Should the world be a Low Fantasy setting?

  • Yes

    Votes: 63 70.0%
  • No

    Votes: 27 30.0%

  • Total voters
    90
  • Poll closed .
We can avoid war without legitimacy loss, QM said that they know we are strong so they won't attack us . Recognising them is basically giving legitimacy and one prestige in the air.
But that Legitimacy doesn't go in the air, it goes to the Maradysh Cadlon. Who needs Legitimacy to secure ers rule, and the best way to get it would be to strike back against the wicked overlords from the North.

Probably not the only way she could get it, but given she is martially inclined it could very well be her best option.

Question though: What, precisely does Prestige do that's good for us again?
Outside of being a measurement of narrative standing, having the highest local prestige is what gives us the "King of the Hill" status that gives us 1 Diplomacy per turn.

Mind you, it can also come with downsides of being seen as a major power. Like how nations on a diplomatic scale scrutiny the UK's actions than they do Denmark's.
 
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But that Legitimacy doesn't go in the air, it goes to the Maradysh Cadlon. Who needs Legitimacy to secure his rule, and the best way to get it would be to strike back against the wicked overlords from the North.
He won't strike at us and we don't have a reason to give him legitimacy for free as i doubt that he will be friendly to us.
Remember things were going good before he decided to declare himself King. This is basically a power grab and we are helping him in it.
 
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If you noticed we aren't most diplomatic folk in the world with one of the reasons to let them be is to not waste actions on them.

That is more due to a lack of trying than trying not working. You had decent relations with the Lowlander Tribes and were able to diplomatically make the Merntir a vassal. Which is pretty much both of times that the People made an attempt at diplomacy.
 
Prestige in essentially the dickwaving stat.
It makes you more well known, and also makes people more likely to seek you out; either to trade for your riches and raid you for them.
Now, some people might see Prestige as something that needs to be hoarded. This is not a good idea. Prestige can be exchanged for good things (as shown in this vote), things that are in the end much more valuable.
 
There is the reason of many of us not liking having supercharged legitimacy, and not quite thinking that arguments for nebulous reforms in the future is a good way to get rid of it.

I don't see a good reason to give it to them or better said to their leader who basically sabotaged our efforts and put us in this situation.
 
I don't see a good reason to give it to them or better said to their leader who basically sabotaged our efforts and put us in this situation.

For some reason, I find this post really amusing as you got that extra point of legitimacy from the leader who put you in this situation and sabotaged your relations with the Maradysh.

We put ourselves in this situation....

Yeah, it is pretty much the fault of Evalyn Boarslayer/the players. Sure in-universe it was all Evalyn's fault, but she only conquered the Maradysh due the players voting that way.

Edit: For the record, it is my personal opinion that Evalyn's actions are at fault for putting you in this situation. If she hadn't genocided and conquered the Maradysh, you would have neutral to decent relations with them.
 
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I don't see a good reason to give it to them or better said to their leader who basically sabotaged our efforts and put us in this situation.
I don't know, it doesn't look like the situation needed any sabotage.
Instead, the Maradysh took it as an insult. Oh they took the aid as they are barbarians not stupid, but Cadlon Gwynlyn's mistakes were honest and hard to predict before they happened. She had tried to make up for her initial failures by attempting to engage the Maradysh on fair terms so they didn't feel like they were being looked down upon. Unfortunately for Gwynlyn, enough mistakes had already been made that she wasn't able to fix them.

It had looked like her plan was working before she died as while the Maradysh were nowhere need close to actual liking the People, they were responding to the trade expedition in a manner that wasn't favourable, but also wasn't unfavourable.
Unless you count "leader of the populace proceeds to do what the populace wants" as sabotage.

Alas, that only lasted up to Gwynlyn's death as upon her death and Derfyl becoming Cadlon, the Maradysh decided to make their move. One of their young members and their most promising warrior decided to declare herself Cadlon of the Maradysh and that the Maradysh would no longer answer to the Cadlon of the People.
As a side-note, I just realised I have consistently misgendered the Maradysh Cadlon.

