fictionfan
Please sir, may I have some Meows?
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In 2006 there were only 50 defunct satellites in orbit. I doubt he was just lucky. Still it's not hard information to find even if you personally can't use a computer.
In 2006 there were only 50 defunct satellites in orbit. I doubt he was just lucky. Still it's not hard information to find even if you personally can't use a computer.
It will be fine. Cat and dog videos will balance out the depravity.I fear this more than the idea of a full on Hollywood level genocidal AI.
The depths of depravity in that thing's soul would make the Yama Kings pray for an intervention.
A single Intelligence 3 + Occult 3 lead author, say with 24x Occult 1 assistants/helpers providing 1 dice each and a reference library for a -1DC bonus is a 30 dice pool project, average 15 successes.
Or a group of 5x Int 3 + Occult 3 authors collaborating together, like you see in a lot of college level textbooks.
Yeah, getting 15 successes by stacking up dozens of Skill 1 mortals sounds like a misuse of rules meant for groups of 3-6 PCs.I am fairly sure that this doesn't work like that. Or shouldn't.
15 successes is explicitely the point where other celestial exalts start thinking you are showing off. It's not something mortals, or even a large group of mortals should be able to achieve. Not, like, without a hundred years of effort and factually unlimited budget and personnel.
Yeah, getting 15 successes by stacking up dozens of Skill 1 mortals sounds like a misuse of rules meant for groups of 3-6 PCs.
A possible fix: teamwork assistance is limited to doubling the leader's dicepool, or a number of assistants equal to the leader's skill rating, whichever is higher.
I think it makes sense to separate projects into two categories:I'll support that, yes. Initial example wasn't using skill 1 mortals, but the point stands - you shouldn't be capable of producing arbitrarily large dice pools by throwing infinite amount of mortals at them.
It makes sense for, idk, construction works or large projects, but it certainly shouldn't work for overroll quality increases and such. Many chefs, one kitchen, etecetera.
E2 actually had a system for large-scale crafting and using huge quantities of mortals/demons/golems to build huge structures, IIRC.
Huh, I remembered that better than I thought. And even if he wasn't informed of the particulars the people who were didn't say he was wrong when he asserted the warlock had acted out of ignorance.Point of order: Thats not true, and misses a lot of the nuance of the scene besides.
Read the passage again; Dresden didnt know the particulars of the case. He didnt even know the guy's name.
He was there as a witness and local security.
He was just lashing out in horror. Compare it to when he later talks to Murphy about the same scene.
Who said anything about ghosts? Talk about a non sequitur, they'd probably be less likely to try raising their family if they did have the ghosts for company.That example supports my point if anything.
A kid who can see their family's ghosts has a lot of incentive to push the envelope, and "just say no to necromancy" however persuasively put is a bandaid holding back continuous pressure.
There is no self defense clause. Dresden was slated for execution till grampa put his own neck on the line taking responsibility for Dresden's future actions.Take killing for example, there's a specific self defense clause because that doesn't corrupt the same way straight murder does. This is foundational to why Dresden is even still alive.
Actually, it's both.There is no self defense clause. Dresden was slated for execution till grampa put his own neck on the line taking responsibility for Dresden's future actions.
The whole Lady Eiko is running a scheme to try and unfall the Lord of Kakuri.[]If she pressess, admit there's a final set of considerations you cant discuss precisely because of mortal vulnerability to mindfuckery as shown on the screen, and the potential consequences.
The argument was that Ebenezar was ignorant of electronics.Is that supposed to be impressive? That is public information. Everything in earth orbit is tracked.
=I didnt say he knew about the electronics of this particular satellite, at least not in detail.I never denied that he's keeping track of the modern world, just like finding meteor to pull down would take some knowledge of astronomy, finding a satellite and choosing a decomissioned one for the task is not trivial either.
What I am contesting is that he had to know anything about the electronics of the satellite to do so.
All he had to do was ask someone who knows a bit about the topic to get a general idea what the "nearest" (in terms of orbit) pieces of space junk are and then pick his target with a telescope.
And if he has access to the internet without frying PCs he could even pick it out himself pretty easily.
It is explicitly stated to work like that in the WoD part of this crossover; thats the point of the bigger Amalgalms and Chantries in Mage.I am fairly sure that this doesn't work like that. Or shouldn't. Multiple people stacking successes obviously works, but, for mortals at least, it likely works only on large scale projects where you need to accumulate X successes, instead on single endeavors where even one success is a success, at least past certain point (likely 5 successes). Like, I am fairly sure that even a hundred members of the Order of Cauldron working together would have raised a god with their ritual without us.
