Green Flame Rising (Exalted vs Dresden Files)

Rather late to think about, but I do wonder how using Mercy in Servitude on Hank would have worked out considering it can also quell mental issues.
 
So based on a lot of feedback regarding the spell section, I have completely reworked them.

Now you still have to do a working to gain a spell but you now have much, MUCH more freedom in What you cast. The more effects you want, the more the difficulty raises.

The base difficulty is 6 and adding effects raises it to a max of 9. So 3 additional effects at the most.

I updated a bunch of stuff as well on how to become sorcerers and added more workings in the variable workings.

@BronzeTongue @DragonParadox tell me what you think of the updated system.
It's interesting, but I think the success scaling is a little messed up.

20 successes for a minor supernatural blessing is a lot, especially with reagent cost for every attempt.

I like it overall though, the system for altering reality to make spells possible feels like a very celestial exalt reaction to finding themselves in a new age where the rules are different.

Real "no, it's the children who are wrong" energy.
 
20 successes for a minor supernatural blessing is a lot, especially with reagent cost for every attempt.
Keep in mind that Exalted are supposed to cheat with charms.

Like takeCCC + BSM + WHWH.

so Molly will roll 9wp + 3 Essence + 2WHWH. So 14 dice at difficulty 9-3ccc -1 BSM = 5 difficulty.

Solars are not much better. Nor are Abyssals.

Hence the resource limitation.
 
[X] Cross the veil here and send warning ahead using Piotr's Satellite Phone
-[X] Take the fastest route to the ocean (8 minutes flight; will involve a dangerous passage to a deserted island in the Antarctic Ocean)


We haven't demonstrated RVD prior to this, so it should take Broken Seeker by surprise.
 
[X] Take the fastest route to the ocean (8 minutes flight; will involve a dangerous passage to a deserted island in the Antarctic Ocean)

Speed is key here, and whatever danger awaits I'm willing to bet Molly's 10x speed boost plus BSM's triple speed in water will leave anything in the dust. Even the Walker was only moving at 18x human norm compared to Molly's 30x in water with 1 essence spent, so even Antarctica's vampire emperor penguins would be too slow to catch her.

Not to mention, once in water Molly should be able to just teleport out and avoid any possible confrontation that way. I'm also not worried about whatever lurks in Antarctica spreading word about us, 'cause that's a long way for rumor to spread (unless they can cross the veil into Winter, I guess)
 
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[X] Cross the veil here and send warning ahead using Piotr's Satellite Phone
-[X] Take the fastest route to the ocean (8 minutes flight; will involve a dangerous passage to a deserted island in the Antarctic Ocean)


The only problem with a quest that updates this fast is that the next update might come out before you get a chance to vote. It's a shame that we killed him when we didn't need to, and hopefully we don't do that again.
 
I think the last update was a decent proof that killing him was the better option.

He had a Gift from slipping out of grapples and bonds, and one for ignoring damage-penalties.
Odds that he could have killed an Einherjer or gnome-worker are not low.

He wasn't dangerous to us, but certainly to any mortal or low-end immortal like those we saw in Odin's workshop.
 
[X] Take the fastest route to the ocean (8 minutes flight; will involve a dangerous passage to a deserted island in the Antarctic Ocean)
 
[X] Cross the veil here and send warning ahead using Piotr's Satellite Phone
-[X] Take the fastest route to the ocean (8 minutes flight; will involve a dangerous passage to a deserted island in the Antarctic Ocean)
 
We haven't demonstrated RVD prior to this, so it should take Broken Seeker by surprise.

Yeah, we kept that part of it secret in case of emergencies, and now it is that emergency.

The only problem with a quest that updates this fast is that the next update might come out before you get a chance to vote. It's a shame that we killed him when we didn't need to, and hopefully we don't do that again.

We did need to thought, that's the thing, he was completely insane, unreliable, would have slowed us down too much, and there is no indication that the local forces from Odin would have kept him secure.

