- Location
- Canada
[X] Plan: PLR + Meridian Turn
[X] Plan Harmonic Revelry with crunching
[X] Plan Harmonic Revelry with crunching
LQ: *begins to doot Linkin Park*
It's only UGM we can't equip properly, and ENM that will have a brief window between the end of this turn and the start of the next one where it will be offline.
Reminded me I wanted to respond to this too. My issue with Intense Focus isn't so much that it's weak, but that it feels really ill-fitting with our efforts. There was a big push and a lot of excitement over "Connections Perception" and similar, with HDW as both a Perception and a Wind art. IF seems like it brushed all of that into the garbage bin essentially the moment CDE showed up, which is unsatisfying to me from a player choice perspective. Especially since, yeah, it's boring. A burgeoning understanding of the Connections between all things vs focusing harder. If you asked me in a vacuum which one was inspired from a Divination art, my answer would definitely never be the latter.Mmm, there are a couple of things I don't like about the PLR plan. Firstly, I'd really like to get some RME in there for another level of sweet sweet utility.
Secondly, people seem to be voting for training Perception rather than Intensive Focus and I'm a) slightly concerned that many don't actually *realise* that given it has had no discussion, and b) concerned that that isn't really something that should be done without discussion.
Personally, I don't think it's a good idea. Even if we take the "hard" interpretation of Intensive Focus as a specialisation, it still actually works relatively well for us. We would expect it to be good at things like active scouting, examining formations and security, scrying, trying to find something/one hidden, etc. That's mostly what we want out of perception? The main thing it would be weaker at, under this interpretation, would be passive paranoia defense... LQ has always been bizzarely less paranoid than us tbh (still salty over her not sneaking everywhere once she got GM incentives ).
And that's the restrictive interpretation. We don't even know if we should be reading it that way. If we are concerned about that kind of thing, it strikes me as something that we shuold actually discuss with yrs first to get a better understanding of how he's thinking about Intensive Focus. If we just want something with more flavor, however (e.g. music/listening based perception), then I feel that we'd be better off looking at appropriate arts (or modifying RME later on as people have suggested), and dealing with that kind of adjustment at the next advanced skill upgrade rather than trying to just replace Intensive Focus now. And I would also like to also point out that Intensive Focus, while somewhat bland, is also sufficiently general that it can readily apply to whatever form of perception we want it to.
tldr; Intensive Focus is fine, and the skill plan I would argue people voting for PLR should be voting for is:
[x] Plan Harmonic Revelry
-[x] 4x Dexterity* (8/40), 4x Intelligence* (16/40), 3x Wits* (22/40), 4x Resolve* (30/40)
-[x] 3x Athletics** (33/40), 1x Survival (34/40)
-[x] 3x Intensive Focus* (40/40)
And *not* the "with crunching" version.
I don't disagree - I would certainly prefer something more along those lines too. However, I'm not sure that "let's ditch IF and try to get a new advanced skill" is the right solution there. IF is not inappropriate to Ling Qi, and can readily be further adapted and upgraded to give more flavour through appropriate art selection, later upgrades, or just yrs deciding to fluff things in a particular way. IF is ultimately very flexible in terms of how yrsillar could apply it.Reminded me I wanted to respond to this too. My issue with Intense Focus isn't so much that it's weak, but that it feels really ill-fitting with our efforts. There was a big push and a lot of excitement over "Connections Perception" and similar, with HDW as both a Perception and a Wind art. IF seems like it brushed all of that into the garbage bin essentially the moment CDE showed up, which is unsatisfying to me from a player choice perspective. Especially since, yeah, it's boring. A burgeoning understanding of the Connections between all things vs focusing harder. If you asked me in a vacuum which one was inspired from a Divination art, my answer would definitely never be the latter.
Basically, it's not just that the skill is underwhelming or may be ineffective, it's that it veered things off in a direction that cuts off other paths we'd been working on, and for longer.
The PLR arc with Sixiang getting Ling Qi to pull her head out of her ass a bit feels like it could do some good work on a turn where HDW is being cultivated too.
On the other hand, starting over to try a new thing is what other people have to do in-setting, and possible in the Green realm but effectively not later on, if I understand correctly. You could even spin a narrative involving, say, Xuan Shi into things given his presence during the birth of IF. There's observations on her narrow perspective that can be tied to her habitual shoehorning and passive dismissal of him. If you really wanted to.I don't disagree - I would certainly prefer something more along those lines too. However, I'm not sure that "let's ditch IF and try to get a new advanced skill" is the right solution there. IF is not inappropriate to Ling Qi, and can readily be further adapted and upgraded to give more flavour through appropriate art selection, later upgrades, or just yrs deciding to fluff things in a particular way. IF is ultimately very flexible in terms of how yrsillar could apply it.