Congratulations, you are now so made of money that your ST is going to practically be obligated to find some way to cut you off from the vast majority of it.
 
Nah, we all get that we basically have so much money that it's impossible to spend it without basically obliterating any economy we are involved in.
 
Nah, we all get that we basically have so much money that it's impossible to spend it without basically obliterating any economy we are involved in.
Actually, I'm talking about the bit where you all have so much money that there's no point in tracking it (I think of it as the D&D arrow problem); either you basically have infinite money and can thus buy everything forever, or your ST is going to want to get that out of the way of his plotting.
 
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Actually, I'm talking about the bit where you all have so much money that there's no point in tracking it (I think of it as the D&D arrow problem); either you basically have infinite money and can thus buy everything forever, or your ST is going to want to get that out of the way of his plotting.
When money is no object, the question becomes not of a price, but of availability. And not everything can be procured freely and in liberal amounts.
 
Well, in this case, they were able to get Grandmother Bright to agree to allow this bank break-in, in case it helped her escape her binding to the Plaza. They are still trapped inside trying to figure it out, the Solar in particular is not being allowed to leave. Normally, no such bank would exist, but this is something left untouched by bank robbers since the First Age, so it has roughly 25,000 mortal safety deposit boxes with their life savings in a major city analogous with modern New York or some such.

It also sounds like a ton of money, and is, but mechanically it only allows for Resources 5 for about 25 years (for each of the three PC's), not all that much with the life spans of the Exalted. They are also heading out to the South East, so the best place to spend the money would be Kamathar, but the 2/3 Lunars and the Silver Pact would not be keen on the DB Empire getting that much jade for it's war engine. Lookshy would be keen on it as well, but same problem. Guild is not in the South East in my game - so they are not a real option. So it might be difficult to actually spend the money as quickly as some would like. It will still allow them to grow and develop their power bases, but its really just a very sizable windfall more than anything. It will likely attract interest from Kamathar/Prasad and other powers - depending on the situation, it might be worth while for a powerful group to attack and take the wealth (like ancient Denmark, Venice, or other wealth hubs of the ancient world).

If they can't figure out the Bright problem, it could mean a PC down, or at the least bent by powerful oaths and magics to serve the current task at hand - money loses some of it's shine when one has a chain about their neck. The Lunars will be fine and rich though ¯\_(ツ)_/¯
 
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Potential issue I'm seeing with all that money is that it's First Age currency. I refuse to believe that the Solar Deliberative wouldn't at least put a sunburst or something on their coinage so expect some mistrust with transactions that'll inflate the price of things which will get worse once the Realm/Bronze Faction learn that there's a Solar Circle with this much Old Realm money and starts causing trouble.
 
Potential issue I'm seeing with all that money is that it's First Age currency. I refuse to believe that the Solar Deliberative wouldn't at least put a sunburst or something on their coinage so expect some mistrust with transactions that'll inflate the price of things which will get worse once the Realm/Bronze Faction learn that there's a Solar Circle with this much Old Realm money and starts causing trouble.
Well, with that much money, it shouldn't be that hard to simply melt it down into non-marked Jade talents.
 
Currently the plans for the money are my "Launder some shavings through Tamuz to get the materials for the twilight to craft fancy-but-mundane chests to store it in and reduce my mote commitment" plan, while the other lunar has "when we meet Ma Ha Suchi, I'm gonna ask him for a lap dance and then I'll make it rain" as his plan.

Ultimately we're probably gonna channel the money into other backgrounds, like allies and contacts and followers.
 
Jade is a magical stone which can exist as a solid at the Pole of Fire. With what would you melt it?
By this argument, the fact that the Magical Materials are supposed to be imperishable and unbreakable would logically mean they're all literally impossible to work in any way. This is, evidently, not true.

Also, the Jade you'd find at the Pole of Fire is almost certainly Red Jade. The standard Realm currency is White Jade, because its mined at the Pole of Earth. One can argue that the Fire Aspected Jade is immune to heat, the same isn't necessarily true for Earth Aspected Jade.

Setting aside a magic fire that softens metal without heat, or soaking it in magical acid, or something.
 
By this argument, the fact that the Magical Materials are supposed to be imperishable and unbreakable would logically mean they're all literally impossible to work in any way. This is, evidently, not true.

