A Villain In A World Of Heroes

[X] FIGHT IT!
-[X] In case fighting it is too much trouble because we are a pathetic, weak willed sissy, plant a few around the pond, a few around the clearing, and keep a few in our pockets for placement in areas populated by people we dislike.
 
[X] FIGHT IT!
-[X] In case fighting it is too much trouble because we are a pathetic, weak willed sissy, plant a few around the pond, a few around the clearing, and keep a few in our pockets for placement in areas populated by people we dislike.
 
[X] FIGHT IT!
-[X] In case fighting it is too much trouble because we are a pathetic, weak willed sissy, plant a few around the pond, a few around the clearing, and keep a few in our pockets for placement in areas populated by people we dislike.
 
It looks like fight it has won (although, I would still like a vote tally to confirm).
Assuming you win, what do you want to do?

[] Wander
[] Go to town
[] Write in

(I will have some extra time later, and I would like to get this out)


Never mind, I just realized something.
 
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Vote tally:
##### 3.21
[X] FIGHT IT
No. of votes: 14
Trondason, Khaos, devo342, NeoDarklight, Night_stalker, Zaratustra, Evilness42, Arkatekt, Eri, veekie, Tsjoat, Vanestus, edmantgoog, lavanderjasmine

[X] Back at the pond, there is lots of water and that pond was so pretty. It would make a good, water rich, home.
No. of votes: 1
Bondo

[x] FIGHT IT
-[x] Eat them
No. of votes: 1
Flamester

[X] FIGHT IT!
-[X] In case fighting it is too much trouble because we are a pathetic, weak willed sissy, plant a few around the pond, a few around the clearing, and keep a few in our pockets for placement in areas populated by people we dislike.
No. of votes: 4
chocolote12, Pandacroc, Frakir's brother, Cjdavis103

[x] Back at town, there is lots of people easy prey there for your kids to eat.
No. of votes: 1
Hyp3rB14d3

[X] realize you are being controlled by the thing that just tried to kill you
[X] Kill them, kill them with fire!!!
-[X] In case fighting it is too much trouble because we are a pathetic, weak willed sissy, plant a few around the pond, a few around the clearing, and keep a few in our pockets for placement in areas populated by people we dislike
No. of votes: 1
Hot Stuff
 
[X] FIGHT IT

Edit: Crazy dice
Dark Ness threw 1 7-faced dice. Reason: Resist +3 Total: 7
7 7
Dark Ness threw 1 4-faced dice. Reason: Trait? Total: 2
2 2
Dark Ness threw 1 4-faced dice. Reason: Trait? Total: 2
2 2
Dark Ness threw 1 4-faced dice. Reason: Make a choice already! Total: 2
2 2
Dark Ness threw 1 4-faced dice. Reason: Trait, fourth try Total: 3
3 3
Dark Ness threw 1 7-faced dice. Reason: BURN! Total: 7
7 7
Dark Ness threw 1 7-faced dice. Reason: Safe? Total: 3
3 3
Dark Ness threw 1 10-faced dice. Reason: Hidden loots? Total: 5
5 5
Dark Ness threw 1 2-faced dice. Total: 1
1 1
Dark Ness threw 1 7-faced dice. Reason: New spell? DC:6 Total: 4
4 4
 
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Omake: Lone Ranger
Lone Ranger

You're a hero, a chosen one, one of the people that the world loves the most. Whatever you do, you'll do it well. Wherever you go, the people cheer you on. Whatever you fight, you'll defeat them...eventually...unless it's another hero, then it's just annoying. For more reasons than you feel that it's pointless and they're just being jerks. And frankly, it's all starting to get boring. Maybe it's because you kept doing it solo, but what can you do? You don't and can't get along with the most of the heroes you've met, especially if they're an idiot clumsy enough to burn down a shop by accident! Unfortunately, those you do get along with usually already have a full party. So you're left on your own, hunting for big game, bounties, or monsters that are terrorizing towns.

...

You've taken an easy job this time. You are to hunt down an ancient owlbear that attacked a farm. It's an unusual sight though, an owlbear that size or age usually has its own hunting ground deeper in the forest and away from civilization. Which mean something is agitating the forest creatures. You wonder what though.

