From Stone to the Stars

The Trial of Life also doesn't do anything useful for us aside from giving more power to the women. It doesn't encourage anything, or emphasize anything, plus I doubt the men would like it very much if they were forced to go through ridiculous trials while a woman wouldn't have to do so at all.
Theres an edge case where you could combine Man-Acclaim Woman-Life to deliberately set up a scenario where the real trial is to seek the approval of the women to be made adults.
 
Theres an edge case where you could combine Man-Acclaim Woman-Life to deliberately set up a scenario where the real trial is to seek the approval of the women to be made adults.

Maybe, but men already do stuff to try to seek the approval of women without the incentive. So while that would work, I'm not entirely sure we really want that to be our deciding factor on how men become adults.
 
The people needs concepts of failure to run better in the future, if whatever combo we pick doesn't pan out, in the future, reforms to any other government system would pan out better if examples of fails and the reasons why they fail.

We have all of history to mix and match, so I want us to go for the most stable stuff to the point of rigidity the downsides wont appear for a very long time, but during that the people grows and grows. With heads of families being middle men who run their families like big men we prepare a system set up like a settlement for each family. Each family then can vote for a big man, mostly candidates trained from each family. He may favor his clan more, so for a brief time that the big man is in charge we are looking at a family clan rising in status.

The big man is in charge of the families resources as each clan runs like a settlement, although some may specialize in an area, like Clan Hide-cutter who have the most amount of hunters. Each clan of course has their own servants. (debtor?) For families further away from main areas settlements are broken up into a clan structure as well, who vote for a big man of their settlement, who all big man of settlements would then vote for bigger man who directs the big man to a task like a mega-project or war.

[ ] [Pay] The matriarch and patriarch of each extended family.
[ ] [Politics] Give Hill Guard their own Big Man
[ ] [Women] Trial of Motherhood: a girl becomes a woman when she gives birth.
[ ] [Men] Trial of Fatherhood: a boy becomes a man once he has children born.

If we keep growing there is a possible merger of settlements such as hill guard and crystal lake if they grow big enough.

If we build such a system from the ground up, and nip problems in the bud before they form this system could work. Such clan systems normally fall apart due to neglect or oversight due to time by itself, the system when it first came to be was very good, but then someone decides they want more. Hence the big man who is voted on by middle man who may have pride for their settlement so go for the best of their best to represent themselves.

anyone can point out the flaw of this please tell me, as this could be interesting thing to explore.
 
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Kinda feeling Trial of Utility for both genders? try to get some of that sweet sweet egalitarianism?

Equality is not equity.

There's a reason that both males and females have different possible trials. Gender Roles and sexism already existed in the Neolithic.

That update made me too sad to vote.

We really, really need to deify Kaspar in some way or name a settlement after him. The guy deserves that much at least.

Kaspar is likely going to become a god, likely the first one that's remembered as human. Feodor is remembered as the Stag-That-Is-The-Sun that's likely to diverge into a Sunrise-High Noon-Sunset triarchy, and the Finger's original female Martial hero is remembered as She-The-Snow. Alvar's story is fused to that of Brother Wolf (who is, for the record, female, despite being named Brother) as an ephemeral spirit of war.

Watch him somehow Crit succeed and stay alive for even longer, now needing a super innovative pulley system to get him places.

Or he could be carried around by someone. A lot of old people lose an immense amount of weight leading into the end of their lives. The elderly often lose most to all of their sense of taste, so even if they are healthy, they don't want to eat as much.

That poor mother fucker.
Also, it seems the dude's youngest daughter is a hero as well.
His blood line is just bleeding heroes at this point.

Alvar's bloodline spawned 4 heroes. His three sons and then his great-granddaughter. Of course, that also prompted me to nerf the hero generation rates so...

This is going to need revisions later on, but it pretty much means you have to complete an apprenticeship in a recognized trade. Not bad.

It's not even at that point yet. The question is more: does this individual contribute more food to the tribe than they consume? The question is about being a net producer of food. It's likely to evolve in that direction as your Specialization continues to rise.

People can die too easily, and particularly children where on average of the six children you have, four of them will die.

This is a nit pick, but your child mortality rate (defined as still or live births who manage to reach 15 years of age) is ~38%. Closer to 2/5 than 2/3.

I can't see marriage happening early be a consequence either, as the people of this time should know intimately the sheer risks of giving birth much less doing so at a young age; as well as how likely that child is to die.

'Marriage' such as it is, typically occurs for girls at 17-19 years of age. Age at first marriage for men is 27-29.