Also, the Jade you'd find at the Pole of Fire is almost certainly Red Jade. The standard Realm currency is White Jade, because its mined at the Pole of Earth. One can argue that the Fire Aspected Jade is immune to heat, the same isn't necessarily true for Earth Aspected Jade.

Setting aside a magic fire that softens metal without heat, or soaking it in magical acid, or something.

I made no argument about jade being unbreakable, only that it appears to require a temperature greater than the Pole of Fire to melt. The Daystar writeup mentions white jade at the Pole of Fire so it can exist there as a solid. At the very least, if it can be melted it is impractical to do on any large scale as there is no mention of the Realm, current or Old, doing so. Similarly, the other magical materials common to Creation are metals and isolated or created via smelting so they have a known lower melting point.

As far as I was aware, only attuned artifacts are indestructible while raw magical material is simply extraordinarily durable.

Jade currency isn't even cast. It's carved. It's not something you can melt down.

And the thing that most "jade" weapons are made of is jadesteel (which is steel made with jadedust in the mix), not raw jade like the currency.

I agree, but was that ever outright stated somewhere? I recall mentions on the OPP forum that jadesteel might be fluff for exceptional equipment or a lesser magical material while jade artifacts would be carved from blocks of jade.
 
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Right, I misremembered jade talents as being from jade alloy instead of pure, mineral jade.

Ony attuned artifacts are indestructible
I don't think whether an artifact is attuned or not has any impact on its destructibility.

I agree, but was that ever outright stated somewhere? I recall mentions on the OPP forum that jadesteel might be fluff for exceptional equipment or a lesser magical material while jade artifacts would be carved from blocks of jade.
To quote Arms of the Chosen:
Unlike the
others, jade is stone rather than metal, though powdered
jade is usually alloyed with steel to craft weapons and
armor. It's smooth and glossy in either state, its colors
rich and brilliant.
 
I agree, but was that ever outright stated somewhere? I recall mentions on the OPP forum that jadesteel might be fluff for exceptional equipment or a lesser magical material while jade artifacts would be carved from blocks of jade.

pp 357-358 of the Exalted 2e core covers that the jade-steel alloy made to make weapons and armour comes from the dust produced when carving Realm talents. Moreover, p387 when talking about magical materials in artefacts explicitly refers to Jade weapons as "jade alloy".
 
This also comes up in Oadenol's Codex, pages 21-22:
jade can be ground, melted, distilled and alchemically treated in a dozen ways that reduces the quantity while refining the quality.
There are also many tons of jade extant in Creation, already part of artifacts. Although few mortals would conceive of assaulting a Dragon-Blood for her panoply, other folk are less scrupulous (or scared). Jade in weapons and armor has been alloyed with steel, but that just means a would-be artificer must acquire more of it—after the reduction and extraction process, a character has about one-tenth the weight of jade as the alloy she had to start.

Jade might be a Stone, but it is also a Magical Stone, which can be treated in appropriately magical ways.
 
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Ony attuned artifacts are indestructible, the other magical materials are metals (except Adamant which is carved) not stone as Jade is, the Daystar writeup in Ink Monkies mentions white jade from the Pole of Fire, and Earth Scorpion is correct that talents of jade are never cast but always carved.
Not necessarily:
Oadenol's Codex pg 21
One pound of jade is a Resources 3 expense, up to
nine pounds is Resources 4, and a Resources 5 expenditure
can procure up to 25 pounds at a go. Even if the
final artifact does not require 25 pounds of jade, the
creation process often requires more than one would
expect—jade can be ground, melted, distilled and
alchemically treated in a dozen ways that reduces the
quantity while refining the quality
.
Not sure if that process is only for artifact production, or is used in the financial industry.
*shrug*
I agree, but was that ever outright stated somewhere? I recall mentions on the OPP forum that jadesteel might be fluff for exceptional equipment or a lesser magical material while jade artifacts would be carved from blocks of jade.
Oadenol's Codex pg 22
Jade in weapons and armor has been alloyed with steel, but
that just means a would-be artificer must acquire more
of it—after the reduction and extraction process, a
character has about one-tenth the weight of jade as
the alloy she had to start.

EDIT
And ninja'd
 
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I don't think whether an artifact is attuned or not has any impact on its destructibility.

