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[X] You don't know what you want.

I don't really like any of the options and this one feels like it fits

Fabriel still needs some time to come to terms and gain some solid appreciation for something that makes her want to live
 
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[X] You want to earn redemption.
[X] You want to make up for your crimes.

This feel like most honest vibe-wise.
 
[X] You want to make up for your crimes.
[X] You want to make a new start

I don't believe redemption is possible. Her folly has caused an international incident between Ulthuan and their oldest and most trusted allies against Chaos, one that led to seven hundred Asur deaths and change.
In my opinion, walking back from that would take some stupidly epic deeds, as in "sinking the Black Arks" epic.

Pardon would be the same, only worse, since Fanriel would be a walking casus belli between her House and pretty much everyone who has lost a loved one because she couldn't keep her hands to herself (see the Chracian on the boat to Kislev for a sample).
Forgetting sounds callous as nobody's business, even if I can understand the appeal. That's beyond Repressing.

My favourite option is for her to go ronin: acknowledge that her honor and status are dust, never to come back, and try to atone as much as she can by making the world a better place one contract at a time. Because that's realistically all she has at the moment.
 
[X] You want to make a new start.

I think this is more realistic than the alternative and it gives the GM a direction to write in. All very well for us to say our PC is unsure, but from experience that is very hard to write and engage with narrativly when you do not have a fixed direction in mind which quests do not.
 
[X] You want to earn redemption.

If I was in her place, being so guilt-ridden and so on, my main goal would be to earn myself peace of mind, especially if the guilt can kill you without leaving your house. Redemption is just such a goal, broad enough to encompass anything we will consider to be our path to salvation. With redemption, we can achieve most if not all of the other goals listed. Even if it may seem impossible to do, the path itself is redemption as well. All the other things are much more... selfish, should we go only for them. A fresh start, making up for crimes, killing Chaos, a pardon... they are a means to an end, but a poor end goal. They are simply too materialistic, while redemption not only achieves all of them one way or the other, but also allows us to find peace.
 
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[X] You want to earn redemption.

If I was in her place, being so guilt-ridden and so on, my main goal would be to earn myself peace of mind, especially if the guilt can kill you without leaving your house. Redemption is just such a goal, broad enough to fill in anything we will consider to be our path to salvation. With redemption, we can achieve most if not all the other goals listed. Even if it may seem impossible to do, the path itself is redemption as well. All the other things are much more... selfish, should we go only for them. A fresh start, a making up for crimes, killing Chaos, a pardon... they are a means to an end, but a poor end goal. They are simply too materialistic, while redemption not only achieves all of them one way or the other, but also allows us to find peace.

A new start is not just about material means though it includes the spiritual and in this case is is looking straight on the fact that Fanriel has fucked up too bad to ever be redeemed in the eyes of Ulthuan, which I think is accurate.
 
You take the chalk slate and scrawl down your orders, placing a small garrison on the Cothiquan border and allocating most of your forces to attack Eataine, and place it upside down in the middle of the table, besides the board. Once everyone has done the same, Tethildur, as the neutral gamekeeper, turns them over and moves the tokens on the board accordingly.

All moves are considered to take place simultaneously, meaning that there is no turn order, and nothing is given over to random chance. Where orders conflict an extremely complex set of rules governs which take priority, determined by the strength of the forces assigned to that task. As such, while Lileath's grace still plays a part, positioning and anticipating other players' moves takes priority.
Heh. Reminds me of Dominions, which seems a little fitting.
 
You do not need to finish. Everyone knows what happens to those elves who fall deep into that pit of despair with nothing to distract themselves.
What does happen? Suicide?

[] You want to earn redemption.

[] You want to make up for your crimes.
Those 2 are the best imo.

[] You want to be pardoned and return to Ulthuan.
Also not really a fan of the "Wanting a Pardon to return to Ulthuan" motive, seems the most selfish and unrepentant option to me.
Yeah, Imo it means that we don't really care about the people we caused the death of and are just bothered by the inconvenience of not being able to come back to Ulthuan.

I tend to go toward Redemption, maybe because of the vagueness of it. As was said, one can't simply fix the colossal mistake Lanriel made, but she should certainly want to try - even if the road ahead seems impossible, or even if she has no idea who she's seeking redemption from - the Phoenix Throne, her companions, herself, the Gods?

Fresh Start sounds maybe a bit too calous to set as a goal straight away - it can be interpreted as a way to brush things aside and not look back on what happened - which is certainly tempting, and perhaps even healthy in some way, but maybe not a state of minde Lanriel should feel right now.

Return to Ulthuan kind of seems the worst answer - as other have pointed out, it seems to brush aside what forced her to leave in the first place. Killing Chaos might be a tad too bloodthirsty. Nothing against Making Up for Crimes - which is quite close from Redemption - but it sounds maybe a little too transactional to my ears.

Anyway, here's my two cents about the topic. Really enjoyed this update, and the rest of the quest so far, and I can't wait to see how it will develop!
Agreed on everything.


[X] You want to earn redemption.
[X] You want to make up for your crimes.
 
A new start is not just about material means though it includes the spiritual and in this case is is looking straight on the fact that Fanriel has fucked up too bad to ever be redeemed in the eyes of Ulthuan, which I think is accurate.
A new start is us accepting the fact, that we will never, ever see the shores of Ulthuan again and no sane Asur would ever contemplate that. We have many decades, centuries even, to find a a way to atone for what we've done and it's not beyond the realm of possibility for us to earn redemption and be allowed to return home one day, among many other things this path can grant us. Like I said, all of the other goals can be reached by this one option, even simultaneously.
 
A new start is us accepting the fact, that we will never, ever see the shores of Ulthuan again and no sane Asur would ever contemplate that. We have many decades, centuries even, to find a a way to atone for what we've done and it's not beyond the realm of possibility for us to earn redemption and be allowed to return home one day, among many other things this path can grant us. Like I said, all of the other goals can be reached by this one option, even simultaneously.

Given the nature of Fanriel's crimes and the nature of Ulthuan's elite that seems like a reasonable and healthy thing to assume. There is no redemption for this that we can reasonably plan for or work towards. The elves have societal PTSD about the Blood of Anaerion and in Fanriel's case it has proven correct.
 
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