DtG: Destroy the Godmodder (The Broken Masquerade)

Tries clicking post reply without typing a message first
fails

"I Wonder why that's a thing."
14/40 (+3 GMdama)
Hm. enemies seem somewhat more deadly, and ??? is completely ignoring magic.
Well. first of all, I use Wacky Radiation!
now, what type of Radiation do I choose? hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmana.
yes. mana... with a catch, of course.
You see, Mana has an attunement- this kind, at least- to its user (normally it's to their soul, but I managed to link it to my Organ instead.). and I'm coating the battlefield in my Personal mana. I'll be able to easilly control and shape it, but if someone else tries to use it faster then a certain rate (~1/10 of the rate they naturally regen mana of this type), they'll start to go insane from my personalized signature warring with theirs.
Mana isn't destroyed after use, of course, it just loses the personalization, and will also lose personalization if I'm not actively controlling it for a round or two.
 
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Grimoire Yggdrasilia 34/40

"Words."

Avoid the use of magic? Okay! I pull out a totally-just-archailect-technology hovercraft full of eels (that reduce temperature in the area when burned, such as by being thrown at hovercraft speed into a mass of voidfire and/or fire elementals, by means of a clever endothermic molecular structuring management response system and flame resistance chemicals) and let them drive on autopilot at a Primal Fire Elemental, preferably a damaged one.
 
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Metal Gear? Smash the Blackguard. Smash it into the void.
35/40 Winds of Destruction

I note the Voidmines, and grab them, using my Mary Su- uH I mean incredible luck go avoid blowing them up until I throw them at the fire elementals. Let's see how they enjoy void! Should've equipped that Covenant...
 
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37/40

I hop back through the portal and throw an egg at the Blackguard, which instantly hatches into a small dragon, who dies and becomes a dracolich who summons up a swarm of Bone Golems who then combine with the dracolich and body-slam the Blackguard.
 
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26/40 Shenanigans
Well then. I guess I will resort to other means.
Like this.
A portal opens, and the remains of the AURSHIP fly through.
15.78 Nanoseconds later a giant spaceship emerges.
It bears the flag of Antarctica, and seems to be made from the frame of the AURSHIP.
It has a absurd healthbar
It aims it's weapons at the Blackguard.
DISTACTION ROUND TWO
The Super Excellent Antarctica Legion (S.E.A.L SPOCESHIP) Will distact the Blackguard, absorbing hits and tanking attacks.
o - = Astrec = - o
Astrec reappears far away, on a unused Space Station floating above a world destroyed by a Godmodding war. He taps some buttons on the station, activating a scan on the world below. As it begins, he gazes around the station, which he has re-purposed as a base for himself. In one corner there is a station covered with screens. He examines one, which shows the Godmodder and the Blackguard. He watches as the S.E.A.L.S attacks the Blackguard. He smiles, then turns to a terminal and clicks the power button.
GM Messaging Terminal Activated.
Enter message.
>_
>Hello, GM. I trust that this device works well and get's this message to you. This is just a test to see if that is the case. Please respond at your earliest convenience.
 
15/40
now, ??? is probably smart enough to know they can't use my personal mana, and given how this stuff tends to go, to realize this is personal. but if not, the better for me, they go sick and insane. anyway. regardless of that, I'm not going to try attacking them with magic. using massive amounts of ambient (personalized) mana isn't strategy, after all, just brute force with a bow on top. no, I'm going to use it on something else. buuuuuuuuuut I still want ???'s torso. so... well, I'll get to that later.
for now, I take out a glass globe and roll it along my arm like a street preformer, resulting in it going around the entire loop and back into my backpack of nonexistance. as it rolls, it deposites a few items- mostly rings, but there's one large staff, a couple bracelets, and two cubes with regular fisures dividing them into sections. in a lightning-fast motion, I grab the spell staff, don the bracelets and rings, and with a quick pulse of mana, blow the cubes behind me and out of the way... didn't mean to deinventorize them yet, heh.
with another pulse of mana- this mostly sourced from the cloud around me, since my Mana magnitude is very low- a jagged purple beam launches out from the staff, and impacts the primal elemental, causing it to feel a wave of pain. it swings at me in pain, i expect, but one of the bracelets is shielding, and an array of translucent white hexagons form a dome around me. the blow slams into the shield, likely destroying one hexagon, but before it can take advantage of the gap, the hexagons rearrange, plugging it. then, with another pulse of mana, a swarm of missiles- differing in element and composition- shoot from my hands, one per ring. a hexagon moves out of the way, letting them slam into the primal fire elemental.
This is, of course, just a distraction. Spell formulae are all well and good, but not designed for the massive quantity of mana available. i can only pour so much into each of these spells without destabilizing the spells Mana boundary completely.
No, if I want to control this much mana, I can't use a structured spell; I can't use a mana boundary. I need unstructured magic, imposing my will directly onto the mana and forming it to suit my needs.
which I do. the mana swirls, pulled in a whirlwind of sorts while the Primal fire elemental is stunned from my barrage. from my inventory, I release a special alloy,white-grey and dull, and it almost instantly flies into the center, right above the elemental. quickly, it shapes into a helmet, mana solidifying and crystalizing into a pattern upon it. then, bonds of raw force hold it in place- tinged with ice magic as a deterrent- and the helmet is forced onto its head. then, the helmet is supercharged with roughly a third of the ambient mana available- in an unstructured manner, of course, no spell boundary- solidifying it into place. The elementals powers are now severely weakened as long as it is not on my side, though it takes no damage directly aside from the swarm already sent.
[Image to come]


What about ???... well.

