Knight-Radiant
Recovering Rageaholic
OH HELL NOI think that's a fair point. This by its own would disqualify it from being possible to craft if it wasn't for one factor: Chui Dao. I'll spare you the math, but giving +5 successes per roll is equivalent to artificially raising the skill in question by +10. Thanks to our Hammery Boi, it's doable.
(I always was curious about making a Charm apparently skyrocketing your skill if you started with a low skill, tbh. This is one way to find out how that'd work, I suppose.)
You would honestly use Chui Dao and add RNG into this? A charm that is going to reshap Kong Zhi's Body?!
I don't want his 1d6 steel corruption anywhere near ALT.
God, I really hope that's not behind the votes for Forge, that we can cheap out on skill by cheating with Chui Dao 😬
-Edit-
Ease of crafting due to the Mechanics should not, I repeat, SHOULD NOT, be the Deciding factor of this Vote!
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