A school for the cursed: A Psyker Quest. Warhammer 40k quest.

The goals:

Alistair: A Gamma-Grade Telekinetic blademaster.

Kasa: A Biomancy-Telekinesis hybrid combat medic.

Cwenhild: A telepath with biomantic physical boosting and pyrokinetic combat abilities.

Hibrus: A buffing telepath capable of divine pyromancy in the form of holy light.

Ivel: A Precognitive telekinetic marksman

Mahuizoh: An excellent all rounder with a focus on physical toughness.

Led into battle by a Beta-Grade Telekine.
I am kind of surprised that we didn't pluck Cwenhild eyes out so that we could have a Telepath with Blindvision.
 
The goals:

Alistair: A Gamma-Grade Telekinetic blademaster.

Kasa: A Biomancy-Telekinesis hybrid combat medic.

Cwenhild: A telepath with biomantic physical boosting and pyrokinetic combat abilities.

Hibrus: A buffing telepath capable of divine pyromancy in the form of holy light.

Ivel: A Precognitive telekinetic marksman

Mahuizoh: An excellent all rounder with a focus on physical toughness.

Led into battle by a Beta-Grade Telekine.
Looks like a very powerful sqaud that has no specific weakness if one of them gets taken, out, thanks to Cwenhild and Mahuizoh being all rounders and has big strength in all ranges whether up close or far away thanks to Alistair and Ivel and is geared towards anti chaos thanks to Hibrus and you can never go wrong with a medic.
 
Eh, without the fusion reactor backpacks that are universal to Astartes and Sororitas Power Armour, the suits generally aren't worth it; the battery life is so short, and takes so long to recharge, that you're honestly better off just investing in master-crafted carapace armour instead.
 
Power Armour is for Sororitas and the Adeptus Astartes!

You might only be allowed exoskeleton support frames. Yes, the frames are allowed to be armoured. No, its not Power Armour.
Really?

In the Lexicanum it says that the only real limitation for Power Armor outside the Astartes and the Sororitas is that it is expensive a fuck, but that anyone who can afford it like Rogue Traders and Nobility make extensively use of it when things go south...
 
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Really?

In the Lexicanum it says that the only real limitation for Power Armor outside the Astartes and the Sororitas is that it is expensive a fuck, but that anyone who can afford it like Rogue Traders and Nobility make extensively use of it when things go south...
The issue is that the really nice power generators/batteries are pretty much restricted to the Astartes and Sororitas, along with the occasional Inquisitor. As such, most "civilian" non-archeotech power armor can only last for about 1-5 hours before needing a lengthy recharge.
 
Really?

In the Lexicanum it says that the only real limitation for Power Armor outside the Astartes and the Sororitas is that it is expensive a fuck, but that anyone who can afford it like Rogue Traders and Nobility make extensively use of it when things go south...
I am saying its like this.

You can't give your Wyrdvanes Boltguns firing self-propelled high explosive Bolts. Boltguns and Bolters are for those enforcing the Laws of the Imperium.
You can give your Wyrdvanes Autoguns firing self-propelled high explosive rounds. Autoguns are weapons any soldier of the Imperium can use.
 
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Basically, the idea is "You can't tread on their Trademarks without irritating them, but you can get the same effect as long as you can clearly establish it's Legally Distinct, and even if they bitch about it, they won't be able to cause any official interference with your acquisition and deployment of such resources."

Notably, the Mechanicus is generally going to be inclined to give us a bit more wiggle room on the definition, because we're a reliable source of a rare and valuable specialization.
 
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I am saying its like this.

You can't give your Wyrdvanes Boltguns firing self-propelled high explosive Bolts. Boltguns and Bolters are for those enforcing the Laws of the Imperium.
You can give your Wyrdvanes Autoguns firing self-propelled high explosive rounds.
There does seem to be a lot of this obeying the letter of the law while taking the spirit out back and executing it approach in the imperium.
 
Especially since we could have easily given her eyes back after training, as Mayto confirmed...
shrug Cwen as she is without the blindness training is a very good all around psyker that can deal with many situation since she has telepathy, biomancy and pyromancy at high levels, if Kesa is down she can pick up the slack as squad medic, and if one of our heavy hitters are down she can do the job with her fire, and she still has her telepathy that she can use to detect enemy attacks, wouldn't be as strong as if she did the blind training but then we wouldn't have 2 redundancies in Cwen and Mazuhio

there is also the problem that going for blindness would have kept her telepathy weakness to corruption.
 
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shrug Cwen as she is without the blindness training is a very good all around psyker that can deal with many situation since she has telepathy, biomancy and pyromancy at high levels, if Kesa is down she can pick up the slack as squad medic, and if one of our heavy hitters are down she can do the job with her fire, and she still has her telepathy that she can use to detect enemy attacks, wouldn't be as strong as if she did the blind training but then we wouldn't have 2 redundancies in Cwen and Mazuhio
Well, redundancy is a good thing to have for psykers that could very quickly die, but yeah, we still have a strong squad.
 
It is not Power Armour.

It is self-contained Carapace Armour, with an integrated support skeleton and a life support system, powered by a fusion pack.
 
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shrug Cwen as she is without the blindness training is a very good all around psyker that can deal with many situation since she has telepathy, biomancy and pyromancy at high levels, if Kesa is down she can pick up the slack as squad medic, and if one of our heavy hitters are down she can do the job with her fire, and she still has her telepathy that she can use to detect enemy attacks, wouldn't be as strong as if she did the blind training but then we wouldn't have 2 redundancies in Cwen and Mazuhio

there is also the problem that going for blindness would have kept her telepathy weakness to corruption.
She's also got Divination; it started out at the same Eta-level as her Telepathy and Pyromancy are now, and Biomancy is now the highest grade Discipline she has at Zeta.
 
Basically, the idea is "You can't tread on their Trademarks without irritating them, but you can get the same effect as long as you can clearly establish it's Legally Distinct, and even if they bitch about it, they won't be able to cause any official interference with your acquisition and deployment of such resources."

Notably, the Mechanicus is generally going to be inclined to give us a bit more wiggle room on the definition, because we're a reliable source of a rare and valuable specialization.
Of course, building armored exoskeleton support frames without infringing on those trademarks is no small feat. It's probably why this loophole still exists after ten millennia.
 
A bolter is a sign of Enforcer of Imperial Authority.

To wield one is to either be an enforcer of Imperial Authority, or to be recognized by such a force and be gifted a bolt weapon. The Administratum and Mechanicus only supply them for massed deployments, to organizations with said purpose.

Power Armour is meant to be a sign that you are a Defender of The Imperium.

Its mass deployment is reserved for those troops formations and individuals that are recognized as such in the eyes of the Imperium. And its the only way that you can get it requisitioned from the Administratum.

Appearances are very important here.
 
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