- Location
- Reno Nv
Seems like forging is also our thing now.
Eh, we are still in the basic skills, the way it seems is most primarchs have most of the basic skills to some level, but they are more specced in terms of advanced skills and further, while we are spreading out to have all the basic skills capped.
Eh, we are still in the basic skills, the way it seems is most primarchs have most of the basic skills to some level, but they are more specced in terms of advanced skills and further, while we are spreading out to have all the basic skills capped.
Jack of all trades with a major in psyker and education and a minor in forging, invention and speech based on perk placement.Ah, so a jack of all trades Primarch. Cool, we may be able to turn it into the Renaissance Primarch if we are lucky.
That is more Fulgrim like mentioned before but we do trump him in regards to psyker powers that can do lots of impressive stuff on their own and working together with other skills.Ah, so a jack of all trades Primarch. Cool, we may be able to turn it into the Renaissance Primarch if we are lucky.
Jack of all trades with a major in psyker and education and a minor in forging, invention and speech based on perk placement.
all education perk milestones tend to give us additional major and minor actions though...so maybe the perks will too in advance maybe? we'll have to see I guessNot sure if we should even invest in the education tree considering that it would just lead to splitting our perks. Meanwhile the psyker tree gives collosal bonuses to pretty much all the skills that we use the most or will likely use the most which are wiring, invention, medicince, combat and tactics while giving a collosal boost to our allies checks and rolls. And that's just the basic perks and not going into the bullshit in regards to weaking daemons and calming warp storms on top of adding to the checks of our most used skills.
I was referring more to where we currently have perks, the Education Esoteric and Culture we have the high level perks, and as long as we take our Mom's SL next turn we will unlock the Advanced Education 20 perks to look at. We also push the education skills most due to at least at the basic level the all perks giving additional actions.Not sure if we should even invest in the education tree considering that it would just lead to splitting our perks. Meanwhile the psyker tree gives collosal bonuses to pretty much all the skills that we use the most or will likely use the most which are wiring, invention, medicince, combat and tactics while giving a collosal boost to our allies checks and rolls. And that's just the basic perks and not going into the bullshit in regards to weaking daemons and calming warp storms on top of adding to the checks of our most used skills.
They are also perk intensive, we needed 21 psyker perks to take the murphy perk which unlocks the 120+ psyker perks, to get the psyker 200 perk we need a further 30 psyker perks for 31 psyker perks in total to take (most of our perkplosion).My current guess is that Psyker perks are very powerful at the cost of forcing us to diversify to unlock further skill trees.
They are also perk intensive, we needed 21 psyker perks to take the murphy perk which unlocks the 120+ psyker perks, to get the psyker 200 perk we need a further 30 psyker perks for 31 psyker perks in total to take (most of our perkplosion).
Oh I definitely want them, just that in part due to their power, they come at the cost of requiring a lot of perks. I did just take a look at murphys and it's 200 and noticed that murphys subtracts 100 from our opponets roll, so unless they are rocking some good bonuses they crit fail, while the 200 adds a +100 bonus to our allies rolls so unless they have a lot of penalties they are going to crit their initial roll. That is plain awesome.Despite that they do give really, really good bonuses for a lot of skills that we actually use a lot. Just the rest of the technomancy tree would give a 2,000 to Electronics, invention and medicince.
The only generalist we have is being superb at a minimum at everything. A Primarch, regardless of specialties, can, has, and will easily exceed a regular master human in his own specialty without even trying.Interesting quest.
@Alectai I think we can be safe form the special Primarch of better at startegic than Lion,Psyker than Magnus and builder than Pert?
This generalism Primarch is old approach like those Primarch quest on Sb thought.
Thone Invictus that dying before his time.
I am interest in warp purification,Big E show some of that aspect in Master of Mankind novel.
When Big E walk ,daemon run.
Not quite,Depend on your interpretation thought and we can said that "human master" is true if we don't count name character.The only generalist we have is being superb at a minimum at everything. A Primarch, regardless of specialties, can, has, and will easily exceed a regular master human in his own specialty without even trying.
Make it a web instead of a chain.About the only major problem with having a network of warp beacons to provide land marks is that it makes the whole network vulnerable to being cut in half if part of the chain is severed where as the Astronomicon is a single long range land mark.
Is it just me or are most of the psyker perks pretty useless? +50 to skill checks in 3 disciplines per perk doesnt really compare to lots of other stuff we can take.
Also, @ilbgar123 the chain perks can get confusing, as each new ones bonus overrides the previous one. Would you mind adding how much each perk gives along with the total please?
wait
If we've taken all three of these, do we gain a single +500 to all three checks, or do we gain +1350 to all three checks?