This was a mercy kill in a way.

[X] Cross the veil here and send warning ahead using Piotr's Satellite Phone
-[X] Take the fastest route to the ocean (8 minutes flight; will involve a dangerous passage to a deserted island in the Antarctic Ocean)
 
[X] Cross the veil here and send warning ahead using Piotr's Satellite Phone
-[X] Take the fastest route to the ocean (8 minutes flight; will involve a dangerous passage to a deserted island in the Antarctic Ocean)
 
[X] Cross the veil here and send warning ahead using Piotr's Satellite Phone
-[X] Take the fastest route to the ocean (8 minutes flight; will involve a dangerous passage to a deserted island in the Antarctic Ocean)
 
Anyway Vote closed, end of the line for Hank... still probably kinder than being left as a prisoner of the White Court.
I'll take that bet.

Its Lara Raith running the White Court, not Madeline. She's not going to waste the skills of a sorcerer who was trained by a minor god, and she has enough carrots to simply buy the loyalty of a dude whose previous experience was living rough in the bush on the scraps of his boss. Not to mention the stick still remains in her back pocket.

Bob is going to end up a favored asset of House Raith within three months. Six on the outside.
He'll never want to leave.
"Go to Hell!" he spits as you turn the grip fully and drive it into his heart.
"I hope you don't," you sigh.

View: https://youtu.be/TXXIwBt4zHQ
Unforgiven said:
The Schofield Kid: It don't seem real. How he ain't gonna never breathe again, ever. How he's dead. And the other one, too. All on account of pulling a trigger.
William Munny: It's a hell of a thing, killing a man. You take away all he's got and all he's ever gonna have.
The Schofield Kid: Yeah, well, I guess they had it coming.
William Munny: We all have it coming, Kid.
This should have greater impact.
Because from what she knows and believes, she just sent a man to the Luciferian Hell because it was convenient for her.
====
[X] Cross the veil here and send warning ahead using Piotr's Satellite Phone
-[X] Take the fastest route to the ocean (8 minutes flight; will involve a dangerous passage to a deserted island in the Antarctic Ocean)


We haven't demonstrated RVD prior to this, so it should take Broken Seeker by surprise.
This is a plan that shows more haste and less speed.

You are about to gamble a gauntlet with unknown hostiles of unknown capabilities and potency where you'll need at least 3m to get through a fight(Melee Excellency, VLE and Steelskin, possibly All Things Betray), and are running the risk of injury to boot. Especially if poison is a risk.

Assuming you burn only 3m in a fight, that leaves you with 8/15m when you get back to Chicago with your Essence pool half-empty, 8m to face a naagloshii and 12 lesser skinwalkers.
What does it profit a man to arrive back in Chicago without the Essence to do shit?

I think the last update was a decent proof that killing him was the better option.

He had a Gift from slipping out of grapples and bonds, and one for ignoring damage-penalties.
Odds that he could have killed an Einherjer or gnome-worker are not low.

He wasn't dangerous to us, but certainly to any mortal or low-end immortal like those we saw in Odin's workshop.
I cannot imagine any possible way you could have come to that conclusion.

Shed is a Gift that makes it easier for the Garou to escape a grapple. It doesnt protect from bullets, or strikes.
Resist Pain is a scenelong wound penalty negator that requires spending Willpower to activate, in a setting where Willpower doesnt appear to regen very fast. No willpower, no Gift activation, and he already burned a bunch.

Even worse?
His two shifter forms, both the warform and the bird were apprently entirely based on two external fetishes we could have easily taken away. Take them away and he's a bogstandard human who can cast some lower level spells.

A single Einherjar could have handled him just fine.
A pair of fit mortal prison guards in gear could have handled him.
This was entirely unnecessary.
 
