The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
The extensive history of being a deal-maker is already regarded with some suspicion since we've always been super-generous. The question about that generosity, is it because of all that "common good" and "good reputation" stuff we've always claimed or just that Rotbart is a Legendary Sucker when it comes to tech trades?

Moving a stone age people all the way to Imperial technology in return for so little would push consensus down on the "Sucker" side. Hell, I bet a lot of people in the thread would vote to give the Trolls tech if the offer were: "Nothing. Absolutely nothing other than some goodwill." if it weren't for the suspicious eye of the Trust judging us.
We've gone over this before but this kind of thing is just mostly pragmatism and self enlightened interest. Like how before we formed the Trust we decided to give out out DAoT tech to them and decided to share said tech with the other major polities since most people realized that working together instead of against each other among the sane people is just more beneficial in the long run.
 
[x] Tech level 7

I'd prefer to ease them in. Get them hooked on our tech and dependent, and then when their population increases sufficiently we can dangle an even more enticing carrot.
 
Guess we will just have to send Him on even more missions till he does.
if he completed the mission he would get a roll. But yeah^^, this is the guy that is good enough to hide as a dark eldar, orc and now a chaos lord :)

(joking here) He good enough to even hide from being outside his dimension for a time^^, and these beings had a degree of the power of fate, that can see far more than any (human) NPC and that can direct people in the trust without they noticing. And even them need time :)
 
You know what let's find out what Huron's imperium is doing and see if we can get Vlad to cause him some problems. If I remember right he was causing the blood angels problems.
 
So just out of curiosity, but was details of Freya's or Syr's funeral or burial site ever given?

And did the genescanning of the soldiers that fought against the tyrinids ever happen?
 
You know what let's find out what Huron's imperium is doing and see if we can get Vlad to cause him some problems. If I remember right he was causing the blood angels problems.
Im all for messing with the Poor Man's Abbaddabadoo, just remember the Lion has divination priority.

But by the Emperor would I like to see him get a bit.
 
Guess we will just have to send Him on even more missions till he does.
Funny as that is it really isn't a good idea to just casually risk such an extremely rare asset on things that would extremely likely to kill him just for the chance of transcendence. There is a reason that most people are wary of risking Ridcully unless it's for a very good reason like rescuing Isha.
So, are we going are we going do a memorial or grave for Syr then? Might help with Tormod.

Maybe a idea for a omake then.
She's from Avernus. Pretty sure they had something planned out for her like every other person born on Avernus.
 
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Funny as that is it really isn't a good idea to just casually risk such an extremely rare asset on things that would extremely likely to kill him just for the chance of transcendence. There is a reason that most people are wary of risking Ridcully unless it's for a very good reason like rescuing Isha.

She's from Avernus. Pretty sure they had something planned out for her like every other person born on Avernus.
Possibly, figured with Syr being Rotbart's heir due to Freya's wishes, it would have been a bigger deal though.
 
I could have sworn my last post involved me declaring it to utterly abject stupidity to do stuff specifically for trait gains. My opinion remains the same, and a reminder that becoming a transcendent is fucking dangerous. How about we not contrive ways to kill our characters for nebulous gains?
 
I could have sworn my last post involved me declaring it to utterly abject stupidity to do stuff specifically for trait gains. My opinion remains the same, and a reminder that becoming a transcendent is fucking dangerous. How about we not contrive ways to kill our characters for nebulous gains?
If it makes you feel better pretty sure that most people agree. A good example being that it seemed most people were in fact against risking Ridcully trying to get the name of a Daemon Prince because risking someone like Ridcully over a name seemed pretty stupid with how valuable he was but were fine with risking him with setting the way for an Isha rescue operation because it actually seemed worth the risk to get a goddess on our side compare to just a name of a Daemon Prince which would only give a small advantage compared to say a literal goddess.

Not to say that we should never risk our highest assets. Just don't stupidly throw them into situation that are likely to kill them when the known gains aren't worth it. Because honestly people like Jane, Rotbart and Ridcully are stupidly hard to replace and it took literally over around a hundred turns and a ton of luck for them to reach this point.
 
If it makes you feel better pretty sure that most people agree. A good example being that it seemed most people were in fact against risking Ridcully trying to get the name of a Daemon Prince because risking someone like Ridcully over a name seemed pretty stupid with how valuable he was but were fine with risking him with setting the way for an Isha rescue operation because it actually seemed worth the risk to get a goddess on our side compare to just a name of a Daemon Prince which would only give a small advantage compared to say a literal goddess.

Not to say that we should never risk our highest assets. Just don't stupidly throw them into situation that are likely to kill them when the known gains aren't worth it. Because honestly people like Jane, Rotbart and Ridcully are stupidly hard to replace and it took literally over around a hundred turns and a ton of luck for them to reach this point.
In-Universe we were risking Rids-bro for delicious Eldar Favors. Which then was used to ultra-high effect.
 
In-Universe we were risking Rids-bro for delicious Eldar Favors. Which then was used to ultra-high effect.
Depends on the risk and the reward. People are pretty reluctant to risk Ridcully to any significant degree unless the rewards are worth it. Ridcully is without a doubt one of the sane polities most important assets due to his sheer divination abilities and them literally being galactic affecting. He is one of the main reasons that the Trust can have and continue to have such a large affect on the galactic scale to the point that the Eldar are outright willing send of their best people to protect him because they acknowledge that he is an extremely valuable asset.
 
Anyway, on a related note, I think we should try and rate all possible Avernus characters on their suitability as Avernus' next governor is Rotbart dies.

General: I think it's a lot more important to have no weaknesses than to have a specific strength, but having a strength is nice.

Martial: 20+, higher better
Intrigue: 15+, mitigated by Ridcully/Jane
Admin: 20+, higher better
Learning: 10+/25+ breakpoints for Mechanicus PA
Piety: 15+, mitigated by Black Crystal Regalia
Diploamcy: 15+, important to not cause offense.
Combat: I expect anyone to be a governor candidate to have good enough Combat to Not Die

Psyker: Viable in 1~4 Centuries
Power:Control - Control > Power, mitigated by Black Crystal. Master Primaris+

Morale Notes: Ideally should be willing to live on surface and face the dying rolls.
 
@Durin does the regular Avernite education curriculum cover basic officer training too? Something to discover genius generals when they're young so that they don't waste their lives like how Frederick almost did.
 
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