The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
[X] Head of the Department of Health Isaac Gros

We can swap out Gros for Seidel once his medical projects have been completed.
 
Can we? We've never had any reason to switch an acting department head with someone else short of death, so why do you think we'd suddenly demote Gros just because his medical projects are finished?
Narratively and mechanically there wouldn't be any reason we won't be able to. On the contrary, we would have narrative and mechanical reasons to do so.

Yeah that does not sound right. That is literally demoting someone for doing a good job.
Say we're going somewhere and we need to choose between bringing a guy with a flamer or a guy with a melta as our bodyguard. If we go to a place where we have to fight hordes of gangers, we take the guy with the flamer with us. He does an excellent job. We then have to go to a place where we're fighting lots of tanks. Do we take the guy with the flamer for doing such a good job last time or do we take the guy with the melta? The answer is obviously the latter. Choosing the guy with the flamer might seem meritocratic, but in reality it is not.
 
*Insert dark comment about not needing us to do anything to 'retire' our admin heads*

The way I see it, in the basic resources the only one we're hurting for at all is Thrones, and Throne production scales extremely well with population increases. Even then, our base Throne production is high enough that the Economic Focus actions pay extremely good dividends—one out of our fifteen administration action-years was enough to knock off a sizeable portion of the deficit we were running there, and I remain convinced that improving our education modifier (which Gros is marginally better at) is the best long term solution to basic resource woes.

I don't think any plans about appointing one and then switching over would work. I don't have the exact quote, but I recall Durin making some comments against jerking people around to try to min-max things and the sort of message demoting/removing someone who did their job well would send. I think it was when people were bitching and moaning about Scott's Young trait.

Also, one quick thing to consider—do we anticipate Martial score to matter at all here? I mean, I could see it influencing how easily the civil improvements can be used by the military or influencing the preparatory quality of the education system for the military academies, but I could also see it being a non-issue outside of extremely niche circumstances.
 
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*screams externally *
Why is no one panicking about this?

The Tyranid Apex psyker is likely already a known entity - the Swarmlord.

I expect he'll be somewhat more powerful once the main Hive Fleets arrive in the galaxy, though, since pretty much all factions are getting upgrades.


They're fighting the Necrons. If anything I'm rooting for the Tyranids, to trim the Silent King down a bit.
Eh I'm rooting for the King myself.

Even if I didn't prefer dealing crons to nids anyway what we know of him indicates that he is shockingly reasonable by most standards (instantly deciding to cooperate with Ba focusing on the nids before they eat everything, shattering the C'tan cause they were eating everything)

He's not great, but I certainly prefer him...

The Necrons will probably not be too damaged from the fight - so long as their Tomb Worlds are intact, any losses they have are generally teleported back, fixed, and then sent out again. While some stuff they are probably using can't be replaced so easily, I expect the Necrons to by and large be intact.

That said, I don't expect they'll defeat the Tyranids entirely. While the losses inflicted upon the Tyranids while they're out between galaxies can't be replaced due to the lack of external biomass to feed on, they've consumed at least one whole galaxy on their way to get here, and possibly more. While I'm sure the Necrons would love to completely destroy the Tyranids before they arrive, I highly doubt that's going to be the case. The Necrons are simply getting the main Tyranid Hive Fleet(s) down to something more... manageable, for the galaxy at large.

The good news regarding that is that the Necrons and the Orks will likely devote resources to fighting the Tyranids when they arrive, lessening the threats of both of them until the Tyranids are beaten back. The bad news is that the Necrons will probably scour several worlds that appear to be in the Tyranids' warpath to get ahead of them, and you'd best hope you're not living on one of those worlds. The Necrons will also likely be arriving back first, which means at least a few decades or centuries of the galaxy having to deal with whatever they've got planned.

Ultimately, we're going to need to unify the non-Chaos powers of the galaxy into as united of a force as possible. The Empire of Ashes will likely coordinate things by guiding people through the webway to facilitate communication and aiding one another, and there will be several major human and xeno polities involved in the effort. We'll probably want to do some tech sharing with at least the First Founding Astartes in order to give them boosts, as well as with some of the other human polities out there.

Say we're going somewhere and we need to choose between bringing a guy with a flamer or a guy with a melta as our bodyguard. If we go to a place where we have to fight hordes of gangers, so we take the guy with the flamer with us. He does an excellent job. We then have to go to a place where we're fighting lots of tanks. Do we take the guy with the flamer for doing such a good job last time or do we take the guy with the melta? The answer is obviously the latter. Choosing the guy with the flamer might seem meritocratic, but in reality it is not.

