Travler66
Let her name echo in song!
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@ilbgar123 With your permission, I would like to imagine and design the Rangdan ground units and ships so you don't have to. I can PM the designs to you so that nobody is spoiled.
PM would be best for everyone. Side note I would be delighted to see what you'd think up to ensure that the Rangdan remain dangerous. Especially from someone who's been on both sides of these kinds of quest.@ilbgar123 With your permission, I would like to imagine and design the Rangdan ground units and ships so you don't have to. I can PM the designs to you so that nobody is spoiled.
Well there was a few weeks ago a thread on tg that discussed about the Rangdan :True, but between that tidbit and the Ghoul Stars being their location, we know almost nothing else about them.
Primaris Marines were already what the Emperor originally intended the Astartes to be. The only reason we got canon Space Marines was because the Emperor didn't have the time to finish developing them into Primaris, after he lost the Primarchs and needed to accelerate the 'conquering the galaxy' plan.Which level of skill we need for Primaris marine?
Kick start Primaris 10000 years early should be amazing for crusade.
@ilbgar123 With your permission, I would like to imagine and design the Rangdan ground units and ships so you don't have to. I can PM the designs to you so that nobody is spoiled.
@ilbgar123 Just echoing a suggestion I saw on Embers in the Dusk, would we potentially be able to scry for the location of artefacts/STCs like the Omnicopaeia, Panacea, and so on?
...A single stellar bellows IRL would be able to support the entire population of the Imperium in one solar system but in the quest even if we had 100,000 of them we wouldn't be able to support 1,000,000 planets?Uh, about Consumption, I meant that the resources the planets consumed would increase a place (1050->10500) and the same with Research Coordination's bonus. Even 382^10 is way, way more resources than you'll be able to accrue before the Quest switches gears for the Crusade proper. Now, the galaxy has (roughly) 500X500X5 sectors (1250000) which I'll knock down to a million to account for xenos empires and the odd dead sector that Emps tells us to stay the hell away from while he uses Void Dragon to tag team whatever is there.
If we assume that there's a Stellar Bellows in every sector, and that the tech doesn't change (very unlikely), that's 157100000000000 in Production total which is War In Heaven-tier Production, but more importantly, is still not anywhere near the canonical number of planets when each planet costs 1215506250000 when the cost is 1050^4, (It's 129 at that point.) and gets more than halved from there. Even if we assume a 1000% increase in efficiency, that's still less than enough to properly pay the upkeep for a million worlds. Of course, you could have a Stellar Bellows around literally every star, but you get my point.
First, off nice omake I like it but the thing is we don't actually need or even want a Dyson Sphere since we already have infinite energy through the use of energy runes which are in fact more energy efficient than Dyson Spheres per unit volume. Although your idea still has merit since the one thing that is applicable in your omake is how we have to transport the materials we gain from the stellar bellows to the replicators which than use energy to re-arrange the mass into something else but following your idea we can just build our shipyards connected to the steller bellows/on top of a Dyson Sphere superstructure and since we're already building the superstructure we can just carve energy runes into it for extra power which all put together should lower production costs and times.
...A single stellar bellows IRL would be able to support the entire population of the Imperium in one solar system but in the quest even if we had 100,000 of them we wouldn't be able to support 1,000,000 planets?
First, off nice omake I like it but the thing is we don't actually need or even want a Dyson Sphere since we already have infinite energy through the use of energy runes which are in fact more energy efficient than Dyson Spheres per unit volume. Although your idea still has merit since the one thing that is applicable in your omake is how we have to transport the materials we gain from the stellar bellows to the replicators which than use energy to re-arrange the mass into something else but following your idea we can just build our shipyards connected to the steller bellows/on top of a Dyson Sphere superstructure and since we're already building the superstructure we can just carve energy runes into it for extra power which all put together should lower production costs and times.
Since a lot of the chaos interference is feeding us false data, would Truth crystals or runes work against that?
Since a lot of the chaos interference is feeding us false data, would Truth crystals or runes work against that?
New one looks gorgeous but the old one had a brand you know.What ExNihilo said. They aren't feeding you lies. All the timelines you're being fed are possible, just extremely unlikely most of the time. Serras remaining Divination is mostly a byproduct of piecing common threads together to frankenstein a likely timeline, which rapidly degrades in accuracy, hence the 10% effectiveness, and is very time-consuming for anyone who doesn't have a 4-digit IQ.
By the way, should I change my avatar back or keep the new one? Thoughts?
I think you should keep the new one. It looks cool imo.By the way, should I change my avatar back or keep the new one? Thoughts?
No, if it was that easy, then there wouldn't be a full third of the Heavy Industrial Park's mass going toward power generation. The power runes offset that, but you still need reactors.First, off nice omake I like it but the thing is we don't actually need or even want a Dyson Sphere since we already have infinite energy through the use of energy runes which are in fact more energy efficient than Dyson Spheres per unit volume. Although your idea still has merit since the one thing that is applicable in your omake is how we have to transport the materials we gain from the stellar bellows to the replicators which than use energy to re-arrange the mass into something else but following your idea we can just build our shipyards connected to the steller bellows/on top of a Dyson Sphere superstructure and since we're already building the superstructure we can just carve energy runes into it for extra power which all put together should lower production costs and times.
No worse than a HIP-based shipyard with a Stellar Bellows on the local star. At that point, you're just making the construction process more efficient for no notable tactical loss.S.H.I.P. is a bad idea for two reasons, one you still need to move the ships into position after you make them and two it makes it one giant target.
Ilbgar said we needed a divine level skill. Maybe it was Navigation or another one?Question: Is Spirit capable of reducing the Junk information Chaos is throwing out?
Ilbgar said we needed a divine level skill. Maybe it was Navigation or another one?
hey ilbgar how much does stat increases per AP again?Divination still works, it's just had it's efficiency tanked. There's two ways around that remove the problem (Destroying Chaos isn't happening any time soon, so that leaves joining up.) or get good enough that it's not an actual problem. Getting Navigator up to Divine would be enough that your base skill could override the debuff.
hey ilbgar how much does stat increases per AP again?
for normal, +, and tagged skills