I don't really like getting into 2E vs 3E arguments and honestly don't care. That said, I'm sorry but that sounds super, duper dumb. I'm sitting here and just genuinely... I don't even know anymore.
It's not just me, right? I can't be the only one that's sitting here, looking at that and wondering why they'd do that.
It's not just you.
More the mythic inspiration, actually. If you don't want to play with monsters, you don't have to, and I won't make you. But if you want to make a deal with Baba Yaga for sorcerous knowledge, you don't get to do so on your terms in your comfort zone. If you aren't comfortable with dealing with monsters, then...don't deal with monsters? Pick a fight with her instead, its your PC, choose the story you want to engage with. Depose her and be a better ruler.
Yeah but like... there's 'playing with the dark parts of myth', and there's 'this person eats babies at the negotiating table, purely to get a rise out of her debating opponents'. Like, there's monstrous, and then there's
trying too hard. Somebody called it tacky earlier and... yeah, that's a pretty good word for it. As legacy code goes, it's like importing that necrotech monster from 2e Abyssals that was the corpse of a morbidly obese woman whose vagina had been rebuilt into a bio-cannon for explosive fetuses. Fucking
why.
I get that you think the writers are trying to call on ugly myths like Baba Yaga. I don't actually believe that's what they were doing, I think it was just a thoughtless import of legacy code because John Mørke was a hack and sadly the new devs are stuck holding his bag, but for the sake of argument, let's assume it is indeed a reference to myths like Baba Yaga. Okay. You get that baby-eating is not actually a major part of those myths, right? Like, there aren't epic myths where the Witch With The Iron Teeth's prediliction for child-flesh is an important plot point or anything. It's a threat used by parents to scare kids, like saying 'don't go out at night or the bogeyman will
eat you!'
And frankly, even if it
was an important part of the mythology... so what? Exalted is not a game of blindly retelling ancient mythology, it is a game about
interpreting those myths through a modern lens. Like, yours is the kind of argument that I would expect to see being used to justify making half the NPC's into rapists, because do you even
know how many people in Greek myth were rapists? Achilles once fucked a child so hard his head popped off! But y'know, we don't include that material in the game because
fucking no, dude, where do I even start with that.
If you're going to reference this kind of stuff, there are better and more tasteful ways of doing so than... this.
Honestly, I don't think it is a choice. I cannot actually imagine any game or player group that I have ever been associated with where on-screen baby eating leads to anything but immediate violence. I suppose it's theoretically possible that there's a group out there somewhere which would be hypothetically OK with actually dealing with that kind of monster in order to learn arcane secrets or secure aid for the cause or whatever... but that is really stretching the boundaries of possibility, and I'd be fucking astounded if it happened with any frequency.
If making a powerful NPC literally eat babies in front of the PCs locks them into violence 99.9% of the time, I'd actually go so far as to call that a badly written character that has no real place in official material.
Also this, yes.
They are in Third Edition. The battlegroup of ape men, battlegroup of demons, and then a Second Circle Demon bound as her bodyguard. When Second Circles are, pound for pound, as strong or stronger than most Solars in their area of focus. Armies aren't dismissable anymore. I wouldn't back the Solar Circle against Raksi.
Oh bullshit.
You know why armies were dismissable in 2e? Because the old Mass Combat system was a horrendous mess that output worthless results, so the entire thing was not fit for purpose. People dismissed armies because
nobody wanted to use the mechanics. If you actually played it as written, armies were
horrendously dangerous to lone Exalts - they had shittons of ablative health from Magnitude that required doom combo's to chew through, and wildly inflated attack and defence values from bunches of automatic successes, while the mechanics hobbled solo characters who hadn't bought up their War rating to keep pace with their skills at Actually Murdering Dudes. Battle groups in 3e are
far easier for an Exalt to fight, and this is to the betterment of the game, because being a one-man army is entirely fitting for an Exalt.