They are magic focused. what is not magic? science. what is the facility for? Science.
Steffan and james expend this rounds work points, and jason expends 1 work point of his own, for this action. think'n outside the box!
the result are a small set of semi-autonomous drones, and a few special surprises. using patented radiation gun technology, these surprises are especially potent.
one drone darks toward ???, and hovers in place. likely not seeing a reason to risk it, ??? probably shoots it... except it was a light-based illusion. the drone actually darted up at a 90 degree angle, then started shooting gravitons at the rocks in front of ???. the illusion was sustained by a second drone, which was a biiiit out of the way.the rocks graviton'd slap into ???'s face and body, but that's mostly irrelevant. what isn't irrelevant is the unconventional weaponry carried by the third drone:
a bow and arrow.
wait wait, let me check again...
oh, that was attack reference number 9128, not 1128. my bad!
It's a shotgun, point-blank

now, 2.5 feet is almost a meter. BUT I am aloud to be smart, and so there's a fourth drone (we built a bunch of these things), standing by with a combination of gravitons and photons, aimed precisely to keep the pellets clustered together for the occult energies. Occult is not magic, more... demon-worship-y. anyway, that doesn't matter, because That is still all a distraction. if it blows off one of their legs or arms, all well and good. good show, very nice, fun to have you around, I autoloot that. but I have more to go. by now, drones 5 through 7 have moved into position. they then release their payloads, sending 3 metal rods plummeting into the ground, which they embed themselves in, about 1/3 of a rodlength deep. the rods power on, and a crackling forcefield forms between them and the drones who dropped them, trapping ???: it's like the appature science not-what-we-want-to-keep disintegrator field, except it's ok with metals and it hates biological materials. oh, and magic. it hates magic.
so, ??? is trapped. drone 3 floats outside the field, and switches shotgun modes to "rapidfire". and it fires, rapidly. a barrage of occult explosions peppers the field (pellets held in occult ranges by drone 4) while drones 1 and 2 return to base to be remodded. quickly enough, they return, each outfitted with a weird tube, plasma blade disks around their midpoints, and carrying a small sphere.
as the shotgun runs out of ammo, ??? gets a short reprieve... C-CHUNK. a grappling hook sinks into their shoulder- possibly stopped by armor, possibly not, but unless they remove that section at least, drone 1 will be able to enneringly home into them and slice them apart- or, if they try to destroy drone1 with magic,it'll weigh them down and constantly pull them off-balance.

assuming they get rid of the section the hook hit,drone 2 dives towards the disintegration cage, then swoops up at the last moment, dropping its spherical payload into the cage. it rolls for a few seconds, before exploding. it's kinda goopy, fairly soft, but it stings a bit on contact.
Drone 1 turns on the inertial amplifier it was fitted with (it'll be harder to change the direction/speed its moving in. partially for if ??? would have shot drone1 if it attacked and it was pulling it off balance, partially for this.), and its payload reveals itself to be a plasma cutter with an attached air-fusion rocket, morphing into the appropriate shape.

The payload drops, and drone1 shoots a grappling hook (the last one got freed up) at the conveniently-shaped grappling-hookable section of the cutter. clearly, this is intentional. the payload is then graviton'd back up to drone 1, where it cuts off some extraineous parts. then, it drops again, and turns on the plasma cutter, swinging straight at ???. chances are they dodge it,but at these speeds interception's not very feasible. the rocket/plasma cutter goes in a loop, and with a small twitch of drone1, comes from a different angle. drones 2, 3 and 4 seem to be preparing something... well, ??? doesn't need to worry about that for now. what they have to worry about right now is the increasing amount of speed at which the plasma cutter circles drone1... though the grapple-line seems to be wrapping itself around drone1, so drone 1 keeps having to come closer, and eventually they'll have to stop, or enter the disintegration cage (oh, did i mention? the cage has a space-warping effect to prevent teleportation).
right before drone1 runs out of ability to make attacks from outside, a rod of solid diamond appears, inside the cage but running a fair distance outside it as well, starting at drone3. drone 2 uses its plasma cutter to free drone3 from the rod. now, whether this rod of shadiamond(ultroviolet shadow courtesy of drone 4) did anything- say, tore off an arm- is irrelevant. what matters is that it is There. Drone 4 quickly moves to another side of the triangle, and starts firing combinations of gravitons and high-frequency photons, turning the carbon into plasma then launching it at ???. interestingly, there seems to be more goop on the floor then there was earlier.
drone 1, on the other hand, moved upwards, and is now unwinding the plasma blade... by using it, just in the other direction. drone 1 hovers in place, just above the cage, as the cutter extends, and extends,like a gradually expanding circle of death. then, the moment is right, and I take some- really, a smidgeon- of perception energy, and create a spatial distortion so the direction of this circle of death quickly occilates, making it a sphere of death. this forces ??? to hide one of the three triangle corners, which makes them a sitting duck. 2 corners are useless due to plasma from drone 4, so drones 2 and 3 can easilly concentrate their fire (not fire-based, of course.) on the remaining corner. and they do, firing ceaselessly with thin beams of shadiamond or gravitons, or the strange energy quartz radiates, etc.

No real way to end this, other then noting if they drop any limbs i pick them up.
 
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38/40 DRACO using the +3

Entity Orders:
I order my Slugthrower Drones to kamikaze all non-subverted drone factories
The Dragon Drone will move to buff Metal Gear REX

Main Action:
Sometimes, a situation calls for the big guns.
And by the big guns, I mean a truly massive plasma cannon.
I've lugged this thing around for a while, but it's only good for one shot before I'd have to repair it. You know how these things are.
Anyways, I haven't met a mech yet that could tank good old-fashioned billion-degree plasma.
Anyways, I open a dimensional gate to the plasma cannon (it's sitting in its housing back in my storage area) and fire it at the Blackguard.
 
Grimoire Yggdrasilia 35/40

"Is."

Use a totally scientific railgun to prepare for apologizing/negotiation with the Overfiend as per the conjurational charter. Geez, it's like you can't even summon demons these days without tripping over some Lord of Hell or another. If we have no need of such arms, shoot it at one of the enemy vessels in order to give the coming armada an easier time.
 
