STAR TREK: A Long Road (Voyager Fix It Quest)

SHIP & CREW ROSTER
The Dragon: Once per episode, at the beginning of combat place an Advantage on the field representing a cunning tactic or strategy devised by Danara Pel.

NAME
USS Voyager
PROF.
MULTIROLE
CLASS
Sovereign Class Heavy Exploration Vessel
CONST
2371
SHIELDS
13/13​
RESISTANCE
6​
SCALE
6​
POWER
13/13​
CREW SUPPORT
6​
SMALL CRAFT
5​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/6
0/6
0/6
0/6
0/6
0/6
9​
11​
10​
11​
9​
10​
COMMAND
3​
12​
14​
13​
14​
12​
13​
CONNING
2​
12​
14​
13​
14​
12​
13​
ENGINEERING
2​
11​
13​
12​
13​
11​
12​
SECURITY
3​
13​
15​
14​
16​
13​
14​
SCIENCE
2​
11​
13​
12​
13​
11​
12​
MEDICINE
2​
11​
13​
12​
13​
11​
12​
TALENTS
Command Ship: Can give advantages using Command within range to Away Missions or to supporting ships.

EMH: Has an EMH!

Improved Warp Drive: When going to warp, roll 1cd on an effect, regain the power point.

Quantum Torpedoes: Can use Quantum Torpedoes! (60 total)

Secondary Reactors: +5 to Power

High Resolution Sensors: +1 momentum to out of combat sensor checks.
TRAITS
Federation Starship – A highly sophisticated and advanced vessel, with holodecks, replicators, and similar comforts, primarily designed to handle multiple operations. Highly sensitive and requiring constant maintenance, the vehicle is less rugged than other interstellar craft

Maquis Crew - a good chunk of the crew are former Maquis troublemakers. Expect discipline problems and unorthodox plans.
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 9cd [+1 per extra power spent]
Can Use Spread: Hit +1 time at ½ damage per effect OR Area: hit +1 ship per effect within close range.
Versatile 2: Gain 2 bonus momentum with a successful hit

Photon Torpedoes
Power Cost: 0 | Range: Long | Damage: 6cd
High Yield: If it causes 1 breach, it causes +1 breach

Quantum Torpedoes
Power Cost: 0 | Range: Long | Damage: 7cd (Vicious 1 - +1 damage on effects)
High Yield: If it causes 1 breach, it causes +1 breach
Calibrations: Requires 1 minor action to calibrate

Tractor Beam (Strength 5)
Power Cost: 0 | Range: Close | Damage: None
Effect: If successfully established, enemies face a diff 5 check to escape.

CREW COMPLIMENT (Base Stat: 9 | Base Skill: 2)
CO: Captain Katheryn Janeway (Skilled: Command, Science | Weakness: Combat)
SPECIAL ABILITY: "We Can Be Better" - if you succeed on any diplomatic check with Janeway, Get +1 momentum​
XO: Commander D-91 (Skilled: Command | Weakness: Socialization)
HELM: Lt. Tom Paris (Skilled: Conn | Weakness: Not Being A Fucking Up)
TACTICAL: Ensign Harry Kimm (Skilled: Gunnery | Weakness: Harry Kim)
SECURITY: Lt. JG Amy Strong (Skilled: Personal Combat | Weakness: Lying)
MAQUIS HEADBREAKER: C'nola (Skilled: Combat, Sneaking and Scheming | Weakness: Emotional Wreck)​
SCIENCE: Tuvok (Skilled: Science | Weakness: Emotionless)
COMMS: Lt. Bian T'are (Skilled: Communications | Weakness: Combat)
MEDICAL: The EMH (Skilled: Doctor | Weakness: Kind of a Dick)
ENGINEER: B'lanna Torres (Skilled: Engineering | Weakness: Also a dick)

SECONDARY CHARACTERS
Ensign Steve (Useless Security Goon)
Ensign Becky (plural fighter jock)
Petty Officer Third Class Jessie (Hard working engineer)
Crewman Billingsly (Dude, Billingsly!)
Crewman Chandra (Concerned Crewman)
Bifurcate (bidimensional robot girlfriend of Harry Kim)
Princess Lyan Positron (runaway daughter of magician most foul and girlfriend of Harry Kim)
Soria Flyte (Pegasus girl and girlfriend of Harry Kim)
Mirror Universe Trevor (he's fine!)
NAME
MRSS Val Jean
PROF.
TACOPS
CLASS
Keldon Class Heavy Cruiser
CONST
2370
SHIELDS
12/12​
RESISTANCE
5​
SCALE
4​
POWER
7/7​
CREW SUPPORT
4​
SMALL CRAFT
3​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/4
0/4
0/4
0/4
0/4
0/4
9​
9​
9​
8​
7​
10​
COMMAND
3​
12​
12​
12​
11​
10​
13​
CONNING
2​
11​
11​
11​
10​
9​
12​
ENGINEERING
2​
11​
11​
11​
10​
9​
12​
SECURITY
3​
12​
12​
12​
11​
10​
13​
SCIENCE
1​
10​
10​
10​
9​
8​
11​
MEDICINE
2​
11​
11​
11​
10​
9​
12​
TALENTS
Electronic Warfare Suite: Whenever making a Jamming or Intercept communications check, can spend 2 momentum to select +1 target (repeatable.)

