This quest is going to use the Plan Quest format first used and popularized by Blackstar's
Attempting to Fulfill the Plan MNKh Edition Alt. History - Users' Choice! and replicated in many others since. The most influential on me that I have read through while plotting to run my own - incidentally, this was not my first idea, Ace Combat brain worms just got to me hard out of nowhere - have been
Etranger's
You Are The Messiah: A Command and Conquer Nod Plan Quest Sci-Fi - Alt. History and
Attempting to Subvert the Plan: Dominion Edition Sci-Fi
Faith's
Attempting To Fulfil Your Contract: A Noveria Planquest [Mass Effect]
AnotherPerson's
Right Man in the Wrong Place: A Black Mesa Planquest
Shadows'
Per Aspera (Space Agency Plan Quest) Original
The Bird's
Eve of Destruction (Fallout Pre-War Quest) Mature - Sci-Fi and
Eve of Destruction Part 2: We Didn't Start the Fire Mature - Sci-Fi - Superhero
Rockeye's
Central Planning, Fantasy Edition Fantasy
and of course Ithillid's
Attempting to Fulfill the Plan: GDI Edition
I consider all of them to be excellent reads and highly recommend them.
For those utterly unfamiliar with the format, you have a limited pool of resources with which to perform actions - referred to as projects - in order to make number go up, with abstract economic indicators simulating the state of the broader economy. You will have three principles resources at the start of this quest: Resources, Political Support, and dice. Dice are assigned to projects, at the cast of Resources, and occasionally either cost or reward Political Support. The summed of the dice plus or minus any bonuses and penalties is then added to the project's progress. Overflow on projects will be assigned to a related project, but not always on a 1:1 basis.
Projects currently come in the following categories:
Infrastructure
Heavy Industry
Light & Chemical Industry
Agriculture
Military
Research
Administration
Foreign Affairs
Economic indicators will start vague and high-level, but can be refined and focused in the course of play through the completion of certain Administration projects.
The three resource types at the start of the game are:
Resources (R) are a high level abstraction of wages, raw material, and specialized components required to build something.
Political Support (PS) is an equally high level abstraction of how well you're liked by your boss. In this quest, you do not have to be held accountable to any democratic body (for now) and so now parliament mechanic is in play - your PS is the sole abstraction of your soft power in government. That said, you have three bosses, and therefore, three PS bars to watch: Chaldea, Antarc, and Kane.
Dice are abstractions of labor that you can assign to actually get things done. For each die assigned to a project, I will roll a 1d100. For most dice, they critically succeed on a natural roll of 100 and critically fail on a natural roll of 1. Dice come in three broad types: Regular Dice are assigned to a given type of project which can only be used for projects of that type, Free Dice may be assigned to any project without penalty, and finally
Construction Dice. Construction Dice are similar to Free Dice, but may
not be assigned to Research, Administration, or Foreign Affairs projects, and suffer a universal -10 penalty to all of their rolls. Additionally, if a given project
only has Construction Dice assigned to it in a turn, they cannot critically succeed.
In comparison to many other Plan Quests, I will be frontloading many mechanics and bonuses. This is intentional, you will need them in order to build
something that can deal with Ulysses.
On omakes
I love omakes, feel free to make them. I will award them bonuses scaling +5/+10/+15 based off of my own whim, and may optionally tag them as canon. There is no linkage between canoncity and the size of the bonus. I will also enthusiastically accept art, memes, and especially maps - please help me make maps I've been slaving over paint.net to make these things. Omakes will be consumed automatically to complete projects that are within the value of any unused bonuses, using the least valuable ones first. Only one omake will be used per project. I have no specific priority list, but will generally prefer to complete projects that are the subject of impending deadlines or are pass/fail DC checks.
I honestly didn't realize how many Plan Quests I had read through before I sat down and listed all of them out like that