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39/40 DRACO

I take my rant from last turn, remix it using a Catchy Remix Generator Algorithm I made in my spare time one day, and broadcast it at the Blackguard.

Using a sonic cannon calibrated with its target area aimed at the Iron Prince's head.
 
13/40 Charge
Beginning +20 in reserves

Huh, so how did AC work again? I recall it being some sort of unit for armor, but i'm more interested in the specifics...

Increasing Lunar Knight AC again(WIP)
 
Charge 27/40

I look over at the Healing Salve I have to Indiana Jones who didn't used it before being sent back to my Mindscape and sigh before giving it instead to Spaceship,it's made of Nanobots so it should still repair her

I pull out a sword with a Charge, this isn't a normal Sword,it's a Sword that has been both Imbued with its own Concept and the Idea of [[CUT]],I then use it to [[CUT]] the BlackMech into two,any defenses it has will also be Cut,as this cuts the very fabric of Space-Time
 
24/40 cp

I say "song. Do you know why I am not able to summon SCP objects"

Anyway I throw a portable hole that lands next to the blackguard and throw an empty bag of holding into it
 
Charge 28/40

I take the Flame Elementals and compress them into Bullets made of Flame which I then shoot with my Infernal Plasma Gun into the Blackmech with Cog of Battle Active and a few Damage Ups added

Spaceship to use her own Nanobots to Heal herself and other AG Entites
 
29/40

The winds and sky form into a small swirling vortex that imbues itself into the air aspect, healing it.
 
CP 2/40

The Gentleman despite all appearances is feeling more than a little drained, the Hall of Boredom's effects still linger, and calling upon the Abysal Might lingering inside of him is no small task. So despite his usual cocky, egotistical, tryhard appearance being kept up, the disheveled man opts for a more simple route.

The odd tendrils flair again, seeming to phase in and out of existence, the Light inside sharpens, jutting out of the tendrils like thorns before Darkness wraps around them, begining to smolder and burn away already, but a few seconds is all that's needed. With a subtle ripple the Contradicting Eldritchine Tendrils With Thorns of Dark and Light! lash at P-5 rather unceremoniously.
 
Charge 38/40
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Pistol Shrimp takes aim with a proper gun this time, but is interrupted once again, albeit politely this time. An entire box of rations is dropped in front of him by a drone that swooped in from seemingly nowhere. The contents of the box does indeed include rations, but with it comes a hastily written note. It reads:

"This is the last time I'm ever helping you out. You're on your own after this." - Tony

The drone that carried the package flies off on its merry way, moments before sparks fly off of the little construct, showing signs that it is damaged and the rations may have been meant for another individual, but the message is still sent: this is the last Pistol Shrimp's gonna be healed.
 
Round 13
Charge 37/40 (+3 from Godmodder damage)
----------------------------------------------------------------
Entities:

HP: 400,000
EoTB Actions:
1. Calls in 4 of his underlings and 1 Hired Mussel(props to DCCCV for that name) as minor entities on the field.
Underling:
HP: 10,000
Attack: 2,000
Hired Mussel:
HP: 25,000
Attack: 5,000

2. Unleashes a barrage of attacks with all of his weaponry, each one having a unique property over the others.
AK-47: Fires 30 bullets that hit random opposing enemies, each dealing 500 damage for a total of 15,000.
Grenade: Tosses a grenade to a target that deals 20,000 damage to a single entity, or a distributed total of 40,000 to a horde entity.
Golden Revolver: Fires 3 targeted shots at 3 targets, dealing 5,000 each for a total of 15,000.
Sword Cane: Assaults 1 target with a flurry of slashes, dealing 30,000.

HP: 50,000
EoTB Actions:
1. Pistol Shrimp fires a bullet into a single enemy's vital points, dealing a "critical" damage of 25,000 damage. "Critical" basically means the damage can't be reduced by armor.
2. Pistol Shrimp fires 3 bullets into 3 separate enemy targets, dealing 10,000 to each.

HP: 180,000
EoTB Actions:
1. Devours an enemy whole if there's none currently inside it. Enemies inside cannot attack anything but the Meteor Monster itself and also take 60,000 damage per turn from the many traps that lurk inside the creature. The Meteor Monster is free to attack other opponents whilst having an enemy devoured. If the enemy inside dies, the Meteor Monster's HP is restored by 30% of the enemy's total health, capped at 50,000 HP restored per enemy.
2. Ravage an opponent, dealing 60,000 damage.

The Big Fish doesn't relent, continuing to spray 30 AK-47 bullets all over the enemy side, tossing a grenade at the group of Primal Fire Elementals, firing three of his golden revolver shots to three of them, and solely assaulting one with a flurry of slashes from his sword cane.

Pistol Shrimp fires vital shots at the Blackguard Mech Suit yet again. He'll be healed, don't you worry.

The swallowed Sniper will presumably be finished off by the traps inside the Meteor Monster, their body being melded into the creature and restoring some of its health. The Meteor Monster itself goes after the weakened group of Escort Ships.
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Pistol Shrimp draws one of many guns holstered in his belt, as he does. However, as soon as he pulls the trigger, the gun, instead of firing a bullet as it should, bloats into a shape vaguely recognizable as a gun in his hand, before popping, showering him with its liquid content: even more healing salve.
Pistol Shrimp healed for 17k!
33+3/40

I attempt to listen in on P-5's conversation with the Godmodder.
P-5 isn't talking. They've been silent this whole time.
Tries clicking post reply without typing a message first
fails
"I Wonder why that's a thing."
14/40 (+3 GMdama)
Hm. enemies seem somewhat more deadly, and ??? is completely ignoring magic.
Well. first of all, I use Wacky Radiation!
now, what type of Radiation do I choose? hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmana.
yes. mana... with a catch, of course.
You see, Mana has an attunement- this kind, at least- to its user (normally it's to their soul, but I managed to link it to my Organ instead.). and I'm coating the battlefield in my Personal mana. I'll be able to easilly control and shape it, but if someone else tries to use it faster then a certain rate (~1/10 of the rate they naturally regen mana of this type), they'll start to go insane from my personalized signature warring with theirs.
Mana isn't destroyed after use, of course, it just loses the personalization, and will also lose personalization if I'm not actively controlling it for a round or two.
Your suit now emits Mana Radiation for the next four rounds! Your actions are somewhat improved now!
Grimoire Yggdrasilia 34/40

"Words."

