The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Whichever shows the correct ratios of how our air force is structured.
MMM.

I don't know where I can find that, but what I can tell you is that our Helltroopers are both significantly better trained (being fully professional) and have access to the DAoT super planes. Our normal milita air force gets access to the improved versions of the imperial designs we found in the data cores.

So there's a big tech difference.
 
MMM.

I don't know where I can find that, but what I can tell you is that our Helltroopers are both significantly better trained (being fully professional) and have access to the DAoT super planes. Our normal milita air force gets access to the improved versions of the imperial designs we found in the data cores.

So there's a big tech difference.
I found it, its in the military stats sheet on a different tab.
That ratio is absolutely ridiculous.
 
Last edited:
Checking back on posts, Durin said it'll take a few weeks for the battle over Mar Sara to finish, then it'll take 2 months for any reinforcements from there to arrive. So about ~81 Days, give or take a week for warp events and battles going well or badly.

Having said that, I also went to check ship speed, which appears to be about 1 LY/Day with a Navigator; A round trip from Avernus to Valinor should take.. pretty long. 40 Days both ways, 80 total. We might only have to deal with 2 waves, all in all. If we are willing to suffer a 3rd wave, the Imperial Trust might attack Valinor and brutally attack the reinforcing ships after destroying the defences. Then the counterinvasion may begin in earnest.

(Incidentally, superior transportation is practically an 'I Win' button outside of truly lopsided military differences. If only those Void Abaci weren't so hard to reverse-engineer..)
 
Last edited:
1. How long is a round trip from Avernus to Valinor? (How long do we have between waves?)
 
Last edited:
Checking back on posts, Durin said it'll take a few weeks for the battle over Mar Sara to finish, then it'll take 2 months for any reinforcements from there to arrive. So about ~81 Days, give or take a week for warp events and battles going well or badly.

Having said that, I also went to check ship speed, which appears to be about 1 LY/Day with a Navigator; A round trip from Avernus to Valinor should take.. pretty long. 40 Days both ways, 80 total. We might only have to deal with 2 waves, all in all. If we are willing to suffer a 3rd wave, the Imperial Trust might attack Valinor and brutally attack the reinforcing ships after destroying the defences. Then the counterinvasion may begin in earnest.

(Incidentally, superior transportation is practically an 'I Win' button outside of truly lopsided military differences. If only those Void Abaci weren't so hard to reverse-engineer..)
Actually with chaos it is significantly lower. The Abomination is helping t h crusade in the backround so they have faster travel times.
 
1. How long is a round trip from Avernus to Valinor? (How long do we have between waves?)
For us a month or two IIRC, but for them with chaos BS?

Dunno.

Edit ninja.

Having said that, I also went to check ship speed, which appears to be about 1 LY/Day with a Navigator; A round trip from Avernus to Valinor should take.. pretty long. 40 Days both ways, 80 total. We might only have to deal with 2 waves, all in all. If we are willing to suffer a 3rd wave, the Imperial Trust might attack Valinor and brutally attack the reinforcing ships after destroying the defences. Then the counterinvasion may begin in earnest.
Depending on the situation I'd honestly prefer that they take them out at the source.

We can probably grind them down here.
 
[X] Plan Buy Time

-[X] Air Option 5: Support harassment- This will preserve the majority of your airforce while providing assistance to the forces that you have deployed in the field.
-[X] Harassment Option 3: Deploy half of your harassment forces close to landing sites
-[X] High for Round 1, Medium after.
-[X] Mine Option 3: Use Half of available mines- This will inflict significant damage and provide many opportunities to your harassers while saving half of the mines for later use.

