BoredMan
When my fist clenches crack it open🎶
Also yes a wizard deciding he has several bodies now is a canon rote, albeit a very powerful one since it gives him more actions and also more health
Also yes a wizard deciding he has several bodies now is a canon rote, albeit a very powerful one since it gives him more actions and also more health
This is the first time Arthur has really seen Molly pushing the envelope. It'll be interesting to see how their policy changes based on what he sees here independent of the other things we've been doing today.
Cause Molly's signature charm isn't something you really see in the DF.
Holy goddamn shit, you amazing maniac, your update speed is incredible. I saw the tiny gaps between 'vote closed' lists (I like reading the votes that won, so I know what the plan is) and the chapters, but it's another thing entirely to experience this madness. Are you an Exalt yourself, with 2E Solar crafting speed multipliers?
[] Keep trading blows from afar, Harry and McCoy certainly did a good job, you can just intercept spells with counter-magic
[] Kill them all, the Hollow Seer will not be this vulnerable again
[] Write in
Huh. I'd thought we'd be able to get the image of things at least, the view from the mountain until you crossed the border, but fair enough.You look up hoping to see the Great Ring overhead, but Sanctuary does not stretch that far. All you can see above is blackness. No, in among it there are lighter points, dull grey where once there had been light, the glare of long dead stars.
Think we could try crushing them under the iron wind as an opener? That or second stage Shintai for the additional signature bonus.[] Keep trading blows from afar, Harry and McCoy certainly did a good job, you can just intercept spells with counter-magic
[] Kill them all, the Hollow Seer will not be this vulnerable again
This would be a really good moment to have had the weapons charm and be able to pull out a pocket nuke.
Huh. I'd thought we'd be able to get the image of things at least, the view from the mountain until you crossed the border, but fair enough.
Demonreach's power in general is not safe for consumption or channeling in general. It's tainted by all the evil that is contained within and partially used to further power the prison. Normally, Harry can't really access it, at least remotely. AYD doesn't care. By running reality's admin console, it sets the value of Harry's something to +N, where N is the rating of the dragon nest. Further, it also gives those bonuses to Harry's companions, who wouldn't be able to get them. No downsides, no conservation of energy, no nothing.
I expect Demonreach to grant willpower and / or essence. In fact, I expect all dragon nests to give essence regeneration to wizards.
Right now, our circle has four main dragon nests (or equivalents): Last Station (urban, and probably at least 3 dots), Boston Forge (almost certainly counts, is likely Wyld, likely 4 to 5 dots), Lydia's ancestral castle in NeverNever (Gnosis? Wisdom?, 5 to NA dots), and DemonReach (NA rating, and I don't know what type). That's a hell of a lot of bonuses.
This is why we need long range charms, or spells.
Though, considering we have so few motes would have made it moot anyway.
Yeah, I just thought of it like a bubble of her territory and that the look of things didn't have to have any logical interaction with the outside world.The problem is Molly can only make things look like her kingdom an the Ring of Fire is quite distant from any point on Sanctuary that could be described as 'mountain'.
Yeah, I just thought of it like a bubble of her territory and that the look of things didn't have to have any logical interaction with the outside world.
That mountain for example, doesn't have the sort of base to support its weight. Inside it's exactly like a whole mountain and outside you don't have the weight of ~4 miles of mountain crushing anything. However, if someone threw boulders down it and they rolled out of the perimeter it'd probably last at least long enough to crush stuff. At minimum it's visible.
So what I was trying to do was basically the same thing with the sky, where the property imposed was "what the sky looks like from this point" and not the thing itself. Which we'd use to flash bang the area beyond our control.
Wind-Guarded Thoughts ●●●
The mind of the Infernal is guarded by the iron-filled winds that shield her realm.
System: Whenever someone attempts to read the Infernal's mind by any means, roll Perception + Awareness against difficulty 8. Success reveals not only the mind-reading attempt, but also who is responsible. The Infernal may then pay 1 Essence to reflexively shield her thoughts, making them impossible to read for the rest of the scene. Further, whenever a character attempts to read the Infernal's mind or delve within her soul somehow, they must make a reflexive (lowest of Dexterity or Wits) + Stealth roll opposed by Infernal's Perception + Awareness roll. Failure protects the Infernal's mind from being read, conjures a vortex of iron-filled tornado around them, which inflicts 10 dice of lethal damage (aggravated against fae and other beings with similar weaknesses to iron). Infernal must spend one point of essence or willpower in order to stop this automatic defense.
Yeah, there's a lot of fun to be had with ExvsWoD mechanics. At least some of them are fairly broken. Dresden might not need the powerup directly, but it's good to see how separate powerups build upon each other.Yog: Thank you. Upon reflection, that should have been clear to me. Thank you for helping me with my... whatever my issue is. (Although it's 'an extended roll lasting an hour;' it doesn't say it requires a dramatic action or anything, but I'm pretty sure he has to meditate or something - otherwise, he'd outpace Molly's Exalted essence regen, barring MiM.
Hmm. It just grants the bonuses, and doesn't grant Essence at range a la Hearthstones... And we don't really know what Demonreach would grant. Probably just the same stuff becoming the Warden grants - it would be strange for that island to have any power not already allocated towards keeping the prisoners imprisoned - but where book Dresden clearly couldn't use Demonreach as his own personal leyline, I suppose that Essence Attunement might make that more feasible?
