Dungeon Crawler You!

[X] Friendly Neighborhood Crawler
-[X] Contact the Valkyries and Astronomy Army. Get updates on their situation then trade some tips and tricks.
-[X] See about Vanquisher. It may be less cool, but it still has its uses.
-[X] See about helping out other crawlers. At the very least it's cross-promotion and it's good to to make friends.
-[X] See what other quests might be available in the city.
 
Moose has his own mana pool, better senses to spot and assess threats and it's his call whether to play blocker in a given situation. Putting Taylor in Moose's invulnerability decision loop just slows it down. Moose has at least as good a processing speed as Taylor - when they need an 8' invulnerable wall right there right now it's fastest if he can just do it.

Plus, Taylor won't be able to distribute status effects to the party until next floor. The party has to survive this one first and a Moose who can be invulnerable is better than a Taylor who can. Taylor doesn't (and won't) have the close combat power to throw himself into the heart of a melee and turn things around before the spell runs out and survive the remaining enemy once he starts taking damage again.
 
Moose has his own mana pool, better senses to spot and assess threats and it's his call whether to play blocker in a given situation. Putting Taylor in Moose's invulnerability decision loop just slows it down. Moose has at least as good a processing speed as Taylor - when they need an 8' invulnerable wall right there right now it's fastest if he can just do it.

Plus, Taylor won't be able to distribute status effects to the party until next floor. The party has to survive this one first and a Moose who can be invulnerable is better than a Taylor who can. Taylor doesn't (and won't) have the close combat power to throw himself into the heart of a melee and turn things around before the spell runs out and survive the remaining enemy once he starts taking damage again.
Well he doesn't even need sysop powers for casting on Moose, but we would need another level in their bond skill. Otherwise, all extremely good points.
 
Okay, please don't put invincibility on Moose. Taylor needs it and Moose already has a skill that gives invincibility anyways. Even on this floor, Taylor can use it to intercept attacks meant for allies with his blink, and next floor he can share it like normal. Putting the spellbook on Moose is not a good option.
 
[X] Plan: Awareness
I'll do the first two, but for the third, I'm imagining two possibilities. Either both Taylors are in the room at the same time, the boxes open, and each one gets one, or one earns and opens a box, then the other opens and earns a box. Either way, either they can sign up with Vanquisher and Desperado simultaneously existing in two different parties, or they can't, and don't earn two passes. What does opening the boxes at the same time add?
I was thinking that having one might disable dropping boxes for the other, so get both boxes to minimize risk/ maximise chance that Tay can get into both. But maybe that was overly cautious.
 
Not opposed, I'll make it more explicit.
Sorry, I edited it back out, it made the vote look clumsy. I added in 'catch up with friends,' and Astro Army and the Valkyries are two out of the three parties we've met.

Moose has his own mana pool, better senses to spot and assess threats and it's his call whether to play blocker in a given situation. Putting Taylor in Moose's invulnerability decision loop just slows it down. Moose has at least as good a processing speed as Taylor - when they need an 8' invulnerable wall right there right now it's fastest if he can just do it.

Plus, Taylor won't be able to distribute status effects to the party until next floor. The party has to survive this one first and a Moose who can be invulnerable is better than a Taylor who can. Taylor doesn't (and won't) have the close combat power to throw himself into the heart of a melee and turn things around before the spell runs out and survive the remaining enemy once he starts taking damage again.
You're right, and this would add to our immediate survivability. You're right that timing matters, and you're right that so does Moose's size. You're right that it's just not as good on Taylor this floor.

I'd still prefer to leave it with Taylor, though, since next floor and the ones after it it's not going to be just our party. Once every five minutes, spell cooldown allowing, we can self-cast a spell on anyone in our contacts list. Across the entire floor, immediately. We'll need a countdown, but that's a game-changer right there. Survival for a lot of people. I don't want to give up that possibility for our short-term survival, no matter how useful to our party it'll be. It's not just us in here, every life we can save with a well-timed cast matters.

The extra xp from participating in more fights won't hurt, either.

[X] Plan: Awareness

I was thinking that having one might disable dropping boxes for the other, so get both boxes to minimize risk/ maximise chance that Tay can get into both. But maybe that was overly cautious.
Fair enough, but unfortunately Eaglejarl nixed the idea of Taylor being in two parties- oh. Oh! Did you mean we go and do one quest, then before opening the boxes go sign up for the other? So we don't have a membership and Taylor is not in two different parties. I get it... It might be doable, but we'd need to do it sequentially. Finish one quest, then- No, all we'd need is to sign up for both... Yeah okay, adding it to the plan. We're going to see if we're allowed to take a Vanquisher quest and a Desperado quest at the same time. Actually, that might cause issues. We'll always get the lower-tier box first, and if they're the same tier, in the order we received them. So everyone's getting Vanquisher first, for example. The two-body trick might not work, and Taylor might get stuck in Vanquisher with the rest of us.
 