15 successes is explicitely the point where other celestial exalts start thinking you are showing off. It's not something mortals, or even a large group of mortals should be able to achieve. Not, like, without a hundred years of effort and factually unlimited budget and personnel.
Senior Council wizards dont rely on luck for assassinating senior enemy figures.
It isnt. See the fluff for Teleportal.Yeah, getting 15 successes by stacking up dozens of Skill 1 mortals sounds like a misuse of rules meant for groups of 3-6 PCs.
A possible fix: teamwork assistance is limited to doubling the leader's dicepool, or a number of assistants equal to the leader's skill rating, whichever is higher.
That is kinda how the mage factions (Technocracy AND Traditions)in the WoD portion of this crossover do a lot of things?I'll support that, yes. Initial example wasn't using skill 1 mortals, but the point stands - you shouldn't be capable of producing arbitrarily large dice pools by throwing infinite amount of mortals at them.
It makes sense for, idk, construction works or large projects, but it certainly shouldn't work for overroll quality increases and such. Many chefs, one kitchen, etecetera. E2 actually had a system for large-scale crafting and using huge quantities of mortals/demons/golems to build huge structures, IIRC.
They didnt say he was wrong because it was irrelevant to the argument.Huh, I remembered that better than I thought. And even if he wasn't informed of the particulars the people who were didn't say he was wrong when he asserted the warlock had acted out of ignorance. And I think you need to reread the bit with Murphy if you think that contradicts my point, it's basically Harry saying the same thing we are.
Would it? Or would it just be a reminder of what they lost, preventing them from healing?Who said anything about ghosts? Talk about a non sequitur, they'd probably be less likely to try raising their family if they did have the ghosts for company. That scenario would be a lonely grieving kid who wants their family back and doesn't realize necromancy doesn't work like that.
Self-defense is an affirmative defense.There is no self defense clause. Dresden was slated for execution till grampa put his own neck on the line taking responsibility for Dresden's future actions.
Thats why she's there yes.@uju32 I've got some concerns about your current plan. Basically, I'm under the impression this is what Murphy's here for.
The whole Lady Eiko is running a scheme to try and unfall the Lord of Kakuri.
[]You're here because you need to know what I was thinking during the fight, why I let them go. There's two reasons, one of which I can share freely and the other more explosive one, if I share that one with you, I would hope the Library of Congress can provide you with a Mind Shield, or they are working with some kind of being outside White Council jurisdiction who can erase it from your memory after you get the knowledge someplace safer. I'm happy to provide an explanation of what I know about the Thousand Hells and a sizable chunk of my logic. Let's discuss whether or not you want the rest afterwards.
from here I'd segue into the rest of your plan with the videos and the chess metaphors and the geopolitics.
This is a fair point.It might be easier to equate things to WWII Cold War Era espionage where her knowing a thing could explicitly cause things to explode in people's faces.
This is similar to plotting with Soviet officials to subvert Stalin or the Valkyrie plot to assassinate Hitler.
I never said that big teamwork projects shouldn't work. I said "you shouldn't be able to throw arbitary amount of mortals at a single finite in scope projects and raise it to beyond exalted levels". There are obvious difference. in sorcery rituals you explicitely accumulate successes via sequential rolls. That represents an ongoing project, as I understand it. in projects like Ebon scales, you roll once, and if you succeed, you succeed, and the number of successes determines the "quality" of success.It is explicitly stated to work like that in the WoD part of this crossover; thats the point of the bigger Amalgalms and Chantries in Mage.
Every splat appears to have its own set of Teamwork rules.
In V20 you have all the participants rolling their own dice pools and pooling successes, but in Sorcery you stack assistants to reduce DC and get threshold successes(or failures).
Some Sorcery rituals, like Conveyance 5: Teleportal, explicitly mention tnat you should stack assistants.
It certainly works that way in the Dresdenverse.Teleportal ( • • • • • )
Master sorcerers can build permanent gateways between locations. These gateways through space allow anyone who knows the opening phrase or command to travel swiftly from one end of the passage to the other. This ritual takes days of preparation, some of which must be spent at both sites (making this unsuitable for stealthy infiltration of a location... most of the time). Once these preparations are done, the sorcerer makes an extended Stamina + Occult roll against a difficulty of 8; each success adds either 10 miles to the range (the total distance between the two gateways of the portal must be gathered before the ritual can be completed), five uses to the portal or some kind of specification to the gateway (at either or both ends; for example, a gateway could be designated as one-way, could be restricted to women only, only the sorcerer who created the gate or only those who have a special code word or amulet). Assistants can (and should) be used for this ritual. A Teleportal costs one permanent point of Willpower to create.
Its explicitly established in the books White Night and Ghost Story that lesser talents raise wards around a home as a teamwork project. Which is something Dresden, or a similar Council wizard, can do on his own. Its explicitly something the Ordo Lebes does.
