Tykan - posting a lot of questions to try & generate activity; activity is good but this can also be a way for Scum to seem involved without getting pinned down to anything. Also not the most in love with the timing of joining my vote onto meso and then switching back to null after I stepped away from it - that could just be coincidental, but putting it together I'm on a light Scum lean at present.
@Wiadi Do you still have the same read on Tykan that you did earlier.
Checking out the main wagons at end game is common since there's not a lot of time to figure out a new one and convince people to move to it, plus you aren't as likely to get results by choosing at random meanwhile looking at the main wagons tells you if it's worthwhile and if not it tells you about the people on it.
Whoops, forgot to answer your earlier question re: What Would Scum Do? (A lifestyle to live by, truly) Will answer that one after.In regards to lynch voting. Town has more targets now that they would be happy to kill then in regular mafia , considering the two scum teams, so the impetus to vote no lynch is the same as during regular mafia, especially with the amount of night kills, do I see that correct?
Ah, fair point. I hadn't realized it, but I'll admit that I'm not too concerned by him checking Tykan when I personally am suspect of Tykan.Granted re: main wagons but Ori was focusing on things with literally 1 vote, which is not exactly a huge difference.
Basing myself of that post in regards to that we are likely to have 6 or 8 scum , 8 to 10 town and that leaves between 5 and 1 neutrals/sks etcThere's
0.15% chance of thirteen town
2.24% chance of twelve town
10.3% chance of eleven town
24.53% chance of ten town
34.08% chance of nine town
24.48% chance of eight town
4.22% chance of seven town
There's
6.99% chance of three demons and two fiends
6.99% chance of two demons and three fiends
58.24% chance of three demons and three fiends
2.69% chance of four demons and three fiends
2.69% chance of three demons and four fiends
22.40% chance of four demons and four fiends
Granted re: main wagons but Ori was focusing on things with literally 1 vote, which is not exactly a huge difference.
Off the top of my head, we're looking at somewhere between two kills (Demon+Fiend) to nine kills (Demon, Fiend, 5 Battle Wands, Solo Elf, Helltaker)Basing myself of that post in regards to that we are likely to have 6 or 8 scum , 8 to 10 town and that leaves between 5 and 1 neutrals/sks etc
which means that LoL is archived if there are only 4 or 6 town members remaining as the scums also kill each other right? So town LoL is different from game LoL based on that for one of the scum factions.
Now based on night kills if I see that right we have normally a minimum of 2 kills (1 demon 1 fiend) but I am unsure about the max there based on the commentary about the last game.
Ah, fair point. I hadn't realized it, but I'll admit that I'm not too concerned by him checking Tykan when I personally am suspect of Tykan.
1 vote is pretty huge when there's this kind of spread at this close to day end.
Hellbeast, if one exists, can theoretically wipe everyone with an active item or ability + 1 person in a single night. It would just require literally everyone target one person.Off the top of my head, we're looking at somewhere between two kills (Demon+Fiend) to nine kills (Demon, Fiend, 5 Battle Wands, Solo Elf, Helltaker)
Yeah, but was counting kill sources instead of MAXIMUM DEATHS. Hellbeast is one targeted kill, the others are incidental.Hellbeast, if one exists, can theoretically wipe everyone with an active item or ability + 1 person in a single night. It would just require literally everyone target one person.
That isn't likely, but last game shows just how much damage can be done in that manner.
This is a good point btw. I just don't have anyone I particularly want to vote.For all of you who don't love a wagon.. they're two people at most. Vote where you want and within one vote you are literally one vote behind. And besides the best way to see who people are liable to vote for, and who people won't vote for... Is to put some pressure on the system.
Basing myself of that post in regards to that we are likely to have 6 or 8 scum , 8 to 10 town and that leaves between 5 and 1 neutrals/sks etc
which means that LoL is archived if there are only 4 or 6 town members remaining as the scums also kill each other right? So town LoL is different from game LoL based on that for one of the scum factions.
As far as I know he's an actual newbie. And I think there are others with as few posts. And indeed until Z subbed in there was one with fewer. So why them?I think I'm fine where I am. I wouldn't vote to lynch a noob but he's literally said hello after a ton of prodding and then didn't come back for anything else despite my request for him to do so.
Honestly this game is one of the oddest to no lynch on D1 on. We have more or less a significantly better chance of hitting scum in this game by sheer chance than we do in any other game, because two scum teams and a higher-than-average % of scum. Probably.Half an hour remaining, I'm honestly thinking No Lynch here. I'd vote Tykan if I needed to, but I'm not really feeling any of the lynches right now.
I suppose that's not entirely unfair. Like I said, might just be jumping at shadows again.
True, but have you consideredOne other thing is that the "neutrals" in this game aren't true neutrals, since they're enemies with one of the scum factions. So they act like town wrt LYLO for one of the scum factions. Also, unless they can distinguish between the scum factions they are effectively town. Unless they can determine that there is a scum version of their survivor faction in the enemy scum faction, in which case that stops being the case. The survivor race dynamics are really interesting IMO but thirty minutes before day end is not the time to do this so I'm going to stop talking about this.