"...I'm not in the business of crushing people's dreams."

Silence.

"What if those people wish you, your brother, and innocent people harm?"

"Oh, then all bets are off. Fuck people like that."
Look, it's simple Violence Math. If it's against conventional normies, we're more than willing to keep the kitty gloves. Serious shit?

We'll draw the hand of God. An Unyielding Mountain God.

[X] Choose (Elizabeth) Relationship will gain +1 RP
[X] Plan: The Last Montage
 
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The answer, you find, is pretty damn far. Hitting someone three times in rapid succession without feeling tired is now within the realm of possibility for you. As is pull off a dropkick and immediately shifting into an axe kick without issue.
That's cool.
Super Art Perk 2: Precise Strike: I can end this in one blow. Gain the ability to perform a powerful attack that gives you +30 to your Combat Checks when you use it. Can only be used once per fight.
Nice. And FTFY.
Yato is silent for a moment. Then he speaks, "If I may, my Lord, why would you wish to do that? Wouldn't you want to use your full might against whoever dared face you. Show them the might you now possess and exactly how far beyond them you are."
Yeah, but we don't want to kill or cripple them, this is supposed to be a fun event for everyone.
You shake your head, "That's the thing, Yato. I don't want that. Firstly, cause I don't want to hurt anyone. Not only will it get me disqualified, but I don't want to go into a fight and break someone's arm with a single punch. That's way too far! And second...

[Empathy: Motives: 33]

"...I'm not in the business of crushing people's dreams."
Well said.
Yamato's Perception: People and Environment have both increased!

Perception: People is now: 16

Perception: Environment is now: 26
Nice, Yamato.
EDIT: Or, more accurately, four Martial Perks, as this pushes each to 103. (Perk at 90, Perk at 100.)
100, actually, our current cap.
Honestly I'm not even sure where we're going to put that RP, everything is so far away from reaching it or already has enough and overflows only a little.

Hmm, I guess Hose is at 8/10 RP, so I'll put it there.
That's his Bond level, his SL is at 4/10.


[X] Choose (Elizabeth) Relationship will gain +1 RP

[X] Plan: The Last Montage

I'd have really liked to get back to Empathy training this week as well, but since we only a AP, might as well finish our MA training so that we can move to other things in the future.

I also want to use our +1 SL to Elizabeth, start getting to know her better. And since her bond is so high, we can get another level also after our next interaction with her.
 
Honestly my perspective is this:

Historically, Advanced Class Skills have been incredibly strong, so doing our Class Change as soon as possible is a pretty solid move.

If anyone here has read Rise, Song's Nemesis was the first one he unlocked, and it's basically a field that completely negates things that it touches. Physical force, magic, the works. At higher levels, he could use it to create a sensory field that spanned the entire world, rewind events across entire battlefields, and even exile people from reality itself. (Granted we never actually used that last option but we did take the perk.)

Now, I don't think our ACS is going to be quite that strong, as we're only a supporting character instead of the protagonist, but I'm certain it'll still be something incredible.
100, actually, our current cap.
100 is our global caps, yeah, but in our three speciality skills, our cap is 150 instead. (Martial Arts, Empathy and Supernatural.)

That's why we have MMA at 101 instead of 100, for instance.
That's his Bond level, his SL is at 4/10.
Hose Kohei:

Relationship 4/10 (8/10 Points)

Bond: Buddies: The two of you are friends. And friends help each other.
RP = Relationship Points, btw, that's probably the point of confusion. To be clear, I didn't mean that his SL was at 8, I meant his RP meter was at 8/10.

Basically, in order to advance a SL, you need RP up to the required amount, which in this case is 10. +1 gets it to 9/10, so we'd only need 1 more RP via whatever method in order to increase his SL with his action.

For Elizabeth, we're at 10/5 RP, so we don't need any more RP in her direction to advance her SL from 2 to 3.
 
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100 is our global caps, yeah, but in our three speciality skills, our cap is 150 instead. (Martial Arts, Empathy and Supernatural.)

That's why we have MMA at 101 instead of 100, for instance.
No, our current skill cap is 100. We need unlock the 150 cap through special events.
When it comes to Skill Caps:

The Standard Cap is 100. This is for most characters.

