Building your Government:
Reminder you must choose one of Palpatines cronies in your government. (They are bolded)
Note you can refuse to have a minister or even refuse to form a government entirely… I just don't recommend it.
Choose your Vice Chancellor: Your number two. The next man up. The Hype man. The successor in case you die… and one last thing… The man who will whip the senators into shape to get your legislation done. Gain three actions and other unknown effects.
[]Lyn'don Jhonson: One of the chief architects of your recent victory, Lyn'don Johnson is a towering figure in the Senate—both in terms of experience and physical presence. A seasoned legislator with a reputation for ruthless pragmatism, he has been navigating the intricate web of Senate politics since before you were even a thought. Johnson is a force of nature: sharp-witted, relentless, and not afraid to get personal with his insults if it means advancing his agenda. Known for his imposing stature and forceful personality, he has a habit of steamrolling opposition and getting things done, often through sheer willpower and political maneuvering. He is widely regarded as the "safe choice" for leadership—a stabilizing figure whose political acumen and long-standing relationships could help you consolidate power. However, Johnson comes with baggage. His stubbornness on certain policy positions often puts him at odds with you, and his hard-nosed approach can make him a difficult ally to manage. Choosing him would signal continuity and experience, but it could also mean inheriting his enemies and the inevitable friction on key issues.
[]A'dama Jensen: Your former political opponent, A'dama Jensen, is a man who seems more machine than human in both demeanor and thought process. A career bureaucrat of the highest order, he is known for his efficiency, precision, and dispassionate approach to governance. He speaks in calculated, almost robotic tones, as if every word is part of a larger equation he's constantly solving. Some believe this cold exterior is a carefully crafted façade, hiding a deeper complexity or perhaps even vulnerabilities. Jensen despises the limelight, shying away from the grandstanding that defines most of the Senate, and prefers to work quietly in the background, where he excels at getting budgets passed and keeping the gears of government running smoothly. Placing him in a high-ranking position would be a bold gesture, a way of showing your political enemies that you are willing to "play the game" and reach across the aisle. His skills would be invaluable in navigating the often-tedious machinery of governance, but there is a major issue: he doesn't want the job. Jensen has no desire for the power and influence the position entails, making it a difficult—and potentially risky—move to place him there.
[]Mas Ameda: The enigmatic Mas Ameda has long served as Palpatine's right-hand man, a shadowy figure who wields considerable influence while remaining in the background. He is soft-spoken yet assertive when needed, and over the years, he has quietly built a vast network of alliances within the Senate, leveraging his relationships to push through key pieces of legislation. Ameda is content to let others bask in the spotlight while he pulls strings from the shadows, a man who seems to prefer being the power behind the throne. However, there's something about him that raises your suspicions. His quiet demeanor belies an ambition that is hard to ignore. He seems loyal, but you can't shake the feeling that he might have aspirations beyond simply advising from the sidelines. Choosing Ameda would grant you access to his extensive network and expertise, but it might also come with a hidden cost—one that could undermine your authority if you're not careful.
[]Bail Organa: The newly minted Senator from Alderaan, Bail Organa, is a diplomat to his core. He has a natural charm that wins over even the most stubborn of opponents, able to diffuse tension with a smile and a few well-placed words. As a first-time senator from a core world, Organa is something of an outsider in the cutthroat world of Senate politics, but his status as a newcomer is offset by his wealth and powerful connections. His family's deep coffers and long-standing relationships with influential figures give him the resources to handle nearly anything the galaxy might throw his way. Organa's diplomatic skills would be a tremendous asset, especially in forging alliances and keeping the peace during tense negotiations. However, his relative inexperience in the brutal realities of the Senate might leave him vulnerable to manipulation by more seasoned politicians. Choosing him would be a gamble—a play for unity and optimism—but one that could pay off if he manages to navigate the complex dynamics of power with the same grace he uses in diplomacy.
Choose your Minister of Economics: The man who is in charge of the economy, or rather, regulations in the economy so that there can be a free… well no… regulated market and currency. This will cause the economy to always go towards stability unless they fail… multiple times, or worse, fail to properly implement legislation. Unknown Effect on future legislation and taxation.
