Confused Jackie Chan and Facepalming Picard Counter
All Instances of Confused Jackie Chan & Facepalming Picard



Total Confused Jackie Chan Tally: XXI

1D100 = 6+25+5+10-15 = 31 (The heck? :jackiechan: )
1D100 = Nat! 2+20+10-15-10 = Nat!Fail! 7 (Why do I even bother... :jackiechan:)
1D3+3 = 3+3 => 6! ( :jackiechan: )
:jackiechan: Bro, at this point, the dice just have a mind of their own. And no one can convince me otherwise.
1D100 = Nat! 1+20+10-15 => Nat!Fail! 16 ( :jackiechan: I... Buh... Whu... :facepalm:)
1D100 = Nat! 97+20+10-10-15 => Nat!Crit! 87 ( :jackiechan: What is going on?!)
1D100 = Nat! 1+15+15-20 => Nat!Fail! 11 ( :jackiechan: THREE NAT ONES?!?!?!)
1D100 = 6+20 => 26 ( :jackiechan: How?! Why?!)
1D100 = 21-15-10-5+10+5 => 6 ( :jackiechan: If you had gotten a Crit Fail here, I swear again–)
1D100 = Nat! 95+10+10-10 => Nat!Crit! 105 ( :jackiechan: This was not part of the plan!! How the heck–)
1D100 = Nat! 100+20+15+10-10 => Nat!Crit! 135 ( :jackiechan: Dilliam Wuke's having a stronk... call a Dukulance... :facepalm: )
87+15+15+30-20-10 =Art!Crit! 117 ( :jackiechan: Da heck?!)
1D100 = 85+15+30-10 => Art!Crit! 120 ( :jackiechan: What is this rollercoaster nonsense?!)
1D100 = 19+10+10+5 => 44 (Whu–?! :jackiechan: )
3D2000 = 1996+1984+855 => 4835 ( :jackiechan: Really?!)
1D100 = Nat!100+20+10+5+5+5 => Nat!Crit! 145 ( :jackiechan: Not again... Not again!! :facepalm: )
1D100 = 87+10 => Art!Crit! 97 ( :jackiechan: No no no no no no... Wait wait wait wait... WAIT WAIT WAIT WAIT)
1D100 = Nat! 1+10-10 => Nat!Fail! 1 ( :jackiechan: The hell?!)
1D100 = Nat! 5+10-10-5 => Nat!Fail! 0 ( :jackiechan: Not again, not again!! :facepalm: )
1D100 = Nat! 98+10+5 => Nat!Crit! 113 (Oh, for– :jackiechan: )
1D100 = 91-5+5 => Art!Crit! 96 ( :jackiechan: Why are my dice like this?)

|==================================|

Total Facepalming Picard Tally: XIX

1D100 = Nat! 2+20+10-15-10 = Nat Crit! 7 ( :facepalm: ...of course.)
1D100 = Nat! 96+25+15+10+5 = Nat!Crit! 151 ( :facepalm: Oh, screw off.)
1D100 = Nat! 1+20-15-10 => Neg!Fail! -4 ( :facepalm: Of course...)
1D100 = Nat! 1+20+10-15 => Nat!Fail! 16 ( :jackiechan: I... Buh... Whu... :facepalm:)
1D100 = 11+15+15-20 => 21 ( :facepalm: Can anything be normal in my quest?)
1D100 = 85+15+10-15 => Art!Crit! 95 ( :facepalm: I'm done... I've had enough of this.)
1D100 = Nat! 99+10+5 => Nat! Crit! 114 ( :facepalm: Of course, why wouldn't this happen?)
1D100 = 94+15+10+5 => Art!Crit! 129 ( :facepalm: If you had gotten a Nat Crit, I swear...)
1D100 = Nat! 100+20+15+10-10 => Nat!Crit! 135 ( :jackiechan: Dilliam Wuke's having a stronk... call a Dukulance... :facepalm: )
1D100 = 27-5-15-15-30+20+25 => 7 ( :facepalm: Well, at least it's not a crit fail...)
...Why do I do this to myself? :facepalm:
1D100 = 93+10+5 => Art!Crit! 108 ( :facepalm: Of course...)
1D100 = 89+10 => Art!Crit! 99 (Of course... :facepalm: )
1D100 = Nat!100+20+10+5+5+5 => Nat!Crit! 145 ( :jackiechan: Not again... Not again!! :facepalm: )
1D100 = Nat!100+20 => (Autopass!) Nat!Crit! 120 ( :facepalm: If you'll all excuse me for one sec...)
1D100 = Nat! 5+10-10-5 => Nat!Fail! 0 ( :jackiechan: Not again, not again!! :facepalm: )
1D100 = 19-10-10+10 = 9 ( :facepalm: Of course, what else would I expect?)
1D100 = Nat! 95-10-5+10 => Nat!Crit! 90 ( :facepalm: Bipolar dice much?)



@Randomnerd, thank you for the idea.
 
Last edited:
[X]Plan: Another Battle Like This:

The only reason we had to retreat OTL from Breed's Hill was because we were literally reduced to throwing rocks at the British. If we can make sure we have extra ammo, we can cause even more lopsided casualties, and possibly even force them to retreat all together, and that will be an immense blow to the British not only for their forces here, but it would see other Nations eager to give Perfidious Albion a kick in the ass be much more willing to give us support sooner than in OTL.
 
I implore you who are wishing to not check the ammo supplies to reconsider and vote for my plan.

The battle at breeds and bunker hill could have turned even more disasterous for the regular forces if the forces at the hills had more ammunition to use.
 
I implore you who are wishing to not check the ammo supplies to reconsider and vote for my plan.

The battle at breeds and bunker hill could have turned even more disasterous for the regular forces if the forces at the hills had more ammunition to use.
To add onto this, our stats would be better suited for it as well. We have better Stewardship than Martial, and logistical issues would certainly use our Stewardship stat. Looking over the battle plan would use our Martial stat.
 
To add onto this, our stats would be better suited for it as well. We have better Stewardship than Martial, and logistical issues would certainly use our Stewardship stat. Looking over the battle plan would use our Martial stat.
Unfortunately, you do not get a bonus from your Stewardship Stat just yet; you will get bonuses towards the Battle, just not from your stats at this moment. That's only when a Stat passes 25, and your Stewardship is at 22.
 
Voting Closed
Adhoc vote count started by Duke William of on Sep 14, 2024 at 9:08 PM, finished with 42 posts and 22 votes.


Voting's done. I'll get the rolls done soon.
 
Well... That just happened. It appears both sides of the Magoose Dice phenomenon wanted to take turns. Jonathan Halbert might not get his glory today. :V
 
Back
Top