- Location
- ?????????
Huh, looking at the map, I somehow completely forgot that yeah, there's the Holy Diaconate
We are gonna have to go hard. Every turn a new colony is not off the table
Huh, looking at the map, I somehow completely forgot that yeah, there's the Holy Diaconate
@One Autumn Leaf Not without some serious Fleet expansion going in tandem we aren't. We don't have enough ships as it is.
@Alectai Can you PM me the details so I can go over them and perhaps make some suggestions?
@One Autumn Leaf Not without some serious Fleet expansion going in tandem we aren't. We don't have enough ships as it is.
Alright. Did you like my action's fluff at least? The names specifically.I'll have a draft when it matters, but I am not going to advocate a complete reorganization of everything when we still need to implement our top end designs, and don't even know completely what they'll look like yet.
Alright. Did you like my action's fluff at least? The names specifically.
Something that may be worth considering in the future is probably figuring out an auto-colonization write-in, because at the scale we operate in before even merging with Shipwright's Grove I feel spending an AP for 4 planets feels rough.We are gonna have to go hard. Every turn a new colony is not off the table
I think we'll need to redesign most of our order of battle in some way or another. The necron tech is probably going to provide parts that can improve almost everything significantly, from the Crux to the Leo.It's okay, but again, I don't want to commit to anything when so much is still in the air, you know?
Please wait until the situation matures a bit more before hammering the drum of "Our fleet needs to be reorganized immediately". There is one on deck, we just don't have the information yet to determine what the final lego brick is going to look like.
We are getting better staffs which also lower choir costsMeaning that if a Warp Storm happens then as long as we get some warning then we just need 6 more Choirs to sing the No Evil Song at full power AND keep our FLT Comms working right up until the storm hits.
It's a hunch, but personally I don't think the No Evil Song will get a discount. I hope I'm proven wrong though.
-[X] [Faith] An Unborn Guide Sought Out (How do we solve what is wrong with the Do Not Enter System?) (48 AP)
[] [Military] The Ancient's [Bone-Mender Temple/Jubilant Den] - (Write-In Military Forces)
Hippity Hoppity has revealed to us a site where technology, rites, knowledge, or culture of the Ancients yet remain...if not how intact. It is far away from our borders, and thus the fleet sent there to uncover the truth must be guarded.
(Gain: One plundered Ancient Site.)
That's fair, and ultimately I don't want to change it this late in the vote.I'm mostly ok with this plan, but is asking the Star Child about the Do Not Enter System worthwhile when we have outstanding expeditions to do?
It just seems like this might be the last turn we get where our military isn't significantly committed to fighting our enemies, and thus the last, best chance to explore at least one of them.
Especially when considering the possibility we could get either a "don't know" or an impractically expensive solution as an answer.
From what I see Maps of the Sector - 2 and Galactic Location of the Candle Keepers have been updated