Avoid the use of magic? Okay! I pull out a totally-just-archailect-technology hovercraft full of eels (that reduce temperature in the area when burned, such as by being thrown at hovercraft speed into a mass of voidfire and/or fire elementals, by means of a clever endothermic molecular structuring management response system and flame resistance chemicals) and let them drive on autopilot at a Primal Fire Elemental, preferably a damaged one.
Your machine deals 24k damage to a Elder Fire Elemental!
Metal Gear? Smash the Blackguard. Smash it into the void.
35/40 Winds of Destruction

I note the Voidmines, and grab them, using my Mary Su- uH I mean incredible luck go avoid blowing them up until I throw them at the fire elementals. Let's see how they enjoy void! Should've equipped that Covenant...
You throw five mines at the Fire Elementals, which explode in fireballs and heal them up to full!
25/40 Sir Sparked

The guy bodies the Blackguard Mech Suit.
15k to the Blackguard!
37/40

I hop back through the portal and throw an egg at the Blackguard, which instantly hatches into a small dragon, who dies and becomes a dracolich who summons up a swarm of Bone Golems who then combine with the dracolich and body-slam the Blackguard.
The Boneswarm takes the Blackguard for a wild ride, which I'm sure the Iron Prince wants to get out of. 21k damage!
26/40 Shenanigans
Well then. I guess I will resort to other means.
Like this.
A portal opens, and the remains of the AURSHIP fly through.
15.78 Nanoseconds later a giant spaceship emerges.
It bears the flag of Antarctica, and seems to be made from the frame of the AURSHIP.
It has a absurd healthbar
It aims it's weapons at the Blackguard.
DISTACTION ROUND TWO
The Super Excellent Antarctica Legion (S.E.A.L SPOCESHIP) Will distact the Blackguard, absorbing hits and tanking attacks.
o - = Astrec = - o
Astrec reappears far away, on a unused Space Station floating above a world destroyed by a Godmodding war. He taps some buttons on the station, activating a scan on the world below. As it begins, he gazes around the station, which he has re-purposed as a base for himself. In one corner there is a station covered with screens. He examines one, which shows the Godmodder and the Blackguard. He watches as the S.E.A.L.S attacks the Blackguard. He smiles, then turns to a terminal and clicks the power button.
GM Messaging Terminal Activated.
Enter message.
>_
>Hello, GM. I trust that this device works well and get's this message to you. This is just a test to see if that is the case. Please respond at your earliest convenience.
The new craft flies through, deals 17k to the Blackguard, but is then promptly dissappeared by the escort ships. Just because you say something has a large health bar, doesn't mean it does.

And yes, I read this message, loud and clear.
15/40
now, ??? is probably smart enough to know they can't use my personal mana, and given how this stuff tends to go, to realize this is personal. but if not, the better for me, they go sick and insane. anyway. regardless of that, I'm not going to try attacking them with magic. using massive amounts of ambient (personalized) mana isn't strategy, after all, just brute force with a bow on top. no, I'm going to use it on something else. buuuuuuuuuut I still want ???'s torso. so... well, I'll get to that later.
for now, I take out a glass globe and roll it along my arm like a street preformer, resulting in it going around the entire loop and back into my backpack of nonexistance. as it rolls, it deposites a few items- mostly rings, but there's one large staff, a couple bracelets, and two cubes with regular fisures dividing them into sections. in a lightning-fast motion, I grab the spell staff, don the bracelets and rings, and with a quick pulse of mana, blow the cubes behind me and out of the way... didn't mean to deinventorize them yet, heh.
with another pulse of mana- this mostly sourced from the cloud around me, since my Mana magnitude is very low- a jagged purple beam launches out from the staff, and impacts the primal elemental, causing it to feel a wave of pain. it swings at me in pain, i expect, but one of the bracelets is shielding, and an array of translucent white hexagons form a dome around me. the blow slams into the shield, likely destroying one hexagon, but before it can take advantage of the gap, the hexagons rearrange, plugging it. then, with another pulse of mana, a swarm of missiles- differing in element and composition- shoot from my hands, one per ring. a hexagon moves out of the way, letting them slam into the primal fire elemental.
This is, of course, just a distraction. Spell formulae are all well and good, but not designed for the massive quantity of mana available. i can only pour so much into each of these spells without destabilizing the spells Mana boundary completely.
No, if I want to control this much mana, I can't use a structured spell; I can't use a mana boundary. I need unstructured magic, imposing my will directly onto the mana and forming it to suit my needs.
which I do. the mana swirls, pulled in a whirlwind of sorts while the Primal fire elemental is stunned from my barrage. from my inventory, I release a special alloy,white-grey and dull, and it almost instantly flies into the center, right above the elemental. quickly, it shapes into a helmet, mana solidifying and crystalizing into a pattern upon it. then, bonds of raw force hold it in place- tinged with ice magic as a deterrent- and the helmet is forced onto its head. then, the helmet is supercharged with roughly a third of the ambient mana available- in an unstructured manner, of course, no spell boundary- solidifying it into place. The elementals powers are now severely weakened as long as it is not on my side, though it takes no damage directly aside from the swarm already sent.
[Image to come]


What about ???... well.

