The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
1. We don't buy weapons for Last Hunters since they are Snipers and Saurus are melee. (We buy Shields since the Anti-Warp component helps them.)
2. Are you seriously buying low artifacts for the Companions what are you expecting back (They already have High Relic)
3. I can't believe anyone would ever contemplate buying stuff for Mittens/Xavier separately..
4. Grbargle 20% restrictions.
5. Formatting FORMATTING FORMATTTTTINGGGGGG
Backup weapons are a thing, and buying mid relics costs 900 cr, which you can afford with your leftovers. Yes, its that cheap.

Yes I am? Every hero on Avernus has a High Relic. Not sure what your point is.

You are buying two weapon for Xavier I hope you are aware.

Yeah formatting is blegh, I will remake it.

[X] Plan Buy Everything

Saurus - Sell

1,000 Cr * 30 = Basic Tau Weapons (50k Thrones, 5K material, 500 AM) per year
5,000 Cr * 15 = Advanced Tau Weapons (500k Thrones, 25K material, 10,000 AM, 1,000 EM) per year
25,000 Cr * 5 = Exotic Tau Weapons (3,000k Thrones, 125K material, 100,000 AM, 20,000 EM) per year

Total: 230k Cr, 250,130 Cr to Spend

24,000k Thrones/Year (120 Million/Turn)
1,100k Material/Year (5.5 Million/Turn)
665k AM/Year (3.325 Million/Turn)
130k EM/Year (650k/Turn)

Saurus - Buy

5,000 Cr = Saurus Veteran Hunting Packs
20,000 Cr = Saurus Heroic Hunting Packs
100,000 Cr = Zuxoch-Qa, Saurus Oldblood Hunt Leader

125,130 Cr remaining

5,000 Cr (3k+2k)= Low Artifact Shields + Low Artifact Weapons for: Xavier, Vlad, Quintor, Tormod, Miniyev = 25,000 cr
2,000 Cr = Low Artifact Weapons for: Mittens = 2,000 cr
3,000 Cr = Low Artifact Shields for: Ridcully, Tranth, Aria, Sir Pellinore, Azyr, Colonel James Brindos, Ophelia, Maximal, Companions of Varen = 27,000 cr

71,130 Cr

60 Cr= Mid Relic Weapons *15- Last Hunters = 900 cr
7 Cr= Low Relic Shields *600- Helguard Regimental Champions = 4 200 cr
7 Cr= Low Relic Shields *1,000- Master Battle Psykers = 7 000 cr
100 Cr= Mid Relic Shields *500- Master Psyker and Witch Hunters = 46 500 cr (50 000 - 3 500 refund for old low relic shields)

12 530 Cr remaining


////

Skinks - Sell

50 Credits- 1,000,000 Metal per year* 3,680 = 184,000cr

3,680 Million Metal per Year (18.4 Billion Metal per Turn)

Skinks - Buy

Magma Wyrms * 5 = 100k Cr
Dread Saurian * 20 = 100k Cr
Carnasour = 20k Cr

Chameleon Hunting Packs = 10k Cr

230k Cr spent

10,300 Cr remaining



For those interested, the differences between plans are thus: @Shard buys second artifact weapon for Xavier, has a math error and does have enough credits (he has 10 000 cr more than he should after buying artifacts), and takes away Low Relic shields for Master Battle Psykers to afford Mid Relic weapons for Master Psyker and Witch Hunters (which only works out because of that 10 000 cr error). Does not spend leftover 900 cr on Last Hunter backup melee weapons. Also does not leave enough credit to buy Julius, Surtr, or Horatius artifacts afterwards (which we need, according to Durin. Lizardman will not be ready to buy stuff from us again so soon, this time only worked out due to Lin.).

Edit: Uhm... messed up math too some it seems. Can't afford Artifacts for Companions of Varen. Gonna just give them the shield then.

My head hurts from all the math.
 
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Why only shield and no weapon for Aryz? From what remember his power hammer is nothing special.
 
Isn't that 27,000 credits, with it being 9 people (I'm assuming the Companions only get one shield)?
Yes, already fixed. Forgot to adjust that value after adding Companions. Thanks.

Why only shield and no weapon for Aryz? From what remember his power hammer is nothing special.
Azyr is walking artillery as far as I know? Gonna check his stat sheet again, brb. Not that I have anything left to buy a weapon with, and we need him alive more than we need him to be killy.

Edit:
Paragon Combat Trait: Titan of War (can carry ordinance weapons with one hand, double hitpoints, double melee damage, treated as walker when it is to his advantage, +7 Armour)- First Councilor Aryz is incredibly strong and tough even compared to other Quartok Elders. He demonstrates this in battle by wielding weapons that would not be out of place on a Knight-Titan, and armour of a thickness usually reserved for battle tanks.
Expert Marksmen
(+3C, +30 to ranged attacks)- First Councillor Aryz is a expert marksman who can hit targets with far greater accuracy then most, even among the Quartok.

And no melee traits. Yeah, hes melee capable and scary, but not specced for it. He should also have a High Relic weapon too I believe.
 
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[X] Plan Buy Everything (Adjusted)

So, if we scryed the Lost Primarchs, would we learn about any surviving Astartes of theirs? I mean, I've always had this theory that Gulliman's been using their geneseed in remembrance of them, which contributed to their ease in finding candidates, allowing them to found new Chapters and be picky with their recruits, making them significantly more capable and generalist as a group, because three different 'inherited' skillsets mean that there's going to be a Marine for most situations.
 
