For example I do not think that the children were given an adequate say in whether they wish to live or die. Rather the parents are acting out of a very real, deep seated fear that the Orks will return, and it is better to commit collective [REDACTED] now while they have the chance before their former masters return, so horrible was their suffering.
As a note, and as said within the update, that is why your troops now have standing orders to get any child and infant from the pens out ASAP. If you leave, they will go with you.
Professor Vesca said:
This is the thinking of the Imperium of Man.
Slight fallacy here. The IoM would just shoot everyone and send a colony fleet after.
You would give them respect before and after death, bury their bodies in marked graves, and pray for their souls.
@HeroCooky if we decide to stay the course for 3 turns or something and invest 4 AP into it and then decide not to invest in it one turn. I assume t the ap we have invested is lost and we don't get to recoup it like the lost stats points?
You miss any turn of giving at least one Action to that action, and it fails. No ifs, buts, or what abouts.
Given that this is the second quest where you've had "here's this group of suicidal people, are you suuuure you want to waste resources on them?" as a distinct plot element where you seem to want to shame people for wanting to help others and make it ridiculously expensive to even try, I think it's worth doing just to spite you for it.
It's a good test to really nail down a thread-wide consensus for "Is this the path you want to go down? Even if it will actually cost you something?"
And just to make something clear, this is me 100% being the Devil's Advocate, where I give you a problem with two correct choices, and taking the side of the one
not being picked up.
To be clear,
I was suicidal once. (The reason why I feel comfortable using this as a plot point.) And I have never met a type of person I despie
more than one who does performative empathy and aid for as long as it benefits
them, until it
costs them, and they fuck off.
Doing good, when you are not an absolute being of pure power, requires effort, dedication, and sacrifice. In time, resources, and safety.
Khara is the good you wish to do. Either put your money were your mouth is, or fuck off.
(Non-hostile swear there.)
It seems to me that it would be way easier to keep people alive if you didn't keep them on a planet where they got tortured, and instead bring them to a place where actual medical services exist.
Because you don't have any functional FTL capabilities? You skim across the top-most layer of the Warp, without a Navigator, and essentially pray that you are spat out within a light-year of your target destination currently. The reason why you have a 1 System Scouting Range.
10ebbor10 said:
Unrelated, I know that these statistics are probably made up, but still...
That should be a 1, not 3. Wrote this Update on my phone since my keyboard is broken. Fixed now.
Though honestly I don't know what the fuck kind of stuff we're doing that it takes seven actions to fix and doesn't involve the creation of more than 3 points of Infrastructure WITHOUT restoring any of the infrastructure that we'll have lost by doing it.
Rebuilding an entire world and system, creating the void Infrastructure to build a local SDF, create a regular courier service between Droma and Ubraka, etc.