Lesser Wan Kuei we can probably take. And then It's Murder is Meat time.Not helpless, but definitly not up to fighting potentially sneaky vampires.
Lesser Wan Kuei we can probably take. And then It's Murder is Meat time.Not helpless, but definitly not up to fighting potentially sneaky vampires.
No she cant.
1 mote against potential akuma is.... an adverse situation.We always start a new scene with 1 mote. Even without it, we are not helpless.
Your prerogative of course.I don't agree. It's everything, but it's doable together. It's a plan for the next several updates, essentially. A strategy to be modified as it unfolds.
There's 24 enemy agents in this town. Greater akuma, Eiko, 17x lesser akuma, 4x bakemono.Lesser Wan Kuei we can probably take. And then It's Murder is Meat time.
I feel like Molly would able to successfully escape even with a single mote. After all we are super fast, fly and if we break sight for even a moment we can hide in a puddle of water.1 mote against potential akuma is.... an adverse situation.
One to avoid if at all possible.
We only need to kill one enemy, and then it's shintai time. And then we quickly regain our whole mote pool.There's 24 enemy agents in this town. Greater akuma, Eiko, 17x lesser akuma, 4x bakemono.
If we get jumped by six of those kueijin at 1 mote of Essence, or some other random supernaturals in Undertown, we are probably getting mauled, which would adversely affect our plans to deal with the greater akuma in the afternoon.
Escort mission.I feel like Molly would able to successfully escape even with a single mote. After all we are super fast, fly and if we break sight for even a moment we can hide in a puddle of water.
Also if they try to stop us from escaping CCC is likely to activate for most methods.
That is precisely the sort of situation we dont want to be forced into. It would not help us if we won and took say, 6Ls of Aug while doing so and made it more difficult to activate Shintai when we meet the greater akuma.We only need to kill one enemy, and then it's shintai time. And then we quickly regain our whole mote pool.
We never got a ruling on that; regular Akuma typically stay dead if you kill them, so they might not qualify as immortal enough to eat for essence.We only need to kill one enemy, and then it's shintai time. And then we quickly regain our whole mote pool.
Based on the previously establsihed pattern, I expect we'll be given chances to modify our actions based on feedback. The large plan is to establish how (from Molly's perspective)our actions should follow each other and synergy with each other.You're banking a lot on a single card working exactly as intended without necessarily being able to ensure it. If something goes wrong while we're low essence and it falls outside of expectations then we're screwed.
Ok, that's fair enough. Let's see if I can address as least this concern:That is precisely the sort of situation we dont want to be forced into. It would not help us if we won and took say, 6Ls of Aug while doing so and made it more difficult to activate Shintai when we meet the greater akuma.
Not to mention, these are still lesser akuma, not ghouls or Fomor servitors. They all got something for selling their allegiance to Hell.
We can body them if we start with juice in the tank, but at base they arent trivial opponents.
Missing bracket.
Regular Wan Kuei are still effectivly ghosts possessing corpses.We never got a ruling on that; regular Akuma typically stay dead if you kill them, so they might not qualify as immortal enough to eat for essence.
Well they are hardly helpless. We should be able to fight a fair amount of force with their help even without essanse. Although if we are traveling with them then they should be carrying us in a bleach bottle.Escort mission.
Can't fly off and leave Michael and Tuzi behind.
I think I have corrected that issue, and several } brackets.
1)*points at ghost fight against Corpsetaker* We had Essence, we had allies, we won, we saved the hostage.Well they are hardly helpless. We should be able to fight a fair amount of force with their help even without essanse. Although if we are traveling with them then they should be carrying us in a bleach bottle.
That's dumb it isn't as if knowing about it helps anyone fight us. Besides when we hide in a bottle we are hidden. If we don't tell them we are hiding in the bottle they won't know.2) Our ability to heal and draw power in poisoned areas is a quiet little trump we should not advertise.
Thats why in my plan, we're specifically not using it when Tuzi is around and in the car with us, only when we are going back to Dresden's place with Michael.
1)Yes it does help them fight us.That's dumb it isn't as if knowing about it helps anyone fight us. Besides when we hide in a bottle we are hidden. If we don't tell them we are hiding in the bottle they won't know.