In an Abyssal charm somewhere I believe.

pp 357-358 of the Exalted 2e core covers that the jade-steel alloy made to make weapons and armour comes from the dust produced when carving Realm talents. Moreover, p387 when talking about magical materials in artefacts explicitly refers to Jade weapons as "jade alloy".

Thank you.

This also comes up in Oadenol's Codex, pages 21-22:

I had completely forgotten that, thank you. Apparently, I was wrong about jade being unmeltable.
 
So I just finished reading Oathbringer, and there's a lot of good fodder for Exalted in there, in a variety of ways. In the name of brevity, I'm going to lead with the one I have visual references for.

EDIT: Warning, this is technically a spoiler for the book - not really anything significant, but it does involve me describing something that shows up in the book at about the 1/3 mark. Apologies to @Rook; I guess I underestimated the significance of the information.




(For reference:

Spren: tiny spirits that are attracted to some sort of event, emotion, action, or other phenomenon, and manifest visibly around displays of said thing. Rotspren appear on putrefying garbage and infected wounds, windspren show up during storms, captivityspren are seen around jails, angerspren materialize in response to feelings of anger, creationspren flock to people who are making art or building things, firespren dance in lit fireplaces, etc.

The Unmade: the collective term for a group of nine mythical horrors commanded by Odium, the series' main antagonist. Think a motley assortment of behemoths and/or particularly unbalanced Unquestionables under the command of an insane Primordial and you're pretty close. Even the mindless ones end up warping the cultures that rise atop their resting places, as the inhuman power within them reaches out and twists their minds. What few self-aware Unmade are seen appear capable of far greater feats.

Children of Honor/Children of Cultivation: basically everything that lives on their planet, along with basically every form of spren. They're all the creations (hence "children" of two other beings of similar status to Odium, although Honor has been dead for a long while... and Cultivation seems to be either insane, playing a very deep game, totally disinterested in the fate of the world, or some combination thereof.)


TL;DR - Sja-Anat is an immortal horror that lies behind every reflective surface, gazing out at the world's mortals and spirits. Those few who encounter her see her at first as their own reflection, which eventually twists into a black outline with shining eyes.

At times, she reaches out from the looking-glass and touches one of the creatures she watches, and they are remade as something she considers better. "Her twisted creations are her beloved children. Her admiration of the spren of our world inspires her."

Here's what this looks like, by the way.



The question is whether she works better as a Szorenian Third Circle or a creature of the Underworld.
 
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Well, with that much money, it shouldn't be that hard to simply melt it down into non-marked Jade talents.
Having to melt down your money before you can use it is still a complication. It might not be a in the fires of Mount Doom deal like was previously said but you still need to find someone capable of working with magic materials and in potentially enormous quantities.
 
Having to melt down your money before you can use it is still a complication. It might not be a in the fires of Mount Doom deal like was previously said but you still need to find someone capable of working with magic materials and in potentially enormous quantities.
Isn't that as simple as summoning and either binding or making a deal with an earth elemental?
Mercury ant or the like?
 
Recently, I brainstormed some notable Lunars. Was trying to think of ways to give Lunars great accomplishments without it coming across as a fakey retcon. Somehow I got to writing, and now I've got these.

Once upon a time, eleven hundred years ago, there was a young shaman with a dead wife. The shaman, like the rest of their Northern tribe, believed that the righteous dead lived forever in a utopia of unfettered growth and permanent summer. And had they been confident in their wife's righteousness, they might have simply mourned her.

But the shaman had doubts. And they were consumed by fear, fear that their wife was suffering eternally in the frozen wasteland of the unworthy. So they travelled to a haunted place, a shadowland, and descended into the Underworld.

The journey through Creation from the shaman's home to the shadowland was difficult. The journey through the Underworld from the shadowland to the shaman's home should have been impossible. But the shaman managed it somehow, and found...

Horror. No bountiful utopia. No frozen wasteland. Something worse; a hunting ground for spectres. And so the shaman despaired.

Then madness came. If the underworld wasn't what it was meant to be, the shaman would force it into its proper shape.

Sometimes the line between madness and inspiration is only power. And when Luna smiled upon the shaman, that line disappeared.

