involved in things.
That's mainly because if the Council threw its weight in anywhere, it was all but guaranteeing a civil war among its own members. (Remember, it's very Euro-centric.)
The original Merlin learned a lesson about wizards involving themselves in politics. They already have too much power to use wisely, from his point of view.
2) Wizards were a hell of a lot more rare in centuries past. Their numbers have increased along with the world population, but back then a given country was lucky if it had produced a single wizard-level talent more than about one generation in three.
3) Travel in general was a lot harder. Disease, in general, was a lot more rampant and likely to kill you. Yeah, wizards have the capacity to recover from things, but they don't have any particular increased resistance to contracting a disease. They just come back from it in better shape than regular folks. For example, if you get a good case of pneumonia (like I did), you've got a reduced capacity to resist subsequent similar infections. And that's it. In fact, having gotten pneumonia once gives you a pretty darn big mathematical probability that you're going to die of pneumonia in the future. (Pneumonia being one of the main things that actually does the killing when you've got cancer or other serious medical issues.) Wizards don't face that same danger. If they beat it, they beat it, and it isn't of any more consequence than getting over a cold.
But even so, before antibiotics, wizards were as worried about disease as everyone else was. And a great way to not get diseases was to STAY HOME. Which most of them did. That kinda limited how much conflict they would actually get involved in.
4) The Inquisition. Fact of the matter is that the Inquisition, for better or worse, made everyone REALLY aware of practitioners. If a wizard started slinging his power around willy nilly, it would attract attention. Probably /hostile/ attention, at that. Which leads us to…
5) Wizards have to sleep. Yes, an enraged wizard could probably kill just about anyone he wanted to, flatten towns, all the mighty wizard stuff. But… there are about a million humans to every full-blown wizard talent. A strong wizard can kill a mortal with about as much effort as it would take you to pick up a piece of gravel and toss it twenty feet. Now, go out to a gravel pile and do that a MILLION times.
You aren't going to finish that project today.![]()
The appearance of overwhelming power is one of the only things guaranteed to make human beings unify out of sheer fear for their survival. (Example: see Haiti. Overwhelming power of nature drew a response of overwhelming relief efforts from fellow human beings. Now, imagine that someone told those people that the earthquake was someone's fault. Someone real, and dangerous, but someone who you could punch in the nose. Think about that.)
Wizards were certainly a force of nature. One that would frighten people enough to go after them with overwhelming numbers and a vengeance.
Of course, that leaves many, many other things they could do to influence events. The most powerful such was the gathering of information and rapid communications. Their ability to travel rapidly, to gather information and send it elsewhere was something that didn't really get beat until a Mr. Ford, Mr. Marconi, and some guys named Orville and Wilbur came along.
And they were basically in the information business, which is an excellent way to guarantee security.
They were also largely responsible for the Renaissance, in the Dresden universe. Not directly, but by going out and finding the best and brightest minds and seeing to it that they got the education and the chances they needed to succeed in life. Some wizards even did direct mentoring of various brilliant figures of European history (DaVinci and Gallileo were two prime examples).
But they stayed out of direct involvement in wars and politics, instead focusing on becoming involved in the intellectual progress of society. Wizards from France and Germany, for example, would treat each other much the same way as opposing lawyers in a big case. Even when their clients were tearing each other to bits, that didn't meant that the two wizards were foes. They were, in fact, professional colleagues, who were likely to go off and get a beer and roll their eyes at their clients' foolishness.
(All of this is mostly focused on the White Council, which was centered in Europe. Wizards in other areas of the world, such as the Americas, eastern Asia, and Australia have far different histories.)
But that factor–the sheer weight of numbers of mortals–dictated the role they had to assume to survive and prosper. They hoped that a more advanced, less warlike culture would provide a better place for wizards to live. In fact, it did. But it also robbed them of the extreme power they'd possessed until that time, relative to vanilla mortals.
6) PEOPLE BELIEVED IN MAGIC AND IT SCARED THEM. I mean, there was none of this "but there's no such thing as magic" nonsense involved. And not all the witch hunters were in it for the money. There was a class of men who knew all about the various forces of the supernatural, out there in the darkness, and who made themselves as able to contend with them as any mortal could be. If a wizard went all kaboomy on mortals, he knew that there was someone who was going to hunt him, striking in a moment of vulnerability.
(I'll leave it to you to deduce who they grew up into, eventually. It isn't complicated or hard to see.)
End of the day, even wizards bleed. And as the wise Governor of California says, if it bleeds, you can kill it.
But they sure as hell enjoyed their centuries on top of the food chain.![]()
At least, its been urban fantasy prior to Peace Talks/Battle Grounds.
But when you are explicitly waging war against an entity that controls most of modern Latin America, and only being held to a stalemate because your enemy has moles inside your organization?
You have to know your enemy, and the world they operate in, very well.
Seriously, they are wizards. INFORMATION is their stock in trade. Blowing shit up is a nice secondary, but its not their primary specialization. Wizards know things.
The US did not. Really. From a distance of half a century, its easy to underestimate the degree of misunderstanding that existed between the power blocs during the Cold War, both political and military. That Evil Empire rhetoric from Ronnie Raygun Reagan was something he genuinely believed.
As for Nixon, the man was explicitly unstable
Several American diplomats, staff members, friends, and family, knew Nixon indulged in alcohol and had trouble battling insomnia, for which he was prescribed sleeping pills. According to Ray Price, he sometimes took them together. This affected his acuity and understanding of his surroundings on several occasions; from John Ehrlichman calling him "looped", to Manolo Sanchez, a Republican operative and special counsel to the President, thinking Nixon had a stroke or heart attack while on the phone with him, to not being able to pick up a telephone call from the British prime minister during the Middle East crisis. Both Nixon's daughter Julie Nixon Eisenhower and friend Billy Graham acknowledged this fact, after his presidency. Nixon also took dilantin, recommended by Jack Dreyfus. That medicine is usually prescribed for seizure attacks, but in Nixon's case it was to battle depression.[14] Also, Henry Kissinger portrayed the 1970 incursion into Cambodia as a symptom of Nixon's supposed instability.[15]
Its like trying to retrofit strategy into a lot of Donald Trump's decisions.
Its true that Butcher isnt an International Relations expert, or a worldbuilder on par with people like Tolkien or Jordan.
But his intent appears clear.
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