- Location
- Singapore
It's okay, I'm working on it.I have to admit, I don't fully grasp the mechanics of this quest, so I left the amount blank, rather than create something over or under powered
Hopefully. >_>
It's okay, I'm working on it.I have to admit, I don't fully grasp the mechanics of this quest, so I left the amount blank, rather than create something over or under powered
armor pen is 1d20 +(AP), so a Bolter (with AP3) has reasonable odds of penetrating a suit of power armor (about Armor 12), but is not going to be reliably killing Space Marines unless you're a good shot. Lascannons should have higher AP values that let them vaporise standard power armor and, if they can bypass Soak, easily deal with Terminators. They are what you use to hunt actual tanks, after all. And while I tend to take the 'walking tank' statement more literally than most in GoD (it's the only real way that Space Marines are anywhere near as unkillable as they should be, considering most of their armory is anti-armor in some way), Space Marines are not invincible. Just ultra-fast, ultra-agile, slightly-more-than-man-sized tanks. With the typical Space Marine being a Medium Tank, Terminators being Heavy Tanks, and Artificer Armor-Clad Veterans being MBTs - less protected than Heavy Tanks and unable to mount weapons quite as large, but are still more effective than Mediums and far more versatile than any other mark.I really don't get how armor and armor pen work. Like, armor values on the front page start at 45, but a high pen weapon is pen 6. By the terminator armor statline you posted earlier, I assume that the system is changing, but I don't get how it works right now.
I really like the idea of this, as Quarto's wargear is very tank based (Terminator Armor, Storm Shield, and Iron Halo) and it utilizes the stuff we found throughout the quest, giving it a really flavorful feel, but I don't know how the mechanics of that trait work in this quest. If I'm reading this correctly, we get a 20% chance, so DC 80, to pass failed tests against attacks that would have killed us?
...
I have to admit, I don't fully grasp the mechanics of this quest, so I left the amount blank, rather than create something over or under powered
armor pen is 1d20 +(AP), so a Bolter (with AP3) has reasonable odds of penetrating a suit of power armor (about Armor 12), but is not going to be reliably killing Space Marines unless you're a good shot. Lascannons should have higher AP values that let them vaporise standard power armor and, if they can bypass Soak, easily deal with Terminators. They are what you use to hunt actual tanks, after all. And while I tend to take the 'walking tank' statement more literally than most in GoD (it's the only real way that Space Marines are anywhere near as unkillable as they should be, considering most of their armory is anti-armor in some way), Space Marines are not invincible. Just ultra-fast, ultra-agile, slightly-more-than-man-sized tanks. With the typical Space Marine being a Medium Tank, Terminators being Heavy Tanks, and Artificer Armor-Clad Veterans being MBTs - less protected than Heavy Tanks and unable to mount weapons quite as large, but are still more effective than Mediums and far more versatile than any other mark.
...I've done a lot of reading on tanks. I wish I didn't take that year long hiatus now, we might have been on Guts and Glory by now.
Absolutely. Right now Agility should be used for Dodge, but it might change. Unlikely, but possible.Once the mechanics are finished, will you be posting them here? Also, just out of curiosity, is agility utilized in figuring out hits at all (as a saving throw against ballistic skill essentially)?
...Yeah, a bit too powerful. You get one trait, and you get 3 Stat Points to spend. It should be around the level of what I've suggested.
For reference, the Tartaros-Pattern Terminator Armor statline i:
Armor 16, Soak 3, Strength +3, Perception +1, Agility -1, Void-Sealed
I'm referring to the new statlines, where Terminator Armor provides +3 Strength because it's goddamn monstrous, and regular Astartes PA provides +2 Strength to differentiate it from Inquisitorial and Sororitas armor, which otherwise have identical protective stats but none of the extra boosters. And also suffer Agi penalties.The front page says that the Tartaros pattern only gives +2 Strength, which would be in line with the stats for the example relic armour. (+1 Strength, +2 Perception)
No, no you're not and that's perfectly ok.
That would bring down the mood, so unfortunately, no Cicero.No, no you're not and that's perfectly ok.
Aww, I was hoping for an appearance from Cicero.
Oh god it's My Immortal."I am going to cut your budget you fycking traitor THIS IS NO LAUGHING MATTER!" Aurelius calmly states.
Not to sound uneducated, but what is "My Immortal" and why do i get Slaanesh-like vibes from that name?
It is basically the Platonic Ideal of The Shitty Harry Potter SI Fanfiction,Not to sound uneducated, but what is "My Immortal" and why do i get Slaanesh-like vibes from that name?
Ahhh...It is basically the Platonic Ideal of The Shitty Harry Potter SI Fanfiction,
TETSUOOOOOOOOOOO!!! ...Oh, sorry, I just got caught in the moment.Aurelius growls. He takes a daring step towards Osiron, drawing great Invictus. "OSIRON!"
Osiron matches his step, planting one foot lower below his mound of corpses. "AURELIUS!"
"OSIRON!!"
"AURELIUS!!"
"OSIRONNN!!!"
"AURELIUSSSSSS!!!"
Swordo's dignity."And to you, Geralt." Aurelius frowns and sniffs the air. "Is something burning?"
That is an amazingly accurate summation.It is basically the Platonic Ideal of The Shitty Harry Potter SI Fanfiction,
Is that supposed to be "The blade moves Aurelius, instead of with"? It looks like it has an extra "with" in there.The blade moves with Aurelius, instead of with, as if it was duty itself to destroy those writings.
I don't know what happened, it was supposed to be 'sword moves with aurelius instead of being dragged along', gahrofl::lol
Is that supposed to be "The blade moves Aurelius, instead of with"? It looks like it has an extra "with" in there.