They are magic focused. what is not magic? science. what is the facility for? Science.
Steffan and james expend this rounds work points, and jason expends 1 work point of his own, for this action. think'n outside the box!
the result are a small set of semi-autonomous drones, and a few special surprises. using patented radiation gun technology, these surprises are especially potent.
one drone darks toward ???, and hovers in place. likely not seeing a reason to risk it, ??? probably shoots it... except it was a light-based illusion. the drone actually darted up at a 90 degree angle, then started shooting gravitons at the rocks in front of ???. the illusion was sustained by a second drone, which was a biiiit out of the way.the rocks graviton'd slap into ???'s face and body, but that's mostly irrelevant. what isn't irrelevant is the unconventional weaponry carried by the third drone:
a bow and arrow.
wait wait, let me check again...
oh, that was attack reference number 9128, not 1128. my bad!
It's a shotgun, point-blank

now, 2.5 feet is almost a meter. BUT I am aloud to be smart, and so there's a fourth drone (we built a bunch of these things), standing by with a combination of gravitons and photons, aimed precisely to keep the pellets clustered together for the occult energies. Occult is not magic, more... demon-worship-y. anyway, that doesn't matter, because That is still all a distraction. if it blows off one of their legs or arms, all well and good. good show, very nice, fun to have you around, I autoloot that. but I have more to go. by now, drones 5 through 7 have moved into position. they then release their payloads, sending 3 metal rods plummeting into the ground, which they embed themselves in, about 1/3 of a rodlength deep. the rods power on, and a crackling forcefield forms between them and the drones who dropped them, trapping ???: it's like the appature science not-what-we-want-to-keep disintegrator field, except it's ok with metals and it hates biological materials. oh, and magic. it hates magic.
so, ??? is trapped. drone 3 floats outside the field, and switches shotgun modes to "rapidfire". and it fires, rapidly. a barrage of occult explosions peppers the field (pellets held in occult ranges by drone 4) while drones 1 and 2 return to base to be remodded. quickly enough, they return, each outfitted with a weird tube, plasma blade disks around their midpoints, and carrying a small sphere.
as the shotgun runs out of ammo, ??? gets a short reprieve... C-CHUNK. a grappling hook sinks into their shoulder- possibly stopped by armor, possibly not, but unless they remove that section at least, drone 1 will be able to enneringly home into them and slice them apart- or, if they try to destroy drone1 with magic,it'll weigh them down and constantly pull them off-balance.

assuming they get rid of the section the hook hit,drone 2 dives towards the disintegration cage, then swoops up at the last moment, dropping its spherical payload into the cage. it rolls for a few seconds, before exploding. it's kinda goopy, fairly soft, but it stings a bit on contact.
Drone 1 turns on the inertial amplifier it was fitted with (it'll be harder to change the direction/speed its moving in. partially for if ??? would have shot drone1 if it attacked and it was pulling it off balance, partially for this.), and its payload reveals itself to be a plasma cutter with an attached air-fusion rocket, morphing into the appropriate shape.

The payload drops, and drone1 shoots a grappling hook (the last one got freed up) at the conveniently-shaped grappling-hookable section of the cutter. clearly, this is intentional. the payload is then graviton'd back up to drone 1, where it cuts off some extraineous parts. then, it drops again, and turns on the plasma cutter, swinging straight at ???. chances are they dodge it,but at these speeds interception's not very feasible. the rocket/plasma cutter goes in a loop, and with a small twitch of drone1, comes from a different angle. drones 2, 3 and 4 seem to be preparing something... well, ??? doesn't need to worry about that for now. what they have to worry about right now is the increasing amount of speed at which the plasma cutter circles drone1... though the grapple-line seems to be wrapping itself around drone1, so drone 1 keeps having to come closer, and eventually they'll have to stop, or enter the disintegration cage (oh, did i mention? the cage has a space-warping effect to prevent teleportation).
right before drone1 runs out of ability to make attacks from outside, a rod of solid diamond appears, inside the cage but running a fair distance outside it as well, starting at drone3. drone 2 uses its plasma cutter to free drone3 from the rod. now, whether this rod of shadiamond(ultroviolet shadow courtesy of drone 4) did anything- say, tore off an arm- is irrelevant. what matters is that it is There. Drone 4 quickly moves to another side of the triangle, and starts firing combinations of gravitons and high-frequency photons, turning the carbon into plasma then launching it at ???. interestingly, there seems to be more goop on the floor then there was earlier.
drone 1, on the other hand, moved upwards, and is now unwinding the plasma blade... by using it, just in the other direction. drone 1 hovers in place, just above the cage, as the cutter extends, and extends,like a gradually expanding circle of death. then, the moment is right, and I take some- really, a smidgeon- of perception energy, and create a spatial distortion so the direction of this circle of death quickly occilates, making it a sphere of death. this forces ??? to hide one of the three triangle corners, which makes them a sitting duck. 2 corners are useless due to plasma from drone 4, so drones 2 and 3 can easilly concentrate their fire (not fire-based, of course.) on the remaining corner. and they do, firing ceaselessly with thin beams of shadiamond or gravitons, or the strange energy quartz radiates, etc.

No real way to end this, other then noting if they drop any limbs i pick them up.
35k damage to the Primal Fire Elemental! Facility ordered!
38/40 DRACO using the +3

Entity Orders:
I order my Slugthrower Drones to kamikaze all non-subverted drone factories
The Dragon Drone will move to buff Metal Gear REX

Main Action:
Sometimes, a situation calls for the big guns.
And by the big guns, I mean a truly massive plasma cannon.
I've lugged this thing around for a while, but it's only good for one shot before I'd have to repair it. You know how these things are.
Anyways, I haven't met a mech yet that could tank good old-fashioned billion-degree plasma.
Anyways, I open a dimensional gate to the plasma cannon (it's sitting in its housing back in my storage area) and fire it at the Blackguard.
23k damage to the Blackguard! The heat of the plasma forms a fire elemental!
Grimoire Yggdrasilia 35/40

"Is."

