Anderson Quest: Killing Vampires and Werewolves and Leprechauns (Hellsing/Bloodborne)

Actually, my read on the situation is that Maria essentially played Good Cop for the Choir.

Convincing people to sign up for the experiments.

Then convincing them to go a little further, have a few more sips of that Oedon water - after all, you're doing better than most of the subjects so far, so maybe you're the one!

Then talking them 'round to not blaming the Church when it all goes wrong, so they share whatever insights they're getting from the transformation instead of clamming up.

Telling them whatever they need to hear to keep being good little lab rats for the Church, then abandoning them once they've passed over the line from "useful asset" to "expended asset".

As I said, manipulative sociopath.
You have proof?

Anyway, an Eileen.

 
Venting
You scurry to reach Steffon, who is maintaining a healthy distance from Djura as the old man stomps forward. You don't blame him; even the fat beasties are giving him space. As the three of you reach the bridge, he leaps into action, landing among the gathered men and laying into them with uncharacteristic fervor.

You and Steffon stay back and watch, occasionally dodging bits of debris. You're pretty sure that was an entire spinal column that just whizzed by your head.

"Is this normal?" you ask your compatriot. "I mean, it's what I do when I'm feelin' down, but I'm not exactly a model o' healthy copin' mechanisms."

"I'm not too surprised, honestly. It was hard seeing Ulrich and Kurt in that state, and Djura knew them far better than I ever did. It's probably best for him to get it all out of his system."

The both of you wince as a particularly unlucky Hunter gets blasted into the creek, then dragged scrabbling back up the steps by the grimacing Powder Keg. The sounds that follow could best be described as Rocky having a go at the meat locker with gardening implements.

"Well," you say, "I think that path up there is a shortcut back ta the chapel. Let's head over and let 'im cool 'is heels."

"Sounds like a plan."

After a short period of further one-sided slaughter, the two of you join Djura on the bridge, making no sudden movements as you approach the panting old man. "You good?" you say once he acknowledges your presence. He offers a nod in return and you lead him across, taking care not to slip in the frankly unnecessary amount of viscera he left behind.

You enter the chapel and make your way down the towering hall, only to stop abruptly when you see a figure leaning against the wall. You consider taking a swing before noting his lack of literal frothing rage. Still, you motion for the Kegs to stay a bit back, both for their sakes and his. Djura still looks a bit twitchy.

The man, lean and long of limb, turns to face you a few steps later, either unsurprised by your presence or playing it off extremely well. His clothing isn't so much ragged as ravaged, trailing off into fluttering scraps in multiple locations. A lit lantern and several pouches dangle from a cord around his waist alongside a long, kris-like blade, which he keeps his hands near as he begins to speak.

"A sane Hunter? A rare sight in this place. Who might you be?"

"I'm Father Alexander Anderson and these are the Powder Kegs, Djura and Steffon. Didn't figure ta find anyone with 'is wits about 'im, neither."

"I am Simon," he says with a bow, "formerly of the Healing Church."

"Wait, you're the Simon?" says a suddenly-lucid Djura, shoving his way forward. "Simon of the Bowblade? I thought you'd died ages ago."

"Not dead, just misplaced." He stretches up to get a better look at the Gatling gun slung over Djura's shoulder. "Are you part of the Oto Workshop? I've never seen weapons like those before."

"They were our predecessors, actually," says Steffon. "It's been quite some time since you vanished."

"Has it? It's difficult to tell in this place. How is the Church these days?"

"It's a hideously corrupt organization that's been usin' eldritch blood ta deceive and manipulate its followers," you reply.

"Good to know some things haven't changed, at least."

[] Talk to Simon
-[] About?

[] Head back out

[] Write in...
 
Simon is pretty damn awesome, as far as NPCs go. Tells you a bunch of fascinating stuff, is quite sane despite being trapped in a literal Nightmare world for god knows how long, and even gives you some direction in a crazy world. Plus, he gives you a fucking awesome weapon when he dies.

His only major problem is his loner tendency. So we'll need to convince him to tag along with us, or we'll need to murder the fuck out of that serial-invading asshole after Ludwig.
 
Simon is pretty damn awesome, as far as NPCs go. Tells you a bunch of fascinating stuff, is quite sane despite being trapped in a literal Nightmare world for god knows how long, and even gives you some direction in a crazy world. Plus, he gives you a fucking awesome weapon when he dies.

His only major problem is his loner tendency. So we'll need to convince him to tag along with us, or we'll need to murder the fuck out of that serial-invading asshole after Ludwig.
Porque no los dos? We convince Simon to come with us, then we break down Brador's door and kick his face in.
 
