Here's a much better way of achieving what the current top votes wants.
[X] [APPROACH] Having traveled to Shoubiao's Wake three times now, or the memories of doing so, Kong Zhi should have a general idea of where the village is. He will go ahead of everyone else and arrive at Shoubiao's Wake much earlier than they have been. Of course Zhi will avoid Brother Crab.
-[X] Are the villagers timed to Zhi's arrival? Are they having the same conversations, in the same places, doing the same actions, despite his earlier arrival?
-[X] The Headman is one of the more... responsive villagers. Approach him, as a guard for a clerk of His Imperial Glory's Bureaucracy riding ahead, with the need to secure the house, his house, where the testing will be done. Investigate his house for any clues or evidence or pleas for help, anything that could shed some light on this situation. Also check if the reset that happened here can be felt.
The Ivory Ferryman's form has a special ability, he can turn intangible. While intangible, Kong Zhi is immune to Warrior, Archer, Defender, Monk, and Sage techniques. My thought is, what will happen should Kong Zhi be immune to this technique? Sure it could be a Traveler or Scholar technique but there's a greater chance that it's not.
[X] [SMALL] Kong Zhi will trigger the Ivory Ferryman's special ability to turn intangible should he feel like things are going to be reset.