In the present day, the Kingdom of the Black Moon is among the most pleasant places in the Underworld. A land of lush vegetation and warm moonlight, ruled by the almighty No Moon Corpse-Eating Bird. It is a safe haven from spectres, Deathlords, and other such things, as Corpse-Eating Bird comes to judge the hearts of all who walk its fields. Puppets of the Neverborn, and other dangers to the Kingdom, are dispatched without mercy.

In the Kingdom of the Black Moon, the dead are assured a level of comfort and safety. Accordingly, the kingdom is a place of utter madness, a gathering place for misfits from across the Underworld. Corpse-Eating Bird is a strict judge in some ways but a very lenient one in others; they have no problem allowing in a ghost who constantly rolls around on the ground while eating its own feet or a necromantic abomination made from thirty dead Terrestrials stitched together.

There isn't much in the way of central government in the KIngdom of the Black Moon. There are a few reasonably well-organised cities, but most of the inhabitants live outside of them, ignoring each other as they pursue their own mad Passions.

In the centre of the Kingdom lies the humble hut of Corpse-Eating Bird. They're very happy there with the ghost of their wife, despite all the excellent reasons why such a relationship shouldn't work at all. When not judging new arrivals to the Kingdom or dealing with national crises, they spend their time with a number of lesser necromancers who serve as both students and lieutenants.

The future of the Kingdom is uncertain. The Deathlords have grown far stronger with the arrival of the Abyssal Exalted and may no longer be inclined to tolerate Corpse-Eating Bird's total disregard for their authority. On the other hand, Abyssals who promise not to harm their neighbours are more than welcome in the Kingdom.

The Underworld is, and should be, a nasty place. But it needs some grey to go with the black, and I think an elder Lunar could provide some of it.

After all, how do you make part of the Underworld (un-)live-able?

The main thing is to keep the monsters out. And that's something that Lunars, as bigger monsters, are well suited to. The resulting utopia will be weird as heck, but again, Lunars are well suited to that.

The intention here is that the cities of the Kingdom are gathering places for the Underworld's approximation of the good guys. The fields around them probably look something like a Hieronymus Bosch painting.

Corpse-Eating Bird is meant to be a bit goofy and not at all sane, but still someone that unambiguously heroic PCs could respect/work for. They're not quite as strong as a Deathlord but they're in their general weight class; I'm ignoring the 2e stats for the Deathlords, obviously. With that in mind, no Deathlord has yet been willing to risk full scale war with them and their rag-tag army. Corpse-Eating Bird, for their part, has absolutely no interest in picking fights beyond the borders of their kingdom.

If you believe the history books, Yarevi Mallarek was one of the greatest Terrestrials of the Shogunate. By her matchless strength, keen intellect, and relentless will she turned a small kingdom on Creation's edge into a great nation. She slew one of the Lunar Anathema and founded a mighty lineage. Her grandson Narmat Mallarek was almost as great, and her great-granddaughter Yarevi Mallarek II was perhaps even greater. House Cathak is proud to claim descent from her.

You shouldn't believe the history books. Yarevi was not a Terrestrial at all. Her own father locked her in the family prison and left her to starve there as punishment for her failure to Exalt. And Yarevi would have died there, had she been someone else. But she escaped by faking a suicide and killing the guards when they came in to take out her "corpse". She fled into the land her father ruled, and lived there as a fugitive for seven years.

Luna smiled upon Yarevi's determination, and Chose her. Two days later, her father was dead.

The Silver Pact expected Yarevi to join. She turned them down. She wanted nothing to do with them; she wanted the throne she was born for. She'd happily mouth Immaculate dogma to get it.

From there, Yarevi's story is more or less as recorded. She really was a hero of the Shogunate, despite her total lack of interest in the religious and moral doctrines of her brethren. As she saw it, only the Shogunate could satisfy her lust for glory. The Sidereal Exalted, wisely, decided to work with her and even facilitated her impersonation of her grandson and great-granddaughter. She participated happily in the Wyld Hunt, and lived long enough to die of the Great Contagion.

House Cathak finds it very, very, offensive when moon-worshipping barbarians claim that three of their honoured ancestors were the same Anathema.