An owlbear leaves a fairly distinct track that an experienced hunter can find, an ancient owlbear even more so given their size. Therefore, it's unsurprising for you to find your mark quickly. What surprising is that someone else had found it before you! Even more so when you see that you've been beaten by a mage judging from the ice blocks jutting out from the owlbear and several burnt patches on its fur. You feel that your eyes want to pop out of their sockets when you spot your rival. The mage is not only alone and flinging fire right in front of the beast, but is also a girl that couldn't be older than fifteen!

You watch in fascination as the girl dances frantically to gain some distance from her opponent, launches a spell at it and then dodges the monster's return swipe as it catches up with her. The dance continues for awhile longer until the girl manages to spear one of the owlbear's eyes with an ice shard. Perhaps it was exhaustion or premature celebration, but the girl just stops, leaving her open to the bear's mad swipe. You hear bones break as the girl is thrown aside with enough force to send her crashing into a tree. Ah, too bad for her, she was close to finishing it too. Oh well, you get to stretch your bow at least. Taking a stance, you draw back the string of your bow, aim and let loose a single arrow of magic. The arrow flies just as true as always and the bear finds itself with a hole where its heart used to be, before falling down with a loud crash.

You approaches the corpse, intending to harvest the huge body before returning to town to collect the bounty. You're interrupted by a noise coming from where the girl was thrown. Huh, she survived? She's surprisingly hardy for a little mage. Well, you should help her and then discuss how to share the loot .

"You alright?" you asks, eyes observing her condition as your hand reached for a healing potion to offer. She looks battered, her left arm is bent in the wrong places, as is her leg and she has various...
she just slapped the potion away and mutters something while glaring at you with her red eyes.

"That's kinda rude," you frowns. "I'm trying to help here."

"Didn.. sk for it," she grunts out before pushing herself up.

"Hey, don't move! Your.." Huh, her leg isn't broken. Does she has a regen spell? Seems like it. It's not complete recovery judging by how she limps away though. Away... does she not want her share of the loot?

"Hey, what about your share of the bear?!" you shout at her back. She stops.

"Don't want it..." she spat before leaving. Wow, what got her gout? Does she really take that much offense for that?

...Wait, what if she's the cause of.... Nah, that's just silly. Well, if she refuses the bounty, all the more for you. Time to harvest the body and return to town.



Nope, you can't do it. Even if she refuses the loot, it just feel awful for you not to give her her share of it. If she refuses to accept money, then you'll just have to give it in other forms, like food. Although now you're a day behind her, so you'll have to track her to find her in the forest. Oh well, she's just a girl, how hard can it be?
 
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BURN!
You go to gather up the seedlings, your children, from the insides of the bulb. But, as you do so, you realize that something is wrong. You hesitate, stopping yourself as you try and figure out what is wrong. You look at the inside of the bulb, and you truly see it. A horrible sledge of digestive juices and acids (you assume), rotting flesh, blood, and guts, from all different types of creatures. And not just the bulb was fed by this, your children were as well.

Wait, those were NOT your children, they were plants, the bulb thing's children or, more specifically, seedlings. Why did you think so-mind control, those seeds were messing with your head to force you to protect them. You feel a surge of anger, HOW DARE THEY! Even now, you experience an urge to protect the, but you push it aside with your will and temper You cast a fireball, filled with rage and hate. "SPHAERA IGNIFERA!"

The seeds vanish in the flame, it looks like they were not as fire resistant as their parent. At the same time, the smell gets even worse, something you had not anticipated. You stumble back from the bulb, but you didn't need to, the fire quickly goes out without suitable fuel to feed it. You head out of the clearing, you may not have gained any enhancements from this battle, but your will has been tested and improved. Now, where to go from here?

[] Wander
[] Go to town
[] Write in


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Trait Gained:
Willful Mind: You have experienced and recognized mind control, and then broke its hold through anger and willpower. This gives you an advantage to doing the same in future, and makes it easier for you to detect external influence on your mind.
 
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