And Chitchen Itza was also a very big teamwork ritual. Dozens, if not hundreds of participants in preparing it.
And you are shifting goalposts. Because we weren't talking about magical rituals. Your initial claim was, and I quote:Sorcerer appears to sometimes use a different mechanical system from V20, but its clear about how master sorcerers often have lots of assistants.
that a group of 25 mortals, with one average professional and 24 highschool equivalents, equals a celestial exalt maximally specked at a subject, running an excellency and all the difficulty adjusters available to them.My friend. You are overestimating the effect.
Teamwork is a thing available to organizations or people with clout. A project to write a primer is something easily undertaken by a group of authors, or even a single author with a group of helpers.
A single Intelligence 3 + Occult 3 lead author, say with 24x Occult 1 assistants/helpers providing 1 dice each and a reference library for a -1DC bonus is a 30 dice pool project, average 15 successes.
Or a group of 5x Int 3 + Occult 3 authors collaborating together, like you see in a lot of college level textbooks.
It is in fact that simple. If he is just pulling it down the deorbit path is easy and he doesn't need the satellite to be functional when it comes down a melted piece of slag is better if anything. Conservation of energy means that burning mass isn't going to disappear.=Its nowhere that simple.
He had to deorbit it without running into the space station, any of the other thousands of satellite or large pieces of debris up there, and not have it break up in the atmosphere on the way down, and still have enough impact energy to do a guaranteed kill on everything at the target site.
Good thing I didnt say arbitrary.I never said that big teamwork projects shouldn't work. I said "you shouldn't be able to throw arbitary amount of mortals at a single finite in scope projects and raise it to beyond exalted levels".
Writing a book isnt something exclusive to Exalts.So, going back to your example, no, I flat out disagree that a team of several mortals should be able to recreate a quality of a single-roll project of exalt-make with 15+ successes. The thing should be well beyond legendary.
And you are shifting goalposts. Because we weren't talking about magical rituals. Your initial claim was, and I quote:
Now you are shifting the goalposts.that a group of 25 mortals, with one average professional and 24 highschool equivalents, equals a celestial exalt maximally specked at a subject, running an excellency and all the difficulty adjusters available to them.
Possible, as long as you dont expect them to do so in melee, and equip them accordingly, and let them choose the battleground.By the same logic, a group of 25 people, consisting of one cop and 24 high school children should be able to take Molly in a fight.
Your opinion does not appear to be supported by the mechanics or the fluff.It is an absurd supposition. No, 25 people, of whom only one is a professional, should never be able to match an effort of a min-maxed celestial exalt that is at or near the peak of their specialization.
No, because it isnt applicable.Let me ask you this: would one professional politician (let's say a mayor of a small town) with 24 assistants from a high school debate camp be able to outtalk Mab?
It's not true, things like the Internet are so far beyond the scope of an exalted to do, if we wave away logistical concerns. At certain point sufficient number of mortals are better at a task than mortals, the limitation is that humans aren't all dedicated to doing any single thing. But we have put a man on the moon with sufficient number of mortal success. That's qualitatively better than anything an exalted has done through just skill checks and not bulkshit charm magic.And you are shifting goalposts. Because we weren't talking about magical rituals. Your initial claim was, and I quote:
that a group of 25 mortals, with one average professional and 24 highschool equivalents, equals a celestial exalt maximally specked at a subject, running an excellency and all the difficulty adjusters available to them.
By the same logic, a group of 25 people, consisting of one cop and 24 high school children should be able to take Molly in a fight.
It is an absurd supposition. No, 25 people, of whom only one is a professional, should never be able to match an effort of a min-maxed celestial exalt that is at or near the peak of their specialization.
Let me ask you this: would one professional politician (let's say a mayor of a small town) with 24 assistants from a high school debate camp be able to outtalk Mab?
EDIT: Magic is special, I agree there. The rules are different. It's the same as how we effectively can't use excellencies for Ancient Sorcery. That makes sense.
EDIT2: And even then, we explicitly add something mortals can't do, like god-forging.
EDIT3: Also, magic rituals are soft-capped by "any of the participants botches, the whole thing fails". You need exalted leadership and shenanigans to get around that.
No it most definitely is not.It is in fact that simple. If he is just pulling it down the deorbit path is easy and he doesn't need the satellite to be functional when it comes down a melted piece of slag is better if anything. Conservation of energy means that burning mass isn't going to disappear.
First of all, we were talking about recording a video or audio lesson, with supplemental material in textual form. Even if we weren't, let's look at what our legendary successes are? Let's take Ebon Scales. That was direct atomic maniuplation to weave carbon nanotubes into a combat armor. Theoretically I know how to do this mundanely. Give me an institute of at least a hundred people, several decades of effort and a couple billion dollars, and I'll recreate it.