Women can't really get married earlier; menarche, when women first experience their periods, tends to be between 17-18 (with some outliers) in Neolithic women. The amount of training necessary to take on a 'career' isn't high enough to seriously delay reproduction for women. Men typically hit their 'peak' between the ages of 30-35 for food production.

Earlier puberty is a luxury of abundant food. It's not typical, historically.

Edit: On a different note, I wish there were more options on the trials thing. Like implementing a Trial by Ordeal equivalent for women (with ordeals decided by women as well), or separating the Trial by Acclaim voters by gender. Also, how difficult should we expect the non-automatic trials to be. A Trial by Acclaim where everyone who seems like and composes themselves like an adult (with the exception of some handicapped to be expected) gets voted in pretty much automatically seems fine, but if even people who are clearly adults get excluded by the new "Adult" elite then that's a problem. Similarly a Trial by Ordeal should be something where the challenge is to pass it earlier than expected, not something only 3/5ths of our male population manage to pass at all in their lifetime. And Trial by Utility as well should be about being a net positive to the tribe, not about having paid some arbitrary and gameable price.

The Neolithic was more gender equal than future ages, but gender roles were well defined by that point. The dichotomy of male-hunter and female-gatherer was general expectation. It wasn't exclusive, mandatory, or definitive, but things outside of that were considered an exception. Not exceptional or bad, necessarily, but different. To borrow and example from PoC, think of Gwygotha. She was an aggressive warrior-woman who constantly maintained that she had 'an excess of male spirit' which allowed her to marry and impregnate another woman. Being a male-gatherer, female-hunter is in some ways almost considered transgender, at least how we would conceptualize it today. I've been wanting to explore this, but the dice haven't so far cooperated producing the correct Hero types to do so.

You have to go back to before the invention of agriculture for true gender equality.

Trial by Ordeal is going to fluctuate over time. It will probably be set at something reasonable, something that everyone could achieve with a little bit of effort (unless you have physical or mental disabilities). But over time that is going to drift and there's not really much that you can do in order to fight there. Your Elite trait is going to drive people to constantly be better and edge the line ever upwards.

The issue, though, is that all of your Trials are likely to get warped over time. Trial of Life could enshrine a matriarchy or it could be used to disenfranchise all women. Trial of Motherhood/Fatherhood could entrench women's power earlier by giving them a proportionally larger franchise (they have children earlier and live longer on average) or it could lead to breeding factories as people worry. Things will change over time.

Always remember: people are inherently corrupt and nepotistic; if people are not, they're genetically and socially out competed by those that are. There's an argument to be made about simply putting that nepotism front and center, it's going to happen either way, why bother with the fig leaf?

@Redium, if at all possible can you shed some glimmers of light on the possibilities of the options?

Specifically, in case of councils, what determines the councillors? Is it by lot like the warriors? Is it by popularity? Those who hold the most influence? Clan heads? Those the big men hold in high regard?

I assume you mean for the [Politics] option? Councilors are either selected by the will of the spirits (lot) from all adults or are elected based on a franchise of all adults. Elections are local to each settlement and are dominated by Big Men or demagogues. A Big Man might also choose to throw their support behind a specific candidate. After all, if a Big Man needs to attend a council, they can't exercise and maintain their leadership at the local level. Clan leaders tend to have a large degree of overlap with Big Men. Having a large family gives an easy base with which to expand your power.

For the [Pay] choice, payment of tribute would be assigned by an elected council. An election that's likely to be dominated by Big Men, Clans and demagogues. Local corruption, at least as we define it, would also be a major factor in these elections.

onsidering what was said in the latest update, I'm not entirely sure where we lost that point of stability or gained that point of legitimacy for that matter. Integrating the last of the Hundred Bands could've been part of the reason for the loss of stability as mentioned by some tensions regarding them. Of course, it could just also be the drastically changed weather that has caused everyone to become uncertain.

You gained Legitimacy from Kaspar's long life. He's been leader longer than anyone remembers.

You actually lost 2 Stability this turn, Kaspar's decision to hold an Annual Festival gave +1. You lost 2 Stab as a result of the climate this turn, the rolls were brutal. It wasn't that bad for you, but you lost generations worth of wild rice plants. Your food preservation technology and brick architecture allowed you to more or less ride this turn out. If things don't improve, you will being to start feeling the hurt.

It seems like the culture war is going as is expected. Our actions have so far mitigated the spread of the Peace Builder's ideology, and our ongoing prosperity has thrown that into doubt as well.