You can get a Cap of 150 if you complete certain events.

Your brother will start with a cap of 150 and can upgrade it to 200. Cause he's the Protagonist.
RP = Relationship Points, btw, that's probably the point of confusion. To be clear, I didn't mean that his SL was at 8, I meant his RP meter was at 8/10.

Basically, in order to advance a SL, you need RP up to the required amount, which in this case is 10. +1 gets it to 9/10, so we'd only need 1 more RP via whatever method in order to increase his SL with his action.

For Elizabeth, we're at 10/5 RP, so we don't need any more RP in her direction to advance her SL from 2 to 3.
@LinkOnScepter
Is the +1 RP meant to raise the Social Link/Relationship Rank, or the Bond level (the number in the brackets)?
 
By the way, getting Kendo and Karate to 103 means that we'd have three Martial Arts Skills at 100, which fulfills the requirements for this.

A Class Change and an extra perk (so, 2 for Karate, 2 for Kendo, and this special perk on top for a total of 5) sounds like a pretty big deal to me.

EDIT: Historically, Class Changes in an AGG are where Advanced Class Skills usually end up getting unlocked.

Would that be the case here too @LinkOnScepter?

If so, this is a HUGE deal, considering that Advanced Skills are much stronger than normal ones and have powerful Perks besides.

Kind of, yes.

I'll give you guys the option of Changing your Class if you wish.

However, remember: Martial Arts Power Level is Fist Of The North Star.

So, none of the bullshit that most AGG Protags could pull off.

That would've been Celestial.
 
Kind of, yes.

I'll give you guys the option of Changing your Class if you wish.

However, remember: Martial Arts Power Level is Fist Of The North Star.

So, none of the bullshit that most AGG Protags could pull off.

That would've been Celestial.
I'm fine with that, Fist of the North Star has some pretty awesome things too.

Outta curiosity, what would we need to get to do "You are already dead"?
 
I'm fine with that, Fist of the North Star has some pretty awesome things too.

Outta curiosity, what would we need to get to do "You are already dead"?

Well, the Advanced Class from Martial Arts can lead into something like that.

However, the easier path is to get one of the sneakier Supernatural Partners. Vampire would be an easy one.
 
Well, the Advanced Class from Martial Arts can lead into something like that.

However, the easier path is to get one of the sneakier Supernatural Partners. Vampire would be an easy one.
Ah, I see. Well, that's good to know. (Considering Vampires are all about blood-stuff, exploding someone from the inside out does sound like it'd be fitting.)

BTW, if it isn't too spoilery, do you mind giving a rough summary about what the Martial Arts Advanced Class actually does?
 
Ah, I see. Well, that's good to know. (Considering Vampires are all about blood-stuff, exploding someone from the inside out does sound like it'd be fitting.)

BTW, if it isn't too spoilery, do you mind giving a rough summary about what the Martial Arts Advanced Class actually does?

It's real simple: Lets you get your Super Arts and other Martial Arts up to 200 rather than 150.

On top of that you'll be able to learn certain Special Martial Arts that will require Events to unlock.

However, if you want the really special stuff, get another Skill Group to All 100.

Remember, in AGG: Eastern Rhapsody, Zhang got his Messaih Skill section (which literally gave him almost impenetrable armor made out of his fucking soul that he could spread across his entire Friend Group cause "Fuck You I'm Zhou Zhang motherfucker") after he got both Magic and Empathy to All 100.

You'll have to do the same...and choose wisely.
 
I think we're about good on tournament training. Let's do something different this time.

[X] Plan: Expect the Unexpected
-[X] Train with Yamato
-- [X] Ask our brother to stretch his devious imagination and prepare us for the most devious trickery and unforeseen scenarios. Also, check in on him personally.
-[X] Call up Ritsuko and see if she wants to Train/Hang Out
-- [X] Train with Ritsuko, and have her come at us with all she's got to get us used to fighting different opponents; ask her to be inventive. After that, offer to go out for dessert (try to guess her favorite).
[X] Choose (Ritsuko) Relationship will gain +1 RP

Edit: first plan in this quest, at that.