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Oh! Did you mean we go and do one quest, then before opening the boxes go sign up for the other? So we don't have a membership and Taylor is not in two different parties. I get it... It might be doable, but we'd need to do it sequentially. Finish one quest, then- No, all we'd need is to sign up for both... Yeah okay, adding it to the plan. We're going to see if we're allowed to take a Vanquisher quest and a Desperado quest at the same time. Actually, that might cause issues.
Exactly.
If you think 'wont work, not worth the risk' thats fair, too.
 
Nope he found out right as he set off the explosives, Donut told him. (She didn't think it was important that she saw a bunch of babies inside, therefore she didn't tell Carl.)
Cats are assholes. The end.
Quote from the book below
Donut heaved for breath. "Yes. A huge. Ugly. Goblin. My word. I do not like running. He was sitting down, reading a book. Blow it, blow it good." I jammed the button. "There sure were a lot of babies in there, too," Donut said in that last moment before the blast.

If I remember correctly, the reason there were a lot of babies there was it was a nursery/orphanage or something, and the Boss is their protector or something.
So.... yeah.

The NPCs in the dungeon have very tragic backstories.
 
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Adhoc vote count started by RandomOTP on Oct 6, 2022 at 10:13 AM, finished with 60 posts and 14 votes.
  • 18

    [X] Someone has decided that Jim Bob, who lives at [address], is using too much oxygen. Kill Jim Bob.
    [X] Raid the drug house at [address], kill everyone inside, and bring all the product to [other address].
    [X] Poppy Melkwasser is a seven-year-old skyfowl. She's been kidnapped and is being kept at [address]. Free her, bring her to [other address] without being seen, and deliver her to the arms of her loving parents.
    [X] Plan: Awareness
    -[X] While stuck in the room, discuss NPCs. There's metaknowledge there we haven't gone into. Send off messages to our contacts, catch up with friends, share info about races and classes, share info from Levi, ask them and Levi about looking for a Mystic Scholar, giving some hints towards Grease. Maybe Fireball. Or Ghost Armor.
    -[X] Top priority, find a boss. If we can find a Neighborhood boss or higher, the populated map will make whatever fight we pick or trouble we start less dangerous. (Ignore this if the fight we pick is the Neighborhood Boss.)
    -[X] Second, Moose and Taylor should split off and check out Vanquisher. They should have an entrance nearby. We'll get awareness of the local quests other crawlers might get that might incidentally oppose our own.
    -[X] Third, Leo and Drew should be pounding the streets and looking into the drug trade specifically. It looks like it's going to be the big thing this city has. Pick up some Blitz Sticks for the hallucinogenic smoke. Maybe other drugs. Anything cheap, quick and useful.
    -[X] Fourth and evergreen, talk to all crawlers we see and exchange contact details. Especially Moose and Taylor. Especially if we get info on the local city setting from quests they're doing.
    -[X] Fifth, quest goes here. Cross-party assistance allowed.
    -[X] Extra: Taylor should hold onto Invulnerabilty until either the last moment, we get a Create Spellbook Spellbook, or the bug is closed. (Of course, no hints can be given about the possible existence of the bug until we're face to face with a Mystic Scholar.)
    [X] Poppy Melkwasser is a seven-year-old skyfowl. She's been kidnapped and is being kept at [address]. Free her, bring her to [other address] without being seen, and deliver her to the arms of her loving parents. (Levi snorts and says "I don't know who this kid is or what the twist is, but there is no way this is on the level.")
    [X] None of the above.
    [X] Breaking things
    [x] Ambush the caravan
    [X] Friendly Neighborhood Crawler
    -[X] Contact the Valkyries and Astronomy Army. Get updates on their situation then trade some tips and tricks.
    -[X] See about Vanquisher. It may be less cool, but it still has its uses.
    -[X] See about helping out other crawlers. At the very least it's cross-promotion and it's good to to make friends.
    -[X] See what other quests might be available in the city.


Current status of votes.
 
Sorry, I edited it back out, it made the vote look clumsy. I added in 'catch up with friends,' and Astro Army and the Valkyries are two out of the three parties we've met.


You're right, and this would add to our immediate survivability. You're right that timing matters, and you're right that so does Moose's size. You're right that it's just not as good on Taylor this floor.

I'd still prefer to leave it with Taylor, though, since next floor and the ones after it it's not going to be just our party. Once every five minutes, spell cooldown allowing, we can self-cast a spell on anyone in our contacts list. Across the entire floor, immediately. We'll need a countdown, but that's a game-changer right there. Survival for a lot of people. I don't want to give up that possibility for our short-term survival, no matter how useful to our party it'll be. It's not just us in here, every life we can save with a well-timed cast matters.

The extra xp from participating in more fights won't hurt, either.