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Assuming you burn only 3m in a fight, that leaves you with 8/15m when you get back to Chicago with your Essence pool half-empty, 8m to face a naagloshii and 12 lesser skinwalkers.
What does it profit a man to arrive back in Chicago without the Essence to do shit?
I expect to spend one mote on intimidation for safeish passage. No more. Alternatively...

@DragonParadox where in the alps would we appear? Because the absurd plan would be: take a water bottle or something as a projectile, and TTC ourselves an artillery piece to shoot ourselves into the nearest river.
 
Its Lara Raith running the White Court, not Madeline. She's not going to waste the skills of a sorcerer who was trained by a minor god, and she has enough carrots to simply buy the loyalty of a dude whose previous experience was living rough in the bush on the scraps of his boss. Not to mention the stick still remains in her back pocket.

Bob is going to end up a favored asset of House Raith within three months. Six on the outside.
He'll never want to leave.
Not betting on that.
Too unstable, the White Court for all their flaws are not the Red Court and have far less use of insane monsters.
I bet they'd take a less powerful Ghoul that's been housebroken over the leftover toys of the Naagloshii any day.

Even worse?
His two shifter forms, both the warform and the bird were apprently entirely based on two external fetishes we could have easily taken away. Take them away and he's a bogstandard human who can cast some lower level spells.
We didn't even see the fetishes before he turned back.
And we never found them on the other spy-guy.

I guess it's true that he would have been much less dangerous without them, but appearantly they are not easy to notice against the backdrop of the Skinwalkers own magic.

From what we have seen the moment we were out of hearing range he could have fought a few rounds at full capacity (with a combination of Primal Rage and Resist Pain) and that is more than enough to kill someone who deserves death far less than him.

his is a plan that shows more haste and less speed.

You are about to gamble a gauntlet with unknown hostiles of unknown capabilities and potency where you'll need at least 3m to get through a fight(Melee Excellency, VLE and Steelskin, possibly All Things Betray), and are running the risk of injury to boot. Especially if poison is a risk.

Assuming you burn only 3m in a fight, that leaves you with 8/15m when you get back to Chicago with your Essence pool half-empty, 8m to face a naagloshii and 12 lesser skinwalkers.
What does it profit a man to arrive back in Chicago without the Essence to do shit?
I'd think the plan is to just speedrun to the nearest body of water.
We are pretty damn fast by now and tough enough to tank some swipes taking at a quick-running target without spending time to fight back.

And once we touch the water we are gone for good.
 
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I expect to spend one mote on intimidation for safeish passage. No more. Alternatively...

@DragonParadox where in the alps would we appear? Because the absurd plan would be: take a water bottle or something as a projectile, and TTC ourselves an artillery piece to shoot ourselves into the nearest river.

Not in the Alps, someplace in the foothills of the Alps in Bavaria, it is hard to tell from this side since indeterminate places like this have a vaguer connection to the real world than specific locals like the workshop, that is why people do not just vanish into the middle of fiends when taking the ways.
 
I expect to spend one mote on intimidation for safeish passage. No more. Alternatively...

@DragonParadox where in the alps would we appear? Because the absurd plan would be: take a water bottle or something as a projectile, and TTC ourselves an artillery piece to shoot ourselves into the nearest river.
1m seems optimistic.
I have my doubts about anyone getting that lucky.

As for the rest, it depends on where you are in the Alps.
If you are closer to the source of the Po river, you'd jump in the Po river, end up in the Adriatic, and pass through the Med into the Atlantic. Like so:

Otherwise, you're better off spending 30 minutes going back to the mountain base and using the river from there.

Not betting on that.
Too unstable, the White Court for all their flaws are not the Red Court and have far less use of insane monsters.
The White Court also have literal mind-control.
Madeline did it to the lawyer lady in Turn Coat to turn her into an agent. A naagloshii-trained sorcerer is valuable enough to be worth paying for therapists and spending some time rooting around in their head to make them usable.

