The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Fundamentals (Gravitics) as opposed to Gravitic Array Programming is still an open question; Fundamentals (Gravitic) takes 6 Years and has a 52% success rate before rerolls.
You forget that Data Jewel that cut the time for action in half and gave +30 to it.
Edit: Wait, no, I am wrong. I thought it went 2/4/6/8, not 4/8/12/16.
 
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How is the psychic canon the best anti-nid weapon we have?
Literally three posts above you.
If it hits tyranids, it disrupts the hive mind, no saves allowed.
The tyranids have not evolved to defend against warp weapons and they still have a hive mind. Those are the only things we know for sure. Everything else is something we don't know, because they've evolved after the War in the Void and hive fleets also specialise in certain things.

You forget that Data Jewel that cut the time for action in half and gave +30 to it.
He doesn't. His evaluation includes that stuff.
 
No. It's a Nova Cannon-scale gun. If it hits a daemonship, it's banished to the warp, no saves allowed. If it hits tyranids, it disrupts the hive mind, no saves allowed. If it hits anything else, massive penalties to stats across the board, no saves allowed. It's an amazing piece of tech.
Doesn't work on Crons ofc.
 
Doesn't work on Crons ofc.
Really? Rules don't say anything about it not working on them and one of the necrons' weaknesses is supposed to be warp stuff.

EDIT: Oh and according to the rules it also does a little bit of physical damage too. About 25% more damage than a standard macrocannon by my calculations. Not really relevant but figured I'd mention it.
 
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Weapon designed for use vs warp doesn't work well against soulless creatures.
The stat reductions are against ordinary ships, though. The damage their weapons do is lesser, as is their rate of fire. Their turrets and shields are reduced. The ships move slower. If I had to guess, it works by shooting some kind of special warp energy at its target, which explains why it can affect both warp stuff and material stuff.
 
The stat reductions are against ordinary ships, though. The damage their weapons do is lesser, as is their rate of fire. Their turrets and shields are reduced. The ships move slower. If I had to guess, it works by shooting some kind of special warp energy at its target, which explains why it can affect both warp stuff and material stuff.
It targets the crew.
 
Huh. Crazy idea guys, but what if instead of looking to "improve" the Thunder Warriors to try and catch up with Astartes, but instead aim to "downgrade" them, both to alleviate the issue of outperforming their own existence (I know what I said!) and to hopefully bring the price down by "lots".

That's not the crazy part though. The crazy part is where I suggest that we get it to the point that (with subsidies) the Champion Happy citizens of Avernus will start ponying up to get their very own Thunder Warrior in their Hab Block/District/Hive! Depends on the price point and how much we end up stripping it down, really.

Even if we don't really solve the age cap, we'll probably be extending their expected life-span considerably anyway! As the blurb about the Block Champions says: These are the people running AT the Danger. Plus, apparently Avernite Elder trait triggers at 50. Go figure?

3190 Truthfully, what I REALLY want to do is turn Avernus into 40k Monster Hunter, complete with super humans eating giant meals before going off to beat some oversized critter to death with it's own cousin's jaw bone (or spine, or stinger, or all three at once, etc). Mostly in the name of making ever cooler and more elaborate pieces of armor and weaponry. The forge would probably be run by both the Astra Telepathica and the Adeptus Mechanicus, now that I think of it...
 
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But can we not think of something he could be doing that would save more lives in the long run?
Yes, vast numbers of things, in fact we should probably stop doing any actions for Ridcully that are not supporting the Eldar, for the good of the galaxy that is undeniably the best option, in fact just give him to the Eldar full time.

No lie that would be the best thing to do.
 
So we can use the Honorbound favor and ask them to kill all orks an dchaos in the area. Good chance that the Tryanids go somewhere else. But Durin did say it as it's not a complete sure thing. I mean we would have fewer enemies and the fleet may go somewhere else like say the dark Imperium . The only good thing is that because of the incoming fleet it will looks like the Eldar are trying to redirect th fleet.
 
Yes, vast numbers of things, in fact we should probably stop doing any actions for Ridcully that are not supporting the Eldar, for the good of the galaxy that is undeniably the best option, in fact just give him to the Eldar full time.

No lie that would be the best thing to do.
I do think its valid to point out that between two actions X and Y that are done specifically "for the good of a some people", the one that helps more people is better.

don't go trying to warp his point towards saying that we should stop trying to take actions that help us survive in the first place as well. that is entirely different.

oh, also, we are not here to save the galaxy(or in particular, a few planets at a time), that is the other sections of the galaxy's job. all we should do is survive, so argue towards how it helps us survive as the emperors save-point.
 