As I've said before, I dislike the way that canon portrays Lunars as almost universally Pact-following. Why should a daughter of the Shogunate, raised to see "barbarian" peoples as scum, renounce civilisation in favour of revenge?

Putting Lunars even on the "kill Lunars" side of history is both ridiculous in the same way that real history tends to be and a great way to build up Lunars as individuals without contradicting their lack of success as a faction.

The truth about Yarevi is probably well known among Lunar and Sidereal loremasters, but since there's no surviving evidence it basically just seems like a libel.

And yes, she did kill and eat her own family members. She was straight-up evil, in a heroic kind of way.

Alata was a Lunar of the Changing Moon, famous for her kindness. She brought wealth to the poor, health to the sick, peace to the warlike, and comfort to the despairing. Despite her vast power, she had no pride; she would willingly spend months attending to the lowest beggar, if the lowest beggar needed it. And ninety years ago, she disappeared.

Whose Whispers Chain is one of the Neverborn. In the First Age, Alata's pre-incarnation broke the doors of his tomb and defiled his rotting corpse in pursuit of knowledge and power. He has been a blight upon Creation ever since. And for ninety years, his Whispers have been silent.

Ninety years ago, Alata travelled into the Labyrinth. She told her friends that she was going "to make amends, and to seek forgiveness". Neither she, nor her Exaltation, has been seen since.

Perhaps she brought some peace to the dead Titan. Perhaps the Neverborn is simply too busy torturing her to notice the rest of Creation. Or perhaps something else entirely happened. Nobody knows.

There have got to be a few old Exalts who just wander doing good deeds. It's a time-honoured trope, after all.

This one's mostly intended as a dangling plot hook. It raises the possibility of making peace with the Neverborn, without outright saying that it's possible. And what if Alata emerges, listing certain tasks that must be completed for the Neverborn to pass on?

The plight of Malfeas' lesser demons is terrible indeed. But even they have heroes. And chief among them is Okataman.

Okataman, a mighty being of unknown origin, appeared six hundred years ago bearing a scroll of lambskin. Upon that scroll were written seven demands made to the greatest demons on the behalf of the least. Okataman nailed the scroll to the door of Irellador, a castle-demon of the Second Circle known for his cruelty, and declared that henceforth any who refused the demands would be his enemies.

Irellador laughed. Then Irellador died. Other demons of the Second Circle followed him, and soon Okataman's name was powerful enough to bend the laws of Hell. Angry mobs chanted his demands and struck fear into their betters.

It couldn't last. A demon of the Third Circle came to avenge the death of one subsoul and the humiliation of another; it died. Another came, to avenge its brother; it killed Okataman.

Okataman is dead, but his legend lives on. Although even mentioning the Seven Demands is grounds for execution in Hell, his name is whispered by those lesser demons brave enough to resent their station. Some say he was a mighty behemoth made by Sacheverell; others say he was a First Circle who rose above his station. A few say he was the Ebon Dragon in disguise. All agree that he was, and is, a symbol of resistance against the irresistible power of the demon princes.

Okataman was actually a Lunar of the Full Moon. He first tried to bring justice to Creation, but a Sidereal convinced him that the demons of Malfeas needed him more. Some time after coming to Malfeas, Okataman told an emissary of the Silver Pact that the Sidereal could have killed him easily enough. He wasn't sure of her motives in sparing him, but speculated that they were a mixture of genuine concern for lesser demons and a desire to push Lunars in general away from attacking the Realm.

Remember that argument we had about the morality of Hell's hugeness?

Well, here's a Lunar and a Sidereal who took the less popular side of it.

Okataman is meant to seem ridiculous to other characters in-setting until they realise that he's both completely serious and extremely effective. At which point he becomes a weird mixture of frightening and admirable.

He was doomed from the start, of course. One Exalt against all the Yozis and all their higher souls is not a fair fight.

Nice thing about Hell is that you can drop a preposterously badass Celestial into its history without causing any continuity issues.

Not sure exactly what the Seven Demands are. But I wanted to have him pull a Martin Luther.
 
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So I just finished reading Oathbringer, and there's a lot of good fodder for Exalted in there, in a variety of ways. In the name of brevity, I'm going to lead with the one I have visual references for.
Put that under spoilers. The book came out like, a month and a half ago and is over 1k pages long. Some people are still reading it.

Like me.
 
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