Besides, these guys have been around for forty to fifty years. They arent insane.
Maladjusted deliberately, but not crazy. They would be of little use to Broken Seeker if they were crazy.
We didn't even see the fetishes before he turned back.
And we never found them on the other spy-guy.

I guess it's true that he would have been much less dangerous without them, but appearantly they are not easy to notice against the backdrop of the Skinwalkers own magic.

From what we have seen the moment we were out of hearing range he could have fought a few rounds at full capacity (with a combination of Primal Rage and Resist Pain) and that is more than enough to kill someone who deserves death far less than him.
We werent looking for them, were we?
If we'd forced him to change back, theyd have been right there in our face.

There was no indication the other spy-guy was carrying any fetishes.
Remember, all he did was a veil and some cling to the wall. If he had fetishes, he probably left them at home, specifically so they would not risk detection.

The Einherjar did not gain a reputation for efficiency by being incompetent.
Good luck at fighting full capacity while you are in chains and your fetishes were taken away, while your guards are immortal soldiers with several hundred years of dealing with this sort of galaxy brain bullshit.

Besides, whats the assumption that he would fight? He had nowhere else to go; skinwalkers are none too popular in the first place, and the naagloshii tried to kill him. Nobody would take his side over Broken Seeker's.
A prison cell is a place to catch his breath and make plans going forward while he healed.

Moot point now.
 
I'd think the plan is to just speedrun to the nearest body of water.
We are pretty damn fast by now and tough enough to tank some swipes taking at a quick-running target without spending time to fight back.

And once we touch the water we are gone for good.
This is a region populated by hostiles, and we know nothing about the geography or the capabilities of the denizens. Nothing says that what the Einherjar saw was the full extent of their capabilities.
We would be rolling a massive gamble and risking being set back several hours, just to gain 20 minutes.

Its a very big risk with very little to recommend it.
My two cents.
 
Not in the Alps, someplace in the foothills of the Alps in Bavaria, it is hard to tell from this side since indeterminate places like this have a vaguer connection to the real world than specific locals like the workshop, that is why people do not just vanish into the middle of fiends when taking the ways.
Ok, let's see.

Pop out. Use GPS (does Clippy have GPS? Not all phones did in 2006). Then get to Enns. From Enns to Danube, from Danube to Black Sea, from Black Sea to Sea of Marmara, from there to Aegean sea, from there to Mediterranean, and from there to the ocean.

We'll need to roll the moment we pop out, basically.

[X] Cross the veil here and send warning ahead using Piotr's Satellite Phone
-[X] If it's quicker than 10 minutes to get to Enns, then go there, and from there RVD your way back to Chicago, otherwise
--[X] Take the fastest route to the ocean (8 minutes flight; will involve a dangerous passage to a deserted island in the Antarctic Ocean)
 
[X] Cross the veil here and send warning ahead using Piotr's Satellite Phone
-[X] If it's quicker than 10 minutes to get to Enns, then go there, and from there RVD your way back to Chicago, otherwise
--[X] Take the fastest route to the ocean (8 minutes flight; will involve a dangerous passage to a deserted island in the Antarctic Ocean)
 
Foul as it it and full of malice Naagloshii does not want to fight, you are not its quarry, Harry is.

I wonder why this skinwalker is so intent on killing Harry, that pissing off Molly by kidnapping her friends and risking a final destination showdown seems the better option rather than just, y'know, leaving and coming back in 10 years or something. Is he on a deadline or something? Surely even the power boost from consuming Harry can't be alluring enough to have a opportunistic predator choose to willingly enrage someone of Molly's shown power level.

I mean, one Naagloshii fled because he didn't think he could win easily, rather than thinking he would lose to Listens-to-Wind (who actually thought he could have taken the skinwalker, though he wasn't confident). Why the heck is this one suiciding against Molly to try and get to Harry? Molly's kill list is literally more impressive than Harry's at this point, so why is this Naagloshii still trying to go after Harry? I knew he was good at pissing people off, but man Harry has a talent :D
 
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