Deedeequest or The Wonders of Mundus: Be Careful Who You Pretend To Be - A Genderous Isekai Quest

How Dice Rolls Work
Character sheet is here.

Dice rolls are 1d10 + Stat + Proficiency + any applicable bonuses, such as Boons.

You may spend 3 Tension to Overdrive for a retroactive +5 to your roll (a Determination Overdrive), or +3 to an ally's roll (a Teamwork Overdrive). I will also automatically overdrive to avoid exhaustion or unconsciousness.

It is possible to critically succeed (on +5 on skill checks and +10 on combat rolls) or critically fail (by the same margins), but rolling a 1 or a 10 does not automatically crit in either case. It is possible to crit retroactively by Overdriving.

Your stat bonuses have names:
  • Vigor grants a Strength bonus.
  • Agility grants a Dexterity bonus.
  • Spirit grants an Aura bonus.
  • Mind grants an Intuition bonus.
  • Resolve grants a Guts bonus.
Dice are rolled on a first come, first serve bonus. You only roll for Deedee.
 
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Also, look at what Midwife's Light Touch does. Now consider that Scherzo definitely has some sacred Berzerkers in his cult. There's a reason they're married!
So this brings up an interesting mechanics nitpick - in core Valor, Resolve doesn't interact with the "Berserker" flaw (or "Despair", for that matter), but it is extremely important for dealing with the much worse Malevolent Entity flaw. Do Scherzan Berserkers have access to Malevolent Entity as a flaw, or are there additional effects to Berserker and Despair in AWO that call for Resolve checks? I'm pretty sure it's the latter, given the implied existence of morale challenge checks, but I thought I'd ask because I can't believe Hannah created a character that DOESN'T have ME.
 
So this brings up an interesting mechanics nitpick - in core Valor, Resolve doesn't interact with the "Berserker" flaw (or "Despair", for that matter), but it is extremely important for dealing with the much worse Malevolent Entity flaw. Do Scherzan Berserkers have access to Malevolent Entity as a flaw, or are there additional effects to Berserker and Despair in AWO that call for Resolve checks? I'm pretty sure it's the latter, given the implied existence of morale challenge checks, but I thought I'd ask because I can't believe Hannah created a character that DOESN'T have ME.

It's the latter. MLT doesn't work on MalevEnt; that's not a psychological effect but rather possession and uh,

anyone stuck in Mundus who took it is having a normal one right now

ETA: Also, no, presently Ace does not have the Malevolent Entity flaw.
 
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SHE'S SO BIG AND WONDERFUL AND I WANT TO COSPLAY AS HER SO BAD NOW. I love that the gloriously beautiful god of all things lady is so delightfully round.

...The Erandite version of the myth of Thorne's birth insists that Eranda, a goddess who was never above polygamy for either it's own sake or the sake of social harmony, noticed the wandering eyes of Scherzo but then took him aside, agreed that she was beautiful, and proposed a conspiracy to bring her to their bower, so that it would be Eranda's seed that grew within Aurora, fertilized and watered by Scherzo. Eranda knew full well that any freeborn child of an Omphalan had the right to Omphalan citizenship themselves...

Also I am laughing so hard now for reasons I'll explain in Discord. Suffice to say, it's going to be very appropriate that [REDACTED} is a Paladin of Eranda.
 
Qoheleth thinks about neurohelm uplinks
MLT doesn't work on MalevEnt; that's not a psychological effect but rather possession and uh,

anyone stuck in Mundus who took it is having a normal one right now
...now I'm just thinking about the implications of Frankie's neurohelm talk again.

Like... okay. While we were waiting for the 2.2.3 update, I made this quip, right?
If all else fails, you can probably handwave it by fudging the numbers on exactly how big Chimaera's geographical footprint is ("neurohelms gotta have low pings; anything more than 400 miles from Vegas was totally a separate cluster! :grin:")
But then a couple days later, I had one of those fridge logic moments that, wait, no, the idea doesn't work; when we were talking on boat, Frankie said the servers were in orbit.

And that puzzled the heck out of me, because... okay. If they're in low orbit, then any given satellite will be changing its position all the time. Your server might be on the opposite side of the world, 12,000 miles away. If they're in geostationary orbit, well, at first that sounds better because they're really truly colocated with your game region. Except to get geostationary and stay there, you have to be 22,000 miles up.

In other words, no matter which way you go, unless you have FTL communication the absolute minimum round-trip ping you have to plan for to an orbital server is 133ms. That's the equivalent of eight frames of lag in a fighting game - noticeable enough that, if games like this were using delay based netcode on your actual ass five senses, it'd be physically nauseating. And to compensate with rollback-based netcode would require neurohelms to be able to make our local meat brains somehow run at several times their normal speed (in order to roll forward after a server correction). You need a different strategy for syncing state than today's online games use.

