Alchemical Solutions [Worm/Exalted] Thread 18: Ravaging Rapscallions Rapidly Regret Regular Rampages

My first thoughts-
Docks Shelter-, Us, Marrow, Legend (maybe Gully, but Crawler...)
Mainly Enjou's thoughts. As for Gully, maybe she could stall Crawler for short periods while he wastes time digging through raised Earth, but that is a possible con as well as pro

Street King Castle- Some PRT troops, Narwhal, and Willow
Willow to maybe knock out Controlled!Tatsu, Narwhal to corral and contain Shatterbird and Jack, and PRT Troops to hopefully take down Jack.

Boulder Builder Mountain- Kid Win, Weld, Wyld Hunt
Kid WIn's device to prevent Controlled!Uzu and Bonesaw from teleporting, The Wyld Hunt for a mix of Plague Suppression, battlefield control and combat potential, Weld for lolnope to plagues.

PRT Downtown HQ- Alexandria, Bladedancer, some PRT Troops
Alexandria to paste Mannequin (fuck that guy), Bladedancer to pick off drones and bombs/shield Uriel and other personnel, and the PRT Troops to contain Bakuda as well as destroy drones.

Philadelphia General Hospital- Miss Militia, Gust
MM's powers allow a mix of Bashing and Lethal effects to neutralize zombies and destroy drones, and Gust for Battlefield control.

Probably could use work, but thoughts?
 
I think one thing to think about would be what results do we want to achieve.
For example were Triumvirate to fight against Jack it is questionable that they would kill him.

So basically we should look through the slaughter house nine, pick the members we absolutely want dead or captured and/or hostages we have to save and pick the teams accordingly.

For example killing Siberian by eliminating Manton would be a high priority goal.
Killing Jack would, besides pushing back the apocalypse, utterly disrupt the inner workings of the group and lead to them scattering, making them far less threatening but possibly also very hard to catch at once.

Bonesaw - capturing her should be a priority, since she is the only one who can put all the mutiliated people back to rights. And through social charms she very well could be persuaded to, maybe even rehabilitated.

Crawler will definetly need heavy weapons - Marrow, possibly Alexandria as well.
 
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What are Philharmonic and Philanthropic's powers?


Also, I'm thinking we keep Who at the Docks. There are drones everywhere, but if she can slip away, the drones won't be guarding Manton, and her power should keep him from recalling the Siberian to target her.
 
Street King Castle- Some PRT troops, Narwhal, and Willow
Willow to maybe knock out Controlled!Tatsu, Narwhal to corral and contain Shatterbird and Jack, and PRT Troops to hopefully take down Jack.

Remember that Controlled!Tatsu/Uzu are being worn as backpacks. Willow would never get close. I believe a stunt involving a PRT sniper getting once in a lifetime clear possible headshot would be a good one here. If Jack gets killed, then Tatsu can be rescued easily.


Why Legend specifically?

Legend can crowd control the enemy drones there, and fry Manton from range once we find him. Maybe we can use Who to scout for him, using our War ability to adviser her about potential locations. Stunt being her finding a shady van with out of state plates in an ally, or something.
 
My thoughts so far:

I'd say that Kid Win should definitely go to Boulder Builder Mountain. Bonesaw can't be allowed to escape. Wyld should probably go along there too, since she can counter any plagues that Bonesaw creates, which would mean a few other members of Wyld Hunt should go with her. A stunt to have her create some kind of immune system booster or anti-plague germs might be in order.

We've got to stay at the Docks, obviously, otherwise civilians are dead. Same for Marrow. Legend will probably be most useful of the Triumvirate members here.

I hesitate to send Alexandria against Jack Slash, as even though I expect she'd be effective she will likely kill Tatsu. However, PRT officers should definitely be part of that fight since they'd have a chance of sneaking up on him.

Narwhal would be good against Shatterbird or for defending the hospital. Miss Militia should be good for the latter as well.


Actually...I think we should have Kid Win at Street King Castle to cut Jack's mobility from Tatsu. Clockblocker at Boulder Builder Mountain to freeze Bonesaw and Uzu. We can engineer a plan that Clockblocker can get a shot at freezing them.


Drones at every location mean Who will be noticed by them. That's a problem.


I think Grom forgot Crocker on the list.


Willow is another 'knockout' option for Bakuda, maybe Bonesaw as she won't have a counter for a brand new knockout power.

Maestro with IEU can effectively hijack somebody. One of the twins perhaps. Or Bakuda or Bonesaw. Actually...it might be one of the few things that could work on Jack. Maybe.
 
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Remember that Controlled!Tatsu/Uzu are being worn as backpacks. Willow would never get close. I believe a stunt involving a PRT sniper getting once in a lifetime clear possible headshot would be a good one here. If Jack gets killed, then Tatsu can be rescued easily.




Legend can crowd control the enemy drones there, and fry Manton from range once we find him. Maybe we can use Who to scout for him, using our War ability to adviser her about potential locations. Stunt being her finding a shady van with out of state plates in an ally, or something.
Hmm, true.

Alexandria would be VERY effective against Crawler though. And she'd have no problem evacuating civilians and destroying Drones though.