Bad example. Regardless of whichever specialists we took as our bodyguards into a given situation, Major Ajax would still be the commander of the Governor's Own - we wouldn't demote him just because Corporal Badass Melta Dude is a better bodyguard when we're going off to fight a tank. Also, our bodyguards are all trained to use both flamers and meltas anyways, so they'd just swap gear if needed.
 
the sort of message demoting/removing someone who did their job well would send.
I'm running under the assumption that in the various reforms Henry made to the Administratum to make it more efficient, establishing a policy and culture that allows for this merit-based promotion/demotion is one of the things he did.

Bad example. Regardless of whichever specialists we took as our bodyguards into a given situation, Major Ajax would still be the commander of the Governor's Own - we wouldn't demote him just because Corporal Badass Melta Dude is a better bodyguard when we're going off to fight a tank. Also, our bodyguards are all trained to use both flamers and meltas anyways, so they'd just swap gear if needed.
My point remains obvious and clear. Positions should be filled by those who are most qualified to fill them, not by whoever has the best track record.
 
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My point remains obvious and clear. The person who should be appointed to whatever position needs appointing should go to the person most qualified to do it, not whoever has the best track record. Having a good track record should be used to indicate who'd be the most qualified and nothing more.

And yet none of this seems like a valid argument for why we should take Gros as head of admin now, and then demote him in favor of Seidel after we've done some entirely unspecified number of medical projects. If anything, it's an argument for the opposite. Seidel is the better administrator by both stats (+9) and traits (Grandmaster is two ranks over Expert), and we're choosing the head of administration. Further, we have no pressing need to do any medical projects - expansion of the Forge Hives to become Large Forge Hives is the biggest project we need from our admin right now.
 
I'm running under the assumption that in the various reforms Henry made to the Administratum to make it more efficient, establishing a policy and culture that allows for this merit-based promotion/demotion is one of the things he did.


My point remains obvious and clear. The person who should be appointed to whatever position needs appointing should go to the person most qualified to do it, not whoever has the best track record. Having a good track record should be one of the things we use to find out who's the most qualified, but that's it.
I got to disagree with you replacing the head of the Administratorium just because we can is a dick move. It would discourage the rest. Why work the best you can if it won't be rewarded.

Also quit trying to play things on a purely mechanical level. Remember we still have the characters with there own thoughts and feelings.
 
our base Throne production is high enough that the Economic Focus actions pay extremely good dividends—one out of our fifteen administration action-years was enough to knock off a sizeable portion of the deficit we were running there
It was a good roll. Got us about 11 billion thrones. Big Cathedrals cost 38 billion. Expanding a hive so it can house a Big Cathedrals costs 59 billion. Unless the new advanced forge design is extremely great, and doesn't require any expansions, we have to undertake these projects in the relatively close future. Scott may not like it, but Richards depends on it. Those projects are, besides the munition stores, the most expensive we have to deal with.
This represents about 11 action-years out of 15 in a turn. Administratum actions aren't the most precious, especially since we made all those expansions, and Scott can do some building herself. Once we're past those occasional bumps in expenses, even the military expansions don't really exceed what we make per turn anyway.
Alright, I'm switching my vote back again.

[X] Head of the Department of Health Isaac Gros
 
Further, we have no pressing need to do any medical projects - expansion of the Forge Hives to become Large Forge Hives is the biggest project we need from our admin right now.
We always have a pressing need for more cannon fodder.
[edit] Ups, I meant elite cannon fodder.
Population translates into basic resources and production, which translates into advanced resources and armies, fleets, bigger projects. Population is power.
 
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We always have a pressing need for more cannon fodder.
[edit] Ups, I meant elite cannon fodder.

We always need more, yes, but we don't have a pressing need to jump up our population growth rate - we have the people to do the expansions to our military we want to do because our population growth rate is already pretty good, but we lack the resources to actually make the equipment to perform them quickly. We need to increase production of AM and EM so we can afford these projects and their upkeep. That means expanding the Forge Hives so they can have the larger Forges built into them, which will also make us less reliant upon trade and going into debt to get these essential resources.
 
Oh, no doubt. Its just that any that can actually deliver a pizza that Mittens has designs on is fast tracked into the Helguard, usually as a Champion.

Hmmm... that sounds like a good omake.

"Why'd Xavier sponsor the kid?"
"She managed to deliver her pizza without Mittens stealing it."

Something to consider is that we will almost certainly be taking heavy casualties in the years to come- anything that can help us recover from that will help immensely.