Use a totally scientific railgun to prepare for apologizing/negotiation with the Overfiend as per the conjurational charter. Geez, it's like you can't even summon demons these days without tripping over some Lord of Hell or another. If we have no need of such arms, shoot it at one of the enemy vessels in order to give the coming armada an easier time.
You prepare a Railgun for your inevitable visitation by the Overfiend, and fire it at an Escort Ship for 17k!
39/40 DRACO

I take my rant from last turn, remix it using a Catchy Remix Generator Algorithm I made in my spare time one day, and broadcast it at the Blackguard.

Using a sonic cannon calibrated with its target area aimed at the Iron Prince's head.
The soundwaves mess with the molecular integrity of the Blackguard, dealing 19k damage!
13/40 Charge
Beginning +20 in reserves

Huh, so how did AC work again? I recall it being some sort of unit for armor, but i'm more interested in the specifics...

Increasing Lunar Knight AC again(WIP)
(AC works by decreasing the damage from a regular attack by about (1,000), and (5,000) for a Charged attack. I'll codify it later.)
Your attempt to increase the armor of the Lunar Knight fails!
Charge 27/40

I look over at the Healing Salve I have to Indiana Jones who didn't used it before being sent back to my Mindscape and sigh before giving it instead to Spaceship,it's made of Nanobots so it should still repair her

I pull out a sword with a Charge, this isn't a normal Sword,it's a Sword that has been both Imbued with its own Concept and the Idea of [[CUT]],I then use it to [[CUT]] the BlackMech into two,any defenses it has will also be Cut,as this cuts the very fabric of Space-Time
You compromise the integrity of the Blackguard's armor once more, dealing 21k and reducing AC to 1!
24/40 cp

I say "song. Do you know why I am not able to summon SCP objects"

Anyway I throw a portable hole that lands next to the blackguard and throw an empty bag of holding into it
As a rift to the astral plane is torn open, the Blackguard tethers itself to it's current location with ribbons of orange and black energy.
"You will have to do better than that."
Charge 28/40

I take the Flame Elementals and compress them into Bullets made of Flame which I then shoot with my Infernal Plasma Gun into the Blackmech with Cog of Battle Active and a few Damage Ups added

Spaceship to use her own Nanobots to Heal herself and other AG Entites
You compress the Fire Elementals into fire bullets, which you fire at the Blackguard, but this time, he's prepared. Activating a flame shield, the Fire Elementals just bounce off! The Spaceship heals herself for 20k!
29/40

The winds and sky form into a small swirling vortex that imbues itself into the air aspect, healing it.
Aspect of Air healed for 16k!
@pionoplayer your character should have heard my character ask a quetion so you should write an answer
#W^2
CP 2/40

The Gentleman despite all appearances is feeling more than a little drained, the Hall of Boredom's effects still linger, and calling upon the Abysal Might lingering inside of him is no small task. So despite his usual cocky, egotistical, tryhard appearance being kept up, the disheveled man opts for a more simple route.

The odd tendrils flair again, seeming to phase in and out of existence, the Light inside sharpens, jutting out of the tendrils like thorns before Darkness wraps around them, begining to smolder and burn away already, but a few seconds is all that's needed. With a subtle ripple the Contradicting Eldritchine Tendrils With Thorns of Dark and Light! lash at P-5 rather unceremoniously.
As the tendrils streak through the air towards P-5, but once they're within arms-length, they curl around them, almost like a caress.
It's not working.
Oh, sorry. I missed that, I've not been feeling well so my post was made quick.

No, I'm afraid not. My ability to see things does not extend to that which is truly hidden.
#whereischucknorris
Charge 38/40
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Pistol Shrimp takes aim with a proper gun this time, but is interrupted once again, albeit politely this time. An entire box of rations is dropped in front of him by a drone that swooped in from seemingly nowhere. The contents of the box does indeed include rations, but with it comes a hastily written note. It reads:

"This is the last time I'm ever helping you out. You're on your own after this." - Tony

The drone that carried the package flies off on its merry way, moments before sparks fly off of the little construct, showing signs that it is damaged and the rations may have been meant for another individual, but the message is still sent: this is the last Pistol Shrimp's gonna be healed.
Pistol Shrimp healed for 19k.

"Well."
In a final effort, the Blackguard delivers a mighty 175k blow to Metal Gear Rex! The remaining three snipers take out the Tyranid Swarm, while the last one desperately fires a shot inside the Meteor Monster for 40k. The Elder Fire Elementals blast the Androsphinx, Millenium Falcon, Big Fish and Pistol Shrimp for 26k, the Minelayers create another swarm of Fire Elementals, the Escort Ships fire upon Thorgi, Spaceship, Big Fish, Meteor Monster, Lunar Knight, Lunar Priest, Boredom Gollem and Primal Fire Elemental for 25k. The Indoor Defense Turrets focus-fire on the Big Fish further, dealing 55k to them. The Observation drones are directed to pick up the entity parts, and depart away, while the factories continue to work. The Fire Elemental Swarms overtake the Pistol Shrimp, leaving no trace of them behind.
+4 PG Morale, -5 AG Morale.

Taking aim with his war machine's armaments, Naked Snake pumps thousands upon thousands of rounds into the Blackguard, reducing it to a hollowed out husk. As a man in dented, scratched-up grey armor climbs out, you all feel a ripple of energy as the Godmodder takes 1 damage. Flicking on a lighter, the Iron Prince disappears in a burst of flame, as his forces descend into total chaos. A sniper breaks cover, and holds his hands up in the air.

"Don't shoot, don't shoot! I...I don't want to die!"

As he does so, two Minelayers and four Escort Ships join him in his defection.

Now, our forces attack. Thorgi Eliminates two entire groups of fire elementals, The Millenium Falcon rips another three apart, and the Slugthrower Drones explode, dealing 20k damage to all non-subverted Drone Factories, here in the wreck of the Parallax. The Aspect of Air deals 12k damage to an Escort Ship, the Spaceship heals herself, The Big Fish deals 4k to four Elder Fire Elementals, 15k to one, and 30k to another. dispatching yet another. The Meteor Monster digests a Sniper, and releases a burp of yellow mist, and also tears into an escort ship for 60k damage. The Lunar Knight dissipates an Elder Fire Elemental, and the Lunar Priest heals them for 10k! Finally, the Boredom Gollem smacks an Escort Ship apart.
-19 PG Morale, +6 AG Morale.