-[X] Psykers
-[X] Ridcully and 1st Diviner Choir to assist Harassment Forces.
-[X] 2nd Telepathy Choir to Hunt for Infiltrators.
-[X] Lulana, 1st and 2nd Daemonology Choir to stall the Angyl Summoning.
-[X] All other Choirs to rest. (Telekinetic 1,2; Biomancer 1,2; Pyromancer 1, 2; Telepathy 1, Sirens, Trolls, Diviner 2)
-[X] Primaris Executioner Forces to join in on the Harassment Forces.
-[X] E.Warfare on Abomination Sensors.
Here is my current plan and the logic behind it:

1) Abomination is inheritently bad at harassment. Therefore, focus on harassment.
2) Telekinetic, Biomancer and Pyromancers are not especially useful in the harassment phase and are very useful in the next phase (siege), therefore they should rest now.
3) Their Sorcerer Seer is apparantly fucking over the rolls. Enter Ridcully.
4) Chaingating solars must be stalled as long as practical. Preferably until Avernus gets pissed.
 
Chaingating solars must be stalled as long as practical. Preferably until Avernus gets pissed.
There is a cap to how many Angyls they can have active at a given time. That cap is higher on Avernus than many other places, but still present. Chaingating will only allow them to reach that cap faster, but won't allow them to exceed it.
 
1. How long is a round trip from Avernus to Valinor? (How long do we have between waves?)
Here you go.
2. I can't remember if any one has asked this, but how long will it take Valinor to get their transports to Valinor and back?

Also
1) Abomination is inheritently bad at harassment. Therefore, focus on harassment.
Primaris Execution forces are execution forces, not harassment forces. And Abomination is inherently good at sieges, which is almost certainly coming next, and the Execution forces would be really good there.
 
Last edited:
There is a cap to how many Angyls they can have active at a given time. That cap is higher on Avernus than many other places, but still present. Chaingating will only allow them to reach that cap faster, but won't allow them to exceed it.
I'm wonder if Executioner Forces can eliminate the Angyls quickly,
Here you go.



Also

Primaris Execution forces are execution forces, not harassment forces. And Abomination is inherently good at sieges, which is almost certainly coming next, and the Execution forces would be really good h
Good Emperor.
 
Well, that's from Avernus to Valinor and back into our system. They're probably going to have to take another week on top of that just approaching Avernus, which is where'd we'd harass them. If we hadn't rolled so horribly. I guess we'll still try, or something.
Also, it doesn't seem the enemy fleet has left to go back to Valinor, they're still unloading their troops, so that's apparently another week on top of that again. So three weeks between landing waves.
 
Last edited:
Alright, I added mine-usage to my plan, just an eighth for the first turn of harassment where we get that +200 bonus.
It's a bit more conservative than I'd go with.
Not sure why I'm important, but I'd have to mirror Enjou, bit conservative.
I am trying to conserves our forces, who are probably in for a long invasion, with a lot more harassment to be done. And we didn't build those Munition Stores, so I worry about our supplies.
Plus, these are harassment forces, who thrive on enemy disorganization, which is likely to increase over time as we kill more ground-based commanders. And I want to see how well they do before committing them to more intensive harassment efforts.
 
Last edited:
That's not a good reason for expending precious resources (the preparedness and rested state of some of our most powerful assets).
Actually it is. Getting a more accurate assessment of our forces by seeing them in action BEFORE there's some emergency of critical importance is a smart thing to do. Why do you think I front-ended so much of our forces during the first wave? It was to get necessary data that would aid us throughout the entire rest of the war. Already that has paid off, revealing that stacking choirs doesn't increase rolls, just effect.

Then we should put him directly on Divination support, instead of scrying for unknown bonii.

Ridcully's Divination of their plans should in principle provide us with any hidden bonii they might have.
In principle maybe, but I don't think that's the case in practice. We know they have Callidus knockoffs and even though we know they plan to use them, that doesn't mean we'll be aware of their effects in the battle perhaps until it's too late. That's just an example, but I think it's certainly possible for there to be unknown modifiers despite knowing their plans.

Something just occurred to me, but what if we're not just fighting Valinor? We looked up Valinor's plans, but that only gave us information on what Valinor knew. What if Tzeentchian forces are secretly involved and messing with us? Tzeentch wants us dead and has messed with us before, so this could very well be what's going on.