So I figure, that's where this idea of "amphibiousness", as Frankie put it, comes into Neurohelm system design, right? The only way to defeat laws-of-physics based lag is to colocate computation, right? So if you replicate the client-side data to the server-side and move all the computation there, you get a ping of 0, in exchange for paying the 133ms on senses from the client-side instead. That seems acceptable; they're not the senses you want to experience as "your senses" right now anyway, so a little lag is fine.

But calling that "amphibious" is... well, maybe a gentle way of describing it, but also a big understatement. In order for it to work... in order for the ping to be 0 and to not place the lag barrier either in front of the senses you're perceiving as your body (which you want to be the Mundus ones) or inside your own head (which sounds even less workable)... I don't think you can get away with updating internal state from both heads at once. You can't have interesting work being done inside the mind in both places at once. Like, put aside for the moment that we're encoding to gray matter. Imagine a purely computers-based situation. Even there, "dual active" replication - where you have two copies of your program that both support everything the program can do, and which communicate with each other to stay in sync - is notoriously painful, because you can almost always come up with a set of steps that will get the two servers disagreeing with each other in a way you can't untangle without throwing something out.

No, if you want feasible, you go for one server active, one server in read-only standby, with full colocation of the active side. Which means, okay, maybe DARPA solved for general 3-way merge to get Neurohelms working in the OWTB's Earth. But if they didn't, the feasible architecture would be that users do their actual thinking and feeling and deciding up in the cloud or in the drone they're driving or whatever, and use their meatspace bodies as a peripheral. It's got a nervous system to carry sensory input to you. It has a secondary brain to run reflexive and automatic biological stuff, and you can keep a hotswappable copy of your mindstate on there and push updates to it as they occur (so that you can jack out at all and still remember what you did on Mundus that day). But until you switch that standby brain back to active and wake up in your body... you are ten thousand miles away.

And the idea that your mind is running on the server really has implications for a setting that can do mind stuff, now that the gloves have come off and we're getting a fully verisimilar world. Cora was talking about how weird it was to actually be experiencing telempathy, but that's only the beginning. If Malevolent Entity exists in this game, then wouldn't that translate to basically an evil Mundane headmate? Who maybe now knows about 2040s Earth stuff too, by virtue of where they're perched?
 
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Qo I think you just solved how the premise of this Quest is even possible. If the players' conscious brains are running on Chimaera, rather than in their heads, then if there is a network interruption and failover to the meat brain is no longer possible, then...that's where they live now. On Chimaera.

Obviously this is also why You Do Not Remove The Neurohelm. Interrupting the physical connection without a safe logout or automatic failover is the very worst thing you could do to the meat brain in that case.
 
Very Very Frightening Me by Fabricati (canon, sidestory)
anyone stuck in Mundus who took it is having a normal one right now
You need a shave.

Iren sighed, and closed his eyes. Night already, was it? "I'm perfectly aware. Issues: we don't have a mirror, I don't have money for a barber, and honestly in this party we are the least fuzzy."

Which reminds me, this party... Iren had taken to calling the new occupant in his head 'Eclair'-- not least because her voice crackled and hissed like an AM radio set to a slightly out of tune channel playing 1920's lounge music. I don't think we can trust them.

"You don't think we can trust anyone."

And wasn't that almost true?

Iren sighed. Eclair, much as he hated to even think about it, did have a point. If Charr and Peachi hadn't figured out the game, who knows where the lot of them might be now? Where would that boat have gone? No, let's not think about that. Stay focused on what you need for the job. A shame that entertainer-- Helgi, wasn't it?-- a shame he decided he'd go strike out on his own.

"That's not true, it was Peachi's warning." And now the pall of the task they all had ahead of them was laid heavier. They had a tank, but no healer. He did not want to think about how queue times translated into days left waiting. How would you even queue up for instances? "... Have to post a bill in the cattehaus..."

"Or I can try and see if anyone else from DC/AC is here," Charr offered.

"We already tried looking in the camp outside the Caer, where else would they be?" Shall I give you a hint? Iren looked to the side, and said nothing. Of all the things he wanted right now, to reveal his newly unstable mental state was definitely not one of them.

"Chances are they wouldn't stick around the camp. There's plenty that needs doing."

And wasn't that a common refrain already. Iren sighed. "OK. So we have our orders. Try and find people, and try and hire a healer at the cattehaus. Maybe see if Helgi still doesn't want to party up with us."

Charr hummed and nodded. "Looks that way. You still all right sharing a bed?"

"Why wouldn't I be?" Iren shrugged. "At this point it's that or try and set up tents outside, and I do not want to do that."

"We might have to."

Iren didn't want to think about that. Oh, just damn the merchants, anyway, Eclair replied. But after you see a barber. Seriously, it's gotten poky. You know we both hate it.