Meanwhile, with the Godmodder:
The Elder Fire Elemental breathes fire on JOE, the Guard Drones, and the Facility, for 30k (6) Damage! The Facility takes Double, due to it's bodyguarding status!
However, the Facility retaliates by unleashing a plan to use Drones to attack P-5! The plan works, to a degree. As you trap them within the triangle, their form fuzzes, and disappears entirely. When you switch it off, they're nowhere to be found. Not at all. They're just gone. Weird...
-2 AG Morale.

Well, everything seems to being going good so far! You've forced the Iron Prince to retreat with his metaphorical tail between his legs, gotten new allies, and are free to attack the Godmodder! Of course, you can also try to convince the rest of his forces to defect. I'm sure they're not too happy about their all-powerful leader suddenly bailing on them, but at the same time, you best do it fast, since they're trying to hightail it out of here.

Itinerary:
Convert more PG Forces?
Leave the Parallax!
Attack the Godmodder!

ENTITY ADVANTAGE: [AG]
PG MORALE: 37%
AG MORALE: 100%
ARMADA COMING IN: 1 rounds!
PRO-GODMODDER FORCES LEAVING IN: 3 rounds!

[PG] Elder Fire Elemental. 48,000/61,000 Hp. x3.
[PG] Elder Fire Elemental. 23,000/61,000 Hp.
[PG] Elder Fire Elemental. 8,000/61,000 Hp.
[PG] Sniper. 75,000/100,000 Hp. 20% Dodge Change.
[PG] Sniper. 88,000/100,000 Hp. 20% Dodge Change.
[PG] Minelayer. 90,000/90,000 Hp. Laying Mines! x4
[PG] Escort Ship 78,000/120,000 Hp. x2
[PG] Escort Ship 18,000/120,000 Hp.
[PG] Turret Factory. 240,000/240,000 Hp. Create Turret: 2/4. x10
[PG] Indoor Defense Turret. 38,000/40,000 Hp. Reload 2/2. Active! x9
[PG] Indoor Defense Turret. 40,000/40,000 Hp. Reload 1/2. Active! x10
[AG-TOG] Drone Factory: 160,000/160,000 Hp. Create Drone: 1/2. Subverted to make Defective Drones!
[AG-JOE] Drone Factory: 160,000/160,000 Hp. Create Drone: 1/2. Compromised with a backdoor!
[PG] Drone Factory: 140,000/160,000 Hp. Create Drone: 1/2. x17
[PG] Observation Drone. 2,000/2,000 Hp. Rift: 2/3 x17
[PG] Observation Drone. 2,000/2,000 Hp. Rift: 1/3. Backdoor!
[PG] Voidmine. 4,000/4,000 Hp. x47
[PG] Fire Elemental Group 4. 8,000/8,000 Hp. x6

[AG][ELITE] Metal Gear REX. 650,000/1,000,000 Hp. Nuclear Wasteland: 4/5
[AG-Vanestus] Thorgi. 31,000/118,000 Hp. 15% Dodge!
[AG-Crusher] Millenium Falcon. 16,000/70,000 Hp. Deploying Drones: 2/4. BFG9K: 6/10 Morale Made!
[AG-Karpinsky] Dragon Drone. 1,000/1,000 Instant Reloads: 1.
[AG-Karpinsky] Drone Factory: 160,000/160,000 Hp. Create Drone: 2/2. Subverted to make Slugthrower Drones!
[AG-Pionoplayer] Aspect of Air. 26,000/30,000 Hp. 30% Dodge! Hurricane Force: 4/4
[AG-ParadoxDragon] Spaceship. 140,000/205,000 Hp.
[AG-Krill] The Big Fish. 208,000/400,000 Hp.
[AG-Krill] Meteor Monster 101,000/180,000 Hp.
[AG-Winkins] Lunar Knight. 229,000/300,000 Hp. Lunar Fall: 4/6. 1 AC!
[AG-Winkins] Lunar Priest. 105,000/150,000 Hp. Lunar's Light: 4/4.
[AG-Spicy] Boredom Gollem. 197,000/222,000 Hp. Eldritch Lash: 2/5
[AG] Sniper. 55,000/100,000 Hp. 20% Dodge Change. Defected!
[AG] Minelayer. 90,000/90,000 Hp. x2, Defected!
[AG] Escort Ship 114,000/120,000 Hp. x3 Defected!
[AG] Escort Ship 80,000/120,000 Hp. Defected!

[N] Clown Escape Pod. 5,000/5,000 Hp. Absurdly Spacious!

The Godmodder:
ENTITY ADVANTAGE: [PG]
PG MORALE: 100%
AG MORALE: 95%

[GM] The Godmodder. 68/80 Hp. Is currently it!
[PG][ELITE] Primal Fire Elemental. 565,000/640,000 Hp. Damage lowered!

[AG-JOE] The Facility. 205,000/300,000 Hp. Structural Stability: 90%! Bodyguarding Steffan, Jason, Aron and James. 1 AC.
[AG-JOE] #10: Steffan. 20,000/20,000 Hp. WP/r: 2. 15 Squadmates! Specialty: Engineering & Construction! Work Points: 0.
[AG-JOE] #17: Jason. 20,000/20,000 Hp. WP/r: 2. 15 Squadmates! Specialty: Programing! Work Points: 5.
[AG-JOE] #34: Aron. 20,000/20,000 Hp. WP/r: 2. 15 Squadmates! Specialty: Planning & Design! Work Points: 6.
[AG-JOE] #51: James. 20,000/20,000 Hp. WP/r: 2. 15 Squadmates! Specialty: The Substitute Person! Work Points: 0.
[AG-JOE] Soul Net. 40,000/40,000 Hp. No souls!
[AG-JOE] Observation Drone. 1,500/2,000 Hp. Rift: 1/3. Defective!
[AG] JOEbob. 20/20 Hp. [A] Radiation Armor, 6/12 Shields, regenerates 3 each round! Wacky Radiation: 1/10. Mines Left: 5

Everyone gets a +3 this round!
 
