Still sounds pretty useful.I feel like this song is more going to have fire protect and buff (cause sun) our dudes rather than it attacking maybe even if our on fire guys hug the greenskins.
Still sounds pretty useful.I feel like this song is more going to have fire protect and buff (cause sun) our dudes rather than it attacking maybe even if our on fire guys hug the greenskins.
...
That's still a Tremendous stretch.
@HeroCooky , could we get a vibe check on this by any chance? Because this really feels like a stretch to me.
I already know how to fit these three together, the only question is if you wish to create a Song from these three.Agreed on the request for vibe Check.
@HeroCooky
Can Protection make sense in a fighting song (with sun and fire) when the fighting is to protect the general population and the choirs are supporting other troops?
I already know how to fit these three together, the only question is if you wish to create a Song from these three.
It's literally 40k magic, it's all based on ~vibes~. I ain't gotta explain shit.
It's literally 40k magic, it's all based on ~vibes~. I ain't gotta explain shit.
Or we can finish stay on course, it gives medical infrastructure and it'd take the same AP.which also commits us to Medical Infrastructure to avoid getting too fucked there,
The problem is, once the Orks are defeated in the system all the pressure keeping a lid on the grievances and hatred on Corcrat will blow up. Either we have a controlled detonation or we have a very messy civil war that will ruin Corcrat. We can't really afford to delay Betray the Betrayers. Events will happen with or without our input.Or we can finish stay on course, it gives medical infrastructure and it'd take the same AP.
1 AP betrayersThe problem is, once the Orks are defeated in the system all the pressure keeping a lid on the grievances and hatred on Corcrat will blow up. Either we have a controlled detonation or we have a very messy civil war that will ruin Corcrat. We can't really afford to delay Betray the Betrayers. Events will happen with or without our input.
Point. And I missed the Betray The Betrayers option.It was good to confirm they were Bad Actors, I'm just pointing out that I want to know what Betray the Betrayers actually entails, because there's been some misunderstandings earlier and I want to make sure everyone's on the same page before I put anything on the table.