Esquestria: The House of the Sun - A pony cultist experience

Voted best in category in the Users' Choice awards.
Dear reader! Whether you are new here, archive-reading and whatnot, or you are already someone who has been with us for quite a while, I would like to say a few words that I believe are best kept close to mind.

-This is an MLP quest. And more importantly, none of us are gratuitously cruel. So good things will happen on this quest, and I hope that enough good things have already happened to prove that.
-This is also a horror quest, so bad things will happen. Bad things might happen to good characters if you are not able to protect them, and you most certainly will not be able to intervene if you lack the tools to do so.
-And finally, this is a quest in which you jostle with powers greater than yourself, with all that it entails.

Please, do keep those things in mind as you go forward. But ultimately, this is also a quest in which it is hoped we all have fun! So if any of the above points is not exactly your cup of tea, or somehow make the experience as a whole "not worth it", then this quest might not be for you. Which is fine! Individual tastes are a thing, so don't think any more about it if you don't want to read anymore. And regardless, I hope you have a lovely day!

PSA for whoever needs to hear it:

Readers should take their own mental health into consideration when voting and not subject themselves to triggering narrative elements like rape or constant mental torture of a friend just for the Greatest Good of a world that doesn't exist.

If those are fine for you or Regrettable is even more triggering, then GREAT! More power to you. But you aren't a bad or selfish person for picking the option that keeps the characters you've emotionally connected with safe. [REDACTED for spoiler warning]

This is a high intensity quest that doesn't hold back when it comes to horror and negative consequences. Take care of yourself.
(Quote slightly edited to avoid spoilers)
 
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A Broken Horn does not cripple, it just changes your magical focus to lightning bolts and explosions.
If Twilight's primary Lore gets changed to Edge, I am going to laugh. A horrified sort of laughter, but still laughter. Especially if we teach her enough that it doesn't change back once we eventually do heal her.

Granted, I would personally prefer to see Moth Twilight over Edge Twilight, and Lantern would be nice because it means she might not be too horribly scarred by her experience, but war mage Twilight would certainly be interesting.
 
…Oh. Oh god. I just had a terrible, terrible thought. Depending, exactly, on how things go with Soft Sweeps, Fluttershy, and Twilight, we might just see the makings of our own whacky version of the Elements of Harmony.

Rarity is, of course, Generosity, not just for her own canon Element because that, more than anything, is what we have shown her. Fluttershy, as well, is Kindness, for we have shown only simple care in her problems. Soft Sweeps, I think, will be Laughter, for that is what we seek to give her. The ability to smile again, and feel loved. Twilight, unlike her original element, would fit neatly into Loyalty, given how we encouraged her to hold onto that, and are risking everything for her. And Stormchaser is, of course, Honesty. We were never meant to remove his Lies portion, after all, but we did anyways.

And Jade… Jade is our personal Sunset Shimmer, I feel. The honorary seventh member, who could have stood in our place as Magic if shown just a bit more care by her teacher—the Master—and instead fits as what I like to think Magic would have been called if it weren't for the stupid corny name: Compassion. Well, that or she's Spike, but that feels a bit demeaning.
 
Oh, right. IF you cast Redemption of the Forge, deciding "where" will definitely be a problem :V

If it's on us we can just do it with cult infrastructure. But if its twilight... that's either an action to clean up jade's house or we take over rarity's boutique (I can't imagine she'd object to that even if she wasn't leashed but its still a dick move given how her career is currently teetering).
 
Could we ask uncle Steppes for help getting someplace out of the way to perform the ritual? Like, does our family has holding near Manehattan or in the way from there tonPonyville?
 
you know, full disclosure: If I actually WAS Velvet, I'd be tempted to give up and commit suicide via sun goddess.

I don't think I'd be able to deal with the stress she must be under, I'd just... give up and hope someone else can do this.

Or, maybe... I might not have betrayed the cult at all, and just murdered my conscience. It would be so easy to basically stay the second-in-command of the cult, slowly establish an ample powerbase, and maybe become the actual leader later on... or just focus a few turns on only the mansus, reach the top, become a god, and fuck everything that dies in the meantime.

Doing plans this turn will be a herculean task.

