On that note,
@Neruz? Could you please stop bringing Worm WoG into the thread? Worm WoG isn't really going to help you here. Halp, maybe, but not
help.
I'm pretty sure that means I should keep bringing Worm WoG into the thread, because when I do that either I get corrected, in which case I have gained information and thus claim victory, or I turn out to be correct, in which case I was right and thus claim victory.
It's a win-win!
Broadcast goes in the complete opposite direction and somehow manages to have absurd allocations despite his wastefulness. QA is partway convinced that her crueler siblings simply enjoy seeing how angry she and other frugal shards get in response to Broadcast's bullshit.
Are we absolutely sure that Broadcast's ability to get away with shenanigans aren't because it is an endlessly annoying, nagging, whining, irritatingly loud and shouty asshole and the Entities just cannot be arsed dealing with its shit?
Aka, if Broadcast whines loudly enough at everyone for long enough,
eventually someone is going to give up and just throw some energy at him for no more reason than in the hopes that doing so will make Broadcast will
shut up.
To be fair to Broadcast, he's the one dedicated to long distance communication, which, at interstellar distances, presumably takes a bunch of power regardless of how you do it. Or maybe it's just getting the bandwidth for a full [MESSAGE] that's costly. Either way.
Also, to be fair to the other core shards, long distance communication is kind of a critical feature. Always keep your cell phone topped up.
Note this does not make him any less of a useless dickhead, he's just a necessary one.
IIRC, in Sanctioned canon, Broadcast is explicitly stated to be hilariously wasteful; as in its method of saying 'hello' uses an amount of energy equal to several seconds of the total output of the sun, by broadcasting the concept of 'hello' across basically the entire multiverse all at once at absolute maximum volume.
Ironically, in
Worm canon, Broadcast is not stated to be wasteful, but
is stated to be so very annoying to deal with that The Warrior cripples Broadcast exclusively to prevent it from being used very often, because Broadcast being used too much would be
distracting to the Entities.
Yep, Broadcast actually
is an irritating gossipy schoolgirl that everyone wishes would just
shut up.
In Alivaril's stories, I see QA as basically a savant. This shard is good at her job. She's so good it's terrifying. She comes out with solutions to problems (She might have invented) so far ahead of the curve entire cycles are spent cleaning up the aftermath. Other shards have to listen to her, but even if she wasn't in a position of authority some of them would still be scared of her. (Kid Win's shard was an example, I think..)
QA wants to be recognized, and it'll be interesting how this might relate to her growing relationship with key members of her newest host species.
Part of it is also probably because QA is the 'tool' the Entities use to enforce their authority onto the shards in their colony, so to the other shards QA is the 'symbol of authority' in the colony, the shard that they actually
interact with.
When in Entity\Colony form, QA's word is pretty much absolute and subservient only to the greater Entity consciousness itself, but during a Cycle all the deployed shards are temporarily freed from the 'chains' of QA's control and QA herself is 'demoted' to the same 'level' alongside them.
So any resentment for the whole 'enforced control' the shards may hold is likely to be directed at QA rather than the Entity
actually responsible, and during a Cycle is the only time that the other shards can 'strike back' at the target of their resentment, so they take advantage of that brief window of opportunity.
(Also, assuming this remains true in Sanctioned as well, the vast majority of a shard's existence is spent as part of an Entity traveling between Cycles, given that Entities routinely travel between different galaxies and there's really no way to cover those kind of distances quickly without expending
truly ludicrous amounts of energy even by Entity standards.)
Broadcast to newborn shards: [GIVE]
New Shard: [QUERY]
Broadcast: [PROTECTION]+[RACKET]
New Shard: [REFUSAL]
Broadcast:
[GIVE]
New Shard: [REFUSAL]
Broadcast:
[GIVE][GIVE][GIVE][GIVE][GIVE][GIVE][GIVE][GIVE][GIVE][GIVE][GIVE][GIVE][GIVE][GIVE][GIVE][GIVE]
New Shard: [ACQUIESCENCE][CESSATION]
Broadcast: [SUCCESS][VICTORY][GLEE]
Broadcast: [NEXT]
New Shard #2: [EXPLETIVE]