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Charge 39/40

(+3 Godmodder boost in reserve)
----------------------------------------------------------------
Entities:

HP: 400,000
EoTB Actions:
1. Calls in 4 of his underlings and 1 Hired Mussel(props to DCCCV for that name) as minor entities on the field.
Underling:
HP: 10,000
Attack: 2,000
Hired Mussel:
HP: 25,000
Attack: 5,000

2. Unleashes a barrage of attacks with all of his weaponry, each one having a unique property over the others.
AK-47: Fires 30 bullets that hit random opposing enemies, each dealing 500 damage for a total of 15,000.
Grenade: Tosses a grenade to a target that deals 20,000 damage to a single entity, or a distributed total of 40,000 to a horde entity.
Golden Revolver: Fires 3 targeted shots at 3 targets, dealing 5,000 each for a total of 15,000.
Sword Cane: Assaults 1 target with a flurry of slashes, dealing 30,000.

HP: 180,000
EoTB Actions:
1. Devours an enemy whole if there's none currently inside it. Enemies inside cannot attack anything but the Meteor Monster itself and also take 60,000 damage per turn from the many traps that lurk inside the creature. The Meteor Monster is free to attack other opponents whilst having an enemy devoured. If the enemy inside dies, the Meteor Monster's HP is restored by 30% of the enemy's total health, capped at 50,000 HP restored per enemy.
2. Ravage an opponent, dealing 60,000 damage.

The Big Fish merely grumbles at the death of one of his henchmen and prepares to immediately go back on the offensive, but...

The Meteor Monster's swirl of meteors all align for the creature's sight to only include the incredibly damaged Escort Ship. With that in mind, the creature lunges towards the ship. This puts the two into optimal position for a size comparison and, well, the Meteor Monster is most definitely large enough to devour this ship whole. And it does so,
----------------------------------------------------------------
As Big Fish readies his attack, he is unceremoniously interrupted by a piece of paper merrily flapping its way into his face. The already-disgruntled Big Fish pulls out the piece of paper off of his face, but the moment he catches a gaze on its content, his violent tendencies are momentarily curbed. Apparently, the identity of the paper is that of a transcript of a speech that has overturned the allegiance of many of the most feasibly loyal people. Really, it is nothing short of a miracle, if not maybe a coincidence, that Big Fish switch his allegiance to the paper's.

In a moment of resourcefulness, he memorizes the entire speech by mind and shares its content, word by word, onto the two remaining Snipers, clearly intending to cause a switch of allegiance on the two.
 
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48+2/40 USING
I create a cloning vat. If kept alive long enough, it will create a clone of whoever's DNA was supplied to it. The body will still require a soul though.

1+1/40

@DCCCV I'd assume that the Godmodder was talking to P-5, though? I listened in on that conversation (one-way though it may have been).


I take some flesh from the IPR's leg (which JOE consented to me taking) and stick it into the Cloning Vat. Now, we wait.
 
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20/40 +3GM

I commandeer one of the newly AG minelayers as mine mine mine and bring it over to the godmodders position.
other then that... hm. My original plans with radiation personal mana are kind of not an option, now that P5's gone.
Well, the primal fire elemental's still around. maybe if I weaken it enough it'll decide to join me instead? or... it's an elite, maybe i should steal part of its body somehow?
I'll go with option 1 for now. with a wave of my hand, several milky-white spheres form, then begin to orbit the elemental. it swats them, but they move around it as if it's a gentle breeze, unharmed. then, with a clenching of my first, they attach themselves to the elementals neck, a hollow cylinder, or, ring, of metalic substance. another power limiter, spikes sticking out of it to radiate away the elementals energy.

in The Facility, has Aron figured out how the mines work yet? the minelayer docks inside the facility, then soars out to the rest of the nearby planet, being innaccessable from the outside. since it can no longer be feasibly attacked without the facilities defeat, it starts churning out mines faster (it no longer needs to fly.) james and steffan, if mines aren't understood yet, make some more guard drones. if the mines are understood, they make a mine-spewer- or try, at least. if they fail, it will be a learning experience.
 
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3/40

I utilize my several Command Elemental rings and spells to convert as many fire elementals to my side as possible.
They should join me.
I'm a radical commie wizard god.
 
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40/40 DRACO (+3 in reserve for now)

DEPLOY DRACO

First off, I eject from my Dragon Suit. I won't be needing it any more.
The Dragon Suit needs a pilot. That pilot will be DRACO, the Dynamic-Response Assault, Coordination, and Overwatch AI system.

Yes, I have an AI. Yes, I was busy fine-tuning it for the past few rounds.

Anyways, DRACO is now piloting the Dragon Suit (hereafter referred to as DRACO for simplicity). DRACO is an entity.

Stats:
Health = decent (fireproof titanium-adamant alloy is awesome) given below
Dodge = 1/3 chance (DRACO is good at anticipation)
Attacks/Offensive Specials: [note that melee requires DRACO to get up close and personal]
>Missiles and/or Railguns (standard ranged attack)
>Voidfire Breath (ranged, adds DOT, goes on cooldown after use)
>Adamant Claws (melee)
Other Specials:
>Containment Foam (ranged, immobilizes or partially immobilizes an entity for up to 3 rounds, goes on cooldown after use)
>Proprietary Protection (think self-destruct, will kamikaze an enemy entity upon death)

Entity Orders:
All entities I can order, into the Clown Escape Pod!

Main Action: I pull out an automatic grenade launcher and lay down covering fire against the PG forces still remaining, buying time for the AG forces to escape.
 
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