Not that he necessarily needs the raw power, anymore... but if he ever needs to fight with a god's worth of strength for an extended period of time, against someone who doesn't also have god-tier skill and precog... it's something to investigate.
Boredman: Thank you. That makes sense - I appreciate your patience in spelling out the obvious. I'll try to improve in the future.
The man is seeing her walk around in her party suit, and he can feel her soul pushing at the walls of reality and making it flex to accomodate her. On top of that, Langtry and McCoy, both grandmasters of mortal magic, both of whom KNOW Molly is mortal because she let them get a good look at her, are about to watch pull out bona fide Ancient Sorcery out of her ass.This is the first time Arthur has really seen Molly pushing the envelope. It'll be interesting to see how their policy changes based on what he sees here independent of the other things we've been doing today.
Cause Molly's signature charm isn't something you really see in the DF.
Wizards can already do bigass effects.thats fair but thats a post quest concern. No way we'd ever get to 10 years ourselves.
COMMENTARY
Wizards can already do bigass effects.
McCoy caused Krakatoa, and he's explicitly not the strongest wizard on the Council.
They just dont do shit like that because they worry about collateral damage.
Mass Shadow Clone? Thats Correspondence 4 + Life 4 + Mind 2 in M20; Marcus has at least Correspondence 4, if not Correspondence 5. The Labyrinth itself is probably the result of the Nephandi Rote Invoke The Caul( Create a new Labyrinth, Prime 5, Spirit 4, Entropy 3, M20 Book of the Fallen p163).
Note, this is a Nephandi archwizard with Arete 9 or 10 and multiple Spheres at 5.
I dont expect Molly to kill him; Id take it, but Eaters of the Weak dont get that old and powerful without appropriate amounts of preparedness, and Molly has people to protect. Hurt him enough and he'll run.
Our goal is to recover the wizards; if we simply hurt him enough that he flees and leaves them to us, success.
Wizards are already on a pretty good footing against the rest of the setting.I mean, yeah, but when they said "nuke anyone," I think they were talking about punching up above their metaphysical weightclass. Not necessarily fighting Mab, per se, but being able to throw together precise, powerful rituals that put them on a better foot against the rest of the setting.
I would expect no Cauls in Sanctuary. Nor in Yomi Wan.But. There's a labyrinth in the FCoF anyways. We definitely don't need magic torture-portals, but if we find a caul... could we harvest the mystical placenta for void-based magic stem cells? You know, for creation biological servitors to infiltrate Hell-dimensions. Super sane stuff!
Tou Mu's panoply is essentially a Stand from Jojo, allegedly bargained for from Outsider-type entities, and is deliberately unstatted.Also, Tou Mu has the Iron Panoply. It has a Crown of Horns (Mystical authority effects? I have access to 1000 Hells, but there are no stats for the Yama Kings for some reason), Three Eye Slits (that definitely resonates with Molly's shtick) and Talons (weapons are fine).
Molly is Exalted - holding a superweapon that has been lessened by the weak world and tainted by the Yama Kings. She might actually be strong enough to fight the Yama Kings in physical combat in Unbound Eschaton Shintai, as least assuming a one-on-one fight (which will never happen, but I can dream).
We probably aren't grabbing Theft-As-Release for a long while - Molly is very much Not A Sneaky Exalt - but if we ever do? It would be cool if we used some favors to take down a Yama King, and this one specifically has Loot!
(Not that I expect our major Winter/Summer Grand Favors to actually last the ten or so arcs it'd take for us to get enough XP for that plan to be even remotely feasible - it's about as far away as Happy Fun Skinwalker Squad - but can you imagine what we could make from that thing?)
He's an Arete 9 or 10 once-wizard Nephandi thats at least two thousand years and undergone at least one template-changeHmm. Good point, but I kinda want to know what his corpse could be used to craft.
As usual keep in mind that Mr. Hollow here didn't have to do everything himself.Mass Shadow Clone? Thats Correspondence 4 + Life 4 + Mind 2 in M20; Marcus has at least Correspondence 4, if not Correspondence 5. The Labyrinth itself is probably the result of the Nephandi Rote Invoke The Caul( Create a new Labyrinth, Prime 5, Spirit 4, Entropy 3, M20 Book of the Fallen p163).
And given that he's a Correspondence-specced Nephandi archwizard, its safe to assume that he has the Nephandi bugout spell Abyssal Escape(Correspondence 5, Spirit 5.) and has got it to hang a contingent teleport.
That makes him a very capable wizard; Prime 5, Correspondence 5, Spirit 5, Entropy 3+, Life ??
Anyway, killing this dude is not our goal. Its rescuing the missing wizards.
We cant afford to move from our present location; this is the center of the Labyrinth, and our Gate's portal is centered here; if we move, one of Marcus' clones will reclaim it, and we might not find it again in time.
While I generally agree, killing the hollow man is a way to accomplish our goals. From Harry's experience we know that hollow man is at least somewhat involved in the labyrinths functionality - it's not a fully automatic thing. It's in fact possible that the labyrinth will collapse entirely once and if we kill hollow man. Or at least will temporarily stop functioning, thus allowing the trapped wizards to escape.Anyway, killing this dude is not our goal. Its rescuing the missing wizards.
We cant afford to move from our present location; this is the center of the Labyrinth, and our Gate's portal is centered here; if we move, one of Marcus' clones will reclaim it, and we might not find it again in time.