Yzarc
The Spark of Madness
Never actually used it thought heard a lot about it. Like tons of Weapons with slight stat changes and such.
Perfect effects were thrown out. No guarantees, just overwhelming advantages (which would be either several stunts or one stunt costing a lot of refresh).Could you please give a synopsis of the way you decided to implement mechanics for phenomena that are characteristic of Exalted (e.g. perfect defences, animas)?
Hmm. I always saw the abundance of Perfects as a peculiar characteristic of Exalted, one of the things that sets it apart from most other similar games. Though it makes sense that Heroic Mortals will not have access to them.Perfect effects were thrown out. No guarantees, just overwhelming advantages (which would be either several stunts or one stunt costing a lot of refresh).
Animas are stunts. Basically everything is stunts. Most superpowers were rolled into martial arts styles (which are lots of stunts).
@samdamandias had pseudo-perfect stealth, what with consistently stacking to a +8 on his rolls when the skill cap was +4. That's... basically how everything was set up. No true guarantees if your opponent popped a ton of aspects at once, just an advantage.
It's a characteristic of the system, not the setting. I like a lot about the system, but I was primarily focused on getting the setting to feel right and making sure it worked with the system I'm using.Hmm. I always saw the abundance of Perfects as a peculiar characteristic of Exalted, one of the things that sets it apart from most other similar games. Though it makes sense that Heroic Mortals will not have access to them.
That was because I had one of the Wood Style stunts that said that any plant life was a valid hiding spot.The party had there first chat in the middle of a bar fight, while he hid in a table plant.
Will, that particular game drew heavily from Exalted, Naruto, and Legends of the Wulin. Wood being the sneaky bastard style was because Wood style grows one's Wood Chi, and by careful use of Wood Chi one can be like a tree and just sort of fade into the background.
Perfects and a bunch of other Exalted abilities exist to let Exalts face titanic beings that can redefine reality on a whim and go "U wot m8? Fite me IRL. I'll wreck u m8, I swear on me mum" and then actually do it.The point of perfects was to render you impossible to destroy to things significantly outside your weight class. It was to justify the Exalted host slaying the Primordials and noting being Wish spelled out of existence. Perfects exist so that you can survive an attack from beings whose size begins at "mountain range" and moves up from their.
Perfects and a bunch of other Exalted abilities exist to let Exalts face titanic beings that can redefine reality on a whim and go "U wot m8? Fite me IRL. I'll wreck u m8, I swear on me mum" and then actually do it.
To the best of my memory, this is fanon. How, exactly, Ramethus became so dangerous was never elaborated upon, and I don't even recall any canon mention of him respeccing as opposed to just preparing and planning. It was left extremely vague.Then, one escaped and did come back respecced for that level of conflict and almost overthrew the entire Exalted host at the height of their power.
Yeah, I still like that stunt. It inspired some interesting setting developments, like menacing placement of houseplants.That was because I had one of the Wood Style stunts that said that any plant life was a valid hiding spot.
That's the Tiangou Clan.And also because I was pretty much a one-trick pony when it came to stealth. Pretty much everything I had was focused on being sneaky. Just like I'm sure if somebody from the Doggy clan* had stacked all the Command and buffing stunts they would have made any force they lead nigh-unstoppable.
*Not the real name, they effectively had 'Bloodhound' and 'Wolfpack' stunt trees, just like how Wood Style had 'Death from afar' and 'Sneaky bastard' trees
The Wood and Metal styles drew inspiration from the Codex Alera series, so Wood was stealth/sniping. Air was acrobatics and flight, Fire was going to off-shoot into emotional manipulation, Water into empathy and communication, and Earth had infrastructure.
Fair enough.Well... yes and no.
The point of perfects isn't to render you immune to extras or weak opponents. Even in 2E just having a high enough DV will do that.
The point of perfects was to render you impossible to destroy to things significantly outside your weight class. It was to justify the Exalted host slaying the Primordials and noting being Wish spelled out of existence. Perfects exist so that you can survive an attack from beings whose size begins at "mountain range" and moves up from their.