There's also the factor that the spirits decided to smite everybody with bad weather again.

ooks like we got another series of bad weather rolls this turn. @Redium Do we know how the other tribes fared during this period? After all, some of them like the Peace Builders and South Lake Tribe likely are more agriculturally oriented than us, so I am curious to see how everyone else did, especially since we seem to be the only ones with brick homes.

Will be addressed further during mid-turn, but Kaspar feels that a lot of tribes got hammered. He suspects that, other than yourselves, the tribe least affected was the Northlands. They were too far north for the freezing rain to reach, they just had more snow.

In either case I'm guessing for of these values that for economic damage resistance we have 1/3, what does this mean exactly @Redium ? For Trade Bonus, since we seem to have dominance in two categories, obsidian and gems, does that mean we get a bonus of +1 to trading?

Economic Damage Resistance means that you get to ignore temporary effects which drain your Econ; plagues, natural disasters, war, etc.

Trade bonus is how it effects your other stats. Right now, Trade Dominance gives you extra Diplomacy points, above and beyond what others get.

Also, the extra actions are very nice, but the one thing that I am noticing right now is that our Prestige can now be used to accrue vassals. Considering our prestige right now is 16, does that mean that if we tried to we could vassalize someone instead of integrating them?

Depends on your decisions. You've unlocked it due to your low centralization model (the other economy type wouldn't have allowed you to do this), but you have to invent the process of vassalization.

The last two things he posits are also something we should consider. People are ambitious, so creating an assembled council might not work out as well as we think it might. Remember the original problem we had with councils all that long ago: distance. If we create a centralized council to represent everyone, then we will have to deal with the fact that centralizing means we might leave our periphery settlements, in the future, unhappy due to their grievances either not being heard or for taking too long to be responded to. While that probably isn't a problem now, that is something to consider for the future. As for creating a single Big Man, well, Kaspar has been acting as a de facto Big Man of all the People since he started, though that was more due to being a quad hero than anything, so it probably wouldn't be too stark of a precedent. I'd assume that if we did create a Big Man for all the people there would likely still be local smaller Big Man for each of the settlements that he could devolve local issues too right? @Redium

A Bigger Man would allow the other Big Men to maintain their posts in their settlements. 'Big Man' is only a semi-official position anyway, so it's not like it's easy to defy or destroy.

I'm curious, in the future when it comes to trading actions, could we choose to trade and ask for a specific object or item like they here with the Rasbaska? @Redium

No. You got lucky this turn; every trade action gives a chance for technology exchange. At least at this tech level. You're not sophisticated enough to make your inventions opaque to even casual observation.

Selecting a Bigger Man for all will likely further centralize power, and further cement Crystal Lake's position. My question to the QM though is whether or not the other settlements would still have their own smaller Big Men or would those positions be abolished? @Redium

Settlements would continue to have their own Big Man. It's technically only a sort-of formal position. The Big Man is the type of person who can say, "I know a guy," and get things done. They have power based on their ability to convince other people to do things for them. That's not something that goes away, even if what 'official' position is disbanded. Even your official economy, giving gifts to the boss to prove your worth so they'll pay back to you, is something that's mostly informal.

Voting is Open!

Who should oversee the distribution of tributary incentives?

[ ] [Pay] The matriarch and patriarch of each extended family.
[ ] [Pay] The head of each individual family.
[ ] [Pay] The informal council of elders.
[ ] [Pay] An elected council.
[ ] [Pay] An appointed member of the Big Man's Slate.

How should the People reform their political system?

[ ] [Politics] Give Hill Guard their own Big Man
[ ] [Politics] Put Hill Guard under Crystal Lake's Big Man
[ ] [Politics] Select one Big Man to become a Bigger Man (likely Crystal Lake)
[ ] [Politics] Organize a council with elected representatives of all settlements.
[ ] [Politics] Organize a council from everyone selected by lot.

How do the People organize their Trails of Adulthood?

[ ] [Men] Trial of War: a boy is only a man after killing an enemy combatant.
[ ] [Men] Trial of Acclaim: a boy becomes a man after he is recognized by a vote of his settlement.
[ ] [Men] Trial of Ordeal: a boy becomes a man after he proves himself in a dangerous situation
[ ] [Men] Trial of Utility: a boy becomes a man when he becomes an asset to his settlement.
[ ] [Men] Trial of Fatherhood: a boy becomes a man once he has children born.