2. Move our family. We can start the preprations with a servant action now looking for other property, but reassigning Stormy's job will be complex. The best place to be would move to Canterlot or Clousdale, and with the job we have an excuse. This is the most reasonable, but would also require us to take a huge chunk of the stimulus package from our dad to buy said property. Basically it is bound by bits.

Can unicorns even live in Cloudsdale? Sure, there's cloud-walking spells/shoes, but moving around without being able to flying is bound to be complicated, AND it means we'd NEVER be able to remove the shoes (or whatever we wear that applies the charm).

We also need to think about our sacraments. If we want to do our own. Or decide to not do our own sacraments and take invitations

We can't dropp getting more powerful as we make more enemies.
right now we don't have time for sacraments.


That said, in the next 2-3 turns we should probably try and find the time to pursue our SH one, the only lore currently at his hard cap. The other ones can wait.

Tapestry counts as scouting Manehattan, yes.

About the horn, you honestly don't know. IC, Velvet has absolutely zero experience with Redemption of the Forge beyond the theoretical, so she has no idea if that would have any influence.
OOC, Cultist Simulator could say that it made a difference, due to symbolism, while it could also say that there is no difference, because "the more grim of the two settings". And Redemption of the Forge being a CS-based ritual, would Harmony have any say in it?
So really, you have absolutely no idea about this, and I don't think even an educated guess could be made OOC. This, unfortunately, really is in the realm of "specific to this setting", and I'm afraid I can't really dip my finger into it without plainly giving the answer in WoG.
That's annoying. I suppose we can use it on the tapestry ritual with Twilight, because I don't see us being willing to risk using it on the forge ritual when we can only use a single reagent on it.

And that's if we even DO the forge ritual at all!

-When it comes to Trigger Events. To be honest, the absolute earliest I see one happening is at the end of this turn, and only if something goes catastrophically bad with the Twilight Rescue, OR in the aftermath of said rescue even if it goes well. After all, Shining will be coming to Ponyville, and Royal Guard on a Cult-heavy town will definitely make the Cult nervous.
-DOUBLY so because, if you think about it, the only Inner Circle members in town will be you, Jade and Comet (two-thirds in cahoots to leave the cult). When Shining comes, Windy will already have left, and so will Starry.
-If everything goes well, then you will probably have another full month clear. Unless somepony makes a really big fuss about Jade not having summoned Windigos (IF she doesn't summon them). But really, you think you have enough grace to not get a knife on your back if you ignore your orders this whole month. You have no idea about the next one though...

this pushes me to NOT make Wrong Keys this turn, but instead the next.

THIS ONE we instead get Velvet Axe to summon an influence OR to help us with the other actions.

Influence can help with Expedition AND, if we go with it, the mansus (red church and normal mansus). And having her do normal actions would possibly alleviate our action economy woes, if we find the right actions for her.

I'll check later for what actions our confidants would be really good at, Rarity is probably busy but Jade and Velvet Axe might be worth using for those.


-When it comes to moving to another town... this is actually a deeper hole than you initially thought. Depending on how Soft Sweeps feels, living in Canterlot might be fully vetoed. And if not Canterlot, than any other town actually comes into the menu, seeing how any other town shares the quality of "not being your future place of work". Plus, this will be quite a time-consuming change in your lifestyle if you do end up moving away. Honestly, it's best to iron out the details of your posting in the Lunar Bureau before beginning to look into this.
-You really think Velvet Axe (gotta get used to calling her that) can solo Twilight's rescue. The only true problem would be how to interact her, depending on her state. Doubly so because Velvet Axe is clearly not good with "interacting" as a whole.
-And finally, you think it's best to focus on a single aspect of your cult-retirement. Either "dissociate" by cutting your name from it, "sabotage" it so the Ponyville branch becomes less stable, or try to "convert" as much as you can to have a power base when you actually split (although the most likely next move following this would be more overt conflict with the Cult. Because if you form a splitting cult, with followers stolen from the Wildhoof Club, you suddenly become competition)

mh.. if we want to move to Canterlot, we'll likely want to take the Soft Sweeps action at the very least.

as a reminder, this turn GRAIL is going to be our best friend.

I'm also completely unwilling to send Axe alone to Twilight, we HAVE to be there. Maybe Rarity too, if we want to try to persuade Twilight to trust us.

I'm not sure what I want to do with the cult.