Azyr is walking artillery as far as I know? Gonna check his stat sheet again, brb. Not that I have anything left to buy a weapon with, and we need him alive more than we need him to be killy.
In combat he fights with a large railgun that could be used as a tank main gun in one hand and a devastating Power Hammer in the other. Both of his weapons are used with skill developed over fifteen hundred years of war, allowing Aryz to simultaneously smash his way though the ranks of elite soldiers while picking off their support with pinpoint shots from his gun.
Paragon Combat Trait: Titan of War (can carry ordinance weapons with one hand, double hitpoints, double melee damage, treated as walker when it is to his advantage, +7 Armour)- First Councilor Aryz is incredibly strong and tough even compared to other Quartok Elders. He demonstrates this in battle by wielding weapons that would not be out of place on a Knight-Titan, and armour of a thickness usually reserved for battle tanks.
He's very much a combined arms type of fighter, and while he has +30 to ranged combat compared to melee it's fairly insignificant when added to his total combat bonus which should be over a thousand. And as I said I don't remember his hammer being anything special.
 
He's very much a combined arms type of fighter, and while he has +30 to ranged combat compared to melee it's fairly insignificant when added to his total combat bonus which should be over a thousand. And as I said I don't remember his hammer being anything special.
He was given a High Relic weapon along with all the Avernus heroes in the last trade. Yes, he does use a melee weapon, but that's not enough to upgrade him to artifact as he fights in long range more often (better bonuses, ordnance guns). Besides, we wouldn't dare to send him into combat much, he is too important for his species and our relations with them. I mostly gave him the shield to keep him alive and for the warp resist.
 
Note: @Shard has fixed his budget error by not giving Quintor any artifacts.

I believe this to be a grave error, as he of all people would benefit greatly from the special rules that artifacts have, such as these:

Artefact: Mulpex (+4C, pen 17, triple damage against deamons)- This smooth blade was wielded by Mulpex against the forces of Chaos, and was bathed in the blood of entire legions of daemons.
Artefact: The Sanctity of Order (+400 to resist Warp effects, +3 Armour, effect doubles vs chaos)- The Sanctity of Order is a mighty bulwark against the forces of Chaos, wielded by many of the greatest heroes of the Saurus over the years.

These are Khols artifact.

Also, he is a multi paragon melee specced Space Marine. Hard to find people more deserving of an Artifact melee weapon and shield.
 
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Just a question, how do having our own Magma Wyrms affect the railways? Does it change the cost of creating them, does it reduce the degree that they're a strategic weakness for our cities if they get infiltrated?
 
[X] Plan Buy Everything Electric Boogaloo
Saurus - Sell

1,000 Cr * 30 = Basic Tau Weapons (50k Thrones, 5K material, 500 AM) per year
5,000 Cr * 15 = Advanced Tau Weapons (500k Thrones, 25K material, 10,000 AM, 1,000 EM) per year
25,000 Cr * 5 = Exotic Tau Weapons (3,000k Thrones, 125K material, 100,000 AM, 20,000 EM) per year

Total: 230k Cr, 250,130 Cr to Spend

24,000k Thrones/Year (120 Million/Turn)
1,100k Material/Year (5.5 Million/Turn)
665k AM/Year (3.325 Million/Turn)
130k EM/Year (650k/Turn)

Saurus - Buy

5,000 Cr = Saurus Veteran Hunting Packs
20,000 Cr = Saurus Heroic Hunting Packs
100,000 Cr = Zuxoch-Qa, Saurus Oldblood Hunt Leader

125,130 Cr remaining

5,000 Cr (3k+2k)= Low Artifact Shields + Low Artifact Weapons for: Xavier, Vlad, Quintor, Tormod, Miniyev = 25,000 cr
2,000 Cr = Low Artifact Weapons for: Mittens = 2,000 cr
3,000 Cr = Low Artifact Shields for: Ridcully, Tranth, Aria, Azyr, Colonel James Brindos, Ophelia, Maximal, Tamia = 24,000 cr

74,130 Cr

160 Cr = Mid Relic Weapons + Shields * 500 Master Psyker and Witch Hunter = 74,000Cr (80,000 -6,000 refunded from previous trade)

130 Cr remaining


////

Skinks - Sell

50 Credits- 1,000,000 Metal per year* 3,680 = 184,000cr

3,680 Million Metal per Year (18.4 Billion Metal per Turn)

Skinks - Buy

Magma Wyrms * 5 = 100k Cr
Dread Saurian * 20 = 100k Cr
Carnasour = 20k Cr

Chameleon Hunting Packs = 10k Cr

230k Cr spent

10,300 Cr remaining

Main differences here are no artifacts for Pellinore, or the Companions and the low relics for Mid level relic weapons and shields for Master Psyker/Witch Hunters and an Artifact shield for Tamia.
Edit 2: also no mid relic weapons for last hunters and no credits left over for Julius, Horatius, and Surtr.
 
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I like the plan name 😄. Might be a good idea to point out differences?

Dropped Companions, Velinore, and all the low relics for Tamia and a Mid combo for master psyker hunters as far as I can see. Did I miss something?

My eyes are glazing over the plans at this point...
Sounds about right yeah will write in the differences in a sec I suspect we may have a few more in the future.
 
I have adjusted my plan yet again.

Also, I think we are still strictly in the vote moratorium phase.
 
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