[x] Talk to Simon
-[x] How bad the Healing Church used to be
--[x] What did he do?
-[x] Update him on current events
--[x] Brag about accomplishments
 
Bardor would consider it a mercy. If we destroy his Sinister Bell it should stop all the invasions.
I'll admit to not really getting what Brador's deal was. He apparently lost a friend to a Cleric Beast (or did the friend turn into said Cleric Beast?), killed it, ate it, and wore its skin like a robe. Then the Choir decided to recruit him as some sort of secret Black Ops assassin taking out people who started getting too close to the truth, and he spent the rest of his life sitting in their special Hunter Oubliette fiddling with the Sinister Bell they gave him.

Did you figure out anything more to the guy?
 
I'll admit to not really getting what Brador's deal was. He apparently lost a friend to a Cleric Beast (or did the friend turn into said Cleric Beast?), killed it, ate it, and wore its skin like a robe. Then the Choir decided to recruit him as some sort of secret Black Ops assassin taking out people who started getting too close to the truth, and he spent the rest of his life sitting in their special Hunter Oubliette fiddling with the Sinister Bell they gave him.

Did you figure out anything more to the guy?

He might have been the one to decapitate Laurence after he turned and leave his body in the Chalice Dungeons to become the parasitic Blood-Letting Beast.
 

Some alternative heartaching hidden lines

[x] Talk to Simon
-[x] How bad the Healing Church used to be
--[x] What did he do?
-[x] Update him on current events
--[x] Brag about accomplishments
 
I'll admit to not really getting what Brador's deal was. He apparently lost a friend to a Cleric Beast (or did the friend turn into said Cleric Beast?), killed it, ate it, and wore its skin like a robe. Then the Choir decided to recruit him as some sort of secret Black Ops assassin taking out people who started getting too close to the truth, and he spent the rest of his life sitting in their special Hunter Oubliette fiddling with the Sinister Bell they gave him.

Did you figure out anything more to the guy?

I think he was an assassin for the Church first, before being sent to kill a Cleric Beast which is (more like assumed to be, really) Laurence. He realized that the beast he had just murdered was formerly human (furthermore, his own friend) and this revelation was what drove him mad, leading to him being imprisoned by Healing Church (to make sure the fact that humans were turning to beasts due to blood ministration stayed a secret) and, later, trapped him in Hunter's Nightmare.
 
Yeah he is bullshit to the extreme, although there is a theory that he might have started as a simple gardener.

I am more of the opinion that Gehrman was once a student at Byrgenwerth, who was there when Willem found the Pthumerian ancient tomb and was part of the group who first ventured inside. It was then that he discovered that he was better at fighting (considering the plethora of monsters lying in wait inside the tomb) than the pursuit of knowledge, after which he perfected the art of hunting and crafted Burial Blade, thus becoming The First Hunter.
 
[x] Talk to Simon
-[x] How bad the Healing Church used to be
--[x] What did he do?
---[x] How'd he get here without being a bloodthirsty lunatic?
----[x] What's he know of the nightmare place?
-[x] Update him on current events
--[x] Brag about accomplishments
 
[x] Talk to Simon
-[x] How bad the Healing Church used to be
--[x] What did he do?
---[x] How'd he get here without being a bloodthirsty lunatic?
----[x] What's he know of the nightmare place?
-[x] Update him on current events
--[x] Brag about accomplishments
 
[x] Talk to Simon
-[x] How bad the Healing Church used to be
--[x] What did he do?
---[x] How'd he get here without being a bloodthirsty lunatic?
----[x] What's he know of the nightmare place?
-[x] Update him on current events
--[x] Brag about accomplishments
 
[x] Talk to Simon
-[x] How bad the Healing Church used to be
--[x] What did he do?
---[x] How'd he get here without being a bloodthirsty lunatic?
----[x] What's he know of the nightmare place?
-[x] Update him on current events
--[x] Brag about accomplishments
 
[x] Talk to Simon
-[x] How bad the Healing Church used to be
--[x] What did he do?
---[x] How'd he get here without being a bloodthirsty lunatic?
----[x] What's he know of the nightmare place?
-[x] Update him on current events
--[x] Brag about accomplishments
 
[x] Talk to Simon
-[x] How bad the Healing Church used to be
--[x] What did he do?
---[x] How'd he get here without being a bloodthirsty lunatic?
----[x] What's he know of the nightmare place?
-[x] Update him on current events
--[x] Brag about accomplishments
 
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