So far, as I see it, there are two actual types of projects: one where you roll once, and the resulting successes determine quality, and one where you accumulate a total number of successes over time (with additional successes possibly increasing the effects of the endeavor). And if mortals can outdo a single exalt in largge scale productions, absolutely, then quality successes are an entirely different things. You shouldn't be looking at tens or even hundreds skill 1 mortals. You should be looking at hudreds and thousands professionals and experts working together for long times.Your opinion does not appear to be supported by the mechanics or the fluff.
There are situations that are inapplicable for mortals; mortals arent going to be leading an Exalted Craft project.
Writing a book isnt one of them.
I disagree. Not about "infinite mortals if given infinite time will be better than an exalt". That's true. With the scope. The power of a single celestial tier exalt is the power of millions of mortals concentrated into one being, all sprinkled on top with impossible perfection. I am not pulling millions out of my ass either. Here, have a quote about Metropolitan exalt:It's not true, things like the Internet are so far beyond the scope of an exalted to do, if we wave away logistical concerns. At certain point sufficient number of mortals are better at a task than mortals, the limitation is that humans aren't all dedicated to doing any single thing. But we have put a man on the moon with sufficient number of mortal success. That's qualitatively better than anything an exalted has done through just skill checks and not bulkshit charm magic.
The Metropolitan Exalt was unleashed from the
Black Vault, and has a relatively standard Exaltation.
She is always someone who was born and raised in a
major city, who feels a great connection to its streets and
alleys, its people, its secret ways: the heart of the place.
She is Chosen on the night when she discovers the
monsters that prey upon her city, and tries to fight back
or run. She finds that the city opens up to her. She
slides under gaps in fences, darts down alley mouths
lost in shadow, flees down rain-slick staircases, leaps
between neon shadows: she escapes into a place that
is not entirely of normal geography: into secret streets,
down imaginary alleys, and into the Heart of the City.
The Heart of the City is a secret place, where the
monsters cannot find her. It is an underpass in Los Angeles,
or a closed-down subway terminal in Tokyo, or an
abandoned tenement in Baltimore. A majestic and obscure
symbol burns on a nearby wall in glow-in-the-dark
spraypaint. Touching it, she gains the strength of millions.
Select Power Level
The strength of millions. That sounds like we're flying
at the Celestial power level to me, yeah?
LinkEven asteroids disintegrate in mid-air if they come in too fast due to differential heating, and deployed satellites are hardly aerodynamically designed for reentry. You can very easily end up with a mid air disintegration and nothing making it to the ground in enough of one piece and velocity to be a useful weapon.
This is not in dispute; we have had multiple satellites and space stations reenter the atmosphere and disintegrate well before making it to ground level. Including Kosmos 954, which disintegrated across Canada and spilled 50 kg of radioactive uranium across several thousand kilometers, necessitating a redesign of Soviet recon sats.
Molecular manipulation-level craftsmanship is a situation that would be inapplicable for most mortals, without the right tools.First of all, we were talking about recording a video or audio lesson, with supplemental material in textual form. Even if we weren't, let's look at what our legendary successes are? Let's take Ebon Scales. That was direct atomic maniuplation to weave carbon nanotubes into a combat armor. Theoretically I know how to do this mundanely. Give m
I dont agree with the bolded.So far, as I see it, there are two actual types of projects: one where you roll once, and the resulting successes determine quality, and one where you accumulate a total number of successes over time (with additional successes possibly increasing the effects of the endeavor). And if mortals can outdo a single exalt in largge scale productions, absolutely, then quality successes are an entirely different things. You shouldn't be looking at tens or even hundreds skill 1 mortals. You should be looking at hudreds and thousands professionals and experts working together for long times.
I fail to see your point.Link
What is the spacecraft cemetery?
A satellite won't always burn up completely as it descends. Parts of larger satellites might survive the fall to the Earth's surface.
These pieces of debris might cause damage if they landed in inhabited areas, so satellite descents are carefully calculated. When satellite teams plunge a satellite back into the atmosphere, they're often aiming for a specific location: the spacecraft cemetery.
This is located at Point Nemo, also known as the oceanic pole of inaccessibility: the point in the ocean that's furthest from land and therefore hardest to reach. It lies in the South Pacific Ocean, between New Zealand and Chile, over 2,600 km from solid ground. Because Point Nemo is so remote, it was chosen as a place to land decommissioned satellites without the risk of hitting inhabited areas or ships.
_______
And of course if you are pulling down a satellite using force magic adding a force shield doesn't seem like a big add.