- Location
- Sweden
Anything can be a political compass if you're brave enough.
Anything can be a political compass if you're brave enough.
This is a poser gang dedicated to seducing the most attractive women in Night City. The more unobtainable she appears to be, the more attractive a target she makes. They do not maintain any turf, and have no goals outside of seducing women. They are generally harmless to anyone except the husbands and boyfriends of very attractive women in the city.
I would wait for now before deciding which gangs are the worse ones, it seems like the wiki is using the info from the old books and many of the gangs in the game had changed from how they were in the past (how they were in 2020 != how they're in 2077) a.k.a they were remade for the game.What the hell is that description for the Valentino's? I read that thinking "cool, I get play it all genteel, traditional mobster" working with those guys, but then I look at the actual wiki and get this shit.
The Tyger Claws don't exactly seem like I do the whole suit wearing Yakuza thing either. I guess maybe Arasaka would be more like that, who knows.
I wouldn't rule out the possibility that in practice they are like the Railroad in Fallout 4. For those not familar: Good intentions, but they fuck up in the long run and cause new problems/make existing ones worse.Okay, so we have:
...yeah, I think a lot of people will gravitate towards the Moxes as the good guy faction, unless they somehow have some very serious skeletons in their closet - even by the standards of Night City.
- Four racialized street gangs, varied in tactics, style, and ostensible "honourable conduct."
- Three cyberpunk megacorps.
- Ex-military vigilantes.
- Heroic defenders of sex workers.
I wouldn't rule out the possibility that in practice they are like the Railroad in Fallout 4. For those not familar: Good intentions, but they fuck up in the long run and cause new problems/make existing ones worse.
I am more excited about the Valentinos because they could be the more reasonable old school gangster contrasting with the violent thugs archetype being represented by POC instead of Italian-Americans. Though if we do get that Im still expecting a lot of "ey hermano what are ya doing in tha barrio" stereotype shit as well.
Now, now, they can't do worse than the US companies, right?Yeah, Im kinda cynical about American ethnic gangs as represented by Polish people, I think thats understandable, no?
The Valentinos is a Latino American Gang.
Synths are not humans (thought that is not to say they are not people, they are).Like, there isn't any evidence they "fuck up in the long run" or make anything worse. They actually generally seem to just unironically be good guys.
Furthermore, they refuse to co-operate with the Minutemen in the defense of Bunkerhill, a battle the loose quite badly unless the Player character is on their side and bails them out.
I'm expecting more "had a good point and cause, but have become what they once fought", possibly with a rebel faction that seeks to return the old days, where "protection" wasn't an euphemism for "exploitation".The Moxes seem like a good opportunity for them to do some "ah, but abusive johns are people too!" and "militant feminism gone too far!" action. Which I hope they dont do, but I wouldnt be surprised because its exactly the kind of ah do you see stuff Id expect from a AAA game.
They're a street gang - expect greed to have taken over. Sure, if you're a working gal/guy you can get protection. If you pay your dues, if you don't, they'll often be the one's cracking down.I'm expecting more "had a good point and cause, but have become what they once fought", possibly with a rebel faction that seeks to return the old days, where "protection" wasn't an euphemism for "exploitation".
Considering the trailers so far, there are probably some people that you can trust, but only at individual levels, a whole faction of good people? Unlikely. A group of 4 maybe 5 nice persons? Possible.Aw come on I know its a dystopia but shouldn't there be at least one nice faction? Is the player going to have to play pulp fiction detective with only taking quests from people at a case by case basis while lamenting on the dark and ugly underbelly of society?
Aw come on I know its a dystopia but shouldn't there be at least one nice faction? Is the player going to have to play pulp fiction detective with only taking quests from people at a case by case basis while lamenting on the dark and ugly underbelly of society?
Literally every non-Institute faction in Fallout 4 blows up the Institute at the end.Also they blow the Institute up, thereby ensuring that unless they somehow match the century and change of technological innovation and infrastructure that the Institute had, they have consigned the Synths to extinction.
The Mox seem pretty nice to me. Like I said, they're heroic defenders of the sex workers.Aw come on I know its a dystopia but shouldn't there be at least one nice faction? Is the player going to have to play pulp fiction detective with only taking quests from people at a case by case basis while lamenting on the dark and ugly underbelly of society?
The Brotherhood hates Synths and wants them all dead, and the Minutemen are more concerned about the existential threat that the Institute is to the Commonwealth at large, rather than the welfare of the Synths. The Railroad is supposed to care about the Synths, and destroying the only place where they are made (and therefore the only place the species can reproduce) is very much against their objective.Literally every non-Institute faction in Fallout 4 blows up the Institute at the end.
The Brotherhood hates Synths and wants them all dead, and the Minutemen are more concerned about the existential threat that the Institute is to the Commonwealth at large, rather than the welfare of the Synths. The Railroad is supposed to care about the Synths, and destroying the only place where they are made (and therefore the only place the species can reproduce) is very much against their objective.
Now, much of this comes from FO4 having a fairly meh storyline, where Bethesda seemed to go out of their way to have the three other factions have the same ending but by degrees - but we got the game we got and as such we can only work with the factions as they are presented. And the Railroad as presented is short-sighted, often counter productive to their own goals.
Quoth Mike Pondsmith, creator of Cyberpunk 2020, "Cyberpunk isn't about saving humanity, it's about saving yourself."Aw come on I know its a dystopia but shouldn't there be at least one nice faction? Is the player going to have to play pulp fiction detective with only taking quests from people at a case by case basis while lamenting on the dark and ugly underbelly of society?