[ ] [Women] Trial of Age: after going through puberty, a girl is recognized as a woman.
[ ] [Women] Trial of Life: there is no such thing as a girl, only women and younger women.
[ ] [Women] Trial of Motherhood: a girl becomes a woman when she gives birth.
[ ] [Women] Trial of Acclaim: a girl becomes a woman when she is recognized by a vote of her settlement.
[ ] [Women] Trial of Utility: a girl becomes a woman when she becomes an asset to her settlement.


Edit: Feel free to continue asking questions!
 
[X] [Pay] An elected council.
[X] [Politics] Select one Big Man to become a Bigger Man (likely Crystal Lake)
[X] [Men] Trial of Utility: a boy becomes a man when he becomes an asset to his settlement.
[X] [Women] Trial of Utility: a girl becomes a woman when she becomes an asset to her settlement.
 
[X] [Pay] The matriarch and patriarch of each extended family.
[X] [Politics] Give Hill Guard their own Big Man
[X] [Women] Trial of Motherhood: a girl becomes a woman when she gives birth.
[X] [Men] Trial of Fatherhood: a boy becomes a man once he has children born.
 
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[x] [Pay] An elected council.
[x] [Politics] Select one Big Man to become a Bigger Man (likely Crystal Lake)
[x] [Men] Trial of Fatherhood: a boy becomes a man once he has children born.
[x] [Women] Trial of Acclaim: a girl becomes a woman when she is recognized by a vote of her settlement.
 
Or Just follow @SpeckofStardust
since its the same vote as Jap wanted :p
[X] [Pay] An elected council.
[X] [Politics] Select one Big Man to become a Bigger Man (likely Crystal Lake)
[X] [Men] Trial of Utility: a boy becomes a man when he becomes an asset to his settlement.
[X] [Women] Trial of Utility: a girl becomes a woman when she becomes an asset to her settlement.
 
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Alvar's bloodline spawned 4 heroes. His three sons and then his great-granddaughter. Of course, that also prompted me to nerf the hero generation rates so...
What in the world?! :confused:

Even in death, Kaspar serves.

Nice to hear that our Heroes of the Golden Age are being remembered. They deserve to live as long as possible.

[X] [Pay] An elected council.
[X] [Politics] Select one Big Man to become a Bigger Man (likely Crystal Lake)
[X] [Men] Trial of Utility: a boy becomes a man when he becomes an asset to his settlement.
[X] [Women] Trial of Utility: a girl becomes a woman when she becomes an asset to her settlement.

Japanime's never led us astray before, and they seem to have a good head on their shoulders so I'm voting for their vote.
 
[X] [Pay] An elected council.
[X] [Politics] Select one Big Man to become a Bigger Man (likely Crystal Lake)
[X] [Men] Trial of Utility: a boy becomes a man when he becomes an asset to his settlement.
[X] [Women] Trial of Utility: a girl becomes a woman when she becomes an asset to her settlement.
 
[X] [Pay] The head of each individual family.
[X] [Politics] Give Hill Guard their own Big Man
[X] [Men] Trial of Ordeal: a boy becomes a man after he proves himself in a dangerous situation
[X] [Women] Trial of Motherhood: a girl becomes a woman when she gives birth.
 
[X] [Pay] An elected council.
[X] [Politics] Select one Big Man to become a Bigger Man (likely Crystal Lake)
[X] [Men] Trial of Utility: a boy becomes a man when he becomes an asset to his settlement.
[X] [Women] Trial of Utility: a girl becomes a woman when she becomes an asset to her settlement.
 
I don't like the elected council idea, we have the fingers who are to far away, to try and work around the distance would grind most problems to a halt limiting what the big man who makes decisions can do.
 
I don't like the elected council idea, we have the fingers who are to far away, to try and work around the distance would grind most problems to a halt limiting what the big man who makes decisions can do.
This is for the pay, not the government. The Politics vote winning is the bigger man. The Elected Council is about payments and shit or something (I kind of forget)
 
[X] [Pay] An elected council.
[X] [Politics] Select one Big Man to become a Bigger Man (likely Crystal Lake)
[X] [Men] Trial of Utility: a boy becomes a man when he becomes an asset to his settlement.
[X] [Women] Trial of Utility: a girl becomes a woman when she becomes an asset to her settlement.
 
magic or some other form of it would be interesting, heck didnt we have a person who was born with white hair? @Redium is that a trait thats common with the people now? That would be super cool if it was. Kinda like how Asian people have black hair and eyes.
Just give us Dragons, and we would be Valyrans...
But i don't want magic as like DnD and stuff, i want SPAAACE magic. I like space magic because it a part of Sci Fi setting to be psychic and shit... Not that it would change anything this early :p
 
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