[]A'dama Jensen: Your former opponent in the election, A'dama Jensen, is as cold and calculating as the systems he manages. His mind works like a machine, processing every detail with methodical precision, and he has a long history of working as a top-tier bureaucrat. Many see him as the perfect candidate for this role. His mastery of administrative detail and his talent for creating smooth, efficient workflows make him a natural fit for managing the complexities of the economy. However, there's an air of mystery surrounding him. Some believe his robotic demeanor is merely a façade—an artificial mask hiding who he really is. While this could mean he's more adaptable and versatile than he lets on, it could also signify deeper flaws beneath the surface. Jensen would undoubtedly bring a structured, almost mechanical efficiency to the Ministry of Economics, ensuring that regulations are enforced with absolute precision. But will his impersonal approach resonate with the wider population, and more importantly, will he have the flexibility to deal with unpredictable economic crises?
[]Koliya Karossi: Koliya Karossi is a powerbroker, much like Lyn'don Jhonson, but with a more hands-on, practical approach to governance. Karossi thrives on action—he is not content with abstract theories or endless debate. He prefers to get things done, and his record shows that he is highly effective at creating real, tangible outcomes. He would approach the role of Minister of Economics with the same energy and pragmatism that have defined his career. However, Karossi may find the position beneath his ambitions. Used to wielding considerable influence, he may chafe at being relegated to the "nuts and bolts" of economic policy rather than working at a higher, more strategic level. But if he can be convinced that your vision aligns with his practical mindset, he could become one of your strongest assets. Karossi's ability to maneuver through the complex realities of power and economics could turn what is often a mundane position into a crucible of innovative economic strategy.
[]Lott Dod: The former Trade Federation representative, Lott Dod, brings with him both opportunity and baggage. Palpatine has long desired to mend the bridges that were burned after the Trade Federation's catastrophic actions eroded faith in their leadership and intentions. Appointing Dod as your Minister of Economics would send a strong signal to those sectors of the galaxy tied to trade and commerce that you are willing to rebuild trust. However, this would be a highly controversial choice. Many of your allies and enemies alike would view the appointment as playing a dangerous game—aligning yourself with an organization that nearly destroyed the galaxy's economic structure and your own home. On the other hand, placing Dod in this role could show your willingness to navigate the complexities of diplomacy and realpolitik, acknowledging that even former enemies have value when it comes to stabilizing and growing the economy. His experience with the Trade Federation's vast commercial empire could be invaluable in ensuring that large-scale trade and interstellar economics thrive, but it may also be seen as a betrayal of the moral principles you have sworn to uphold.
Choose your minister of Intelligence: Will grant you more intelligence actions, and will cause the intelligence stance to not automatically go down each turn… only when you fail intelligence options in political power actions.
[]Armand Isard: Young, ambitious, and constantly maneuvering his way up the political ladder, Armand Isard is a rising star in intelligence circles. Handpicked by Palpatine for his potential, Isard is known for his adaptability and quick thinking—he has a knack for adjusting to the ever-changing dynamics of power and intelligence work. His ability to read situations, alter strategies on the fly, and make the most of limited resources makes him an attractive candidate for this crucial role. But there's something more you've noticed about him—something even Palpatine may have overlooked. Isard's drive to rise through the ranks isn't just ambition; it's desperation. Beneath his polished exterior is a man who is desperate to escape the feeling of being a mere cog in the grand machinery of politics. He wants more than to just serve the system—he wants to break free from it. This hidden vulnerability could be your leverage. If you can offer him a way out, a chance to escape the rigid confines of his current role, you could earn his undying loyalty. Isard could become not just your Minister of Intelligence, but a valuable ally willing to bend the rules to further your agenda. The question is: can you trust him with the secrets that will shape your reign? Or will he remain bound to Palpatine?