In fact, she'd probably prioritize them more than Legend probably would. She hates getting normals involved in cape conflicts.
 
Let's see. Siberian and Crawler are currently faced off against Weaver and Marrow. If they leave then civilians will die. We don't want that.
 
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Also, could someone remind me how Gust's power works?
General aerokinesis, but with a bigger range the higher he gets.

...I should probably clarify: His range goes up when he goes to higher elevations, not when he starts smoking a joint.

What are Philharmonic and Philanthropic's powers?
Philanthropic has large-scale telekinesis usable on small objects, while Philharmonic does large-scale sound wave manipulation. They both have powers that are a huge pain if used with even the slightest degree of creativity.
 
Could we have BOTH Alexandria and Legend with us? Get the best of both worlds?
 
I'd be willing to bet that that is why plagues are only being deployed there. Bonesaw wants to capture Amy, remember? This is a trap.

Also, I don't want to deploy Willow to the same location as Burnscar. That's just asking for a dead ward.
while it's true Bonesaw wants Amy we really have no choice but to deploy Wyld against her because of those plagues.
 
I wonder if Philharmonic might be effective against Shatterbird - sound/vibration control might disrupt Shatterbird's control.

Nevermind. Wrong side of the conflict for that.

while it's true Bonesaw wants Amy we really have no choice but to deploy Wyld against her because of those plagues.

Well, the alternative would be to deploy people who are completely immune to disease, like Weld and Alexandria.
 
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Hogging both the available Triumvirate in one location doesn't seem like the best allocation of resources.
The problem for me is that both have their advantages and disadvantages against Siberian and Crawler.

Alexandria fits thematically and can utterly DESTROY Crawler in a heartbeat. She'd also be able to match our way of thinking. She'd also be on the look out for Manton.

Legend however adds ranges artillery and an alternate way of herding both of them in. Can't really harm Crawler though and Siberian gave him plenty of trouble alone in canon.
 
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Sending Alexandria to Boulder Builder Mountain has a high risk of her killing Uzu.

I'm aware, just saying that it's the alternative to sending Wyld to counter the plagues.


Alexandria fits thematically and can utterly DESTROY Crawler in a heartbeat. She'd also be able to match our way of thinking.

Alexandria can't do anything effective against Crawler. What could she do? Punch him? He regenerates in SECONDS and no doubt has adapted quite well to withstand physical force.
 
I think we should prioritize our battles here. Who do we want to kill or capture the most on the second day? I think it's quite unlikely we will be able to clean the entire board on one day so we should pick our battles carefully.

Right now Siberian and Crawler are the hardest opponents to deal with and have the most short term potential for harm. If we concentrate our forces around them then we should be able to take out either one or both of them while our other forces can fight a holding action until we can relieve them.
 
I'm aware, just saying that it's the alternative to sending Wyld to counter the plagues.




Alexandria can't do anything effective against Crawler. What could she do? Punch him? He regenerates in SECONDS and no doubt has adapted quite well to withstand physical force.
He has a core that can be destroyed.

Alexandria punches hard enough to knock back Behemoth. You couldn't find a better match than Siberian or Hatchet Face.

Legend's lasers would soon lose their effectiveness against his adaptability.
 
Let's see. Siberian and Crawler are currently faced off against Weaver and Marrow. If they leave then civilians will die. We don't want that.


On the other hand....Weaver and Marrow are probably the best bets to kill Jack Slash, other than mundane humans...and those guys are really squishy.

If we can take out Jack NOW...it might be worth it.


Question, Grom. Is it known what happens if Hatchet Face comes in contact with a Case 53? Is that an insta-kill for somebody like Weld?


As I said, options for the twins:

Willow: she does have her own teleport, so getting the drop on Bonesaw is possible. If Wyld is in the area too...ufufufufu...

Maestro: with IEU...this might be a way to halt Jack in his tracks. Pair with Kid Win to outright disable Tatsu.

Clockblocker could be at either one, since he can freeze people. Or we could use him against Bakuda....or Siberian since his time stop effect can probably make the projection pop. Include Skein.
 
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I'm not tactician, but my thought was for Narwhal and MM to lead hospital defence. Between them is a staggering offence/defense combo, and both have are-effect potential for battlefield control, which I think is needed against a horde of zombies and drones.

Just throwing ideas out, any thoughts?
 
On the other hand....Weaver and Marrow are probably the best bets to kill Jack Slash, other than mundane humans...and those guys are really squishy.

If we can take out Jack NOW. It might be worth it.


Question, Grom. Is it known what happens if Hatchet Face comes in contact with a Case 53? Is that an insta-kill for somebody like Weld?


As I said, options for the twins:

Willow: she does have her own teleport, so getting the drop on Bonesaw is possible. If Wyld is in the area too...ufufufufu...

Maestro: with IEU...this might be a way to halt Jack in his tracks. Pair with Kid Win to outright disable Tatsu.

Clockblocker could be at either one, since he can freeze people. Or we could use him against Bakuda....or Siberian since his time stop effect can probably make the projection pop. Include Skein.
Nothing.

Wildbow explained that if Hatchet Face met Browbeat, Browbeat would still keep all his muscles.

Physical changes are unaffected.
 
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