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I do think its valid to point out that between two actions X and Y that are done specifically "for the good of a some people", the one that helps more people is better.

don't go trying to warp his point towards saying that we should stop trying to take actions that help us survive in the first place as well. that is entirely different.

oh, also, we are not here to save the galaxy(or in particular, a few planets at a time), that is the other sections of the galaxy's job. all we should do is survive, so argue towards how it helps us survive as the emperors save-point.
I'm not warping any point, objectively trying to survive and save the galaxy giving rids to the eldar full time is the best course of action, lets not deny that. That's what my post was saying.

It's not good for our own survival, but for the survival of the whole that is the case.
 
Eldar choice.

If you want maximum benefit to the galaxy, pick that.
See, that does also benefit us with favors, @Doomed Wombat, and I think the plan was at some point to build up a reserve of those. And that does also help us survive.
But if we want to focus on surviving, we should use Ridcully to minimize the danger we're exposed to. Whether that means researching or scrying the enemy.
And what about my idea of quarantining them to the newly cleansed planet and letting the inquisition sort them out? Hel knows we're giving them their own psykers anyway. And Lin just wrote a book relevant to our concerns on this matter.
 
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See, that does also benefit us with favors, @Doomed Wombat, and I think the plan was at some point to build up a reserve of those. And that does also help us survive.
But if we want to focus on surviving, we should use Ridcully to minimize the danger we're exposed to. Whether that means researching or scrying the enemy.
And what about my idea of quarantining them to the newly cleansed planet and letting the inquisition sort them out? Hel knows we're giving them their own psykers anyway. And Lin just wrote a book relevant to our concerns on this matter.
maybe we should ask the inquisition if they feel that they are even capable of processing that many people before forcing the job on them?

what if the only way they can process potentially millions or billions of people and ensure non are heretics/whatever is to ensure none are alive?(obviously at the cost of those still innocent)

admittedly, the inquisition is (probably?) not nearly as bad as it was before, having realized that the whole "innocence doesnt exist" thing being part of the abom's very existence. but that doesn't mean they suddenly gained the ability to interrogate/investigate millions of people.

at the very least we can find what their limit is and then just simply only accept that many people.

although I'm not too sure I even agree with this whole idea......imma just say that if durin sets the price tag on this too high I might vote against it when it comes up.
 
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Given how interested people seem to be in infiltrating us, I'd rather not try to absorb a huge chunk of refugees if at all possible. Not that I'm a fan of leaving them to be consumed by the Nids either, but good options are very much lacking.

I'd say we'd be better off focusing efforts on pushing Nids into fights where they end up with a net loss of biomass and are fighting already hostile targets. Their biomass detection means we won't be able to nudge them towards barren worlds effectively, but unless their military capabilities are even higher than expected attacking well-fortified worlds should still be a net loss—even more so if we can harass them safely.
 
So I got an idea. We're putting the Nyenye in contact with the Eldar for the purposes of anti nid poisons right? We politely suggest to the Eldar they pay the Nyenye for this with the Psychic cannon. A few tech trades among the people later and by the time next incursion rolls around all the people of Avernus have psychic cannons. Chaos gets fucked and we don't have to deal with the Ad Mech.
 
So I got an idea. We're putting the Nyenye in contact with the Eldar for the purposes of anti nid poisons right? We politely suggest to the Eldar they pay the Nyenye for this with the Psychic cannon. A few tech trades among the people later and by the time next incursion rolls around all the people of Avernus have psychic cannons. Chaos gets fucked and we don't have to deal with the Ad Mech.
actually, since WE diden't build the psykic cannon, does it even count as human-tech? would the admech even care if we trade it away (directly)?
 
So I got an idea. We're putting the Nyenye in contact with the Eldar for the purposes of anti nid poisons right? We politely suggest to the Eldar they pay the Nyenye for this with the Psychic cannon. A few tech trades among the people later and by the time next incursion rolls around all the people of Avernus have psychic cannons. Chaos gets fucked and we don't have to deal with the Ad Mech.
If Admech hears about this polite suggestion of ours, there will be explosions.

The Psychic Cannon is human tech. Eldar gifting it to xenos? large reputation drop with every non-Chaos human polity.

The Psychic Cannon is an extremely advanced and badly understood kilometer long voidship spinal gun.

Contact with atmosphere makes the shot go boom.

Suffice to say, no go.
 
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