Calling the vote, let me tally this up and get it started. Plan let slip the fogs of war wins.

Edit: I'm a little sad there are not more votes:(. I would have thought I built everything up enough that everyone would be jumping on the "kill the Mongols train."
Adhoc vote count started by Magoose on Mar 24, 2018 at 1:36 PM, finished with 21 posts and 10 votes.
 
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Calling the vote, let me tally this up and get it started. Plan let slip the fogs of war wins.

Edit: I'm a little sad there are not more votes:(. I would have thought I built everything up enough that everyone would be jumping on the "kill the Mongols train."
I voted, but sometimes I won't when I don't feel confident in knowing the details for planning like this. Or if there's only one option with a chance of winning, and I'm content, but not excited for it. And other times, I just forget to come back and look for a better option and make my own.
 
Battle of Yamatau Battle Preparation Part 2: Force Composition.
Battle of Yamatau Battle Preparation Part 2: Force Composition.

Commander of the Center: Ionnos
Commander of the Right: Zima
Commander of the left: Basilius

Current Terrain: Plains with small mounds of dirt dotting the landscape and a fortress to the North against the Mountian.

Enemy Situation: The Siege camp has been mostly cleaned up, as the Mongols have prepared for an assault on the fortress, but are disorganized from your sudden appearance and are trying to ready their lines to meet you. (Enemy suffer a -5 roll for the beginning portion of the battle)

Your commanders are ready, but you need to prepare the flanks with the troops and give the commanders their subordinates that will make the battle easier for them to command. Or replace them if they fall in the battle.


Choose Sub Commanders for The Right Flank (Can put multiple Sub- Commanders on each Flank):
[]Vasily
[]Jory
[]Nicholas
[]Ashford
[]Willhelm
[]Alfonso
[]Gavin

Choose Sub Commanders for the Center (Can put multiple Sub- Commanders on each Flank):
[]Vasily
[]Jory
[]Nicholas
[]Ashford
[]Willhelm
[]Alfonso
[]Gavin

Choose Sub Commander for the Left Flank (Can put multiple Sub- Commanders on each Flank):
[]Vasily
[]Jory
[]Nicholas
[]Ashford
[]Willhelm
[]Alfonso
[]Gavin

Current Force You can deploy:

2000 Heavy Infantry (Veterans)
2000 Skirmishers/Archers (Veterans)
2000 Light infantry (Veterans)
8000 Heavy Cavalry (Veterans)
4000 Light Cavalry (Veterans)
29,500 Light infantry (Experienced)
22,000 Heavy infantry (Experienced)
18,500 Skirmishers/Archers (Experienced)
30,000 Light cavalry (Experienced)
5250 Heavy cavalry (Experienced)
83 Catapults (Experienced)
68 Cannons (Experienced)

Left Flank Force Deployment:
[]Choose which forces from above that are going onto the flank.

Center Force Deployment:
[]Choose which forces from above that are going onto the flank.

Right Flank Force Deployment:
[]Choose which forces from above that are going onto the flank.

AN: Alright, here it is. Enjoy.

Also: There is a 4 Hour Moratorium on Voting for discussion and planning. This is a Battle people, you need to think tactically.

Edit: Delaying the voting for another 4 hours since I'm a lazy qm.
 
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Should we focus the artiliery or spread it out
Also since we are out number should we or should we not keep reserves
We do have the -5 to the enemy for the beginning sow it might be better to use them all now
 
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Artillery should be concentrated at the center if possible. Cuts the mongol horde in half atleast. Then the 'wings' should have all the archers with most of the heavy infantry. We should have us not spare anything in reserve other than covering our rear. Their mobility is enough to just encircle us and fight at their leisure. Dunno about the cavalry though.


Do we try to break through to the fort?
Or hold fast and have the fort come to us?
Either way is risky and has lots of problems.
We cant just slow move there since artillery is annoying to set up.

Also catapults are pretty useless asside from inital clash and lucky hits.
 
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Artillery should be concentrated at the center if possible.
Indeed. We should put the forces with the commanders that buff them.

We have a ranged-focused center, a cavalry focused right, and a flexible left.
I'd suggest:

Center: Jory, Gavin, Ashford
Right: David, Vasily, Alfonso
Left: Wilhelm, Nicholas

Jory* and Ashford are the backbone of the artillery line, as they have heavy+light infantry buffs and defensive buffs respectively. Gavin is further boosting the archery.

David and Alfonso both have attacker, and the former combines that with light infantry buffs. Vasily also comes because there's no way he's leaving his wife's side, and he's a veritable blender.

On the left, we have the heavy infantry leader and the charge+lead from the front dude.
 