Did she ever shut up? I just say the things you won't, hun~
 
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This is making me wonder then if there are somehow 'ghost' players now - people who got caught in the switch, then had their Neurohelms removed in meatspace, who in the 'real world' are now dead but they're still alive in Mundus.

Real-life ghosts in the proverbial (or possibly actual) machine.

Edit: I've never found getting Meows so terrifying.
 
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I will say that Frankie's neurohelm talk had them stripping a lot of technical shit out in order to communicate with someone to whom they had no idea how much they'd otherwise understand--and they have a good reason for knowing as much technical shit about this as they do.
 
She's a popular streamer, right? Story'd check out if she's got some sort of Darkiplier style fandom gag in her mythos by now, and had figured that so long as this AWO character was gonna be full memetrash anyway she might as well throw in the reference...

If we wanted to be really silly it could be less Darkiplier and more Hat Dan (the Dan with a Hat).
 
I am really curious how things are going to shake out with That Asshole, who presumably picked Eranda for some combination of mechanical support, aesthetics (troll or otherwise), and... a particular take on the ideology that draws some parallels and flagrantly ignores most of it - we don't know a huge amount about the player's actual ideology, but I can see a trad-y type leaning in that direction and going "no thank you I don't believe in any of that" at 'offer no violence' and the rest of what the devs put in to try and push back on that kind of thing - suddenly being much more directly watched by a deity who will be... displeased with one of her mortal representatives raiding towns and enslaving people.
 
oh fuck wait this means we might get a scene much later where they face off again but the scales have swung way over in our protagonists' direction because they have the power of God and Anime on their side!!
 
but I can see a trad-y type leaning in that direction and going "no thank you I don't believe in any of that" at 'offer no violence'

Or at least an overly broad, reactionary definition of "...except in the breach of peace." Though, honestly, what will really make Eranda want to grow onions in such a heretical navel is the blatant disregard for how their actions affect the fabric of the community (which is to say, unraveling it).

oh fuck wait this means we might get a scene much later where they face off again but the scales have swung way over in our protagonists' direction because they have the power of God and Anime on their side!!

This game is JRPG as hell; the Venn diagram of having the power of God on your side and having the power of Anime with you is a circle. :V
 
I am really curious how things are going to shake out with That Asshole, who presumably picked Eranda for some combination of mechanical support, aesthetics (troll or otherwise), and... a particular take on the ideology that draws some parallels and flagrantly ignores most of it - we don't know a huge amount about the player's actual ideology, but I can see a trad-y type leaning in that direction and going "no thank you I don't believe in any of that" at 'offer no violence' and the rest of what the devs put in to try and push back on that kind of thing - suddenly being much more directly watched by a deity who will be... displeased with one of her mortal representatives raiding towns and enslaving people.
If I had to bet, I'd go with them having done it purely for the mechanics & to complete the "DPS poison magical girl" joke, rather than any real ideological factor. In my experience there's a type of player who'll pick in-game factions based on what they actually believe, but they're not generally going to be the same type of player who would make a character like that in the first place and would be taking a high-LV, ethically detached view of Mundus now. It's not like they'd have had any reason to think their gameplay would have to actually align with their patron choice before they got isekai'd.

And that would make the last part of your post especially meaty. Like... in a verisimilar Mundus, what percentage of the Cleric class is a no-strings-attached grant of power that comes with Adventurification, and what percent is contingent on actually maintaining a good relationship with your patron and their principles? We don't... really know, yet. I'd be surprised if AWO's worldbuilding didn't leave room for corrupt clergy of some stripe to be running around, but that still leaves some pretty big error bars on exactly how corrupt, and in what directions, you can get away with.
 
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And that would make the last part of your post especially meaty. Like... in a verisimilar Mundus, what percentage of the Cleric class is a no-strings-attached grant of power that comes with Adventurification, and what percent is contingent on actually maintaining a good relationship with your patron and their principles? We don't... really know, yet. I'd be surprised if AWO's worldbuilding didn't leave room for corrupt clergy of some stripe to be running around, but that still leaves some pretty big error bars on exactly how corrupt, and in what directions, you can get away with.

The amount of power that Adventurers, particularly Sacred Adventurers, continue to gain independently of proper orthopraxy and the attention of the gods would be a bit clearer if you had chosen to make Deedee an Ionian cleric as I'd originally conceived of her - because the question of "wait, Io is dead, why am I still getting the powers I am" would be more directly relevant earlier. (I don't regret the thread making her Sylphanii, though, that works better than my original plans.)

But there is a degree to which the powers granted by, to use a term from a similar game, this kind of exaltation are, in fact, independent of your piety and adherence to orthodoxy and orthopraxy. And part of it is that, as per ancient religions in general, the Gods care how you act far more than how you think - and the Gods have major blind spots, particularly in areas unrelated to their domains.

You can't get away with being a slaver and being a Delvarite. But the degree to which you can get away with it by doing it in the blind spots of other gods varies.
 
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