- Location
- California
[X] Even Competent Aristocrats Suck
Let the coalition of the unlikely and ignored be built !
Let the coalition of the unlikely and ignored be built !
Are you SURE you want both of these together? Y'all do have the power of Write-in traits you can use-[X][Positive]Diligent- A dutiful son who always made sure the paperwork was properly filled out before sending it out
Re-roll the lowest dice once per turn per non-Diplomacy project, Cannot re-roll crit fails (1-5), Counts as 2 picks
-[X][Negative] Indifferent- The face of a man that simply doesn't care for his lessers in status or will
Re-roll the Highest dice once per turn per non-Diplomacy project, Cannot re-roll crit Successes (95-100), Counts as 2 negatives
Are you SURE you want both of these together? Y'all do have the power of Write-in traits you can use
Are you SURE you want both of these together? Y'all do have the power of Write-in traits you can use
They happen simultaneously if possibleI see nothing wrong that can happen with this development but the question is does the high reroll first or the lowest reroll happen first
I'm cool with it! I feel like it models the unintended consequences of our world view.
I HAVE RETURNED FROM THE MINES! I am open for a Q&A on whatever
Ok, here is how I see it. Currently Even Competent Aristocrats Suck is the current projected winner, and it could very well go 2 ways. Way 1 would have you guys have generally good rerolls which would probably leave y'all at around a 3. Way 2 would be the opposite where your rerolls kneecap you and just make everything difficult, leading to a 7.Between 1 and 10 how much hardship should we expect with the current leading plan? 10 being apocalyptic and 1 merely a struggle that requires focus.
Ok, here is how I see it. Currently Even Competent Aristocrats Suck is the current projected winner, and it could very well go 2 ways. Way 1 would have you guys have generally good rerolls which would probably leave y'all at around a 3. Way 2 would be the opposite where your rerolls kneecap you and just make everything difficult.
I'm not sure if I ever articulated this to anyone besides moistbread, but this isn't going to be the standard DC? type quest. This will have most of the projects run on 0/? with the ? equaling the needed effort. So say you guys were trying to repair those production lines you have, it would look something like
Repair production lines Phase 1: 0/100 and you guys assign 4 Ind+free dice to this project. Your progress for the project would be 80 (20X4 from Genius) and get 4d100 as a result, but then your traits kick in and you reroll the 13 and 55 (Because 5 and 3 are crit fails... oof) and get 2d100.
OK this is a bad set of rolls and holy fuck that is 3 Crit fails. ngl this is both hilarious and what I hope isn't an omen for what's to come
Ok since those were dice straight from Nurgle's taint lets just suppose y'all get 200 from the dice. 200+80=280 280/100 --> 80/100 completing 2 phases and netting you 2 repaired production lines
Well the first 3-4 turns will probably be just you guys getting on your feet. I am going to be a kind Administratum rep. and give you all 3 turns to begin production before the first tithe demand drops. But the current goal of this quest is for you to try and claim the Governorship by either dethroning the current planetary governor or just being elevated to said position after his death. Or if people don't want that I will gladly redirect the quest to whatever overarching thing you all want.Besides that what kind of future do you see for the quest? Are you expecting a bit of bloat in terns of quantity per update and how long do you think it shall last until it ends if there is a general plan?
Too late I am here now!
Yep, and so another quest gets that tag
For clarification what do you mean when you say "bloat in terns of quantity per update"