If our rivals are out in other cities and we get comet, we taking over the whole cult in ponyville might be the best option. Powerbase plus current home advantages.
ANd what about when the master comes back?

and yet... with Comet, it might be worth a shot. and if we put the Master in front of a done takeover, as long as we're still pushing for our success... it might actually be possible.

We'd need a way to at least make a direct confrontation undesirable for her, though. Maybe give a wrong key to Comet too?

...and if we were to "conquer" the local cult, then MAYBE we'd get some leverage over the councilors that are not on our side...

…This is actually a really good point! We COULD decide to try and subvert the entire Ponyville branch of the Cult as a way to continue to stay in the town we have roots and connections in.

It's comes with its own complications though. I think the thread majority wants to accept the position on the Lunar Buerau, and well….juggling that and Secret Cult Leader comes with the huge risk of The Wrong Person finding out.

On the other hand, being the head of the lunar bureau AND having stolen the cult as the Loremaster might make us TOO VALUABLE for the Master to just dispose of, even after a takeover, as long as we're pursuing objectives she'd agree with.

Considering how there's really no way to be 100% safe from the Master no matter what we do, there might actually be a point in being so daring...

I wonder... maybe convincing Comet that "if we were in charge, we could stop the cult from doing its worst acts" might convince him, especially with Fluttershy there.

The problem remains how we'd deal with the Master at the next meeting though. In her place of power, I wouldn't be surprised if we were totally at her mercy. Maybe have a failsafe ready of the "if you kill me now everything we've done will be told to Celestia"?

... it's kinda tempting to try and blackmail a demigod. Reminds me of Dr Strange with Dormammu.

Here's my current idea:

Rarity on her job
Jade on RotT at our house - Sacrifice Lantern 1
Hintchasers get a body
Risen steal the manuscripts
DoA/Velvet Axe on Wrong Key crafting
Servants on... looking for expeditions, I guess?
Knock boon on the Woods
Forge boon on Grail 3 reagent
Winter boon on Flourishing Risen (w/ body from Hintchasers)
Winter for Selene (obviously)

Velvet's actions:
CoI (Grail) - Sacrifice Grail 3
Comet Feet - With Fluttershy, not in reserve
Soft Sweeps
Lore lessons for the family - Conditional to drop if RotT fails
Dissociate from the cult
Rescue Twilight

I'd argue that we can wait for the keys for next turn, and this turn we can use DoA for something else. Maybe knock influence, and then we have velvet do the red church? With knock and grail influence, and our various lvl 4s, we should have pretty good chances. We even have Winter 4, which was what I wanted the most in there!

It's a minor risk, but I think we need to be a little less caurious in our mansus progress. I'd devote another action to it if we just could afford to.

about lores... maybe teaching Rarity would be better than teaching our family right now. We really need another grail helper, and it will also help with Rarity's job.

Someone would probably notice spooky magic things happening inside it, even if we probably could break in undetected.

...how about Windy's house then? He's leaving Ponyville after all.

@BirdBodhisattva could we use Windy's house for our rituals once he leaves town? or Starry's, if we can find it?

or... the house of that one old pony that died doing farmwork for us, and had no family?


The only reason I'm leery of doing the Church this turn is cause. Well. We pretty much have no idea what next turn is going to look like. Risking dealing with a Fascination/Dread/Wound on the turn that is either going to be our last chance of prep or our first turn as an open traitor seems unnecessarily risky, imo.

I kind of assumed that Bird would just refund the AP and open a vote on what to do with it. I think he said something along those lines earlier?
we have winter 4, one or two influences actives, everything at either lvl 3 or 4.

THe risk is relatively low, and I think we need it.
 
Can unicorns even live in Cloudsdale? Sure, there's cloud-walking spells/shoes, but moving around without being able to flying is bound to be complicated, AND it means we'd NEVER be able to remove the shoes (or whatever we wear that applies the charm).
Now if only we could get Velvet and Selene to become Alicorns. Fix that problem right up. :V
 
The problem remains how we'd deal with the Master at the next meeting though. In her place of power, I wouldn't be surprised if we were totally at her mercy. Maybe have a failsafe ready of the "if you kill me now everything we've done will be told to Celestia"?
I mean. The easy solution is don't go to the next meeting and don't put ourselves in that situation in the first place.