People with sufficiently keen magic senses, or magic sensors, can still find us.The Infernal may hide herself away within any body of liquid, no matter how small or shallow, vanishing even into a puddle or cup if need be.
System: The Infernal spends a moment in concentration, and then vanishes into her liquid hiding place at the end of the turn. She may see and hear anything that occurs nearby, as though through a pane of thin glass. While hiding, she cannot be detected by any mundane means, even by diving in after her. Nor does she enjoy freedom of movement herself: she is effectively dispersed into her hiding-place at the point of immersion. If her hiding place is disrupted or dispersed (such as by dashing out the contents of a cup of coffee, or someone drinking it), or else evaporates or otherwise vanishes, the Infernal is forcibly ejected.
We are going to get our kingdom fairly soon which means that we will be able to disappear out of any prison at will. It's not worth weakening ourselves to hide abilitys when we get new abilities all the the time. We already have so many that we sometimes can't keep track of them let alone our enemies who are subject to rumors and misinformation.It means they know to expect us to recover power if we have access to contaminated water. It means that if they have us contained or imprisoned, they will try to get rid of any water around. It means they can make educated guesses about what other powers we might have and how they might work, and how to try to remove our advantages.
That's debatable. It'd be really convenient, so I hope that's the case, but it's clear that they undergo some serious transformations when they come back from the hells.Regular Wan Kuei are still effectivly ghosts possessing corpses.
I think they might count for regaining Essence, though certainly not for regaining Shintai-uses.
Yeah, but if we're breaking anyway we might as well pick the rough cutoffs one step at a time. DP does a good job at this, but there's still some tactical value in shorter vote cycles.Based on the previously establsihed pattern, I expect we'll be given chances to modify our actions based on feedback. The large plan is to establish how (from Molly's perspective)our actions should follow each other and synergy with each other.
We can't use more than 3 essence in an approximately 15 minute period or we trigger Molly's anima banner.Main argument for this plan: it looks big, but a lot of it is a matter of minutes and can be done on the go. We call Maria - and we should call her early, so she can try the ritual to make the weather sunny and hopefully nerf kakuri servants a bit. At most this adds 45 minutes overall, spent traveling. At 3 motes, we can invoke shintai and Green Sun Nimbus flare to one shot a mook if we are ambushed by several kakuri servants, and from there it's Murder is Meat happy fun time.
There is no reason we should every stay that low in essance for more then 15 minutes. Also all these crown questions are about supernatural secrets.I also strongly disagree that starting with one essence in an ambush is something we can brush off. All it takes is a little bad luck and we could pick up something crippling for the ongoing conflict.
We have assets and party members at risk on this side of the Gauntlet.We are going to get our kingdom fairly soon which means that we will be able to disappear out of any prison at will. It's not worth weakening ourselves to hide abilitys when we get new abilities all the the time. We already have so many that we sometimes can't keep track of them let alone our enemies who are subject to rumors and misinformation.
The example you gave us Molly being locked up and you are really overestimating the information gathering abilities of the supernatural factions of DF as well as how willing they are to share information with each other.We have assets and party members at risk on this side of the Gauntlet.
This will ALWAYS be true. Its very seldom about just Molly's survival. Even now, we could avoid all the akuma problem by leaving Chicago and letting other people worry about the Yama Kings.
We should be keeping things on the DL that we dont have to expose. This is one of them.
There's no reason we should be using this outside people we know and trust.
And no, we're not gaining powers all the time.
Molly has only been an Infernal for a couple months, and is still grabbing a lot of the lowhanging fruit. This is not the norm, and her rate of growth will slow.
Rumors and misinformation are for the masses.
Our current foes include nationstate equivalents with actual organized information gathering networks, occult scrying capabilities and the ability to make longrange plans.
Dont underestimate them. And dont give them freebies by being careless.
I thought that was if we killed any spirits that 'didn't' count as CoDWe only need to kill one enemy, and then it's shintai time. And then we quickly regain our whole mote pool.
The 2 essanse part comes from murdering anything sentient.I thought that was if we killed any spirits that 'didn't' count as CoD