Dungeons and Dragons Megathread

It was orcus because we were legging it from him because we had just finished nicking (part of) my soul back from him because we may have kinda broken the laws of death and so we have been currently scrabbling to fix things before any demon lords figure out what happened.

Look, when you're a warlock and make poor life choices, sometimes you die with 3 demon lords with a claim on you, and sometimes that means your soul gets a bit broken and that sorta shouldnt happen. All we need to do now is go find pale night for the last piece, since I'm playing one bit, we have one, and that's all that's left. Well, that and wait for one player to be able to play again because of life crap happening ;;

But you know you're in a good spot when the GM is pondering out loud "Okay, what is the best way of doing this with what you have and what orcus has"
Well, at least someone is using Pale Night. One of my favorites. I like how it was described that what you see under her veil is something that *must* not be. Not "cannot be", or even "should not be", no it's "MUST not be"
 
Well, at least someone is using Pale Night. One of my favorites. I like how it was described that what you see under her veil is something that *must* not be. Not "cannot be", or even "should not be", no it's "MUST not be"

We've had a lot of involvement with her on the grounds of her being the ancestral patron of characters family. I may have died once in a dream due to looking behind the veil on purpose.

In my defence, it wasn't the full on manifestation, and it was in a place really linked with his family so the thought was that if anywhere was going to bee different that was it.

It wasn't.
 
My copy of Xanathar's Guide to Everything just came in. First impression: everyone and their dog gets fire resistance.
 
My copy of Xanathar's Guide to Everything just came in. First impression: everyone and their dog gets fire resistance.
Fireballs, they are a thing.

The 5E campaign I'm in has a GM that adores hostile casters. He was "moderately miffed" when our Ranger broke out a Silence spell this week. It hurt our casters but it shut down all of his. Why did we discuss this tactic away from the table? Getting fireballed by enemy casters every other week makes you look for ways to not die.
 
That doesn't work, it's like picking Weapon Focus Sword.
You'd need to pick something like Bite, Claw, Gore, Slam, etc.
Unearthed Arcana had variant rules that let you bundle proficiencies as groups like 'swords' or 'polearms' instead of 'simple' and 'martial' weapons. I can't recall (and can't currently check) whether or not that applied to feats as well.
 
I know that 2e was smart enough to exempt natural weapons from the specialization/mastery trees.
I'm struggling to find any purpose in this comment other than fellating 2e. Would this make druids too powerful? 'Smart enough to exempt' makes it sound like it's wiser to not have those Focus/Specialization options, but you fail to expound upon that in any way. This would certainly be a boon to druids, but considering they already have Natural Spell, Ashbound Summoning and Greenbound Summoning, getting an extra +1 to-hit with their own natural weapons is pretty small potatoes. And we're talking about a dual-caster gestalt so we're already in power mode.

If you have a point to make or criticism to levy, do so. Saying '2e did that better' and failing to elaborate contributes nothing.
 
Really? Damn. Didn't see that.
Don't worry, neither did anyone else. They're his own headcanon.

The only actual rule i every recall seeing putting a hard restriction on gestalt is "no dual advancement prestige classes" and i'm not even sure if that one is canon.

Honestly, DMs will generally put their own restrictions on gestalt as they see fit, so it can vary from table to table.

gag: at my table the rule is "NO spellcasting, you're already $%^*ing gestalt, you don't need even more godlike power."
 
Last edited:
Heh. Hey, which do you guys think is more suited for a spellcasting half-elf who will eventually be wearing a mithral breastplate, this, or this (ignore the fact the second one is listed as a Monk)?

Also, I'll be editing an image to print out for my Eidolon, and I'm gonna start with this as a base, colour it like a panther, then either give it stripes made of lightning, or recolour the skin like a lightning-filled storm cloud. Also going to do something to make it look like it's got natural armour, maybe segment the skin a little, like thick hide. If I give it flight, I might also grab the wings from this, colour them appropriately, then make them semi-transparent. Those horns might be useful, too.

It's gonna be crude as fuck, my photoshop skills aren't the best, but it should look pretty good for tabletop purposes. What do you think?
 
So I was reading through an old plan I had for a werewolf character while getting ready for a Moonscar campaign when a thought occurred to me.

If an afflicted lycanthrope is on the moon, as in, actually standing on it, does that count as being under the night of a full moon?
 
Don't worry, neither did anyone else. They're his own headcanon.

The only actual rule i every recall seeing putting a hard restriction on gestalt is "no dual advancement prestige classes" and i'm not even sure if that one is canon.

Honestly, DMs will generally put their own restrictions on gestalt as they see fit, so it can vary from table to table.

gag: at my table the rule is "NO spellcasting, you're already $%^*ing gestalt, you don't need even more godlike power."
It's technically speaking not dual advancement but 'essentially class combinations', it's mentioned in the rule about not doubling up on PrCs: "A gestalt character can't combine two prestige classes at any level, although it's okay to combine a prestige class and a regular class. Prestige classes that are essentially class combinations-such as the arcane trickster, mystic theurge, and eldritch knight-should be prohibited if you're using gestalt classes, because they unduly complicate the game balance of what's already a high-powered variant. Because it's possible for gestalt characters to qualify for prestige classes earlier than normal, the game master is entirely justified in toughening the prerequisites of a prestige class so it's available only after 5th level, even for gestalt characters."
So as written it does leave some opening for dual advancement prestige classes if they do more than just combine the classes (as intended I suspect rewriting such PrCs into single-advancement prestige classes is more appropriate).
 
Alright, so, retaught myself basic image editing, and I have art for my Dwarven Fighter from one campaign, and my Eidolon for my Summoner from another. Summoner edit's not done yet, although the initial image is so cool I might not edit it at all, just have it on my character shee.


And


Griever might get a better name, I used the name of a feline Final Fantasy Summon that the player never gets to use.

What d'you think?
 
Last edited:
Actually, never mind. I just noticed that it says that you can only take each Weapon Quality once unless the entry says otherwise, so I guess the answer is no.
 
Actually, never mind. I just noticed that it says that you can only take each Weapon Quality once unless the entry says otherwise, so I guess the answer is no.
For what I kwno, the only 3.5/PF weapon with all 3 damage types is the Executioner's Mace from Dungeon 135, which does 1d12 Bludgeoning and Slashing or Bludgeoning and piercing.
 
For what I kwno, the only 3.5/PF weapon with all 3 damage types is the Executioner's Mace from Dungeon 135, which does 1d12 Bludgeoning and Slashing or Bludgeoning and piercing.
I was hoping to stat up a spear that could be used to thrust or to slash with the spearhead, or bash with the haft. Probably not necessary, in all honestly, but I was kind of hoping to be able to carry as few weapons as possible.
 
Back
Top