Lone Courier 6
Devilish Fool
- Location
- United States of Quests
[x] Void Stalker
Martial Check: 2 Checks passed. Total reduction of 175.
Tactics Combined Check: 180+210(Education Perks) +110(Education bonus)+ 185(Psyker Perks)+ 25(Tactician)+ 25(Experienced)=735. Required: 200-50(Martial Check)- 75(Skills)- 50(Perks)=25. 29 Checks Passed. Improved Tactics bonus has increased from 30 to 115.
Gained a Level. Currently possess 7 Perk points. 20/400 to Level 31. +5 to tagged Skills.
Read the discussion, we mistakenly got 2 perks at level 26. Ilbgar noted that and we are now voting for 6 perks.
Education: General: 60 Perk. I Know Lots of Things! Your knowledge base allows you to make connections most people can't. Provides a +10 bonus to Perception, Electronics, Explosives, Psyker, and Invention Checks.
The combat tree doesnt expand our range of options at all, and can be picked up after we get our 30+ perks from the all 25 stats.It would be nice to start on the combat tree towards goddess of war...
changed, so not Elemental MasteryThe Murphy's plan is both illegal (we only have 6 perks) and is going to mess up the votes. The votes are line by line, not by plan. Having all those indents just makes it harder to tally.
I don't get why we would need this perk. Even morale bonuses from Combat Perks seem more useful than the Genius tree.
[X] Psyker: Manipulation: 20 Perk. Elementalist.
[X] Psyker: Manipulation: 40 Perk. Element User.
[X] Psyker: Manipulation: 60 Perk. Elemental Manipulation.
[X] Psyker: Manipulation: 80 Perk. Elemental Control.
[X] Invention: Necessity: 120 Perk. Assistant VIs.
[X] Level 30 Perk. Seen It All.
[X] Tag Combat: Ranged
[X] Tag Combat: Stealth
I continue to find it silly that we're only specializing in melee combat, when we could be more of an all-rounder.
Also, Elementalism FTW, level-perks are the best, and additional actions HO!
"Taste my fury!" *fires warp-lightning*
[X]Plan For Murphy's Enforcer
I really want to say "By the power of Murphy, you will fail"
@WorldSlayer iincluding plan wordslayer as a line also fucked up the tally. Votes for that plan or for your name don't get counted at all, just for that one line.
[X] Level 30 Perk. Seen It All
[X] Invention: Necessity: 120 Perk. Assistant VIs
[X] Psyker: Esoteric: 80 Perk. Warp Messages
[X] Psyker: Esoteric: 100 Perk. Warp Chats
[X] Education: Esoteric: 180 Perk. Jump the Gap
[X] Psyker: Manipulation: 20 Perk. Elementalist
[X] Tag Forging: Armor
[X] Tag Forging: Weapon
Warp Chats is also required to unlock the rest of the psyker powers while also granting us impressive strategic benefits that will be very useful in the coming turns.I would say thay Elementalist is pretty important to take since we really need to start working on that tree to unlock the rest of the psyker powers. Not to mention that it pretty much turns us into a force of nature at the higher levels.