A Villain In A World Of Heroes

[X] Until you feel you've become strong enough.
-[X] Set up a Camp near a clean river for a place to rest and train
 
[X] Until you feel you've become strong enough.
[X] Spend some time working on your abilities and skills, improving them, getting to know them better, and figuring out how best to use them together.

[X] Until you feel you've become strong enough.
-[X] Set up a Camp near a clean river for a place to rest and train

You are deciding if you are strong enough. I guess I could just continue how I have been doing things, if that is what you mean.
 
[x] Head back to town now.
-[x] Head back as you are

Fuck grinding in the forest. We've been grinding in the forest for two one months. We've got a quest for revenge to start. The QM has explicitly stated that the longer we spend dicking around in the woods, the harder it's going to be to find the hero when we leave. There are no instructors in the forest. We're not going to get strong enough to kill the hero screwing around in here.
 
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[x] Head back to town now.
-[x] Head back as you are

Fuck grinding in the forest. We've been grinding in the forest for two months. We've got a quest for revenge to start. The QM has explicitly stated that the longer we spend dicking around in the woods, the harder it's going to be to find the hero when we leave.
two days*

Also, what's your plan for when we do find him? Can't beat him now. And if we do get someone to teach us to use a sword or whatever, that's going to take time, exactly like grinding the forest, since I doubt our teacher would follow us on our quest to get the Hero.
 
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Trondason, quit being deliberately obtuse.

Edit: My apologies. It's been one month.

The Trial of Blood was started on May 17th. It is now June 20th.
 
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I don't care. It's been over a month for us, the players. And it's been two days in quest. I have no intent of staying in here for another three months.

We have established a base we can work from to gain power. We have found basic armor and some goods we can sell for starting capital. We have what we need to start the quest.

There are no instructors in the woods. We will not get strong enough to kill the hero here. The longer we wait to leave, the harder it is going to be to find him when we do. I want to get started on this revenge quest.
 
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We will not get strong enough to kill the hero here.
I would not say that. We could become a proper monster here. It would take a while, longer than even I feel like giving this place, but I feel it's doable.
The longer we wait to leave, the harder it is going to be to find him when we do.
And we will have to wait regardless while we find instruction from some trainer. So checking out now won't let us begin to tail him unless we decide to do without training. And we won't be able to kill him as is.
 
thinking we're strong enough after just 2 days is kind of silly, sure we can get stronger with trainers but it's better for us in the long run if we get a better base to build on before we go improving ourselves.
Ideally we want to get a couple more wind bird hearts, as well as a couple of bubble fish ones to improves our spell-less magic capabilities, and maybe a couple more elks for better regeneration.
besides that who knows what else we might find.
 
at the same time, you are definitely to strong enough to defeat a hero.
Did you accidentally a few words here? Is "To" supposed to be "Not"?

[X] Until we've gained enough power to do more than just levitate things without a spell intuitively*.
-[X] Stay along the poison river, drinking our Icebolt water and eating the fish that live there in order to concentrate our efforts in a single branch of magic.**

(*As in, we can move pebbles with our mind through main power alone. I want us to be able to cause a variety of effects just by concentrating on it, before factoring in any traits that we've gained from the things that we've consumed, besides magical power. D&D Sorcerer level one, basically. Sorcerer is a great class for somebody who makes no bones about being anything but a murder hobo)

(**We haven't really noticed any significant gains in our powers because they've been spread out over a variety of different effects and abilities. To solve this, I propose that we hunt one type of creature until we've eaten twelve of them, to see if we can level up the ability gained from that creature, for lack of a better word***)

(*** I chose the fish because we crit-rolled on gaining Water affinity from them, and I figure that this might give us a small bonus in future Hydrokinetic-Fish-eating rolls, because eventually I want us to become a Mermaid; specifically one of the Octopi Witches from "The Little Mermaid", because that'd give us eight extra appendages for pretty much everything, including casting, and we can even clump the tentacles together, four to a pseudo-leg, and wear robes in order to get by on dry land. I know that that's silly, but just going a little bit down this path and boosting our Water-ball attack several times over, until we can make it not-a-ball relatively easily, would be very broken. And that's assuming that they're the only type of thing that lives in the rivers here.)

tl;dr Stay near the Poison river so that we can eat a bunch of water creatures and get really good with water magic, because all we need is a sufficiently flexible hammer to nail in most problems we'll encounter.

stl;dr FIND AND EAT MORE OF THE FISH, THEY'RE GOOD FOR YOU!
Last I checked, heroes kill monsters.
Except for Giant Monsters. They tend to have draws with those.
 
Did you accidentally a few words here? Is "To" supposed to be "Not"?
Fixed.

I want us to become a Mermaid; specifically one of the Octopi Witches from "The Little Mermaid", because that'd give us eight extra appendages for pretty much everything, including casting, and we can even clump the tentacles together, four to a pseudo-leg, and wear robes in order to get by on dry land.
Not likely to happen and definitely not going to happen from this.

Except for Giant Monsters. They tend to have draws with those.
No, they just win less. The average enemy has less then a one in one thousand chance of success. A giant monster has more like one in one hundred, depending.
 
Last I checked, heroes kill monsters.

and villains. eiter way we are screwed but his way we have more ammo
I don't care. It's been over a month for us, the players. And it's been two days in quest. I have no intent of staying in here for another three months.

We have established a base we can work from to gain power. We have found basic armor and some goods we can sell for starting capital. We have what we need to start the quest.

There are no instructors in the woods. We will not get strong enough to kill the hero here. The longer we wait to leave, the harder it is going to be to find him when we do. I want to get started on this revenge quest.

Quests have gone farlonger

maybe

Hero's have super powers are loved by fate and rich. I would think they can aforid far better training and equipment then we can possibly get meaning we HAVE to get more power here in the Forrest
 
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