[X] Wrex
[X] of male sex.
[X] Well Connected: Temaris Sector (???)

here's the thing, it's never about what you know but who you know with business. having connections gives us options and makes us adaptable to shocks in the market letting us compete in a variety of situations where a specialization would fail us. not to mention there's nothing saying we can't specialize later. or even make some subsidiaries to specialize for us eventually

adaptability is the name of the game
 
[X] Wrex
[X] of male sex.
[X] Well Connected: Temaris Sector (???)
Your family knows half of the sector personally, or so it feels sometimes. This could come in handy.
 
The Trait is mostly useful for Research rolls. It shows that your family's workpast has much to do with improvisation or building costume modifications. Your company is used to thing out of the box, so to speak.

The real question is why the hell you would try to mod a warship into a freighter? The other way around makes a poor man's warship but a warship as a freighter ... sounds stupid, to be honest.
Warships too outdated to stay in service and not worth being upgraded
 
[X] B99 fan
-[X] Charles Boyle
-[X] of male sex.
-[X] Well Connected: Temaris Sector (???)

Figure we could get the awesome contacts early on.
 
Warships too outdated to stay in service and not worth being upgraded
Even in such a chase the credits and time you put into it aren't justified. If you buy an old warship, that can't be used by even the scrappiest PDF you can find, you need to replace it so much that you end up spending more than it is good. The real-world example would be to buy in the '60s a B-17 and try to use it for commercial flights.
 
Even in such a chase the credits and time you put into it aren't justified. If you buy an old warship, that can't be used by even the scrappiest PDF you can find, you need to replace it so much that you end up spending more than it is good. The real-world example would be to buy in the '60s a B-17 and try to use it for commercial flights.
if you have ships so outdated that upgrading them wont do you any good i doubt tou would scrap them since functioning parts are most of the time still worth more than the materials they are made of and converting warships to freighters is mostly done by removing stuff so it is less expensive then trying to convert a freighter in a warship
 
Even in such a chase the credits and time you put into it aren't justified. If you buy an old warship, that can't be used by even the scrappiest PDF you can find, you need to replace it so much that you end up spending more than it is good. The real-world example would be to buy in the '60s a B-17 and try to use it for commercial flights.
I mean, in-universe this happened at least with one model of ship, with the lion's share of the remaining Acclamators at the end of the Clone Wars being stripped of most of their weaponry and being used as bulk freighters (and slave transports) by both the Empire and private individuals who could afford one.
 
if you have ships so outdated that upgrading them wont do you any good i doubt tou would scrap them since functioning parts are most of the time still worth more than the materials they are made of and converting warships to freighters is mostly done by removing stuff so it is less expensive then trying to convert a freighter in a warship
Yes, but the equipment on such a warship needs to be extremely outdated. Any engines, weapons, etc. still on board would be old - you would need to replace them. A warship is expansive, not because it has weapons but because the hull and the framing have been built from extremely resistant material. Furthermore, a warship hasn't been built with transport in mind. They tend to be more nimble and slim, not bulky with the needed space.

I mean, in-universe this happened at least with one model of ship, with the lion's share of the remaining Acclamators at the end of the Clone Wars being stripped of most of their weaponry and being used as bulk freighters (and slave transports) by both the Empire and private individuals who could afford one.
They weren't real warships to begin with. They were troop transporters aimed for invasion. Later they were task with other things but still in a military roll.

A complete overhaul of a former warship to become a simple freighter is a financial nightmare that only a desperate situation would justify. For example if you don't have a freighter fleet to begin with, the situation the New Republic faced doing the Thrawn trilogie.
 
Really? I could've have sworn that some Gozanti's are used as freighters.
They are technically freighters. Technically, because they're even bad freighters, at that. I looked up every scrap of lore I could find for those for one of my own (dead) quests. They're basically big armed freighters that were deliberately built to be too slow to be good pirate ships, and their stock cargo capacity is actually less than many light freighters, despite being a size category larger than light freighters. Jabba's palace-yacht was a modified Gozanti-class, for example. The label has nothing to do with the military ship classification, just like a "Star Destroyer" isn't actually a destroyer-class ship as we consider the naval term today. It's just star wars being inaccurate and inconsistent with its designations. Like people who call any warship a "battleship".

As for the vote... I'd say go with the research buff. If we're building our own ships, we'll always be researching something new, and we don't want to waste time and money with failed research rolls.

[X] Armin Sen
[X] of male sex.
[X] Modifications (+10 Research rolls)
 
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You forgot to include the dice hate cockpits warning tag.

[X] Dovar Frox

[X] of male sex.
[ ] of female sex.

[X] Modifications (+10 Research rolls)
If someone wishes to order a custom rebuild or a simple modification for their ship, they come to your family's yards.

[X] Well Connected: Temaris Sector (???)
Your family knows half of the sector personally, or so it feels sometimes. This could come in handy.
 
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[X] Mallory Condor
[X] Female
[X] Modifications (+10 Research rolls)
[X] Well Connected: Temaris Sector (???)

as an aside why is there not a defence stat for ships?
 
why is it called special compartment would special compartment not be a stat used for listing design quirks?
Correct, but also for military-grade armor or military-grade shields.
Edit: Sorry, I should explain the reason behind this. So, not every ship requires defensive installations such as military-grade shields or armor. I assume that the Star Wars Galaxie largely still works on at least some kind of logic. That means not every light freighter is armed to the teeth. That is one of the reasons why most plants lift an eyebrow at CEC designs. The quest plays in the last years of the Republic before the Clone Wars. Most parts of the galaxy are still peaceful and safe to travel. There is simply no need for an armed ship.

Later this will change, when we reach the Clone Wars or a similar event, shields & armor will move to the weapon part.
 
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[X] Wrex
[X] of male sex.
[X] Well Connected: Temaris Sector (???)

Give me those connections! Plus great to see this back, it was a fun quest to read.
 
[X] Modifications (+10 Research rolls)
[X] Heavy Freighter (+10 on rolls for Heavy Freighters)
[X] Cheap Labour (-5 Starting Cost)
 
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