TBH I don't really think any of the basic resources are a major problem, not least since we can use trading or focused actions (among other things) to increase them. Pop growth in contrast isn't something that comes easily and, again, massive impending casualties due to Chaos Crusade and Orkocalypse. Best to have as many people as we can get as fast as we can get them.

We always need more, yes, but we don't have a pressing need to jump up our population growth rate - we have the people to do the expansions to our military we want to do because our population growth rate is already pretty good, but we lack the resources to actually make the equipment to perform them quickly. We need to increase production of AM and EM so we can afford these projects and their upkeep. That means expanding the Forge Hives so they can have the larger Forges built into them, which will also make us less reliant upon trade and going into debt to get these essential resources.

Except that Seidel doesn't have any effect on AM or EM. If she did I would definitely vote for her.
 
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Violation of Rule 4 - This Is Not Civil
And yet none of this seems like a valid argument for why we should take Gros as head of admin now, and then demote him in favor of Seidel after we've done some entirely unspecified number of medical projects. If anything, it's an argument for the opposite. Seidel is the better administrator by both stats (+9) and traits (Grandmaster is two ranks over Expert), and we're choosing the head of administration. Further, we have no pressing need to do any medical projects - expansion of the Forge Hives to become Large Forge Hives is the biggest project we need from our admin right now.
I answered your question of why we'd want to demote someone after doing a certain job. Whether or not that job is more important than another one at the moment is another argument and not one I want to have.

I got to disagree with you replacing the head of the Administratorium just because we can is a dick move. It would discourage the rest. Why work the best you can if it won't be rewarded.
This is fallacious and incorrect. It is as much a dick move as "denying your own relatives work just because qualified people make you more money", which, in case you missed it, is picking meritocracy over nepotism. Your argument is similar. You can perhaps argue that promotion based on merit over achievement leads to worse results somehow, but not that it's a dick move. If you think it is a dick move, that's a sign that your culture is flawed.

Being the head of the Administratum should not be a reward like a trophy or a pay raise, it should be a responsibility, one carried out only by those who are most qualified to do it.

Also quit trying to play things on a purely mechanical level. Remember we still have the characters with there own thoughts and feelings.
Fuck off. I said that there were narrative reasons as well as mechanical reasons why we should be able to do it. That you so flagrantly ignore that fact so you can push this idea that I only think about mechanics is just low.
 
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We need to increase production of AM and EM so we can afford these projects and their upkeep. That means expanding the Forge Hives so they can have the larger Forges built into them,
Yes, are there any resources we're running low on for those, besides thrones? Because I just figured out that 11 thrones production actions can pretty much pay for the thrones-cost alone. Both expansion and big cathedral.
And that's the only thing we really need thrones for, everything else is less pressingly essential or so cheap in thrones it's not a worry.
Once those 11 action-years have been invested, or 22, then the extra basic resources we'd get from Signe would be wasted. But more people can always be used, just use them to expand the PDF or man the fleet instead of anything requiring power armor.
Sometimes I worry I'm being overly harsh with people in this thread. You make we worry slightly less,. but that may be some king of fallacy.
 
We always need more, yes, but we don't have a pressing need to jump up our population growth rate - we have the people to do the expansions to our military we want to do because our population growth rate is already pretty good, but we lack the resources to actually make the equipment to perform them quickly. We need to increase production of AM and EM so we can afford these projects and their upkeep. That means expanding the Forge Hives so they can have the larger Forges built into them, which will also make us less reliant upon trade and going into debt to get these essential resources.
This is a good point.

[] Head of the Treasury Department Signe Seidel
 
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This is a good point.

[X] Head of the Treasury Department Signe Seidel
What about my point? The only resources we need to make more power armor are AM and EM. Signe doesn't help with those. The only basic resource we're running low on for making more AM and EM is thrones, and not so many that Isaac can't get those for us just fine. Appointing Signe would be an overreaction, and a waste, because we likely wouldn't use all the basic resources she'd save us.
 
What about my point? The only resources we need to make more power armor are AM and EM. Signe doesn't help with those. The only basic resource we're running low on for making more AM and EM is thrones, and not so many that Isaac can't get those for us just fine. Appointing Signe would be an overreaction, and a waste, because we likely wouldn't use all the basic resources she'd save us.
Changed my vote back.
 
Rule 3 Violation - This Is Not Civil
@Andres110 I dislike you as a person. When someone disagrees with you always escalate. I truly believe that you have some form of autism and need to seek help. Please never talk to me ever again.
 
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