[]Quarsh Panaka: Recommended personally by Senator Palpatine, Quarsh Panaka has a long and distinguished history of service. As the former Head of the Queen's Bodyguard during the Naboo crisis, Panaka has proven his loyalty and dedication time and time again. He is highly disciplined, methodical, and committed to the cause—qualities that make him a formidable leader and a trusted ally. His experience in defending Naboo and handling high-stakes security operations make him a natural fit for the role of Minister of Intelligence. However, Panaka's strength is also his potential weakness. He is a man set in his ways, bound by his rigid sense of duty and tradition. While this makes him reliable, it also means he may struggle to adapt to the fluid, often morally ambiguous world of intelligence work. Panaka is a by-the-book operator, and while his unwavering principles are commendable, they may also limit his ability to think outside the box or take the kind of risks that intelligence work often demands. His adherence to tradition could become an obstacle, especially when unconventional or covert tactics are needed to maintain your hold on power.
Choose your Minister of Fleets (Secretary of War): You will be granted more martial/judicial fleet actions. While they will not personally oversee and lead fleets, they will be the ones who will work with the Republic's defense industry to make better ships to protect the sailors and officers. And the quality of officers and sailors will not decrease, however, it will not increase.
[]Wilhuff Tarkin: Wilhuff Tarkin is a rising star in the fleet, though his ascent has been marked by controversy and fear rather than admiration. Cold, calculating, and undeniably ruthless, Tarkin approaches warfare—and leadership—with a level of pragmatism that borders on brutality. To him, logic and efficiency take precedence over all else, and this has made him a divisive figure among his peers. While many find his methods harsh and unpalatable, there's no denying his competence. Tarkin has an almost surgical ability to assess and exploit weaknesses, both in his enemies and within the Republic's own ranks. However, there is a deeper concern that comes with choosing Tarkin. He believes that the Republic is in need of radical change—a fundamental reshaping of its structure and purpose. This makes him not just a capable military leader but also a potential political risk. His disdain for the status quo could lead him to pursue drastic reforms, using his position as Minister of Fleets to push the Republic towards a more authoritarian stance. If you appoint Tarkin, you'll gain an incredibly effective minister who will stop at nothing to improve the fleet's strength, but you may also be planting the seeds for future unrest.
[]Wullf Yularen: An older, seasoned officer with a long and decorated career, Wullf Yularen has already proven himself time and time again. His most notable achievement was his decisive defeat of Trench, a notorious renegade who threatened the security of the Outer Rim. Yularen is the kind of leader who garners respect from both his subordinates and his peers, known for his calm demeanor and tactical expertise. Politically, Yularen is active, though he only involves himself in the political arena when it serves his own personal interests, and his ambitions seem to lean more towards commanding a fleet rather than being stuck in a bureaucratic role. Choosing Yularen would provide you with a steady and reliable hand in the Ministry of Fleets. His years of experience and proven track record make him an ideal candidate for maintaining the status quo and ensuring that the Republic's fleets remain formidable. However, Yularen's desire to return to active fleet duty could present a challenge—he may not be satisfied with a purely administrative role for long. His attention could drift back to the front lines, leaving you with a minister who is more interested in direct command than strategic oversight. His focus on self-interest could also complicate your relationship, as Yularen may push for decisions that benefit his career rather than the Republic's long-term stability.
[]Pell Baylo: Pell Baylo is the headmaster of the Defiance, the Republic's premiere training station for judicial fleet crews, and a man known for his strict discipline and no-nonsense approach to leadership. Baylo has built a reputation as a hard-nosed commander, ensuring that every officer and sailor who passes through his training program is rigorously prepared for the challenges of naval service. His extensive connections within the Republic's naval hierarchy make him an appealing choice for Minister of Fleets, as he already commands the respect of the institution he would oversee. Baylo's main drawback, however, is his disdain for politics. He is a military man through and through, and he has little patience for the maneuvering, compromise, and diplomacy that comes with high-level government service. While his competence is beyond question, his unwillingness to engage with the political side of the role could limit his effectiveness as a minister. His aversion to politics might even become a liability, especially if you need him to navigate complex political waters or form alliances to secure additional resources for the fleet. Baylo will ensure that the fleet runs like a well-oiled machine, but his reluctance to engage in the larger political game could hinder broader strategic initiatives.
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If you wish to not build a government:
[]Do not build a government.
This will carry consequences.
AN: Enjoy and plan format please!