Aiding the E.G.G.M.A.N. (Sonic)

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Alright here's a tally we have so far.
Adhoc vote count started by Shadow-86 on Aug 23, 2019 at 10:44 PM, finished with 27 posts and 16 votes.
 
@undead frog, it might be good to take the x's out of the vote options at the end of a story post going forward, they're messing up the vote tallies.
 
Alright I think the Egg Carrier is winning right now, so we'll probably need to think of some defenses to use against Sonic and his friends.
 
Egg Carrier
[x] Egg Carrier

You regain self awareness in a new location, it appears to be a mostly empty room except for the entrance and your own core. For less than a second you wonder your location before the data flows into you, you are current built into the Egg Carrier your creators latest weapon in his war on blue hedgehogs. You suppose being in the sky is as good of a defense as any, though your archived data reports the Sonic is friends with a Fox who possess no small amount of mechanical aptitude and flying skills. This could be a problem in the future if he manages to get Sonic onboard the carrier.

Still at your master appears to have somewhat accounted for that possibility and has equipped the Egg Carrier into a more labyrinthine form making it exceedingly difficult to get from one end of the ship to another without the doctors express approve. While previous data makes you believe that this will in all likelihood not be able to stop the Hedgehog you find this option to b far superior to the idea of your master just letting Sonic run rampant should he manage to board the carrier.

As of this moment however has yet to launch, as the doctor is evaluating the last of the E-series has created to see if he finds it's performance acceptable for a position in his latest base of operations.

Thankfully he has left Silver Sonic under your direct command. While Robotnick does recognize the improvement you've made to the Silver Sonic frame he also knows very well that as of this moment you haven't had the time to spruce Silver Sonic up enough to give him a chance of fighting the actual Sonic without getting reduced to scrap in short order.

Beyond that he has also given you permission to produce what you can before his plan truly begins operation, whatever you make in that time will under your direct control for the duration of this operation.

This fortunate.

Now the question is... what do you create? (Choose 5, you can pick any 1 option multiple times)
[] A squadron of 5 Flappers.
[] A team of 12 Egg Pawns.
[] 2 Leons
[] 8 Kiki's
[] 4 Boa Boa's
[] 6 Rhinotanks
 
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[X]Plan Egg Pawns
[X] A squadron of 5 Flappers.
[X] 4 team of 12 Egg Pawns.

what a Leons?
 
[X] Plan: Prepare for War
[X] 8 Kiki's
[X] A squadron of 5 Flappers.
[X] 2 Leons
[X] 2 Teams of 12 Egg Pawns.

I feel this gives us more variety and flexibility for a strike force.
 
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Can someone give me a quick run down of or wiki links to all our options? I want to get an idea of what we have to choose from.

Personally though, I'm advocating for at least one set of Leon's, as if we want to retrieve the Chao Eggs in enemy territory (Station Square's Antique Shop and behind the Waterfall directly across from Tail's house/workshop.) Especially in the latter case, as it's imperative to know that the hero's aren't in the area when we make attempts at getting the eggs. This problem doesn't apply to the Egg we can get on this very ship. Just gotta send Silver Sonic to go grab the thing next turn and bring it to a safe holding area that we can store them in.

Plus, while we can't out speed Sonic, with sufficient intel, we can out think or at the very least avoid him.
 
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Can someone give me a quick run down of or wiki links to all our options? I want to get an idea of what we have to choose from.

Personally though, I'm advocating for at least one set of Leon's, as if we want to retrieve the Chao Eggs in enemy territory (Station Square's Antique Shop and behind the Waterfall directly across from Tail's house/workshop.) Especially in the latter case, as it's imperative to know that the hero's aren't in the area when we make attempts at getting the eggs. This problem doesn't apply to the Egg we can get on this very ship. Just gotta send Silver Sonic to go grab the thing next turn and bring it to a safe holding area that we can store them in.

Plus, while we can't out speed Sonic, with sufficient intel, we can out think or at the very least avoid him.

Alright here are the other Badniks besides the Egg Pawns, and Flapper:
Leon
Kiki
Boa Boa
Rhinotank
 
Wasn't aware Rhino Tanks are shite, we should really look into that at some point xD swapped them out for Kiki's

Yeah, looking at the list and your now edited plan, it more or less fits what I was going to suggest. I would substitute one set of egg pawns for a set of Boa Boa personally, as they make good guards due to the fire they can spew and self destruction upon death.

Anyway, a thought about the Rhino Tanks. The Rhino Tanks are rather ill suited against an enemy too fast to be skewered by its horn when it charges like Sonic. Rather than give it purely offensive abilities, we should focus on a defensive creature with an offensive attack that also acts defensive and lets them stay in one place.

So, I suggest taking the armor of the Rhino and mashing it together with the fire spewing and self destruction of the Boa Boa. It would essentially be a turtle that rotates and spews out flames from all it's holes. The idea for the self destruct is to make attacking them versus going around them more risky.
 
I would substitute one set of egg pawns for a set of Boa Boa personally, as they make good guards due to the fire they can spew and self destruction upon death.
And our Flappers would need something to defend them since they don't have any weapons themselves.
Edit:
Alright here's my plan
[X] Plan Ground and Air
-[X] 8 Kiki's
-[X] A squadron of 5 Flappers.
-[X] 2 Leons
-[X] 4 Boa Boa's
-[X] A team of 12 Egg Pawns.
 
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You suppose being in the sky is as good of a defense as any, though your archived data reports the Sonic is friends with a Fox who possess no small amount of mechanical aptitude and flying skills. This could be a problem in the future if he manages to get Sonic onboard the carrier.
You know, I've never quite figured out why Eggman just doesn't give his airships/spaceships decent point defense. Anti-Air missiles, laser point defense, even modern CIWS like the modern phalanx. All that tied into an air-defense grid like the navy's Aegis should render Tail's Tornado biplanes flying coffins no matter what fancy piloting tricks he tries.
 
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