If anyone asks, this is because she wasn't named, and not because I assumed that a non-Arthrynite hero would be male.
 
For some reason, I find this post really amusing as you got that extra point of legitimacy from the leader who put you in this situation and sabotaged your relations with the Maradysh.



Yeah, it is pretty much the fault of Evalyn Boarslayer/the players. Sure in-universe it was all Evalyn's fault, but she only conquered the Maradysh due the players voting that way.

And now in universe we have another leader who is sabotaging us against our will. Why couldn't they simply roll diplo hero :(
 
I don't know, it doesn't look like the situation needed any sabotage.

Unless you count "leader of the populace proceeds to do what the populace wants" as sabotage.


As a side-note, I just realised I have consistently misgendered the Maradysh Cadlon.

If anyone asks, this is because she wasn't named, and not because I assumed that a non-Arthrynite hero would be male.
I did the same, so don't worry.
This just shows that we're more alike than any of us thought. :V
 
And now in universe we have another leader who is sabotaging us against our will. Why couldn't they simply roll diplo hero :(

Just so you realise, in that situation, you would be worse off as you would either have to let them go like you can now or suffer penalties for trying to keep hold of them whilst they are being so diplomatic about things? Basically this vote, but the situation would be set up diplomatically that you would lose out even more than you currently are.

Recognition of them will put us in a better relationship than if we quietly let them rebel.

Pretty much. Being officially let go and recognised will result in better relations with them.
 
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I would also like to clarify that Maradysh Martial Hero hasn't convinced the Maradysh to rebel. They had already decided that on their own and she has just given the opportunity to revolt by giving them a decent chance against the Catclaws.

She has just been declared Cadlon because she is their best war-leader and they don't expect those northern aresholes to let them go peacefully and without a fight so they want their best commander in charge.
 
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[X] Let them be and not escalate the situation futher. (-1 Prestige, Maradysh may no longer be a vassal of the Arthwyd, ???)
 
[x] Recognise the new Cadlon of the Maradysh as their new leader, (-1 Legitimacy, -2 Prestige, Maradysh are no longer a vassal of the Arthwyd,
Refining my vote here.
 
Won't letting them without anything be force us to save face by pacifying them later?

Because if we're not stating that we agree with them leaving, then our population will want to deal with this problem.

Letting them go and blessing their leader makes us eat a hit diplomatically, but it does make it our decision, something our populace won't see as an ongoing problem.
 
Won't letting them without anything be force us to save face by pacifying them later?

Because if we're not stating that we agree with them leaving, then our population will want to deal with this problem.

Letting them go and blessing their leader makes us eat a hit diplomatically, but it does make it our decision, something our populace won't see as an ongoing problem.

We still have those question marks wich might result in negotiations with them leaving under a better terms for us.
 
Won't letting them without anything be force us to save face by pacifying them later?

Because if we're not stating that we agree with them leaving, then our population will want to deal with this problem.

Letting them go and blessing their leader makes us eat a hit diplomatically, but it does make it our decision, something our populace won't see as an ongoing problem.

Letting them go and blessing their leader is not getting us hit diplomatically. It's establishing better diplomatic relation so that our neighbor is much less likely stab us in the back at the worst possible time.

We still have those question marks wich might result in negotiations with them leaving under a better terms for us.

How in the world could it result in "better" term for us?
 
We still have those question marks wich might result in negotiations with them leaving under a better terms for us.
The question marks might also be something negative. They're probably much more likely to be something negative than something positive. I don't see them reacting well to having their declaration of independence basically be ignored.
 
I have no idea why people are choosing to let them quietly rebel over establishing a more 'amicable' divorce?
They do it with the hopes of not giving up resources under a threat.

Like I said earlier, SV does not like when non-player actions force them to do things. Even if it is minor stuff like giving up a few stats which we have in abundance.

Letting them go and blessing their leader is not getting us hit diplomatically. It's establishing better diplomatic relation so that our neighbor is much less likely stab us in the back at the worst possible time.
It is a diploatic hit in the sense that it make our home-politics harder to handle.

Of course, we are currently at four out of three in terms of popularity, so this literally brings us down to "perfect".
 
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