[X] Family Name
-[X] Carrick

[X] Company name
-[X] Rogue Moon Shipwrights

What's everyone's thoughts on a shipyard ship. Don't bring the ships to the shipyard. bring the shipyard to the ships. It would be a very big project.
 
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What's everyone's thoughts on a shipyard ship. Don't bring the ships to the shipyard. bring the shipyard to the ships. It would be a very big project.
Technically, there already is one:-

starwars.fandom.com

StarForge Station

StarForge Station was a shadowport deep in the StarForge Nebula in Ado sector, which serviced illegal traffic along the Ado Spine. Other denizens included Rayt and Chidee Na Maak. It was originally constructed as a theoretically legal base on a small, nameless planetoid tumbling through the...
 
So possible unique design spacecraft ideas for us to utilize.
Mobile work pods(aka the Balls from Mobile suit gundam)
The Rocinate and the Donnager style ships modified to fit the Star Wars theme( From The Expanse)
Any other possible ideas for us to try to accomplish.
 
So possible unique design spacecraft ideas for us to utilize.
Mobile work pods(aka the Balls from Mobile suit gundam)
The Rocinate and the Donnager style ships modified to fit the Star Wars theme( From The Expanse)
Any other possible ideas for us to try to accomplish.
Well, one option is to develop a missile cruiser. Unleash macros missile massacre onto the space war. Though that naturally would have to wait till the war, for obvious reasons.( Can be really devastating, but by god, the logistical footprint compared to turbolasers are likely to be huge.)
 
Voting for the Flavour parts is here by closed!

Could we design a macross fighter
It will be extremely pricey to sell, you don't have any customers for it and it is still a hard pitch. The potential reward is extremely slim, from a pure company point-of-view it is a no-brainer.

Quest mechanic-wise? Yes, should be possible.
Scheduled vote count started by Jax on Mar 4, 2022 at 2:06 PM, finished with 30 posts and 23 votes.
 
It will be extremely pricey to sell, you don't have any customers for it and it is still a hard pitch. The potential reward is extremely slim, from a pure company point-of-view it is a no-brainer.

Quest mechanic-wise? Yes, should be possible.
So basicly there would have to be a war on and we would need to find a buyer with pilots skilled enough to justify something so advanced.
 
But the tech would be gamechangers
I don't think so. Star Wars is a fairly advanced Univers with a long history of military technologies that came and went long ago. The best example is the beloved Railgun that comes up after every second Update in the old threat. Whatever you think, if it isn't widely used as a known technology, what is the reason for that? The answer: it is easily counterable.

A technology is a gamechanger if it is used in such numbers that it actually has an impact on a conflict. If just one planet uses it, it's a local special but nothing more. To make it a gamechanger you would need to have the Republic buy them. Which in turn means they actually need a reason to buy it, and just that it is good isn't a reason for a state military to buy anything.

I always look, as the QM, at the bigger picture when you guys come up with ideas or concepts you wish to import into the SW galaxy. I have a checklist to see how useful it would be:

1. Has it anything smilar in the EU/Disney Canon?
- 1 A. Is it relevant at the time the Quest takes place?
2. How much does it cost?
- 2 A. Would a Nation / Organisation / Company be ready to pay it?
- 2B. Does it have a cheaper alternative already in use and on the market?
3. How much of the needed technologies need to be first "discovered" or researched?
4. Is there a niche that the ship would fill?

EDIT: Please don't see this as a discouragement, just remember that everything is to a certain degree simulated or falls under the rule of the narrative.
EDIT 2: I don't know every universe, so it helps if I get a description why the ship is special compared to others in the Star Wars galaxy. Links to wiki articles also help.;)
 
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Character & Company
Player Character Overview
Player Character: Wrex Carrick
Species: Human
Sex: Male

Traits:
  • Insignificant Force Sensitive


Company Overview
Company Name: Rogue Moon Shipwrights

Traits:
  • Well Connected: Temaris Sector
  • Rouge Moon Subsidiary Weapon Company
Department Heads
  • Gaath Kootto - Head of the Design Department; Mon Cal
  • Dhin Nerroma - Head of the Research Department; Bothan
  • Thor D'non - Head of Production: Jawa
 
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