Fast Targeting Systems: No +1 diff for called shots

Improved Hull Integrity: +1 Resistance

Cloaking Device: Spend 3 power, and make a Control+Engineering + Engines + Security check with a diff of 2. If successful, gain the Cloaked Trait (impossible to detect, cannot attack, shields are down.) It takes a minor action to decloak.
TRAITS
Cardassian Ship – Durable, uncomfortable, close, cramped and cheap. Thinks creature comforts are for other people and technical sophistication is for people who haven't spent decades starving to death. The fact that the starving could have been avoided if the government were less...you know, monstrous doesn't seem to have occurred to that many of them.

Okampan Crew – the crew are bright, perky, cheerful, and incredibly psychically powerful. Individually, they're all better than Vulcans, and as a gestalt? Who knows!
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 7-9cd (Spread: Hit +1 time at ½ damage per effect OR Area)
Versatile 2: Gain X bonus momentum with a successful hit

Disruptor Banks
Range: Medium | Damage: 8-10cd (Vicious 1: Each effect adds +1 damage)

Tractor Beam (Strength 3)

CREW COMPLIMENT (Base Stat: 8 | Base Skill: 1)
CO: Lt. Commander Brian Wacoche (Skilled: Commando Tactics | Weakness: Independent)
TACTICAL: Seska (Skilled: Being Seska | Weakness: Everything Else)
CONN: R'lash skilled: Piloting | Weakness: Romulan Fuckup)
ESPIONAGE: Kes (Skilled: Commando Tactics | Weakness: Naive)

Crewman Stadi - Age 23, Betazoid, born Beta Colony-5 to Zani and Talwyn of the House of Riis, survived by her sisters Tari and Batri.
R'mor - age 182, Vulcan, burn on Romulus to R'tan and Leslali, survived by his twelve nieces and nephews across the Empire
 
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Just, continuing to be the best ever. It's like, not even unlike a trek episode? There's definitely episodes that are similar. That one in the original series with the omnipotent child being or whatever, some of the voyager q stuff, etc.? But the writers/producers/executives of Star Trek are all cowards who couldn't write/allow to be written something this good in a million years.


And now I'm torn between two good options as well.

[x] sit between them and show them The Owl House, it's really good, even if it was made for kids, like, adults can enjoy it too!
[x] sit between them and accidentally put some of your porn on
 
[x] sit between them and show them The Owl House, it's really good, even if it was made for kids, like, adults can enjoy it too!
[x] sit between them and accidentally put some of your porn on

These are the best two options
 
[X] Watch Lord of The Rings! Nice safe, enjoyable film series! You even have the highly collectible Uncut Edition! It includes semisubjective years of backstory and extra dialogue! (And fucking, you forgot about all the fucking)
 
[x] sit between them and show them The Owl House, it's really good, even if it was made for kids, like, adults can enjoy it too!
 
[X] Sit between them and show them a gay as fuck romantic comedy
-[X] But in the original Klingon, and end up sparking a friendly debate over subs vs dubs
--[X] But but, get a big butter-proof bucket of popcorn (you learned that lesson the hard way once already) and some napkins and drinks first
 
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[X] sit between them and show them The Owl House, it's really good, even if it was made for kids, like, adults can enjoy it too!
 
[X] sit between them and show them The Owl House, it's really good, even if it was made for kids, like, adults can enjoy it too!

Want to see them react to a 21st century cartoon have a clear Starfleet Expy shoutout.
 
This continues to be... well, I'm laughing, enjoying myself, having fun reading it, so I'm going to go with "good"? :D

Hm. Hm hm hm.

...

[X] sit between them and show them The Owl House, it's really good, even if it was made for kids, like, adults can enjoy it too!

I expect the others would be interesting, but you called that one out specifically, so I'm wondering how it'd go.
(I've not seen it -- like She-Ra, I've heard good things about it, but I'm already chronically low on time -- but, well. [waves hoof at avatar] I think it's pretty clear I'm personally familiar with a show having appeal outside the target audience. :D)
 
[x] sit between them and show them The Owl House, it's really good, even if it was made for kids, like, adults can enjoy it too!
[x] sit between them and accidentally put some of your porn on
 
I just binged this fic so I apologize in advance that I'm gonna be responding/reacting to stuff that's way behind. From the top though I really like this story! I'm especially impressed at how you've balanced the new and old crew and periodically give each character things to do. Also kudos for having a Gorn aboard - while the rubber forehead alien trope is a staple at this point, I do like when Star Trek dips its toes into more Star Wars-y designs.

Who did she want to talk with it about? That was the thing she...felt like she was full of things she wanted to, needed to talk about, but no one on the ship could possibly hear them or understand them or...care about them. Who cared how guilty a Cardassian gral felt about her father, or her family, or her people, or...or how...how did she even fix this? What did she do about a crime that started before she was born and which would echo on past when she died?