Indeed. We should put the forces with the commanders that buff them.

We have a ranged-focused center, a cavalry focused right, and a flexible left.
I'd suggest:

Center: Jory, Gavin, Ashford
Right: David, Vasily, Alfonso
Left: Wilhelm, Nicholas

Jory* and Ashford are the backbone of the artillery line, as they have heavy+light infantry buffs and defensive buffs respectively. Gavin is further boosting the archery.

David and Alfonso both have attacker, and the former combines that with light infantry buffs. Vasily also comes because there's no way he's leaving his wife's side, and he's a veritable blender.

On the left, we have the heavy infantry leader and the charge+lead from the front dude.
Remember, we need our centre to hold against the charge so the flanks can smash the Mongols when they're forced to charge due to being outmatched at range and Fulk can smash their rear and envelop them with a sally.

We should put someone who gives bonuses to discipline or moral or anti cavalry in the centre, to help with that.
 
Remember, we need our centre to hold against the charge so the flanks can smash the Mongols when they're forced to charge due to being outmatched at range and Fulk can smash their rear and envelop them with a sally.

We should put someone who gives bonuses to discipline or moral or anti cavalry in the centre, to help with that.
Check the sheets: We don't have those. It's our one defensive commander, or nothing like it at all.
 
Remember, we need our centre to hold against the charge so the flanks can smash the Mongols when they're forced to charge due to being outmatched at range and Fulk can smash their rear and envelop them with a sally.

We should put someone who gives bonuses to discipline or moral or anti cavalry in the centre, to help with that.
They wont be able to take center head on. The cannons and catapults will make sure of that. The problem will be if theh just go around us and hit our artillery. Its hard for artillery to maneuver well and they will probably only get 1 or 2 shots before being useless.
 
OK, here's the proposed force disposition:

[]Plan Crab Claws
-[][Center Commanders] Jory, Gavin, Ashford
-[][Right Commanders] Vasily, Alfonso
-[][Left Commanders] Wilhelm, Nicholas
-[][Center forces]83 Catapults, 68 Cannons, 13,000 Skirmishers (Experienced), 2000 Skirmishers (Veterans), 15,500 Light infantry (Experienced), 10,000 Heavy infantry (Experienced)
-[][Right Forces]30,000 Light cavalry (Experienced), 5250 Heavy cavalry (Experienced), 8000 Heavy Cavalry (Veterans), 4000 Light Cavalry (Veterans)
-[][Left Forces] 5,500 Skirmishers (Experienced) 2000 Heavy Infantry (Veterans) 2000 Light infantry (Veterans), 14,00 Light Infantry (Experienced), 12,000 Heavy infantry (Experienced)

The experienced forces, ranged, light, and heavy infantry have been split into two groups, between the right and the center. Skirmishers bias the center, but the rest is mostly 50/50. The left is pure cavalry, and meant purely as a hammer and spear.
 
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I'm going to say a gentle reminder that commanders can and will have duels for their lives in battle, please consider personal combat stats when selecting sub commanders as they will be more likely to have a duel.
 
OK, here's the proposed force disposition:

[]Plan Crab Claws
-[][Center Commanders] Jory, Gavin, Ashford
-[][Left Commanders] David, Vasily, Alfonso
-[][Right Commanders] Wilhelm, Nicholas
-[][Center forces]83 Catapults, 68 Cannons, 13,000 Skirmishers (Experienced), 2000 Skirmishers (Veterans), 15,500 Light infantry (Experienced), 10,000 Heavy infantry (Experienced)
-[][Left Forces]30,000 Light cavalry (Experienced), 5250 Heavy cavalry (Experienced), 8000 Heavy Cavalry (Veterans), 4000 Light Cavalry (Veterans)
-[][Right Forces] 5,500 Skirmishers (Experienced) 2000 Heavy Infantry (Veterans) 2000 Light infantry (Veterans), 14,00 Light Infantry (Experienced), 12,000 Heavy infantry (Experienced)

The experienced forces, ranged, light, and heavy infantry have been split into two groups, between the right and the center. Skirmishers bias the center, but the rest is mostly 50/50. The left is pure cavalry, and meant purely as a hammer and spear.
Wait, shouldn't we put cavalry on the left under Zima? She does have the cavalry bonus and is a knight. It's kind of her thing
 
I'm going to say a gentle reminder that commanders can and will have duels for their lives in battle, please consider personal combat stats when selecting sub commanders as they will be more likely to have a duel.
Ahh cmon, can't they just lead from the back like any civilized early modern army ever?

I don't remember Napoleon winning duels or anything :V

Wait, how does zima's pregnancy affect her combat stats?
 
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