Is Scott on Avernus, or safely ensconced on one of the lunar cities? I'd personally prefer she not be involved in this fight, because in many ways her survival is more important than Saint Lin's.
You're thinking of Tranth. Scott is replaceable, just like Britton was. But fine, I won't have her on Avernus.


@Durin

1. Are our Named Elite Primaris psykers like our heroes in that they won't get exhausted?
2. Is the Siren Queen Azshara equivalent to an NEP or is she more like a proper hero?
3. What are the risks to Ridcully sniping people? Doesn't the Super-Exitus rifle have a range even greater than regular Exitus rifles?
4. How quickly can Saint Lin purify relics?
5. Would it be a good idea to form a small force whose job it is to recover Chaos relics from the battleground (in warded lead boxes and such) and bring them to Saint Lin for purification?
6. Any problems with my plan?
7. Is our technology advanced enough that we can do some of our own (pre-combat) geoscaping? We were blowing up islands as early as 1885.
8. If we target more things with our electronic warfare, will the effect be diluted?
9. What are the effects of having half a choir do something instead of a full choir?
 
Last edited:
revealing that stacking choirs doesn't increase rolls, just effect.
Don't you think that's more a game mechanic that Durin would have told us if asked?
As for the Primaris Execution force, I doubt they'll find out anything more than our regular forces and psykers will. Nothing worth tiring them out before they're most needed.
 
Don't you think that's more a game mechanic that Durin would have told us if asked?
I do, but none of us thought to ask that question. There could well be other questions we should be asking but aren't.

As for the Primaris Execution force, I doubt they'll found out anything more than our regular forces and psykers will. Nothing worth tiring them out before they're most needed.
I'll have them rest for the second half of the turn. This way they'll have an effect on the battle and we can see them in action while being fully rested for the next turn.
 
[X] Plan First Day
-[X] Air Option 6: Support harassment. Afterwards attack the landers lightly.
-[X] Harassment Option 6: Deploy half of your harassment forces close to landing sites for the first day of harassment wich the diviners has scryed. Afterwards pull back all forces.
-[X] Write in: For the first day of harassment push it high. Afterwards push it low for the disengagement of the .
-[X] Mine Option 5: Use at most a quarter of available mines for the first day of harassment to the cause of causing significant damage and some for the second day to ease the retreat of the harassing force.
-[X] Aim our electronic warfare on their sensors so our harassment forces will be harder to track. After the harassment forces have pulled back do what is possible for maintainance to counter
-[X] Ridcully will provide rerolls for the harassment and afterwards uncover any hidden factors in the war and shut them down if possible. With the march aproximatly taking 6 days he should plan his resting periods at his own discretion.
-[X] A quarter of the 1st Divination choir will assist with the counter-infiltration so staggered that the diviners can take resting periods.
-[X] Second Primari Execution Force will assist the 1st Divination choir
-[X] All of these psykers will rest after the harassments forces have pulled back.
--[X] Lulana and the 1st Daemonology choir will focus on countering enemy psykers. (Particularly the wardings on their titans if one becomes vunerable)
--[X] Tamia and 1st Telepathy choir will counter enemy Telepathy attacks.
--[X] 2nd Telepathy choir will aid our harassment forces with illusions and invisibility for the first round.
--[X] Sirens will aid our forces with illusions and invisibility.
--[X] Xavier will participate in the harassment campaign alongside the Phase-Tigers.
--[X] 1st Biomancy choir will boost our harassment forces.
--[X] 2nd Biomancy choir will malign the enemy forces.
--[X] 2nd Divination choir will assist the harassment effort for the first round.
--[X] 1st Primari Execution Force will join the harassment to counter their elites engaging the other harassers or to strike at targets of high value if they become vunerable through the harassment (in decending order of priority: high general, entraped titans, chaos lords, scoccerers, generals, marshalls)

For the first day of harassment we have +200 through our diviners already. This plan tries to make the most of it without using to much of our harassment force. I fear that they will be using deamons to screen wich is just bad for us...