The pool cue clacked.

How did she make it better?

"I have no idea," she said, quietly.

"Yeah, tell me about it," C'nola said. "Whiskey, hard." She knocked back the drink. Seska thought she might have the right idea.

There is no way to apologize to the dead, after all.

ROLL CREDITS​
So, maybe this is so obvious that its stupid of me to point it out but... I think there's a level on which Seska doesn't like herself. She thinks her natural accent is something to be ashamed of. She appears in her near-death visions as a Bajoran, a species she's been taught to believe are ignorant and uncivilized, before arriving at her actual form. In the same vision engaging with her conception of the afterlife, the Counter only mentions tallying her sins, not good deeds*. And in the denouement Seska expresses frustration with her own body needing to undergo recovery (admittedly a pretty common sentiment). And all of that is beyond the genocide-shaped elephant in the room that she's starting to deal with.

Given that A Long Road is likely going to diverge further and further from canon as things go, I have no idea when Voyager will return home or even get into reliable contact with the Alpha quadrant. But if it ends up being after the Dominion war concludes, the gral/ensign will probably need a shoulder to cry on when the survivor's guilt hits.

*Well okay, I could believe that the Cardassian afterlife(s) are just kind've a bummer, based on the repetitive epics and the fact that apparently you continue to be geriatric or maimed after you die. My headcanon is that pre-Union Cardassian religion and culture was still often gloomy, but in the way of Marshwiggles from Narnia or a Series of Unfortunate Events books - horrible things will probably happen, but we might as well be nice to each other and keep doing what we believe is right.

"I'm just...I just...I don't know what I'm doing with my life," Jenny said, her voice miserable as she lounged around beside Albert. Albert grunted, his fists punching at nothing in particular. He was working on his form - which meant drawing in his muscles, tightening his stance, shifting his center of gravity, and really working on the gentle arc, twist, and thrust of arm muscles and wrist and finally, where the boxing glove landed. He grunted again and again - punching. Punching. Punching.
"Albert" is definitely the living star that likes to grow limbs and box people that Voyager heard about way back, right?

DragonCobolt said:
"I can't!" Jenny wailed, which was better than her first impulse which was don't bully me, I'll cum. She closed her eyes and let most of everything she was going to say come spilling out, except for how arousing it was to be roughed up by a sexy butch. "Ultrazoners can branchiate between conceptual zones! Since everyone's a person and every part of a person is a person, recursively and fractally, that means going from zone to zone and disentangling you two will require branchiation, which, that is, branching your metaselves back into your grayzone components, but I can't branchiate! I can't! I cannn't! I've tried, bu-bu-but-but everyone always ends up all...puddly!"
I'm getting the sensation of talking to the Orz from Star Control 2 (an amazing space roleplaying game for those who haven't checked it out).

"You think you *see* Orz, but Orz are not *light reflection*. Maybe you think Orz are *many bubbles* too. It is such a joke. Orz are not *many bubbles* like *campers*. Orz are just Orz. I am Orz. I am one with many *fingers*. My fingers reach through into *heavy space*, and you see Orz *bubbles*. But it is really *fingers*."
 
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A further note for those who haven't played it: Star Control 2 is available as free, open-source software under the name The Ur-Quan Masters. The source code to the 3DO version was released by the devs and ported back to PC, so you get all the best parts except the actual trademarked name and the 3DO's opening and closing movies. It's a lot of fun, if you're into that kind of game. ^_^

Think Mass Effect, but as a mix of atmospheric gasses. Then perform fractional distillation to remove the more blatant parts of the Babylon 5 wholesale homaging and the 3rd-person-shooter elements, leaving behind the Starflight influence. Add in both humor and distant horror, toss with arcade space ship-to-ship combat, sprinkle with needing a dang map/notes of where resources are to make progress fast enough to taste, and serve.
 
[x] sit between them and show them The Owl House, it's really good, even if it was made for kids, like, adults can enjoy it too!
 
[x] sit between them and show them The Owl House, it's really good, even if it was made for kids, like, adults can enjoy it too!

this quest is a delight and I have finally caught up with it
 
Adhoc vote count started by DragonCobolt on Sep 20, 2023 at 11:26 PM, finished with 30 posts and 19 votes.

  • [X] sit between them and show them The Owl House, it's really good, even if it was made for kids, like, adults can enjoy it too!
    [X] sit between them and accidentally put some of your porn on
    [X] Sit between them and show them a romantic movie
    [X] Watch Lord of The Rings! Nice safe, enjoyable film series! You even have the highly collectible Uncut Edition! It includes semisubjective years of backstory and extra dialogue! (And fucking, you forgot about all the fucking)
    [X] sit between them and accidentally OH FUCK, SPOILERS!
    [X] Sit between them and show them a gay as fuck romantic comedy
    -[X] But in the original Klingon, and end up sparking a friendly debate over subs vs dubs
    --[X] But but, get a big butter-proof bucket of popcorn (you learned that lesson the hard way once already) and some napkins and drinks first


Gonna need you to roll five Quests. Well, looks like I've already completed at least...like, 20, so, you did succeed already. Good job!
 
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