Remember, in AGG: Eastern Rhapsody, Zhang got his Messaih Skill section (which literally gave him almost impenetrable armor made out of his fucking soul that he could spread across his entire Friend Group cause "Fuck You I'm Zhou Zhang motherfucker") after he got both Magic and Empathy to All 100.
Honestly? I want to do Tactics.
 
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It's real simple: Lets you get your Super Arts and other Martial Arts up to 200 rather than 150.

On top of that you'll be able to learn certain Special Martial Arts that will require Events to unlock.

However, if you want the really special stuff, get another Skill Group to All 100.

Remember, in AGG: Eastern Rhapsody, Zhang got his Messaih Skill section (which literally gave him almost impenetrable armor made out of his fucking soul that he could spread across his entire Friend Group cause "Fuck You I'm Zhou Zhang motherfucker") after he got both Magic and Empathy to All 100.

You'll have to do the same...and choose wisely.
Ah, I see.

So, just to be clear here: We only get to Class Change once, so if we want the best class possible, make sure to get more of our advantaged trees to All-100 before making the swap?

Or are classes something we can stack?

EDIT: Hmm, I wonder what we should add to Unarmed All-100... Empathy All-100 seems like a good move.

If you truly understand a person, you can completely and utterly destroy them.

(Plus we have class training bonuses to that skill tree, making it easier to get up to All-100)

EDIT2: To be honest, a big part of the appeal to me is the usefulness of Empathy All-100 outside of combat as well as inside of it.
 
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I did, sorry.

It's gonna up the Relationship Points.

Ah, I see.

So, just to be clear here: We only get to Class Change once, so if we want the best class possible, make sure to get more of our advantaged trees to All-100 before making the swap?

Or are classes something we can stack?

EDIT: Hmm, I wonder what we should add to Unarmed All-100... Empathy All-100 seems like a good move.

If you truly understand a person, you can completely and utterly destroy them.

(Plus we have class training bonuses to that skill tree, making it easier to get up to All-100)

EDIT2: To be honest, a big part of the appeal to me is the usefulness of Empathy All-100 outside of combat as well as inside of it.

They'll Stack.

But it'll only count for the first two you get All 100 for.
 
They'll Stack.

But it'll only count for the first two you get All 100 for.
So, is it like: We stack together two classes that are unlocked from getting an All-100 in their own distinct tree? (Say, class changing to the Martial Arts Advanced Class and then to an Empathy Advanced Class in order to create a sum that's greater than its parts.)

Or are there singular classes that have more than one All-100 as their prerequisite?

EDIT: I'm fairly sure it's the first, because the first two All-100s being the only ones we can stack implies that a single All-100 correlates to a single class. That being said, it's good to be careful about those things.

EDIT2: On a sidenote, I do hope there's some sort of ACS unlocked through the interaction of the two Classes we pick, considering it seems that the Martial Arts Advanced Class doesn't give one by itself. At least, based on that comparison to Messiah, that might be the case.
 
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So, is it like: We stack together two classes that are unlocked from getting an All-100 in their own distinct tree? (Say, class changing to the Martial Arts Advanced Class and then to an Empathy Advanced Class in order to create a sum that's greater than its parts.)

Or are there singular classes that have more than one All-100 as their prerequisite?

EDIT: I'm fairly sure it's the first, because the first two All-100s being the only ones we can stack implies that a single All-100 correlates to a single class. That being said, it's good to be careful about those things.

EDIT2: On a sidenote, I do hope there's some sort of ACS unlocked through the interaction of the two Classes we pick, considering it seems that the Martial Arts Advanced Class doesn't give one by itself. At least, based on that comparison to Messiah, that might be the case.

1. Yes it's the first one.

2. The sidenote is basically how I'm doing it. The Two Classes you get will essentially fuse into one that will both give their own unique Special Class, and also effect Hayato's Growth in the Narrative.

Most of the Characters follow this rule...save for Yamato.

Cause, again, he's the Protagonist. But his Special Class is closely connected to you guys and your bond with him.
 
[X] Choose (Ritsuko) Relationship will gain +1 RP
[X] Train with Yato
- [X] physical resistance
[X] Meet up with Elizabeth
- [X] see sights that have legends and myths while give her a tour of town
 
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