@Durin
1. What is the fleets chance of collapsing all railways connecting Dis? I imagine some are reasonably deep in the mountains.
2. Can mines be shipped in to Dis and the Lone Citadel safe-ish? With air superiority transports should be able to get between cities if they are not completly surounded for siege. Or is the number used the total stockpiles instead of what the troops in/around Dis have?
3. Can troops be brought in from surounding cities to Dis between sieges (after the railroads have been destroyed)?
3a. Have you decided on numbers already should it be possible?
4. Will Black Irons join the harassment force? I ask because they are outfitted with Banishing runes and would be good against the demons the abomination forces will have in their ranks.
 
Last edited:
Shard would you consider slightly amending the Primaris Executioner Force deployment for them to focus on VIPs or other high-value targets of opportunity?
 
Inserted tally
Adhoc vote count started by Nurgle on Dec 26, 2017 at 4:30 PM, finished with 159 posts and 9 votes.

  • [X] Plan Buy Time
    -[X] Air Option 5: Support harassment- This will preserve the majority of your airforce while providing assistance to the forces that you have deployed in the field.
    -[X] Harassment Option 3: Deploy half of your harassment forces close to landing sites
    -[X] High for Round 1, Medium after.
    -[X] Mine Option 3: Use Half of available mines- This will inflict significant damage and provide many opportunities to your harassers while saving half of the mines for later use.
    -[X] Psykers
    -[X] Ridcully and 1st Diviner Choir to assist Harassment Forces.
    -[X] 2nd Telepathy Choir to Hunt for Infiltrators.
    -[X] Lulana, 1st and 2nd Daemonology Choir to stall the Angyl Summoning.
    -[X] All other Choirs to rest. (Telekinetic 1,2; Biomancer 1,2; Pyromancer 1, 2; Telepathy 1, Sirens, Trolls, Diviner 2)
    -[X] Primaris Executioner Forces to join in on the Harassment Forces.
    -[X] E.Warfare on Abomination Sensors.
    [x] Air Option 5: Support harassment- This will preserve the majority of your airforce while providing assistance to the forces that you have deployed in the field.
    [X] Plan Steady
    [x] plan Welcome to Avernus!
    [X] Plan Starting Weak Ending Dead
    [X] Xavier will participate in the harassment campaign alongside the Phase-Tigers.
    [X] Send Jacob out on the harassment campaign.
    [X] Hire Sir Pellinore to hunt heretics.
    [X] For the first round of harassment, set up ambushes with our Warhounds. Be cautious with them. Take them out of the combat after that first round.
    [X] Azshara will assist the harassment campaign for the first round of combat.
    [X] Deploy the Primaris Execution Forces to assist the harassment effort for the first half of the phase, then let them rest for the other half.
    [X] Deploy Elina Eads, Colombo Ryers, Marita Hobbs, Andromeda Rattray, and Azara Geron to the harassment campaign for half the phase, letting them rest for the remaining half.
    [X] 2nd Divination choir will assist the harassment effort for the first round.
    [X] Lulana, Grandmaster Aria, and half the 1st Daemonology choir will focus on countering enemy psykers. (Particularly their attempts to summon daemons.)
    [X] Ridcully will uncover any hidden factors in the war and shut them down if possible.
    [X] Tamia will search for infiltrators.
    [X] Mine Option 3: Use Half of available mines- This will inflict significant damage and provide many opportunities to your harassers while saving half of the mines for later use.
    [X] High for the first round, Medium for the rest
    [X] Harassment Option 3: Deploy half of your harassment forces close to landing sites
    [X] Plan New Assets
    [x] Mine Option 2: Use a Quarter of available mines- This will inflict some damage and provide some opportunities to your harassers while saving most of the mines for later use.
    [x]Write in- High harassment for the first phase, then go to medium. This takes the most advantage of our initial advantage while maintaining a better ratio.
    [x] Harassment Option 3: Deploy half of your harassment forces close to landing sites. - This will allow you to start harassing the Abomination armies with significant numbers shortly after they leave the landing zone, while preserving much of your light forces for later conflicts.
    [X] Aim our electronic warfare on their sensors so our harassment forces will be harder to track.
 
Back
Top