Fair enough, but unfortunately Eaglejarl nixed the idea of Taylor being in two parties- oh. Oh! Did you mean we go and do one quest, then before opening the boxes go sign up for the other? So we don't have a membership and Taylor is not in two different parties. I get it... It might be doable, but we'd need to do it sequentially. Finish one quest, then- No, all we'd need is to sign up for both... Yeah okay, adding it to the plan. We're going to see if we're allowed to take a Vanquisher quest and a Desperado quest at the same time. Actually, that might cause issues. We'll always get the lower-tier box first, and if they're the same tier, in the order we received them. So everyone's getting Vanquisher first, for example. The two-body trick might not work, and Taylor might get stuck in Vanquisher with the rest of us.
Could always transfer off the Desperado tattoo to another crawler, and take Vanquisher quest next floor.
In my head canon, Vanquisher is also evil, just Lawful Evil. Like defending a caravan. Of slave traders. Or some such.
 
I really don't think there's any reason to worry about club vanquisher access yet. Let's focus on the desperado club for now, but keep an eye open for opportunities to do Goodie 2 shoes stuff yeah?

Also next floor we can just buy the tattoo off someone no problem, so it really isn't an issue
 
It is important to get access to Vanquisher this level, as we're trying to find a Mystic Scholar and one might be there. Second, the more people we meet, the better. Half of the people who qualify for clubs won't be in Desperado.

It's not desperate, but by that coin there's nothing stopping us from buying a Desperado tattoo next level instead of a Vanquisher tattoo.

It's the chance of no one getting into V this level vs losing the chance of getting both on Taylor this level.
Exactly.
If you think 'wont work, not worth the risk' thats fair, too.
Think Taylor can pull off something really impressive for the Desperado quest? If we've got something good in our pocket and half-ass the Vanquisher quest, he'll get the V card first.

If Drew accidentally does better in the Desperado quest than the Vanquisher quest, he'll be stuck in the wrong club.

We're going to have to ensure that Drew doesn't do better on D than V, and that Taylor does better on D than V. If we've got a plan to pull that off, it's worth the risk. Otherwise, I don't think it is.

So... Anybody got an idea of how they could trade off? Drew's easy enough, just use Gravity Anvil on V, but how do we make Taylor perform better on D?

Edit: If we choose the drug den, Taylor can distinguish himself and get a better box by gassing the entire house to death.
 
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Wait, we want the desperado pass on Drew, really badly. His luck skill is super valuable in there
Yep, which is why the default is not risking it unless someone comes up with a surefire way for him to get the D box first- either by getting both boxes at the same tier or by getting V at a higher tier.

More or less the same for Taylor, only he can't get them at the same tier, he needs the D at a higher tier.

Killing Jim Bob is winning so far, does anyone have a clever trick for Taylor to kill him flashily, torturously, or otherwise in a fashion our sadist GM (Not you, EJ) would approve of?

I don't know if Taylor has a FATALITY! we haven't used yet. (Drew's got one, if Leo lets him borrow her skateboard. Gravity Anvil + Gravity Resurfacing = Big Push.)
 
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Well, I suppose we can find a way to make Jim Bob choke on air. We need something that causes total paralyzing of his lungs.
I feel that this is an ironic way to murder him, no more Oxygen for you.
Edit: Getting Calliope to convince him to eat some badly prepared Fugu fish might work.
 
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If Drew takes Mystic Scholar as his CA class next floor then he can get Taylor an Invulnerability book in 2 hours. (And also know it himself.)
 
I would also expect his death to fuck things up.

Par for the course in dungeon crawler.
You do nothing, you can't proceed.
You do anything, you fuck things up for everyone, because it's designed that way.
Yup. We should still try to keep an eye open for what exactly we're fucking up, but it's going to be messy.

So how's this: We all take the Desperado quest together, then the Vanquisher quest. Taylor puts maximum effort into D and much less into V to ensure he at least gets Vanquisher. Drew does the opposite, or we test what happens if we have a member of Club Desperado on our team while working on the Vanquisher quest.

Taylor wholeassing for a box would include monoxide poisoning, yo-yo strangulation, or a teleportation kick at very high velocity to the chest with use of an Iron Skin scroll. A Bond one-liner helps. Something something too much oxygen, something my employer sends regards, something breathtaking.

Drew wholeassing would just be full use of all his spells, including Gravity Anvil. Or instead he could just open his box early, get Desperado, and we'll hope we don't all get kicked from the quest. Does anyone have a preference between the two?

Would anyone prefer we stay on the safe 'half the team takes Desperado, half takes Vanquisher' plan instead of trying to get Taylor both tattoos?
 
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Let's do the desperado quest as a group, and if we need to get into vanquisher try to buy a tattoo later.

Taylor also is really weird and has two bodies, so might be able to get out of tattoo restrictions.

Vanquisher, if we go there, is a mid-long term goal, not important right now
 
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