On the other hand, being the head of the lunar bureau AND having stolen the cult as the Loremaster might make us TOO VALUABLE for the Master to just dispose of, even after a takeover, as long as we're pursuing objectives she'd agree with.

Considering how there's really no way to be 100% safe from the Master no matter what we do, there might actually be a point in being so daring...

I wonder... maybe convincing Comet that "if we were in charge, we could stop the cult from doing its worst acts" might convince him, especially with Fluttershy there.
We also only have two turns at best, though. And, according to Bird, Velvet IC thinks that the best course is to focus on ONE course of action. Either disappear or sabotage or usurp.

And considering that trait we just got? And that we're going to end up being a very high profile government official? Leaving connections to the cult laying around is just asking for trouble.
 
Personally, I don't want anything more to do with the Cult. Too much blood on its hands, too many corpses in the closet to get away with a continued connection. We can just fuck off and do our own thing. Probably end up killing Windy and/or Copper if/when they become too big of problems, but otherwise we leave them be for the time being.
 
...the title of the update "Options" is taunting me.

too many options!


ok, let me see...

Rarity on work.

Hintseekers on corpse.

Risen on cleaning Jade's house.

Servants on clening Jade's house even more

this is because if we have Jade do the ritual, and even worse DOING IT IN HER HOUSE, we need her house to feel as different as possible.

if we find another place (maybe Windy's or Starry's abandoned houses?) we can instead have Hintseeker on corpse, and Risen on manuscripts, and Servants on Expedition sites.


DoA on knock influence, or another action to do something from our list.

Jade: Tapestry. We don't have the action to do it ourselves.

actual actions (6 available)

1)Soft Sweeps. we can't afford the malus

2)Expedition. a must

3)Comet with Fluttershy. A must.

4)one of the dissent/usurp/dissociate actions

5)Healing Twilight or, if that's not possible, teach Rarity

6)Grail Influence

Mansus: Red Church, because I REALLY think we need to continue that progress, and while we have multiple influences it's a good time.



.. there's basically no room for anything else... I would have so wanted to read the damned books, or use another mansus action...

We can also use it as an excuse, when added to everything else, for why we were distracted this turn.
 
Personally, I don't want anything more to do with the Cult. Too much blood on its hands, too many corpses in the closet to get away with a continued connection. We can just fuck off and do our own thing. Probably end up killing Windy and/or Copper if/when they become too big of problems, but otherwise we leave them be for the time being.

If you want to avoid more blood, don't make the lunar bureau a secret police. Those tend to become quite blood drenched
 
If you want to avoid more blood, don't make the lunar bureau a secret police. Those tend to become quite blood drenched
If we (or Luna) are in charge of the secret police, the blood will only flow if WE order it.

And to some extent this is out of our hands. Simply put, there WILL be a secret organization focused on changelings and other dangerous threats. We can influence it some as its future head, but I doubt we can actually make it public. Not completely, at least.

Nor should we want to.
 
If you want to avoid more blood, don't make the lunar bureau a secret police. Those tend to become quite blood drenched
…Wow, it's been a while since that conversation. You really don't let things go, do you?

And honestly, my issue here was more that the crimes done here were ones not sanctioned by the Alicorns and will get us murdered by Celestia if found out. Presumably if the bureau went that route it would be with the crown's blessing, though I don't particularly feel like arguing about that whole thing again. We'll see what happens and what we can do when it's an option.
 
Don't we need to read the forge books for the healing?
Only if there's another place we can get a Forge scrap as well, which means spending a whole other action and some goodwill getting a lesson from the Maser. While we're ignoring their orders. We can still do the ritual with just Level 3, but it's really rather risky.
 
Only if there's another place we can get a Forge scrap as well, which means spending a whole other action and some goodwill getting a lesson from the Maser. While we're ignoring their orders. We can still do the ritual with just Level 3, but it's really rather risky.

And if we were going to go to the Master for any lesson right now it would be Edge for Selene... so looks like book is necessary for that stuff.
 
DoA on knock influence, or another action to do something from our list.
Offloading one of our FOs would be nice, but they're basically all social actions. Which DoA/Axe is bad at. Really, the best action she would be best fit for is leading the expedition, but that would mean we wouldn't be there personally. Edit 2: I guess we could also have her physically scout things out instead of having Jade do a RotT?