Just like Ghost Eating Technique is a thing that exists partially in setting as "the Exalted can kill anything, even things that can not be killed."
It's a characteristic of the system, not the setting. I like a lot about the system, but I was primarily focused on getting the setting to feel right and making sure it worked with the system I'm using.
Well, Exalted does have tiers of perfection, yes. But it's still perfect when not confronted by supernatural opposition. E.g. Larceny lets you open a lock, any lock, any level of complication, as long as it's not magical; Judge's Ear Technique lets you defend against lies and make perfect judgements about truth and lies, so long as no magic is involved; Graceful Crane Stance lets you keep your balance on anything (even many things that shouldn't hold your weight); Sagacious Reading of Intent lets you remain unswayed by any argument so long as the intention behind it is hostile to you or your Motivation; Survival lets you find food in five minutes in the wilderness, whether it's a dense jungle or the lifeless uninhabitable desert ofBut, outside perfect defenses, all of the perfect effects in Exalted tend to have a "unless contested by a perfect effect" clause that makes them... not quite perfect. The point I was making poorly was that I ditched the perfect defenses and guaranteed successes, instead just allowing specialization to create overwhelming advantages. You were invested much like a Solar picking up Easily Overlooked Presence Method, so people would only notice you if they invested like someone with Keen (Sense) Technique.
Which, it turned out, the Primordials were not well prepared to do.
Then, one escaped and did come back respecced for that level of conflict and almost overthrew the entire Exalted host at the height of their power.
It's detailed in Dreams of the First Age. At some point during the First Age, a primordial who fled came back and waged a one primordial war against the Exalted Host. It took some time before he was defeated, with the implication that it was a hard fought battle that was similar to a guerrilla campaign. That's all that's canon.
Roughly 108 years to track him down and deal with him, IIRC.
Indeed, it was also explicitly noted that multiple veteran Exalts of the Primordial War (which to me implies Elder Essence Ratings) got ganked.the implication that it was a hard fought battle that was similar to a guerrilla campaign.
Indeed.
The ultimate goal of the Exalted combat CHarms should be to force all combat to occur on the scale of human combat; ie resolveable by individual heroic human action and the movements of armies. It should basically no sell anything above that. The Exalted Host wasn't stronger than the Primordials by any objective measure of "capable of wrecking shit" they were merely capable of forcing the Primordials to fight them on the host's terms.
Which, it turned out, the Primordials were not well prepared to do.
Then, one escaped and did come back respecced for that level of conflict and almost overthrew the entire Exalted host at the height of their power.
Then how did a Solar fetich-kill Adrian?
Ghost-Eating Technique
Maybe you misunderstood. Under the model he proposed, fighting through the Primordial and using GET on its Fetich is how you kill it. So, then, how would a Solar permanently kill just the fetich, and turn Adrian to Adorjan?
Ghost-Regurgitation Technique?Maybe you misunderstood. Under the model he proposed, fighting through the Primordial and using GET on its Fetich is how you kill it. So, then, how would a Solar permanently kill just the fetich, and turn Adrian to Adorjan?
Permakilling a Primordial into a Neverborn - as opposed to just fetich-killing it into reforming - requires killing all its other Third Circles first. The Solar who fetich-deathed Adrian skipped all those level bosses to go kill the final boss and get rid of her early, since it was more important to neutralise her fast than to do it right.Maybe you misunderstood. Under the model he proposed, fighting through the Primordial and using GET on its Fetich is how you kill it. So, then, how would a Solar permanently kill just the fetich, and turn Adrian to Adorjan?
The process described is how you fetch-kill a Primordial. The requirements to actually kill one of them have never been elaborated upon and are a really, really horrible idea.Maybe you misunderstood. Under the model he proposed, fighting through the Primordial and using GET on its Fetich is how you kill it. So, then, how would a Solar permanently kill just the fetich, and turn Adrian to Adorjan?
Hey, to be fair the Neverborn were safely sealed away until a certain circle of dumbasses decided to wake them up.