Though I guess we could promote Rarity instead and send her along w/ Axe, to handle any social encounters/obstacles/Twilight. And then Rarity would also get the job benefits of being Grail 3/Forge 1, and we'd get the benefits of having a Grail 3 Confidant to either assist us or take an action off our hands next turn.

Edit: Also, by the way @BirdBodhisattva, part of Rarity's Lies section describes her as our husband :V

You have NOT told Rarity about the following:
-The more unsettling details about your Master's nature, or at least what little you have interacted with them (your husband does not know that your Master is... well, she thinks they are a regular pony);
 
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And if we were going to go to the Master for any lesson right now it would be Edge for Selene... so looks like book is necessary for that stuff.
No, I meant the books are useless for the ritual, this turn at least, unless we can also get the lesson. The books alone won't change our level at all. We either do both, or there's no point in doing the books right this moment, and it's better to spend that action on something else.
Though I guess we could promote Rarity instead and send her along w/ Axe, to handle any social encounters/obstacles/Twilight. And then Rarity would also get the job benefits of being Grail 3/Forge 1, and we'd get the benefits of having a Grail 3 Confidant to either assist us or take an action off our hands next turn.
The problem there being that we wouldn't be around with a Grail Influence to help. Then again, Rarity might get one herself, or at least make sure to use an Attention, which would function as a sort of half-assed one. Although Rarity would also probably have some extra advantage just by being herself.

Or we could spend that action giving her an Influence as well, rather than the lesson. Kind of a stop gag, and more expensive, but it could be more useful for the moment. On the other hand, powerful Influences are, uh… not so great for lesser occultists.
 
That is completely ahistorical. The Cheka went so batshit it's director said the only thing to do to stop them was abolish them, but that didn't happen.
the Cheka didn't have an eldritch leader and/or a sun/moon goddess giving orders.

in any case I'm done with this argument. If we get options about how the Lunar Bureau should act we'll talk about it then.

Only if there's another place we can get a Forge scrap as well, which means spending a whole other action and some goodwill getting a lesson from the Maser. While we're ignoring their orders. We can still do the ritual with just Level 3, but it's really rather risky.
and if we went with lessons Grail would also be tempting.

Also, from my pseudo-plan... there's good arguments for making 3 reagents (a forge one, a grail one, and the third for something else), but that would take an extra action...

Offloading one of our FOs would be nice, but they're basically all social actions. Which DoA/Axe is bad at. Really, the best action she would be best fit for is leading the expedition, but that would mean we wouldn't be there personally.

Though I guess we could promote Rarity instead and send her along w/ Axe, to handle any social encounters/obstacles/Twilight. And then Rarity would also get the job benefits of being Grail 3/Forge 1, and we'd get the benefits of having a Grail 3 Confidant to either assist us or take an action off our hands next turn.
Something to consider, I suppose... though I REALLY want Velvet to be there, and not to just send her "minions".
 
No, I meant the books are useless for the ritual, this turn at least, unless we can also get the lesson. The books alone won't change our level at all. We either do both, or there's no point in doing the books right this moment, and it's better to spend that action on something else.

I thought the books were enough to put us over?

*goes to check*

Yep, I have the dumb today. Sorry.
 
Something to consider, I suppose... though I REALLY want Velvet to be there, and not to just send her "minions".
Could also send Axe to physically scout out Manehattan, but that only frees up Jade's action, not ours. Granted, Jade's action is pretty useful; there's always the Memory of Light, or another RotT (like, say, for a Heart 5 artifact). But it doesn't really help with personal action hell.
 
So yeah, I was expecting to be able to do seven actions and I didn't plan for needing to do Soft Sweeps stuff this turn. So I would need to completely restructure my previous "heal twilight" plan.
 
I thought the books were enough to put us over?

*goes to check*

Yep, I have the dumb today. Sorry.
It's cool, we all make mistakes like that. But yeah, unless you want to burn two full actions just on the preparation—three, unless we just decide we don't need reagents for either of the Grail or Tapestry rituals—then we have to run at least a 25% risk of the healing ritual just doing more damage.
 
...damn it!

We Could, in theory, send DoA and Rarity, and free an action for forge ritual... but we still can't make the ritual safe enough!

:cry:


Another single action could make things so much easier...
 
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